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Rename these objects to union_room_battle
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@ -57,7 +57,7 @@ SECTIONS {
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src/union_room.o(.text);
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src/mystery_gift.o(.text);
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src/union_room_player_avatar.o(.text);
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asm/union_room_801A3F4.o(.text);
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asm/union_room_battle.o(.text);
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src/mevent2.o(.text);
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src/mevent_801BAAC.o(.text);
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asm/mevent_server.o(.text);
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@ -413,7 +413,7 @@ SECTIONS {
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src/union_room.o(.rodata);
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src/mystery_gift.o(.rodata);
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src/union_room_player_avatar.o(.rodata);
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data/union_room_801A3F4.o(.rodata);
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data/union_room_battle.o(.rodata);
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src/mevent2.o(.rodata);
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src/mevent_801BAAC.o(.rodata);
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data/mevent_server.o(.rodata);
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