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Rename ball_display_unused_extra
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Before Width: | Height: | Size: 103 B After Width: | Height: | Size: 103 B |
@ -365,7 +365,7 @@ const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpb
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"graphics/battle_interface/hpbar_anim.4bpp",
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"graphics/battle_interface/misc_frameend.4bpp",
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"graphics/battle_interface/ball_display.4bpp",
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"graphics/battle_interface/ball_display_unused_extra.4bpp",
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"graphics/battle_interface/ball_caught_indicator.4bpp",
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"graphics/battle_interface/status2.4bpp", // these three duplicate sets of graphics are for the opponent pokemon
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"graphics/battle_interface/status3.4bpp", // and are also for use in double battles. they use dynamic palettes so
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"graphics/battle_interface/status4.4bpp", // coloring them is an extreme headache and wont be done for now
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