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Use macros for Trainer Hill
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@ -166,12 +166,107 @@ setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH
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special CallBattlePikeFunction
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.endm
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@ Battle Pyramid
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@ Battle Tent
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@ Trainer Hill
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.macro trainerhill_start
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setvar VAR_0x8004, TRAINER_HILL_FUNC_START
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_getownerstate
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_giveprize
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_finaltime
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_resumetimer
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setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_lost
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_getstatus
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_gettime
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_allfloorsused
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_clearresult
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_inchallenge
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setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_postbattletext
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setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_settrainerflags
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_getsaved
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_setsaved
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_clearsaved
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_getwon
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
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special CallTrainerHillFunction
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.endm
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.macro trainerhill_settag tag:req
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
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copyvar VAR_0x8005, \tag
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special CallTrainerHillFunction
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.endm
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@ Apprentice
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.macro apprentice_gavelvlmode
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@ -16,11 +16,9 @@ TrainerHill_Entrance_OnWarp: @ 82680CF
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end
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TrainerHill_Entrance_OnResume: @ 82680D0
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setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
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special CallTrainerHillFunction
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trainerhill_resumetimer
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setvar VAR_TEMP_0, 0
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
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special CallTrainerHillFunction
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trainerhill_clearresult
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compare VAR_RESULT, 0 @ VAR_RESULT always 0 here
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goto_if_eq TrainerHill_Entrance_EventScript_TryFaceAttendant
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setobjectxy EVENT_OBJ_ID_PLAYER, 9, 6
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@ -28,8 +26,7 @@ TrainerHill_Entrance_OnResume: @ 82680D0
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end
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TrainerHill_Entrance_EventScript_TryFaceAttendant:: @ 82680FF
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
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special CallTrainerHillFunction
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trainerhill_getwon
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compare VAR_RESULT, TRUE
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goto_if_eq TrainerHill_Entrance_EventScript_PlayerDontFaceAttendant
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applymovement EVENT_OBJ_ID_PLAYER, TrainerHill_Entrance_Movement_PlayerFaceAttendant
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@ -75,8 +72,7 @@ TrainerHill_Entrance_EventScript_ExitElevator:: @ 8268160
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TrainerHill_Entrance_EventScript_ExitChallenge:: @ 8268182
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setvar VAR_TEMP_0, 1
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
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special CallTrainerHillFunction
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trainerhill_getstatus
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switch VAR_RESULT
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case TRAINER_HILL_PLAYER_STATUS_LOST, TrainerHill_Entrance_EventScript_ExitChallengeLost
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case TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED, TrainerHill_Entrance_EventScript_ExitChallengeECard
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@ -113,8 +109,7 @@ TrainerHill_Entrance_EventScript_Nurse:: @ 82681EF
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TrainerHill_Entrance_EventScript_Attendant:: @ 82681FD
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lock
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faceplayer
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setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
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special CallTrainerHillFunction
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trainerhill_inchallenge
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compare VAR_RESULT, FALSE
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goto_if_eq TrainerHill_Entrance_EventScript_ThanksForPlaying
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msgbox TrainerHill_Entrance_Text_HopeYouGiveItYourBest, MSGBOX_DEFAULT
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@ -131,12 +126,10 @@ TrainerHill_Entrance_EventScript_EntryTrigger:: @ 8268229
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applymovement EVENT_OBJ_ID_PLAYER, TrainerHill_Entrance_Movement_PlayerFaceAttendant
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goto_if_unset FLAG_SYS_GAME_CLEAR, TrainerHill_Entrance_EventScript_Closed
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msgbox TrainerHill_Entrance_Text_WelcomeToTrainerHill, MSGBOX_DEFAULT
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
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special CallTrainerHillFunction
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trainerhill_getsaved
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compare VAR_RESULT, FALSE
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call_if_eq TrainerHill_Entrance_EventScript_SaveGame
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
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special CallTrainerHillFunction
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trainerhill_allfloorsused
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compare VAR_RESULT, TRUE
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goto_if_eq TrainerHill_Entrance_EventScript_AllFloorsUsed
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msgbox TrainerHill_Entrance_Text_TrainersUpToFloorX, MSGBOX_DEFAULT
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@ -165,15 +158,12 @@ TrainerHill_Entrance_EventScript_ChooseChallenge:: @ 82682C8
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switch VAR_RESULT
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case 4, TrainerHill_Entrance_EventScript_CancelEntry
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case MULTI_B_PRESSED, TrainerHill_Entrance_EventScript_CancelEntry
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
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copyvar VAR_0x8005, VAR_RESULT
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special CallTrainerHillFunction
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trainerhill_settag VAR_RESULT
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setvar VAR_TRAINER_HILL_IS_ACTIVE, 1
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setvar VAR_TEMP_5, 0
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special HealPlayerParty
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msgbox TrainerHill_Entrance_Text_TimeProgessGetSetGo, MSGBOX_DEFAULT
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setvar VAR_0x8004, TRAINER_HILL_FUNC_START
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special CallTrainerHillFunction
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trainerhill_start
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releaseall
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end
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@ -188,19 +178,16 @@ TrainerHill_Entrance_EventScript_CancelEntry:: @ 8268314
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TrainerHill_Entrance_EventScript_SaveGame:: @ 826832E
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msgbox TrainerHill_Entrance_Text_SaveGameBeforeEnter, MSGBOX_DEFAULT
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
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special CallTrainerHillFunction
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trainerhill_setsaved
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setvar VAR_TEMP_5, 1
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call Common_EventScript_SaveGame
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compare VAR_RESULT, FALSE
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goto_if_eq TrainerHill_Entrance_EventScript_SaveFailed
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
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special CallTrainerHillFunction
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trainerhill_setsaved
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return
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TrainerHill_Entrance_EventScript_SaveFailed:: @ 826835C
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
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special CallTrainerHillFunction
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trainerhill_clearsaved
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goto TrainerHill_Entrance_EventScript_CancelEntry
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end
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@ -4,12 +4,10 @@ TrainerHill_Roof_MapScripts:: @ 8268FA7
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.byte 0
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TrainerHill_Roof_EventScript_Owner:: @ 8268FB2
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
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special CallTrainerHillFunction
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trainerhill_settrainerflags
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lock
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faceplayer
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
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special CallTrainerHillFunction
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trainerhill_getownerstate
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switch VAR_RESULT
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case 0, TrainerHill_Roof_EventScript_Arrived
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case 1, TrainerHill_Roof_EventScript_GivePrize
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@ -17,8 +15,7 @@ TrainerHill_Roof_EventScript_Owner:: @ 8268FB2
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TrainerHill_Roof_EventScript_Arrived:: @ 8268FEA
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msgbox TrainerHill_Roof_Text_YouFinallyCameBravo, MSGBOX_DEFAULT
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TrainerHill_Roof_EventScript_GivePrize:: @ 8268FF2
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
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special CallTrainerHillFunction
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trainerhill_giveprize
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switch VAR_RESULT
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case 0, TrainerHill_Roof_EventScript_ReceivePrize
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case 1, TrainerHill_Roof_EventScript_NoRoomForPrize
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@ -38,8 +35,7 @@ TrainerHill_Roof_EventScript_NoRoomForPrize:: @ 8269037
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goto TrainerHill_Roof_EventScript_CheckFinalTime
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TrainerHill_Roof_EventScript_CheckFinalTime:: @ 8269054
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
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special CallTrainerHillFunction
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trainerhill_finaltime
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switch VAR_RESULT
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case 0, TrainerHill_Roof_EventScript_NewRecord
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case 1, TrainerHill_Roof_EventScript_NoNewRecord
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@ -39,9 +39,8 @@ EventScript_FrontierFieldWhiteOut:: @ 82736F8
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
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compare VAR_RESULT, 2
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
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setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
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special CallTrainerHillFunction
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compare VAR_RESULT, 1
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trainerhill_inchallenge
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compare VAR_RESULT, TRUE
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goto_if_eq TrainerHill_1F_EventScript_Lost
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special Script_FadeOutMapMusic
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waitstate
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@ -1,7 +1,6 @@
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TrainerHill_OnResume: @ 82C8336
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setvar VAR_TEMP_2, 0
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setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
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special CallTrainerHillFunction
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trainerhill_resumetimer
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frontier_getbattleoutcome
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compare VAR_RESULT, B_OUTCOME_LOST
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goto_if_eq TrainerHill_1F_EventScript_Lost
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@ -26,16 +25,14 @@ TrainerHill_OnFrame: @ 82C8381
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EventScript_TrainerHillTimer:: @ 82C8393
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lockall
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
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special CallTrainerHillFunction
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trainerhill_gettime
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msgbox TrainerHill_Entrance_Text_ChallengeTime, MSGBOX_DEFAULT
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releaseall
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end
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TrainerHill_1F_EventScript_DummyWarpToEntranceCounter:: @ 82C83A6
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setvar VAR_TEMP_2, 1
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
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special CallTrainerHillFunction
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trainerhill_clearresult
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compare VAR_RESULT, 1 @ VAR_RESULT always 0 here
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goto_if_eq TrainerHill_1F_EventScript_WarpSilentToEntranceCounter
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end
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@ -47,10 +44,8 @@ TrainerHill_1F_EventScript_WarpSilentToEntranceCounter:: @ 82C83BF
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end
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TrainerHill_1F_EventScript_Lost:: @ 82C83C9
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
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special CallTrainerHillFunction
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
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special CallTrainerHillFunction
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trainerhill_settrainerflags
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trainerhill_lost
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setvar VAR_TEMP_1, 1
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end
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@ -68,8 +63,7 @@ TrainerHill_1F_Movement_SetInvisible:: @ 82C83EE
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@ TRAINER_PHILLIP is an actual Trainer on the SS Tidal, but is used as a placeholder here
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TrainerHill_EventScript_TrainerBattle:: @ 82C83F0
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trainerbattle TRAINER_BATTLE_HILL, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
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setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
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special CallTrainerHillFunction
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trainerhill_postbattletext
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waitmessage
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waitbuttonpress
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closemessage
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@ -13,24 +13,24 @@
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#define NUM_TRAINER_HILL_PRIZE_LISTS 10
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#define TRAINER_HILL_FUNC_START 0
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#define TRAINER_HILL_FUNC_GET_OWNER_STATE 1
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#define TRAINER_HILL_FUNC_GIVE_PRIZE 2
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#define TRAINER_HILL_FUNC_CHECK_FINAL_TIME 3
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#define TRAINER_HILL_FUNC_RESUME_TIMER 4
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#define TRAINER_HILL_FUNC_SET_LOST 5
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#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
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#define TRAINER_HILL_FUNC_GET_CHALLENGE_TIME 7
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#define TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED 8
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#define TRAINER_HILL_FUNC_CLEAR_RESULT 9
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#define TRAINER_HILL_FUNC_IN_CHALLENGE 10
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#define TRAINER_HILL_FUNC_POST_BATTLE_TEXT 11
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#define TRAINER_HILL_FUNC_START 0
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#define TRAINER_HILL_FUNC_GET_OWNER_STATE 1
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#define TRAINER_HILL_FUNC_GIVE_PRIZE 2
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#define TRAINER_HILL_FUNC_CHECK_FINAL_TIME 3
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#define TRAINER_HILL_FUNC_RESUME_TIMER 4
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#define TRAINER_HILL_FUNC_SET_LOST 5
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#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
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#define TRAINER_HILL_FUNC_GET_CHALLENGE_TIME 7
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#define TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED 8
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#define TRAINER_HILL_FUNC_CLEAR_RESULT 9
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#define TRAINER_HILL_FUNC_IN_CHALLENGE 10
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#define TRAINER_HILL_FUNC_POST_BATTLE_TEXT 11
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#define TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS 12
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#define TRAINER_HILL_FUNC_GET_GAME_SAVED 13
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#define TRAINER_HILL_FUNC_SET_GAME_SAVED 14
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#define TRAINER_HILL_FUNC_CLEAR_GAME_SAVED 15
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#define TRAINER_HILL_FUNC_GET_WON 16
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#define TRAINER_HILL_FUNC_SET_TAG 17
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#define TRAINER_HILL_FUNC_GET_GAME_SAVED 13
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#define TRAINER_HILL_FUNC_SET_GAME_SAVED 14
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#define TRAINER_HILL_FUNC_CLEAR_GAME_SAVED 15
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#define TRAINER_HILL_FUNC_GET_WON 16
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#define TRAINER_HILL_FUNC_SET_TAG 17
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#define TRAINER_HILL_TEXT_INTRO 2
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#define TRAINER_HILL_TEXT_PLAYER_LOST 3
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@ -223,24 +223,24 @@ static const u8 *const sFloorStrings[] =
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static void (* const sHillFunctions[])(void) =
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{
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[TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
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[TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
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[TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
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[TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
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[TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
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[TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
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[TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
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[TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
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[TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
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[TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
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[TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
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[TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
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[TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
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[TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
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[TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
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[TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
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[TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
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[TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
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[TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
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[TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
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[TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
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[TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
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[TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
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[TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
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[TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS] = SetAllTrainerFlags,
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[TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
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[TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
|
||||
[TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
|
||||
[TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
|
||||
[TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
|
||||
[TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
|
||||
[TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
|
||||
[TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
|
||||
[TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
|
||||
[TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
|
||||
};
|
||||
|
||||
static const u8 *const sTagMatchStrings[] =
|
||||
|
Loading…
Reference in New Issue
Block a user