mirror of
https://github.com/Ninjdai1/pokeemerald.git
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Cleanup files
This commit is contained in:
parent
5a8eeb353d
commit
0931f65fa2
8
common_syms/text.txt
Normal file
8
common_syms/text.txt
Normal file
@ -0,0 +1,8 @@
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gFonts
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gUnknown_03002F84
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gUnknown_03002F90
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gUnknown_03002FB0
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gUnknown_03002FD0
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gUnknown_03002FF0
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gGlyphDimensions
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gTextFlags
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@ -12,7 +12,6 @@
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#define EOS 0xFF // end of string
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#define EOS 0xFF // end of string
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#define NUM_TEXT_PRINTERS 32
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#define NUM_TEXT_PRINTERS 32
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#define NUM_WINDOWS 20
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struct Window
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struct Window
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{
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{
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@ -109,4 +108,59 @@ extern u8 gStringVar2[];
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extern u8 gStringVar3[];
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extern u8 gStringVar3[];
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extern u8 gStringVar4[];
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extern u8 gStringVar4[];
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void SetFontsPointer(const struct FontInfo *fonts);
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void DeactivateAllTextPrinters (void);
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u16 Print(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
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bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
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void RunTextPrinters(void);
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bool8 IsTextPrinterActive(u8 id);
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u32 RenderFont(struct TextPrinter *textPrinter);
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void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor);
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void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);
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void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);
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void DecompressGlyphTile(const u16 *src, u16 *dest);
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u8 GetLastTextColor(u8 colorType);
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void CopyGlyphToWindow(struct TextPrinter *x);
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void ClearTextSpan(struct TextPrinter *textPrinter, u32 width);
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u16 Font0Func(struct TextPrinter *textPrinter);
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u16 Font1Func(struct TextPrinter *textPrinter);
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u16 Font2Func(struct TextPrinter *textPrinter);
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u16 Font3Func(struct TextPrinter *textPrinter);
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u16 Font4Func(struct TextPrinter *textPrinter);
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u16 Font5Func(struct TextPrinter *textPrinter);
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u16 Font7Func(struct TextPrinter *textPrinter);
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u16 Font8Func(struct TextPrinter *textPrinter);
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void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter);
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void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter);
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void TextPrinterClearDownArrow(struct TextPrinter *textPrinter);
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bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter);
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bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter);
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bool8 TextPrinterWait(struct TextPrinter *textPrinter);
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void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex);
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u16 RenderText(struct TextPrinter *textPrinter);
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u32 GetStringWidthFixedWidthFont(u8 *str, u8 fontId, u8 letterSpacing);
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u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32);
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s32 GetStringWidth(u8 fontId, u8 *str, s16 letterSpacing);
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u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str);
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u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
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u8 GetKeypadIconTileOffset(u8 keypadIconId);
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u8 GetKeypadIconWidth(u8 keypadIconId);
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u8 GetKeypadIconHeight(u8 keypadIconId);
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void SetDefaultFontsPointer(void);
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u8 GetFontAttribute(u8 fontId, u8 attributeId);
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u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension);
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void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont9(u16 glyphId);
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#endif // GUARD_TEXT_H
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#endif // GUARD_TEXT_H
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114
src/text.c
114
src/text.c
@ -5,54 +5,39 @@
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#include "palette.h"
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#include "palette.h"
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#include "string_util.h"
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#include "string_util.h"
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EWRAM_DATA struct Window gWindows[NUM_WINDOWS];
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extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
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EWRAM_DATA struct TextPrinter gTempTextPrinter;
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extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
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EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS];
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extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
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extern u8 GetKeypadIconWidth(u8 keypadIconId);
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extern void CopyWindowToVram(u8 windowId, u8 mode);
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extern u16 Font6Func(struct TextPrinter *textPrinter);
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extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
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extern void audio_play(u16 songNum);
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extern u8* sub_81AFC74(u8 a1);
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EWRAM_DATA u8 gStringVar1[0x100] = {0};
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EWRAM_DATA struct Window gWindows[20] = {};
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EWRAM_DATA u8 gStringVar2[0x100] = {0};
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EWRAM_DATA struct TextPrinter gTempTextPrinter = {};
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EWRAM_DATA u8 gStringVar3[0x100] = {0};
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EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {};
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EWRAM_DATA u8 gStringVar4[0x100] = {0};
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extern u16 gFontHalfRowLookupTable[];
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static u16 gFontHalfRowLookupTable[0x51];
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extern u16 gLastTextBgColor;
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static u16 gLastTextBgColor;
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extern u16 gLastTextFgColor;
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static u16 gLastTextFgColor;
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extern u16 gLastTextShadowColor;
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static u16 gLastTextShadowColor;
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extern struct Main gMain;
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extern struct Main gMain;
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extern const struct FontInfo *gFonts;
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extern struct {
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const struct FontInfo *gFonts;
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u8 gUnknown_03002F84;
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u8 gUnknown_03002F90[0x20];
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u8 gUnknown_03002FB0[0x20];
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u8 gUnknown_03002FD0[0x20];
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u8 gUnknown_03002FF0[0x20];
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u8 gGlyphDimensions[0x2];
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struct {
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u8 flag_0:1;
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u8 flag_0:1;
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u8 flag_1:1;
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u8 flag_1:1;
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u8 flag_2:1;
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u8 flag_2:1;
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} gTextFlags;
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} gTextFlags;
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extern u8 gUnknown_03002F84[];
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extern u8 gUnknown_03002F90[];
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extern u8 gUnknown_03002FB0[];
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extern u8 gUnknown_03002FD0[];
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extern u8 gUnknown_03002FF0[];
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extern u8 gGlyphWidth;
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extern u8 gGlyphHeight;
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u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese);
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u16 Font0Func(struct TextPrinter *textPrinter);
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u16 Font1Func(struct TextPrinter *textPrinter);
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u16 Font2Func(struct TextPrinter *textPrinter);
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u16 Font3Func(struct TextPrinter *textPrinter);
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u16 Font4Func(struct TextPrinter *textPrinter);
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u16 Font5Func(struct TextPrinter *textPrinter);
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u16 Font6Func(struct TextPrinter *textPrinter);
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u16 Font7Func(struct TextPrinter *textPrinter);
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u16 Font8Func(struct TextPrinter *textPrinter);
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const u8 gFontHalfRowOffsets[] = {
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const u8 gFontHalfRowOffsets[] = {
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0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00,
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0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00,
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@ -153,21 +138,6 @@ extern const u16 gFont1JapaneseGlyphs[];
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extern const u16 gFont2JapaneseGlyphs[];
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extern const u16 gFont2JapaneseGlyphs[];
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extern const u8 gFont2JapaneseGlyphWidths[];
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extern const u8 gFont2JapaneseGlyphWidths[];
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extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
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extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
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void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
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bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
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void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor);
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u32 RenderFont(struct TextPrinter *textPrinter);
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void CopyWindowToVram(u8 windowId, u8 mode);
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u16 RenderText(struct TextPrinter *textPrinter);
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u8 GetFontAttribute(u8 fontId, u8 attributeId);
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extern void audio_play(u16 songNum);
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extern void* sub_81AFC74(u8 a1);
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extern u8 GetKeypadIconWidth(u8 keypadIconId);
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void DecompressGlyphFont9(u16 glyphId);
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void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
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void SetFontsPointer(const struct FontInfo *fonts)
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void SetFontsPointer(const struct FontInfo *fonts)
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{
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{
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gFonts = fonts;
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gFonts = fonts;
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@ -243,7 +213,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca
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CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2);
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CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2);
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gTextPrinters[textSubPrinter->windowId].sub_union.sub.active = 0;
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gTextPrinters[textSubPrinter->windowId].sub_union.sub.active = 0;
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}
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}
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gUnknown_03002F84[0] = 0;
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gUnknown_03002F84 = 0;
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return TRUE;
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return TRUE;
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}
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}
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@ -252,7 +222,7 @@ void RunTextPrinters(void)
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int i;
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int i;
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u16 temp;
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u16 temp;
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if (gUnknown_03002F84[0] == 0)
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if (gUnknown_03002F84 == 0)
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{
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{
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for (i = 0; i < 0x20; ++i)
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for (i = 0; i < 0x20; ++i)
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{
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{
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@ -1790,8 +1760,6 @@ _080052AA:\n\
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.pool");
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.pool");
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}
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}
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// struct means TextSubPrinter, no struct means TextPrinter
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void ClearTextSpan(struct TextPrinter *textPrinter, u32 width)
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void ClearTextSpan(struct TextPrinter *textPrinter, u32 width)
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{
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{
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struct Window *window;
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struct Window *window;
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@ -2008,7 +1976,7 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter)
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bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
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bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
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{
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{
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u8 result = 0;
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bool8 result = FALSE;
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if (gTextFlags.flag_2 != 0)
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if (gTextFlags.flag_2 != 0)
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{
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{
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result = TextPrinterWaitAutoMode(textPrinter);
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result = TextPrinterWaitAutoMode(textPrinter);
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@ -2018,7 +1986,7 @@ bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
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TextPrinterDrawDownArrow(textPrinter);
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TextPrinterDrawDownArrow(textPrinter);
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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{
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{
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result = 1;
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result = TRUE;
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audio_play(5);
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audio_play(5);
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}
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}
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}
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}
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@ -2027,7 +1995,7 @@ bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
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bool8 TextPrinterWait(struct TextPrinter *textPrinter)
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bool8 TextPrinterWait(struct TextPrinter *textPrinter)
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{
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{
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u8 result = 0;
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bool8 result = FALSE;
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if (gTextFlags.flag_2 != 0)
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if (gTextFlags.flag_2 != 0)
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{
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{
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result = TextPrinterWaitAutoMode(textPrinter);
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result = TextPrinterWaitAutoMode(textPrinter);
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@ -2036,7 +2004,7 @@ bool8 TextPrinterWait(struct TextPrinter *textPrinter)
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{
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{
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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{
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{
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result = 1;
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result = TRUE;
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audio_play(5);
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audio_play(5);
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}
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}
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}
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}
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@ -3230,7 +3198,7 @@ u8 GetKeypadIconHeight(u8 keypadIconId)
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return gKeypadIcons[keypadIconId].height;
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return gKeypadIcons[keypadIconId].height;
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}
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}
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void SetDefaultFontsPointer()
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void SetDefaultFontsPointer(void)
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{
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{
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SetFontsPointer(&gFontInfos[0]);
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SetFontsPointer(&gFontInfos[0]);
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}
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}
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@ -3309,7 +3277,7 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
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u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
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u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
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{
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{
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if (isJapanese == 1)
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if (isJapanese == TRUE)
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return 8;
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return 8;
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else
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else
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return gFont0LatinGlyphWidths[glyphId];
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return gFont0LatinGlyphWidths[glyphId];
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@ -3319,7 +3287,7 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese)
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{
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{
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const u16* glyphs;
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const u16* glyphs;
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if (isJapanese == 1)
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if (isJapanese == TRUE)
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{
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{
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int eff;
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int eff;
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glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now
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glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now
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@ -3352,7 +3320,7 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese)
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u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese)
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u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese)
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{
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{
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if (isJapanese == 1)
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if (isJapanese == TRUE)
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return 8;
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return 8;
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else
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else
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return gFont7LatinGlyphWidths[glyphId];
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return gFont7LatinGlyphWidths[glyphId];
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@ -3362,7 +3330,7 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese)
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{
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{
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const u16* glyphs;
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const u16* glyphs;
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if (isJapanese == 1)
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if (isJapanese == TRUE)
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{
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{
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glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
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glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
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DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
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DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
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@ -3394,7 +3362,7 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese)
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u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese)
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u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese)
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{
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{
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if (isJapanese == 1)
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if (isJapanese == TRUE)
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return 8;
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return 8;
|
||||||
else
|
else
|
||||||
return gFont8LatinGlyphWidths[glyphId];
|
return gFont8LatinGlyphWidths[glyphId];
|
||||||
@ -3404,7 +3372,7 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
|
|||||||
{
|
{
|
||||||
const u16* glyphs;
|
const u16* glyphs;
|
||||||
|
|
||||||
if (isJapanese == 1)
|
if (isJapanese == TRUE)
|
||||||
{
|
{
|
||||||
glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
||||||
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
|
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
|
||||||
@ -3438,7 +3406,7 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
|
|||||||
|
|
||||||
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
|
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
|
||||||
{
|
{
|
||||||
if (isJapanese == 1)
|
if (isJapanese == TRUE)
|
||||||
return gFont2JapaneseGlyphWidths[glyphId];
|
return gFont2JapaneseGlyphWidths[glyphId];
|
||||||
else
|
else
|
||||||
return gFont2LatinGlyphWidths[glyphId];
|
return gFont2LatinGlyphWidths[glyphId];
|
||||||
@ -3448,7 +3416,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
|
|||||||
{
|
{
|
||||||
const u16* glyphs;
|
const u16* glyphs;
|
||||||
|
|
||||||
if (isJapanese == 1)
|
if (isJapanese == TRUE)
|
||||||
{
|
{
|
||||||
int eff;
|
int eff;
|
||||||
glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now
|
glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now
|
||||||
@ -3481,7 +3449,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
|
|||||||
|
|
||||||
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
|
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
|
||||||
{
|
{
|
||||||
if (isJapanese == 1)
|
if (isJapanese == TRUE)
|
||||||
return 8;
|
return 8;
|
||||||
else
|
else
|
||||||
return gFont1LatinGlyphWidths[glyphId];
|
return gFont1LatinGlyphWidths[glyphId];
|
||||||
|
13
sym_bss.txt
13
sym_bss.txt
@ -37,18 +37,9 @@ gUnknown_030008FC: @ 30008FC
|
|||||||
gUnknown_03000938: @ 3000938
|
gUnknown_03000938: @ 3000938
|
||||||
.space 0x10
|
.space 0x10
|
||||||
|
|
||||||
gFontHalfRowLookupTable: @ 3000948
|
.include "src/text.o"
|
||||||
.space 0xA2
|
|
||||||
|
|
||||||
gLastTextBgColor: @ 30009EA
|
|
||||||
.space 0x2
|
|
||||||
|
|
||||||
gLastTextFgColor: @ 30009EC
|
|
||||||
.space 0x2
|
|
||||||
|
|
||||||
gLastTextShadowColor: @ 30009EE
|
|
||||||
.space 0x2
|
|
||||||
|
|
||||||
|
.align 4
|
||||||
gUnknown_030009F0: @ 30009F0
|
gUnknown_030009F0: @ 30009F0
|
||||||
.space 0x80
|
.space 0x80
|
||||||
|
|
||||||
|
@ -48,35 +48,9 @@ gUnknown_03002F60: @ 3002F60
|
|||||||
gUnknown_03002F70: @ 3002F70
|
gUnknown_03002F70: @ 3002F70
|
||||||
.space 0x10
|
.space 0x10
|
||||||
|
|
||||||
gFonts: @ 3002F80
|
.include "text.o"
|
||||||
.space 0x4
|
|
||||||
|
|
||||||
gUnknown_03002F84: @ 3002F84
|
|
||||||
.space 0xC
|
|
||||||
|
|
||||||
gUnknown_03002F90: @ 3002F90
|
|
||||||
.space 0x20
|
|
||||||
|
|
||||||
gUnknown_03002FB0: @ 3002FB0
|
|
||||||
.space 0x20
|
|
||||||
|
|
||||||
gUnknown_03002FD0: @ 3002FD0
|
|
||||||
.space 0x20
|
|
||||||
|
|
||||||
gUnknown_03002FF0: @ 3002FF0
|
|
||||||
.space 0x20
|
|
||||||
|
|
||||||
gGlyphWidth: @ 3003010
|
|
||||||
.space 0x1
|
|
||||||
|
|
||||||
gGlyphHeight: @ 3003011
|
|
||||||
.space 0x1
|
|
||||||
|
|
||||||
.align 2
|
.align 2
|
||||||
|
|
||||||
gTextFlags: @ 3003014
|
|
||||||
.space 0x4
|
|
||||||
|
|
||||||
gUnknown_03003018: @ 3003018
|
gUnknown_03003018: @ 3003018
|
||||||
.space 0x4
|
.space 0x4
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user