Added shiny rerolls to Lures + reverted repel var name

This commit is contained in:
Eduardo Quezada 2022-09-12 07:58:38 -03:00
parent e3005e5275
commit 0944232059
5 changed files with 19 additions and 17 deletions

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@ -19,7 +19,7 @@
#define REPEL_LURE_MASK (1 << 15)
#define IS_LAST_USED_LURE(var) (var & REPEL_LURE_MASK)
#define REPEL_LURE_STEPS(var) (var & (REPEL_LURE_MASK - 1))
#define LURE_STEPS(var) (IS_LAST_USED_LURE(var) ? REPEL_LURE_STEPS(var) : 0)
#define REPEL_STEPS(var) (!IS_LAST_USED_LURE(var) ? REPEL_LURE_STEPS(var) : 0)
#define LURE_STEP_COUNT (IS_LAST_USED_LURE(VarGet(VAR_REPEL_STEP_COUNT)) ? REPEL_LURE_STEPS(VarGet(VAR_REPEL_STEP_COUNT)) : 0)
#define REPEL_STEP_COUNT (!IS_LAST_USED_LURE(VarGet(VAR_REPEL_STEP_COUNT)) ? REPEL_LURE_STEPS(VarGet(VAR_REPEL_STEP_COUNT)) : 0)
#endif // GUARD_ITEM_CONSTANTS_H

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@ -47,7 +47,7 @@
// general purpose vars
#define VAR_RECYCLE_GOODS 0x4020
#define VAR_REPEL_LURE_STEP_COUNT 0x4021
#define VAR_REPEL_STEP_COUNT 0x4021
#define VAR_ICE_STEP_COUNT 0x4022
#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip
#define VAR_MIRAGE_RND_H 0x4024

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@ -848,7 +848,7 @@ static void RemoveUsedItem(void)
void ItemUseOutOfBattle_Repel(u8 taskId)
{
if (REPEL_STEPS(VarGet(VAR_REPEL_LURE_STEP_COUNT)) == 0)
if (REPEL_STEP_COUNT == 0)
gTasks[taskId].func = Task_StartUseRepel;
else if (!InBattlePyramid())
DisplayItemMessage(taskId, FONT_NORMAL, gText_RepelEffectsLingered, CloseItemMessage);
@ -872,7 +872,7 @@ static void Task_UseRepel(u8 taskId)
{
if (!IsSEPlaying())
{
VarSet(VAR_REPEL_LURE_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId));
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId));
#if I_VAR_LAST_REPEL_LURE_USED != 0
VarSet(I_VAR_LAST_REPEL_LURE_USED, gSpecialVar_ItemId);
#endif
@ -886,13 +886,13 @@ static void Task_UseRepel(u8 taskId)
void HandleUseExpiredRepel(void)
{
#if I_VAR_LAST_REPEL_LURE_USED != 0
VarSet(VAR_REPEL_LURE_STEP_COUNT, ItemId_GetHoldEffectParam(VarGet(I_VAR_LAST_REPEL_LURE_USED)));
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(VarGet(I_VAR_LAST_REPEL_LURE_USED)));
#endif
}
void ItemUseOutOfBattle_Lure(u8 taskId)
{
if (LURE_STEPS(VarGet(VAR_REPEL_LURE_STEP_COUNT)) == 0)
if (LURE_STEP_COUNT == 0)
gTasks[taskId].func = Task_StartUseLure;
else if (!InBattlePyramid())
DisplayItemMessage(taskId, FONT_NORMAL, gText_LureEffectsLingered, CloseItemMessage);
@ -916,7 +916,7 @@ static void Task_UseLure(u8 taskId)
{
if (!IsSEPlaying())
{
VarSet(VAR_REPEL_LURE_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId) | REPEL_LURE_MASK);
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId) | REPEL_LURE_MASK);
#if I_VAR_LAST_REPEL_LURE_USED != 0
VarSet(I_VAR_LAST_REPEL_LURE_USED, gSpecialVar_ItemId);
#endif
@ -931,7 +931,7 @@ static void Task_UseLure(u8 taskId)
void HandleUseExpiredLure(void)
{
#if I_VAR_LAST_REPEL_LURE_USED != 0
VarSet(VAR_REPEL_LURE_STEP_COUNT, ItemId_GetHoldEffectParam(VarGet(I_VAR_LAST_REPEL_LURE_USED)) | REPEL_LURE_MASK);
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(VarGet(I_VAR_LAST_REPEL_LURE_USED)) | REPEL_LURE_MASK);
#endif
}

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@ -3308,6 +3308,8 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV,
if (CheckBagHasItem(ITEM_SHINY_CHARM, 1))
totalRerolls += I_SHINY_CHARM_REROLLS;
if (LURE_STEP_COUNT != 0)
totalRerolls += 1;
while (GET_SHINY_VALUE(value, personality) >= SHINY_ODDS && totalRerolls > 0)
{

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@ -212,7 +212,7 @@ static u8 ChooseWildMonIndex_Land(void)
else
wildMonIndex = 11;
if (LURE_STEPS(VarGet(VAR_REPEL_LURE_STEP_COUNT)) && (Random() % 10 < 2))
if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
swap = TRUE;
if (swap)
@ -239,7 +239,7 @@ static u8 ChooseWildMonIndex_WaterRock(void)
else
wildMonIndex = 4;
if (LURE_STEPS(VarGet(VAR_REPEL_LURE_STEP_COUNT)) && (Random() % 10 < 2))
if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
swap = TRUE;
if (swap)
@ -256,7 +256,7 @@ static u8 ChooseWildMonIndex_Fishing(u8 rod)
u8 rand = Random() % max(max(ENCOUNTER_CHANCE_FISHING_MONS_OLD_ROD_TOTAL, ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_TOTAL),
ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_TOTAL);
if (LURE_STEPS(VarGet(VAR_REPEL_LURE_STEP_COUNT)) && (Random() % 10 < 2))
if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
swap = TRUE;
switch (rod)
@ -556,7 +556,7 @@ static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
encounterRate = encounterRate * 80 / 100;
ApplyFluteEncounterRateMod(&encounterRate);
ApplyCleanseTagEncounterRateMod(&encounterRate);
if (LURE_STEPS(VarGet(VAR_REPEL_LURE_STEP_COUNT)) != 0)
if (LURE_STEP_COUNT != 0)
encounterRate *= 2;
if (!ignoreAbility && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{
@ -929,7 +929,7 @@ u16 GetLocalWaterMon(void)
bool8 UpdateRepelCounter(void)
{
u16 repelLureVar = VarGet(VAR_REPEL_LURE_STEP_COUNT);
u16 repelLureVar = VarGet(VAR_REPEL_STEP_COUNT);
u16 steps = REPEL_LURE_STEPS(repelLureVar);
bool32 isLure = IS_LAST_USED_LURE(repelLureVar);
@ -943,7 +943,7 @@ bool8 UpdateRepelCounter(void)
steps--;
if (!isLure)
{
VarSet(VAR_REPEL_LURE_STEP_COUNT, steps);
VarSet(VAR_REPEL_STEP_COUNT, steps);
if (steps == 0)
{
ScriptContext_SetupScript(EventScript_RepelWoreOff);
@ -952,7 +952,7 @@ bool8 UpdateRepelCounter(void)
}
else
{
VarSet(VAR_REPEL_LURE_STEP_COUNT, steps | REPEL_LURE_MASK);
VarSet(VAR_REPEL_STEP_COUNT, steps | REPEL_LURE_MASK);
if (steps == 0)
{
ScriptContext_SetupScript(EventScript_LureWoreOff);
@ -968,7 +968,7 @@ static bool8 IsWildLevelAllowedByRepel(u8 wildLevel)
{
u8 i;
if (!REPEL_STEPS(VarGet(VAR_REPEL_LURE_STEP_COUNT)))
if (!REPEL_STEP_COUNT)
return TRUE;
for (i = 0; i < PARTY_SIZE; i++)