Merge pull request #321 from Slawter666/data

Move more data to C
This commit is contained in:
Diegoisawesome 2018-09-11 22:10:26 -05:00 committed by GitHub
commit 095cbbc5c2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 1015 additions and 527 deletions

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@ -1,16 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_085EFE74:: @ 85EFE74
.byte 0x04, 0x15, 0x05, 0x15, 0x06, 0x15, 0x07, 0x15
.byte 0x08, 0x15, 0x09, 0x15, 0x0a, 0x15, 0x0b, 0x15
.byte 0x0c, 0x15, 0x0c, 0x16, 0x0c, 0x17, 0x0d, 0x17
.byte 0x0d, 0x18, 0x0d, 0x19, 0x0d, 0x1a, 0x0d, 0x1b
.byte 0x0c, 0x1b, 0x0c, 0x1c, 0x04, 0x1d, 0x05, 0x1d
.byte 0x06, 0x1d, 0x07, 0x1d, 0x08, 0x1d, 0x09, 0x1d
.byte 0x0a, 0x1d, 0x0b, 0x1d, 0x0c, 0x1d, 0x04, 0x1c
.byte 0x04, 0x1b, 0x03, 0x1b, 0x03, 0x1a, 0x03, 0x19
.byte 0x03, 0x18, 0x03, 0x17, 0x04, 0x17, 0x04, 0x16

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@ -1,219 +0,0 @@
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "constants/pokemon.h"
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_082FF1D8:: @ 82FF1D8
.incbin "graphics/link/minigame_digits.gbapal"
.align 2
gUnknown_082FF1F8:: @ 82FF1F8
.incbin "graphics/link/minigame_digits.4bpp.lz"
.align 2
gUnknown_082FF2B8:: @ 82FF2B8
.incbin "graphics/link/minigame_digits2.4bpp.lz"
.align 2
gUnknown_082FF3A8:: @ 82FF3A8
obj_frame_tiles gHeap + 0x8000, 0x800
obj_frame_tiles gHeap + 0x8800, 0x800
obj_frame_tiles gHeap + 0x9000, 0x800
obj_frame_tiles gHeap + 0x9800, 0x800
.align 2
gUnknown_082FF3C8:: @ 82FF3C8
obj_frame_tiles gHeap + 0xA000, 0x800
obj_frame_tiles gHeap + 0xA800, 0x800
obj_frame_tiles gHeap + 0xB000, 0x800
obj_frame_tiles gHeap + 0xB800, 0x800
.align 2
gUnknown_082FF3E8:: @ 82FF3E8
obj_frame_tiles gHeap + 0xC000, 0x800
obj_frame_tiles gHeap + 0xC800, 0x800
obj_frame_tiles gHeap + 0xD000, 0x800
obj_frame_tiles gHeap + 0xD800, 0x800
.align 2
gUnknown_082FF408:: @ 82FF408
obj_frame_tiles gHeap + 0xE000, 0x800
obj_frame_tiles gHeap + 0xE800, 0x800
obj_frame_tiles gHeap + 0xF000, 0x800
obj_frame_tiles gHeap + 0xF800, 0x800
.align 2
gUnknown_082FF428:: @ 82FF428
obj_frame_tiles gTrainerBackPic_Brendan, 0x0800
obj_frame_tiles gTrainerBackPic_Brendan + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_Brendan + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_Brendan + 0x1800, 0x0800
.align 2
gUnknown_082FF448:: @ 82FF448
obj_frame_tiles gTrainerBackPic_May, 0x0800
obj_frame_tiles gTrainerBackPic_May + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_May + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_May + 0x1800, 0x0800
.align 2
gUnknown_082FF468:: @ 82FF468
obj_frame_tiles gTrainerBackPic_Red, 0x0800
obj_frame_tiles gTrainerBackPic_Red + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_Red + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_Red + 0x1800, 0x0800
obj_frame_tiles gTrainerBackPic_Red + 0x2000, 0x0800
.align 2
gUnknown_082FF490:: @ 82FF490
obj_frame_tiles gTrainerBackPic_Leaf, 0x0800
obj_frame_tiles gTrainerBackPic_Leaf + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_Leaf + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_Leaf + 0x1800, 0x0800
obj_frame_tiles gTrainerBackPic_Leaf + 0x2000, 0x0800
.align 2
gUnknown_082FF4B8:: @ 82FF4B8
obj_frame_tiles gTrainerBackPic_RubySapphireBrendan, 0x0800
obj_frame_tiles gTrainerBackPic_RubySapphireBrendan + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_RubySapphireBrendan + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_RubySapphireBrendan + 0x1800, 0x0800
.align 2
gUnknown_082FF4D8:: @ 82FF4D8
obj_frame_tiles gTrainerBackPic_RubySapphireMay, 0x0800
obj_frame_tiles gTrainerBackPic_RubySapphireMay + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_RubySapphireMay + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_RubySapphireMay + 0x1800, 0x0800
.align 2
gUnknown_082FF4F8:: @ 82FF4F8
obj_frame_tiles gTrainerBackPic_Wally, 0x0800
obj_frame_tiles gTrainerBackPic_Wally + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_Wally + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_Wally + 0x1800, 0x0800
.align 2
gUnknown_082FF518:: @ 82FF518
obj_frame_tiles gTrainerBackPic_Steven, 0x0800
obj_frame_tiles gTrainerBackPic_Steven + 0x0800, 0x0800
obj_frame_tiles gTrainerBackPic_Steven + 0x1000, 0x0800
obj_frame_tiles gTrainerBackPic_Steven + 0x1800, 0x0800
.align 2
gAnimCmd_General_Frame0:: @ 82FF538
obj_image_anim_frame 0, 0
obj_image_anim_end
.align 2
AnimCmd_82FF540:: @ 82FF540
.2byte 0x0003, 0x0000, 0xffff, 0x0000
.align 2
gUnknown_082FF548:: @ 82FF548
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF558:: @ 82FF558
.2byte 0xff00, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF568:: @ 82FF568
.2byte 0x0028, 0x0028, 0x0000, 0x0000, 0x0012, 0x0012, 0x0c00, 0x0000
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF580:: @ 82FF580
.2byte 0xfffe, 0xfffe, 0x1200, 0x0000, 0xfff0, 0xfff0, 0x0f00, 0x0000
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF598:: @ 82FF598
.2byte 0x00a0, 0x0100, 0x0000, 0x0000, 0x0004, 0x0000, 0x0800, 0x0000
.2byte 0xfffc, 0x0000, 0x0800, 0x0000, 0x7ffe, 0x0001, 0x0000, 0x0000
.align 2
gUnknown_082FF5B8:: @ 82FF5B8
.2byte 0x0002, 0x0002, 0x1400, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF5C8:: @ 82FF5C8
.2byte 0xfffe, 0xfffe, 0x1400, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF5D8:: @ 82FF5D8
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfff0, 0xfff0, 0x0900, 0x0000
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF5F0:: @ 82FF5F0
.2byte 0x0004, 0x0004, 0x3f00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF600:: @ 82FF600
.2byte 0x0000, 0x0000, 0x05fd, 0x0000, 0x0000, 0x0000, 0x0503, 0x0000
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF618:: @ 82FF618
.4byte gUnknown_082FF548
.4byte gUnknown_082FF568
.4byte gUnknown_082FF580
.4byte gUnknown_082FF598
.4byte gUnknown_082FF5B8
.4byte gUnknown_082FF5C8
.4byte gUnknown_082FF5F0
.4byte gUnknown_082FF600
.4byte gUnknown_082FF5D8
.align 2
gUnknown_082FF63C:: @ 82FF63C
.2byte 0xfffc, 0xfffc, 0x3f04, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF64C:: @ 82FF64C
.2byte 0x0000, 0x0000, 0x0503, 0x0000, 0x0000, 0x0000, 0x05fd, 0x0000
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF664:: @ 82FF664
.2byte 0x0000, 0x0000, 0x14fb, 0x0000, 0x0000, 0x0000, 0x1400, 0x0000
.2byte 0x0000, 0x0000, 0x1405, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF684:: @ 82FF684
.2byte 0x0000, 0x0000, 0x6e09, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_082FF694:: @ 82FF694
.4byte gUnknown_082FF548
.4byte gUnknown_082FF568
.4byte gUnknown_082FF580
.4byte gUnknown_082FF598
.4byte gUnknown_082FF5B8
.4byte gUnknown_082FF5C8
.4byte gUnknown_082FF63C
.4byte gUnknown_082FF64C
.4byte gUnknown_082FF664
.4byte gUnknown_082FF5D8
.4byte gUnknown_082FF684
.align 2
gUnknown_082FF6C0:: @ 82FF6C0
.4byte gUnknown_082FF558
.4byte gUnknown_082FF568
.4byte gUnknown_082FF580
.4byte gUnknown_082FF598
.4byte gUnknown_082FF5B8
.4byte gUnknown_082FF5C8
.4byte gUnknown_082FF63C
.4byte gUnknown_082FF64C
.4byte gUnknown_082FF664
.4byte gUnknown_082FF5D8
.4byte gUnknown_082FF684

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@ -8,179 +8,6 @@
.section .rodata
.align 2
.2byte 0x0300, 0x0000
.align 2
gUnknown_0831A988:: @ 831A988
.byte 0x00, 0x03, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00
.align 2
gUnknown_0831A990:: @ 831A990
.byte 0x00, 0x03, 0x00, 0xc0, 0x40, 0x00, 0x00, 0x00
.align 2
gUnknown_0831A998:: @ 831A998
.2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_0831A9A8:: @ 831A9A8
.2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x0018, 0x0018, 0x8000, 0x0000
.2byte 0x0018, 0x0018, 0x8000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gUnknown_0831A9C8:: @ 831A9C8
.4byte gUnknown_0831A998
.4byte gUnknown_0831A9A8
.align 2
gUnknown_0831A9D0:: @ 831A9D0
spr_template 0x2710, 0x2710, gUnknown_0831A988, gDummySpriteAnimTable, NULL, gUnknown_0831A9C8, nullsub_17
.align 2
gUnknown_0831A9E8:: @ 831A9E8
spr_template 0x2710, 0x2710, gUnknown_0831A990, gDummySpriteAnimTable, NULL, gUnknown_0831A9C8, nullsub_17
.align 2
gUnknown_0831AA00:: @ 831AA00
obj_tiles gUnknown_08D77B0C, 0x1000, 0x2710
.align 2
gBattleBgTemplates:: @ 831AA08
.4byte 0x00000580, 0x000005c5, 0x000013e6, 0x000033ab
.align 2
gUnknown_0831AA18:: @ 831AA18
window_template 0x00, 0x02, 0x0f, 0x1a, 0x04, 0x00, 0x0090
window_template 0x00, 0x01, 0x23, 0x0e, 0x04, 0x00, 0x01c0
window_template 0x00, 0x11, 0x23, 0x0c, 0x04, 0x05, 0x0190
window_template 0x00, 0x02, 0x37, 0x08, 0x02, 0x05, 0x0300
window_template 0x00, 0x0b, 0x37, 0x08, 0x02, 0x05, 0x0310
window_template 0x00, 0x02, 0x39, 0x08, 0x02, 0x05, 0x0320
window_template 0x00, 0x0b, 0x39, 0x08, 0x02, 0x05, 0x0330
window_template 0x00, 0x15, 0x37, 0x04, 0x02, 0x05, 0x0290
window_template 0x00, 0x15, 0x39, 0x00, 0x00, 0x05, 0x0298
window_template 0x00, 0x19, 0x37, 0x04, 0x02, 0x05, 0x0298
window_template 0x00, 0x15, 0x39, 0x08, 0x02, 0x05, 0x02a0
window_template 0x00, 0x15, 0x37, 0x08, 0x04, 0x05, 0x02b0
window_template 0x00, 0x1a, 0x09, 0x03, 0x04, 0x05, 0x0100
window_template 0x01, 0x13, 0x08, 0x0a, 0x0b, 0x05, 0x0100
window_template 0x02, 0x12, 0x00, 0x0c, 0x03, 0x06, 0x016e
window_template 0x01, 0x02, 0x03, 0x06, 0x02, 0x05, 0x0020
window_template 0x02, 0x02, 0x03, 0x06, 0x02, 0x05, 0x0040
window_template 0x01, 0x02, 0x02, 0x06, 0x02, 0x05, 0x0020
window_template 0x02, 0x02, 0x02, 0x06, 0x02, 0x05, 0x0040
window_template 0x01, 0x02, 0x06, 0x06, 0x02, 0x05, 0x0060
window_template 0x02, 0x02, 0x06, 0x06, 0x02, 0x05, 0x0080
window_template 0x00, 0x0c, 0x02, 0x06, 0x02, 0x00, 0x00a0
window_template 0x00, 0x04, 0x02, 0x07, 0x02, 0x00, 0x00a0
window_template 0x00, 0x13, 0x02, 0x07, 0x02, 0x00, 0x00b0
null_window_template
.align 2
gUnknown_0831AAE0:: @ 831AAE0
window_template 0x00, 0x02, 0x0f, 0x1a, 0x04, 0x00, 0x0090
window_template 0x00, 0x01, 0x23, 0x0e, 0x04, 0x00, 0x01c0
window_template 0x00, 0x11, 0x23, 0x0c, 0x04, 0x05, 0x0190
window_template 0x00, 0x02, 0x37, 0x08, 0x02, 0x05, 0x0300
window_template 0x00, 0x0b, 0x37, 0x08, 0x02, 0x05, 0x0310
window_template 0x00, 0x02, 0x39, 0x08, 0x02, 0x05, 0x0320
window_template 0x00, 0x0b, 0x39, 0x08, 0x02, 0x05, 0x0330
window_template 0x00, 0x15, 0x37, 0x04, 0x02, 0x05, 0x0290
window_template 0x00, 0x15, 0x39, 0x00, 0x00, 0x05, 0x0298
window_template 0x00, 0x19, 0x37, 0x04, 0x02, 0x05, 0x0298
window_template 0x00, 0x15, 0x39, 0x08, 0x02, 0x05, 0x02a0
window_template 0x00, 0x15, 0x37, 0x08, 0x04, 0x05, 0x02b0
window_template 0x00, 0x1a, 0x09, 0x03, 0x04, 0x05, 0x0100
window_template 0x01, 0x13, 0x08, 0x0a, 0x0b, 0x05, 0x0100
window_template 0x02, 0x12, 0x00, 0x0c, 0x03, 0x06, 0x016e
window_template 0x00, 0x06, 0x01, 0x08, 0x02, 0x05, 0x0100
window_template 0x00, 0x0e, 0x01, 0x02, 0x02, 0x05, 0x0110
window_template 0x00, 0x10, 0x01, 0x08, 0x02, 0x05, 0x0114
window_template 0x00, 0x0c, 0x04, 0x06, 0x02, 0x05, 0x0124
window_template 0x00, 0x0c, 0x06, 0x06, 0x02, 0x05, 0x0130
window_template 0x00, 0x0c, 0x08, 0x06, 0x02, 0x05, 0x013c
window_template 0x00, 0x08, 0x0b, 0x0e, 0x02, 0x05, 0x0148
window_template 0x00, 0x02, 0x0f, 0x1a, 0x04, 0x07, 0x0090
null_window_template
.align 2
gBattleWindowTemplates:: @ 831ABA0
.4byte gUnknown_0831AA18
.4byte gUnknown_0831AAE0
.align 2
gBattleTerrainTable:: @ 831ABA8
@ tall_grass
.4byte gBattleTerrainTiles_TallGrass
.4byte gBattleTerrainTilemap_TallGrass
.4byte gBattleTerrainAnimTiles_TallGrass
.4byte gBattleTerrainAnimTilemap_TallGrass
.4byte gBattleTerrainPalette_TallGrass
@ long_grass
.4byte gBattleTerrainTiles_LongGrass
.4byte gBattleTerrainTilemap_LongGrass
.4byte gBattleTerrainAnimTiles_LongGrass
.4byte gBattleTerrainAnimTilemap_LongGrass
.4byte gBattleTerrainPalette_LongGrass
@ sand
.4byte gBattleTerrainTiles_Sand
.4byte gBattleTerrainTilemap_Sand
.4byte gBattleTerrainAnimTiles_Sand
.4byte gBattleTerrainAnimTilemap_Sand
.4byte gBattleTerrainPalette_Sand
@ underwater
.4byte gBattleTerrainTiles_Underwater
.4byte gBattleTerrainTilemap_Underwater
.4byte gBattleTerrainAnimTiles_Underwater
.4byte gBattleTerrainAnimTilemap_Underwater
.4byte gBattleTerrainPalette_Underwater
@ water
.4byte gBattleTerrainTiles_Water
.4byte gBattleTerrainTilemap_Water
.4byte gBattleTerrainAnimTiles_Water
.4byte gBattleTerrainAnimTilemap_Water
.4byte gBattleTerrainPalette_Water
@ pond_water
.4byte gBattleTerrainTiles_PondWater
.4byte gBattleTerrainTilemap_PondWater
.4byte gBattleTerrainAnimTiles_PondWater
.4byte gBattleTerrainAnimTilemap_PondWater
.4byte gBattleTerrainPalette_PondWater
@ rock
.4byte gBattleTerrainTiles_Rock
.4byte gBattleTerrainTilemap_Rock
.4byte gBattleTerrainAnimTiles_Rock
.4byte gBattleTerrainAnimTilemap_Rock
.4byte gBattleTerrainPalette_Rock
@ cave
.4byte gBattleTerrainTiles_Cave
.4byte gBattleTerrainTilemap_Cave
.4byte gBattleTerrainAnimTiles_Cave
.4byte gBattleTerrainAnimTilemap_Cave
.4byte gBattleTerrainPalette_Cave
@ building
.4byte gBattleTerrainTiles_Building
.4byte gBattleTerrainTilemap_Building
.4byte gBattleTerrainAnimTiles_Building
.4byte gBattleTerrainAnimTilemap_Building
.4byte gBattleTerrainPalette_Building
@ plain
.4byte gBattleTerrainTiles_Building
.4byte gBattleTerrainTilemap_Building
.4byte gBattleTerrainAnimTiles_Building
.4byte gBattleTerrainAnimTilemap_Building
.4byte gBattleTerrainPalette_Plain
.align 2
gUnknown_0831AC70:: @ 831AC70
.4byte REG_BG3HOFS

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@ -1,6 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2, 0

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@ -1,15 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2, 0
gTruckCamera_HorizontalTable:: @ 858E898
.byte 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0
gUnknown_0858E8AB:: @ 858E8AB
.byte 0x18, 0xFE
gUnknown_0858E8AD:: @ 858E8AD
.byte 0x17, 0xFE

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@ -1,21 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2, 0
.align 2
gUnknown_085920D8:: @ 85920D8
.4byte sub_81B617C
.4byte CB2_ReturnToField
.4byte NULL
.align 2
gUnknown_085920E4:: @ 85920E4
.byte 0x02, 0x04, 0x01, 0x03
.align 2
gUnknown_085920E8:: @ 85920E8
.4byte sub_80FE03C
.4byte bag_menu_inits_lists_menu

View File

@ -35,7 +35,7 @@ void CB2_QuitRecordedBattle(void);
void sub_8038528(struct Sprite* sprite);
void sub_8038A04(void); // unused
void VBlankCB_Battle(void);
void nullsub_17(void);
void nullsub_17(struct Sprite *sprite);
void sub_8038B74(struct Sprite *sprite);
void sub_8038D64(void);
u32 sub_80391E0(u8 arrayId, u8 caseId);

View File

@ -58,7 +58,18 @@ void sub_81B8904(u8 arg0, void (*callback)(void));
void OpenPartyMenuInBattle(u8 caseId);
u16 ItemIdToBattleMoveId(u16 itemId);
u8 sub_81B205C(struct Pokemon* a);
void sub_81B617C(void);
u8 sub_81B6D14(u16 a);
bool8 hm_add_c3_without_phase_2(void);
extern void dp05_ether(u8, u16, TaskFunc);
extern void dp05_pp_up(u8, u16, TaskFunc);
extern void dp05_rare_candy(u8, u16, TaskFunc);
extern void sub_81B67C8(u8, u16, TaskFunc);
extern void sub_81B79E8(u8, u16, TaskFunc);
extern void sub_81B6DC4(u8, u16, TaskFunc);
extern void sub_81B7C74(u8, u16, TaskFunc);
extern u16 ItemIdToBattleMoveId(u16);
#endif // GUARD_PARTY_MENU_H

View File

@ -380,9 +380,9 @@ SECTIONS {
src/rtc.o(.rodata);
src/main_menu.o(.rodata);
src/rom_8034C54.o(.rodata);
data/data2b.o(.rodata);
src/data2b.o(.rodata);
src/battle_data.o(.rodata);
src/battle_bg.o(.rodata);
data/data2c.o(.rodata);
src/battle_main.o(.rodata);
src/battle_util.o(.rodata);
@ -455,9 +455,9 @@ SECTIONS {
data/script_pokemon_util_80F87D8.o(.rodata);
src/pokemon_size_record.o(.rodata)
data/field_effect_misc.o(.rodata);
data/field_special_scene.o(.rodata);
src/field_special_scene.o(.rodata);
src/rotating_gate.o(.rodata);
data/item_use.o(.rodata);
src/item_use.o(.rodata);
data/battle_anim_80FE840.o(.rodata);
src/bike.o(.rodata);
data/easy_chat.o(.rodata);
@ -513,7 +513,7 @@ SECTIONS {
src/berry_tag_screen.o(.rodata);
src/mystery_event_menu.o(.rodata);
src/save_failed_screen.o(.rodata);
data/braille_puzzles.o(.rodata);
src/braille_puzzles.o(.rodata);
src/pokeblock_feed.o(.rodata);
src/clear_save_data_screen.o(.rodata);
src/intro_credits_graphics.o(.rodata);

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@ -1,24 +1,26 @@
#include "global.h"
#include "battle.h"
#include "sprite.h"
#include "constants/trainers.h"
#include "graphics.h"
#include "decompress.h"
#include "bg.h"
#include "palette.h"
#include "main.h"
#include "gpu_regs.h"
#include "link.h"
#include "battle_bg.h"
#include "battle_main.h"
#include "battle_message.h"
#include "task.h"
#include "trig.h"
#include "sound.h"
#include "constants/songs.h"
#include "window.h"
#include "text_window.h"
#include "menu.h"
#include "battle_setup.h"
#include "bg.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "link.h"
#include "main.h"
#include "menu.h"
#include "palette.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "text_window.h"
#include "trig.h"
#include "window.h"
#include "constants/map_types.h"
#include "constants/songs.h"
#include "constants/trainers.h"
struct BattleBackground
{
@ -29,13 +31,6 @@ struct BattleBackground
const void *palette;
};
extern const struct SpriteTemplate gUnknown_0831A9D0;
extern const struct SpriteTemplate gUnknown_0831A9E8;
extern const struct CompressedSpriteSheet gUnknown_0831AA00;
extern const struct BgTemplate gBattleBgTemplates[4];
extern const struct WindowTemplate *const gBattleWindowTemplates[];
extern const struct BattleBackground gBattleTerrainTable[];
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
@ -43,6 +38,644 @@ extern u16 gBattle_BG2_Y;
extern u8 GetCurrentMapBattleScene(void);
// .rodata
static const u16 sUnrefArray[] = {0x0300, 0x0000}; //OamData?
static const struct OamData gUnknown_0831A988 =
{
.y = 0,
.affineMode = 3,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct OamData gUnknown_0831A990 =
{
.y = 0,
.affineMode = 3,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 64,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const union AffineAnimCmd gUnknown_0831A998[] =
{
AFFINEANIMCMD_FRAME(0x0080, 0x0080, 0x00, 0x00),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd gUnknown_0831A9A8[] =
{
AFFINEANIMCMD_FRAME(0x0080, 0x0080, 0x00, 0x00),
AFFINEANIMCMD_FRAME(0x0018, 0x0018, 0x00, 0x80),
AFFINEANIMCMD_FRAME(0x0018, 0x0018, 0x00, 0x80),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd * const gUnknown_0831A9C8[] =
{
gUnknown_0831A998,
gUnknown_0831A9A8,
};
static const struct SpriteTemplate gUnknown_0831A9D0 =
{
.tileTag = 0x2710,
.paletteTag = 0x2710,
.oam = &gUnknown_0831A988,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0831A9C8,
.callback = nullsub_17
};
static const struct SpriteTemplate gUnknown_0831A9E8 =
{
.tileTag = 0x2710,
.paletteTag = 0x2710,
.oam = &gUnknown_0831A990,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_0831A9C8,
.callback = nullsub_17
};
static const struct CompressedSpriteSheet gUnknown_0831AA00 =
{
gUnknown_08D77B0C, 0x1000, 0x2710
};
const struct BgTemplate gBattleBgTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 24,
.screenSize = 2,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 28,
.screenSize = 2,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 1,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 2,
.mapBaseIndex = 26,
.screenSize = 1,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
},
};
static const struct WindowTemplate gUnknown_0831AA18[] =
{
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 0,
.baseBlock = 0x0090,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 35,
.width = 14,
.height = 4,
.paletteNum = 0,
.baseBlock = 0x01c0,
},
{
.priority = 0,
.tilemapLeft = 17,
.tilemapTop = 35,
.width = 12,
.height = 4,
.paletteNum = 5,
.baseBlock = 0x0190,
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 55,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0300,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 55,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0310,
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 57,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0320,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 57,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0330,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
.width = 4,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0290,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
.width = 0,
.height = 0,
.paletteNum = 5,
.baseBlock = 0x0298,
},
{
.priority = 0,
.tilemapLeft = 25,
.tilemapTop = 55,
.width = 4,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0298,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x02a0,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
.width = 8,
.height = 4,
.paletteNum = 5,
.baseBlock = 0x02b0,
},
{
.priority = 0,
.tilemapLeft = 26,
.tilemapTop = 9,
.width = 3,
.height = 4,
.paletteNum = 5,
.baseBlock = 0x0100,
},
{
.priority = 1,
.tilemapLeft = 19,
.tilemapTop = 8,
.width = 10,
.height = 11,
.paletteNum = 5,
.baseBlock = 0x0100,
},
{
.priority = 2,
.tilemapLeft = 18,
.tilemapTop = 0,
.width = 12,
.height = 3,
.paletteNum = 6,
.baseBlock = 0x016e,
},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 3,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0020,
},
{
.priority = 2,
.tilemapLeft = 2,
.tilemapTop = 3,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0040,
},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 2,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0020,
},
{
.priority = 2,
.tilemapLeft = 2,
.tilemapTop = 2,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0040,
},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 6,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0060,
},
{
.priority = 2,
.tilemapLeft = 2,
.tilemapTop = 6,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0080,
},
{
.priority = 0,
.tilemapLeft = 12,
.tilemapTop = 2,
.width = 6,
.height = 2,
.paletteNum = 0,
.baseBlock = 0x00a0,
},
{
.priority = 0,
.tilemapLeft = 4,
.tilemapTop = 2,
.width = 7,
.height = 2,
.paletteNum = 0,
.baseBlock = 0x00a0,
},
{
.priority = 0,
.tilemapLeft = 19,
.tilemapTop = 2,
.width = 7,
.height = 2,
.paletteNum = 0,
.baseBlock = 0x00b0,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate gUnknown_0831AAE0[] =
{
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 0,
.baseBlock = 0x0090,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 35,
.width = 14,
.height = 4,
.paletteNum = 0,
.baseBlock = 0x01c0,
},
{
.priority = 0,
.tilemapLeft = 17,
.tilemapTop = 35,
.width = 12,
.height = 4,
.paletteNum = 5,
.baseBlock = 0x0190,
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 55,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0300,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 55,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0310,
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 57,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0320,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 57,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0330,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
.width = 4,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0290,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
.width = 0,
.height = 0,
.paletteNum = 5,
.baseBlock = 0x0298,
},
{
.priority = 0,
.tilemapLeft = 25,
.tilemapTop = 55,
.width = 4,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0298,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x02a0,
},
{
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
.width = 8,
.height = 4,
.paletteNum = 5,
.baseBlock = 0x02b0,
},
{
.priority = 0,
.tilemapLeft = 26,
.tilemapTop = 9,
.width = 3,
.height = 4,
.paletteNum = 5,
.baseBlock = 0x0100,
},
{
.priority = 1,
.tilemapLeft = 19,
.tilemapTop = 8,
.width = 10,
.height = 11,
.paletteNum = 5,
.baseBlock = 0x0100,
},
{
.priority = 2,
.tilemapLeft = 18,
.tilemapTop = 0,
.width = 12,
.height = 3,
.paletteNum = 6,
.baseBlock = 0x016e,
},
{
.priority = 0,
.tilemapLeft = 6,
.tilemapTop = 1,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0100,
},
{
.priority = 0,
.tilemapLeft = 14,
.tilemapTop = 1,
.width = 2,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0110,
},
{
.priority = 0,
.tilemapLeft = 16,
.tilemapTop = 1,
.width = 8,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0114,
},
{
.priority = 0,
.tilemapLeft = 12,
.tilemapTop = 4,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0124,
},
{
.priority = 0,
.tilemapLeft = 12,
.tilemapTop = 6,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0130,
},
{
.priority = 0,
.tilemapLeft = 12,
.tilemapTop = 8,
.width = 6,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x013c,
},
{
.priority = 0,
.tilemapLeft = 8,
.tilemapTop = 11,
.width = 14,
.height = 2,
.paletteNum = 5,
.baseBlock = 0x0148,
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 7,
.baseBlock = 0x0090,
},
DUMMY_WIN_TEMPLATE
};
const struct WindowTemplate * const gBattleWindowTemplates[] =
{
gUnknown_0831AA18,
gUnknown_0831AAE0,
};
static const struct BattleBackground gBattleTerrainTable[] =
{
{
.tileset = gBattleTerrainTiles_TallGrass,
.tilemap = gBattleTerrainTilemap_TallGrass,
.entryTileset = gBattleTerrainAnimTiles_TallGrass,
.entryTilemap = gBattleTerrainAnimTilemap_TallGrass,
.palette = gBattleTerrainPalette_TallGrass,
},
{
.tileset = gBattleTerrainTiles_LongGrass,
.tilemap = gBattleTerrainTilemap_LongGrass,
.entryTileset = gBattleTerrainAnimTiles_LongGrass,
.entryTilemap = gBattleTerrainAnimTilemap_LongGrass,
.palette = gBattleTerrainPalette_LongGrass,
},
{
.tileset = gBattleTerrainTiles_Sand,
.tilemap = gBattleTerrainTilemap_Sand,
.entryTileset = gBattleTerrainAnimTiles_Sand,
.entryTilemap = gBattleTerrainAnimTilemap_Sand,
.palette = gBattleTerrainPalette_Sand,
},
{
.tileset = gBattleTerrainTiles_Underwater,
.tilemap = gBattleTerrainTilemap_Underwater,
.entryTileset = gBattleTerrainAnimTiles_Underwater,
.entryTilemap = gBattleTerrainAnimTilemap_Underwater,
.palette = gBattleTerrainPalette_Underwater,
},
{
.tileset = gBattleTerrainTiles_Water,
.tilemap = gBattleTerrainTilemap_Water,
.entryTileset = gBattleTerrainAnimTiles_Water,
.entryTilemap = gBattleTerrainAnimTilemap_Water,
.palette = gBattleTerrainPalette_Water,
},
{
.tileset = gBattleTerrainTiles_PondWater,
.tilemap = gBattleTerrainTilemap_PondWater,
.entryTileset = gBattleTerrainAnimTiles_PondWater,
.entryTilemap = gBattleTerrainAnimTilemap_PondWater,
.palette = gBattleTerrainPalette_PondWater,
},
{
.tileset = gBattleTerrainTiles_Rock,
.tilemap = gBattleTerrainTilemap_Rock,
.entryTileset = gBattleTerrainAnimTiles_Rock,
.entryTilemap = gBattleTerrainAnimTilemap_Rock,
.palette = gBattleTerrainPalette_Rock,
},
{
.tileset = gBattleTerrainTiles_Cave,
.tilemap = gBattleTerrainTilemap_Cave,
.entryTileset = gBattleTerrainAnimTiles_Cave,
.entryTilemap = gBattleTerrainAnimTilemap_Cave,
.palette = gBattleTerrainPalette_Cave,
},
{
.tileset = gBattleTerrainTiles_Building,
.tilemap = gBattleTerrainTilemap_Building,
.entryTileset = gBattleTerrainAnimTiles_Building,
.entryTilemap = gBattleTerrainAnimTilemap_Building,
.palette = gBattleTerrainPalette_Building,
},
{// plain
.tileset = gBattleTerrainTiles_Building,
.tilemap = gBattleTerrainTilemap_Building,
.entryTileset = gBattleTerrainAnimTiles_Building,
.entryTilemap = gBattleTerrainAnimTilemap_Building,
.palette = gBattleTerrainPalette_Plain,
},
};
// .text
void BattleInitBgsAndWindows(void)
{
ResetBgsAndClearDma3BusyFlags(0);

View File

@ -2055,7 +2055,7 @@ void VBlankCB_Battle(void)
ScanlineEffect_InitHBlankDmaTransfer();
}
void nullsub_17(void)
void nullsub_17(struct Sprite *sprite)
{
}

View File

@ -1,19 +1,16 @@
#include "global.h"
#include "event_data.h"
#include "constants/songs.h"
#include "sound.h"
#include "script.h"
#include "constants/species.h"
#include "task.h"
#include "field_camera.h"
#include "field_effect.h"
#include "script.h"
#include "sound.h"
#include "task.h"
#include "constants/flags.h"
#include "constants/maps.h"
#include "constants/songs.h"
#include "constants/species.h"
extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId); // fieldmap
extern void DrawWholeMapView(); // field_camera
extern void SetCameraPanningCallback(void ( *callback)()); // field_camera
extern void InstallCameraPanAheadCallback(void);
extern void SetCameraPanning(s16 x, s16 y);
extern u8 GetCursorSelectionMonId(void);
extern u8 oei_task_add(void);
@ -26,7 +23,45 @@ enum
EWRAM_DATA static u8 sBraillePuzzleCallbackFlag = 0;
extern const u8 gUnknown_085EFE74[][2];
static const u8 gUnknown_085EFE74[][2] =
{
{0x04, 0x15},
{0x05, 0x15},
{0x06, 0x15},
{0x07, 0x15},
{0x08, 0x15},
{0x09, 0x15},
{0x0a, 0x15},
{0x0b, 0x15},
{0x0c, 0x15},
{0x0c, 0x16},
{0x0c, 0x17},
{0x0d, 0x17},
{0x0d, 0x18},
{0x0d, 0x19},
{0x0d, 0x1a},
{0x0d, 0x1b},
{0x0c, 0x1b},
{0x0c, 0x1c},
{0x04, 0x1d},
{0x05, 0x1d},
{0x06, 0x1d},
{0x07, 0x1d},
{0x08, 0x1d},
{0x09, 0x1d},
{0x0a, 0x1d},
{0x0b, 0x1d},
{0x0c, 0x1d},
{0x04, 0x1c},
{0x04, 0x1b},
{0x03, 0x1b},
{0x03, 0x1a},
{0x03, 0x19},
{0x03, 0x18},
{0x03, 0x17},
{0x04, 0x17},
{0x04, 0x16},
};
void SealedChamberShakingEffect(u8);
void sub_8179860(void);

View File

@ -1,9 +1,257 @@
#include "global.h"
#include "data2.h"
#include "graphics.h"
#include "malloc.h"
extern const union AnimCmd gAnimCmd_General_Frame0[];
extern const union AnimCmd AnimCmd_82FF540[];
const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal");
const u8 gUnknown_082FF1F8[] = INCBIN_U8("graphics/link/minigame_digits.4bpp.lz");
const u8 gUnknown_082FF2B8[] = INCBIN_U8("graphics/link/minigame_digits2.4bpp.lz");
const struct SpriteFrameImage gUnknown_082FF3A8[] =
{
gHeap + 0x8000, 0x800,
gHeap + 0x8800, 0x800,
gHeap + 0x9000, 0x800,
gHeap + 0x9800, 0x800,
};
const struct SpriteFrameImage gUnknown_082FF3C8[] =
{
gHeap + 0xA000, 0x800,
gHeap + 0xA800, 0x800,
gHeap + 0xB000, 0x800,
gHeap + 0xB800, 0x800,
};
const struct SpriteFrameImage gUnknown_082FF3E8[] =
{
gHeap + 0xC000, 0x800,
gHeap + 0xC800, 0x800,
gHeap + 0xD000, 0x800,
gHeap + 0xD800, 0x800,
};
const struct SpriteFrameImage gUnknown_082FF408[] =
{
gHeap + 0xE000, 0x800,
gHeap + 0xE800, 0x800,
gHeap + 0xF000, 0x800,
gHeap + 0xF800, 0x800,
};
const struct SpriteFrameImage gUnknown_082FF428[] =
{
gTrainerBackPic_Brendan, 0x0800,
gTrainerBackPic_Brendan + 0x0800, 0x0800,
gTrainerBackPic_Brendan + 0x1000, 0x0800,
gTrainerBackPic_Brendan + 0x1800, 0x0800,
};
const struct SpriteFrameImage gUnknown_082FF448[] =
{
gTrainerBackPic_May, 0x0800,
gTrainerBackPic_May + 0x0800, 0x0800,
gTrainerBackPic_May + 0x1000, 0x0800,
gTrainerBackPic_May + 0x1800, 0x0800,
};
const struct SpriteFrameImage gUnknown_082FF468[] =
{
gTrainerBackPic_Red, 0x0800,
gTrainerBackPic_Red + 0x0800, 0x0800,
gTrainerBackPic_Red + 0x1000, 0x0800,
gTrainerBackPic_Red + 0x1800, 0x0800,
gTrainerBackPic_Red + 0x2000, 0x0800,
};
const struct SpriteFrameImage gUnknown_082FF490[] =
{
gTrainerBackPic_Leaf, 0x0800,
gTrainerBackPic_Leaf + 0x0800, 0x0800,
gTrainerBackPic_Leaf + 0x1000, 0x0800,
gTrainerBackPic_Leaf + 0x1800, 0x0800,
gTrainerBackPic_Leaf + 0x2000, 0x0800,
};
const struct SpriteFrameImage gUnknown_082FF4B8[] =
{
gTrainerBackPic_RubySapphireBrendan, 0x0800,
gTrainerBackPic_RubySapphireBrendan + 0x0800, 0x0800,
gTrainerBackPic_RubySapphireBrendan + 0x1000, 0x0800,
gTrainerBackPic_RubySapphireBrendan + 0x1800, 0x0800,
};
const struct SpriteFrameImage gUnknown_082FF4D8[] =
{
gTrainerBackPic_RubySapphireMay, 0x0800,
gTrainerBackPic_RubySapphireMay + 0x0800, 0x0800,
gTrainerBackPic_RubySapphireMay + 0x1000, 0x0800,
gTrainerBackPic_RubySapphireMay + 0x1800, 0x0800,
};
const struct SpriteFrameImage gUnknown_082FF4F8[] =
{
gTrainerBackPic_Wally, 0x0800,
gTrainerBackPic_Wally + 0x0800, 0x0800,
gTrainerBackPic_Wally + 0x1000, 0x0800,
gTrainerBackPic_Wally + 0x1800, 0x0800,
};
const struct SpriteFrameImage gUnknown_082FF518[] =
{
gTrainerBackPic_Steven, 0x0800,
gTrainerBackPic_Steven + 0x0800, 0x0800,
gTrainerBackPic_Steven + 0x1000, 0x0800,
gTrainerBackPic_Steven + 0x1800, 0x0800,
};
const union AnimCmd gAnimCmd_General_Frame0[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END,
};
const union AnimCmd AnimCmd_82FF540[] =
{
ANIMCMD_FRAME(3, 0),
ANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF548[] =
{
AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0x00),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF558[] =
{
AFFINEANIMCMD_FRAME(0xff00, 0x0100, 0x00, 0x00),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF568[] =
{
AFFINEANIMCMD_FRAME(0x0028, 0x0028, 0x00, 0x00),
AFFINEANIMCMD_FRAME(0x0012, 0x0012, 0x00, 0x0c),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF580[] =
{
AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x12),
AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x0f),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF598[] =
{
AFFINEANIMCMD_FRAME(0x00a0, 0x0100, 0x00, 0x00),
AFFINEANIMCMD_FRAME(0x0004, 0x0000, 0x00, 0x08),
AFFINEANIMCMD_FRAME(0xfffc, 0x0000, 0x00, 0x08),
AFFINEANIMCMD_JUMP(1),
};
const union AffineAnimCmd gUnknown_082FF5B8[] =
{
AFFINEANIMCMD_FRAME(0x0002, 0x0002, 0x00, 0x14),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF5C8[] =
{
AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x14),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF5D8[] =
{
AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0000),
AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x09),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF5F0[] =
{
AFFINEANIMCMD_FRAME(0x0004, 0x0004, 0x00, 0x3f),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF600[] =
{
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05),
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd * const gUnknown_082FF618[] =
{
gUnknown_082FF548,
gUnknown_082FF568,
gUnknown_082FF580,
gUnknown_082FF598,
gUnknown_082FF5B8,
gUnknown_082FF5C8,
gUnknown_082FF5F0,
gUnknown_082FF600,
gUnknown_082FF5D8,
};
const union AffineAnimCmd gUnknown_082FF63C[] =
{
AFFINEANIMCMD_FRAME(0xfffc, 0xfffc, 0x04, 0x3f),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF64C[] =
{
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05),
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF664[] =
{
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfb, 0x14),
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x00, 0x14),
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x05, 0x14),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_082FF684[] =
{
AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x09, 0x6e),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd * const gUnknown_082FF694[] =
{
gUnknown_082FF548,
gUnknown_082FF568,
gUnknown_082FF580,
gUnknown_082FF598,
gUnknown_082FF5B8,
gUnknown_082FF5C8,
gUnknown_082FF63C,
gUnknown_082FF64C,
gUnknown_082FF664,
gUnknown_082FF5D8,
gUnknown_082FF684,
};
const union AffineAnimCmd * const gUnknown_082FF6C0[] =
{
gUnknown_082FF558,
gUnknown_082FF568,
gUnknown_082FF580,
gUnknown_082FF598,
gUnknown_082FF5B8,
gUnknown_082FF5C8,
gUnknown_082FF63C,
gUnknown_082FF64C,
gUnknown_082FF664,
gUnknown_082FF5D8,
gUnknown_082FF684,
};
#include "data/pokemon_graphics/unknown_anims.h"
#include "data/pokemon_graphics/front_pic_coordinates.h"

View File

@ -1,22 +1,21 @@
#include "global.h"
#include "task.h"
#include "sprite.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "constants/songs.h"
#include "sound.h"
#include "main.h"
#include "palette.h"
#include "script.h"
#include "script_movement.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "constants/songs.h"
#include "constants/vars.h"
#include "event_data.h"
#include "main.h"
#define SECONDS(value) ((signed) (60.0 * value + 0.5))
extern u8 GetSSTidalLocation(s8 *, s8 *, s16 *, s16 *); // should be in field_specials.h
extern void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
extern bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8);
extern bool32 CountSSTidalStep(u16);
extern bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, u8 *);
extern void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
extern void sp13E_warp_to_last_warp(void);
extern void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
@ -38,11 +37,12 @@ extern void pal_fill_black(void);
extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId);
extern void DrawWholeMapView();
extern s8 gTruckCamera_HorizontalTable[];
extern u8 gUnknown_0858E8AB[];
extern u8 gUnknown_0858E8AD[];
//. rodata
static const s8 gTruckCamera_HorizontalTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0};
const u8 gUnknown_0858E8AB[] = {0x18, 0xFE};
const u8 gUnknown_0858E8AD[] = {0x17, 0xFE};
// .text
void Task_Truck3(u8);
s16 GetTruckCameraBobbingY(int a1)

View File

@ -1,15 +1,10 @@
#include "global.h"
#include "item_use.h"
#include "battle.h"
#include "main.h"
#include "battle_pyramid_bag.h"
#include "berry.h"
#include "bike.h"
#include "coins.h"
#include "constants/bg_event_constants.h"
#include "constants/flags.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/vars.h"
#include "data2.h"
#include "event_data.h"
#include "fieldmap.h"
@ -18,25 +13,31 @@
#include "field_screen.h"
#include "field_weather.h"
#include "item.h"
#include "item_menu.h"
#include "mail.h"
#include "main.h"
#include "menu.h"
#include "menu_helpers.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeblock.h"
#include "pokemon.h"
#include "rom_818CFC8.h"
#include "script.h"
#include "sound.h"
#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "strings.h"
#include "pokeblock.h"
#include "menu.h"
#include "item_menu.h"
#include "battle_pyramid_bag.h"
#include "constants/bg_event_constants.h"
#include "constants/flags.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/vars.h"
extern void(*gUnknown_0203A0F4)(u8 taskId);
extern void(*gUnknown_085920D8[])(void);
extern void (*gUnknown_03006328)(u8, u16, TaskFunc);
extern void unknown_ItemMenu_Confirm(u8 taskId);
extern void sub_81C5B14(u8 taskId);
@ -45,7 +46,6 @@ extern void ItemUseOutOfBattle_TMHM(u8 a);
extern void ItemUseOutOfBattle_EvolutionStone(u8 b);
extern bool8 IsPlayerFacingSurfableFishableWater(void);
extern bool8 sub_81221AC(void);
extern u8 gUnknown_085920E4[];
extern u8 Route102_EventScript_274482[];
extern u8 Route102_EventScript_2744C0[];
extern u8 BattleFrontier_OutsideEast_EventScript_242CFC[];
@ -53,16 +53,7 @@ extern int sub_80247BC(void);
extern struct MapHeader* mapconnection_get_mapheader(struct MapConnection *connection);
extern void SetUpItemUseCallback(u8 taskId);
extern void ItemUseCB_Medicine(u8, u16, TaskFunc);
extern void sub_81B67C8(u8, u16, TaskFunc);
extern void sub_81B79E8(u8, u16, TaskFunc);
extern void dp05_ether(u8, u16, TaskFunc);
extern void dp05_pp_up(u8, u16, TaskFunc);
extern void dp05_rare_candy(u8, u16, TaskFunc);
extern void sub_81B6DC4(u8, u16, TaskFunc);
extern void sub_81B7C74(u8, u16, TaskFunc);
extern u16 ItemIdToBattleMoveId(u16);
extern void bag_menu_yes_no(u8, u8, void(**)(u8 taskId));
extern void (*gUnknown_085920E8[])(u8 taskId);
extern void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*);
extern void sub_81C5924(void);
extern void sub_81C59BC(void);
extern void sub_81AB9A8(u8);
@ -92,6 +83,7 @@ void sub_80FDE7C(u8 taskId);
void sub_80FDF90(u8 taskId);
void task08_0809AD8C(u8 taskId);
void sub_80FE024(u8 taskId);
void sub_80FE03C(u8 taskId);
void sub_80FE124(u8 taskId);
void sub_80FE164(u8 taskId);
@ -108,6 +100,25 @@ void sub_80FDBEC(void);
bool8 sub_80FDE2C(void);
void ItemUseOutOfBattle_CannotUse(u8 taskId);
// .rodata
static const MainCallback gUnknown_085920D8[] =
{
sub_81B617C,
CB2_ReturnToField,
NULL,
};
static const u8 gUnknown_085920E4[] = {DIR_NORTH, DIR_EAST, DIR_SOUTH, DIR_WEST};
static const struct YesNoFuncTable gUnknown_085920E8 =
{
.yesFunc = sub_80FE03C,
.noFunc = bag_menu_inits_lists_menu,
};
// .text
void SetUpItemUseCallback(u8 taskId)
{
u8 type;
@ -784,7 +795,7 @@ void task08_0809AD8C(u8 taskId)
void sub_80FE024(u8 taskId)
{
bag_menu_yes_no(taskId, 6, gUnknown_085920E8);
bag_menu_yes_no(taskId, 6, &gUnknown_085920E8);
}
void sub_80FE03C(u8 taskId)