Fixed repeated fields.

This commit is contained in:
Eduardo Quezada 2020-10-17 23:27:55 -03:00
parent b1903af8c1
commit 09401f0620

View File

@ -4553,7 +4553,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.accuracy = 85, .accuracy = 85,
#endif #endif
.type = TYPE_STEEL, .type = TYPE_STEEL,
.accuracy = 90,
.pp = 10, .pp = 10,
.secondaryEffectChance = 20, .secondaryEffectChance = 20,
.target = MOVE_TARGET_SELECTED, .target = MOVE_TARGET_SELECTED,
@ -7505,7 +7504,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
#else #else
.power = 30, .power = 30,
#endif #endif
.power = 60,
.type = TYPE_FIRE, .type = TYPE_FIRE,
.accuracy = 100, .accuracy = 100,
.pp = 15, .pp = 15,