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Match HighlightScreenSelectBarItem
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@ -3859,9 +3859,7 @@ static void LoadScreenSelectBarSubmenu(u16 unused)
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{
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{
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CopyToBgTilemapBuffer(1, gPokedexScreenSelectBarSubmenu_Tilemap, 0, 0);
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CopyToBgTilemapBuffer(1, gPokedexScreenSelectBarSubmenu_Tilemap, 0, 0);
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}
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}
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#ifdef NONMATCHING
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// This doesn't match because gcc flips the naming of the r3 and r4
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// registers.
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static void HighlightScreenSelectBarItem(u8 selectedScreen, u16 unused)
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static void HighlightScreenSelectBarItem(u8 selectedScreen, u16 unused)
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{
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{
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u8 i;
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u8 i;
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@ -3878,76 +3876,13 @@ static void HighlightScreenSelectBarItem(u8 selectedScreen, u16 unused)
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for (j = 0; j < 7; j++)
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for (j = 0; j < 7; j++)
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{
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{
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j++;j--;
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ptr[row + j] = (ptr[row + j] % 0x1000) | newPalette;
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ptr[row + j] = (ptr[row + j] % 0x1000) | newPalette;
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ptr[row + j + 0x20] = (ptr[row + j + 0x20] % 0x1000) | newPalette;
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ptr[row + j + 0x20] = (ptr[row + j + 0x20] % 0x1000) | newPalette;
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}
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}
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}
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}
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CopyBgTilemapBufferToVram(1);
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CopyBgTilemapBufferToVram(1);
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}
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}
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#else
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__attribute__((naked))
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static void HighlightScreenSelectBarItem(u8 selectedScreen, u16 unused)
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{
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asm(".syntax unified\n\
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push {r4-r7,lr}\n\
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mov r7, r8\n\
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push {r7}\n\
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lsls r0, 24\n\
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lsrs r0, 24\n\
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mov r8, r0\n\
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movs r0, 0x1\n\
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bl GetBgTilemapBuffer\n\
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adds r7, r0, 0\n\
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movs r1, 0\n\
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_080BFD22:\n\
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lsls r0, r1, 3\n\
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subs r0, r1\n\
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adds r0, 0x1\n\
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lsls r0, 24\n\
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lsrs r5, r0, 24\n\
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movs r3, 0x80\n\
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lsls r3, 7\n\
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cmp r1, r8\n\
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bne _080BFD38\n\
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movs r3, 0x80\n\
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lsls r3, 6\n\
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_080BFD38:\n\
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movs r2, 0\n\
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adds r6, r1, 0x1\n\
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ldr r4, =0x00000fff\n\
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_080BFD3E:\n\
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adds r1, r5, r2\n\
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lsls r1, 1\n\
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adds r1, r7\n\
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ldrh r0, [r1]\n\
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ands r0, r4\n\
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orrs r0, r3\n\
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strh r0, [r1]\n\
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adds r1, 0x40\n\
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ldrh r0, [r1]\n\
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ands r0, r4\n\
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orrs r0, r3\n\
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strh r0, [r1]\n\
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adds r0, r2, 0x1\n\
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lsls r0, 24\n\
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lsrs r2, r0, 24\n\
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cmp r2, 0x6\n\
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bls _080BFD3E\n\
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lsls r0, r6, 24\n\
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lsrs r1, r0, 24\n\
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cmp r1, 0x3\n\
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bls _080BFD22\n\
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movs r0, 0x1\n\
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bl CopyBgTilemapBufferToVram\n\
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pop {r3}\n\
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mov r8, r3\n\
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pop {r4-r7}\n\
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pop {r0}\n\
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bx r0\n\
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.pool\n\
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.syntax divided\n");
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}
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#endif
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#ifdef NONMATCHING
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#ifdef NONMATCHING
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// This doesn't match because gcc flips the naming of the r3 and r4
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// This doesn't match because gcc flips the naming of the r3 and r4
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