mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 19:54:21 +01:00
Finish documenting credits
This commit is contained in:
parent
62968895ca
commit
09ff1524b4
@ -8,6 +8,15 @@ enum {
|
|||||||
INTROCRED_SCENERY_FROZEN,
|
INTROCRED_SCENERY_FROZEN,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Scenes for the Credits sequence
|
||||||
|
enum {
|
||||||
|
SCENE_OCEAN_MORNING,
|
||||||
|
SCENE_OCEAN_SUNSET,
|
||||||
|
SCENE_FOREST_RIVAL_ARRIVE,
|
||||||
|
SCENE_FOREST_CATCH_RIVAL,
|
||||||
|
SCENE_CITY_NIGHT,
|
||||||
|
};
|
||||||
|
|
||||||
extern u16 gIntroCredits_MovingSceneryVBase;
|
extern u16 gIntroCredits_MovingSceneryVBase;
|
||||||
extern s16 gIntroCredits_MovingSceneryVOffset;
|
extern s16 gIntroCredits_MovingSceneryVOffset;
|
||||||
extern s16 gIntroCredits_MovingSceneryState;
|
extern s16 gIntroCredits_MovingSceneryState;
|
||||||
|
732
src/credits.c
732
src/credits.c
File diff suppressed because it is too large
Load Diff
@ -71,7 +71,7 @@ static void ClearVramOamPltt_LoadHofPal(void);
|
|||||||
static void LoadHofGfx(void);
|
static void LoadHofGfx(void);
|
||||||
static void InitHofBgs(void);
|
static void InitHofBgs(void);
|
||||||
static bool8 CreateHofConfettiSprite(void);
|
static bool8 CreateHofConfettiSprite(void);
|
||||||
static void SetCallback2AfterHallOfFameDisplay(void);
|
static void StartCredits(void);
|
||||||
static bool8 sub_8175024(void);
|
static bool8 sub_8175024(void);
|
||||||
static void Task_Hof_InitMonData(u8 taskId);
|
static void Task_Hof_InitMonData(u8 taskId);
|
||||||
static void Task_Hof_InitTeamSaveData(u8 taskId);
|
static void Task_Hof_InitTeamSaveData(u8 taskId);
|
||||||
@ -774,11 +774,11 @@ static void Task_Hof_HandleExit(u8 taskId)
|
|||||||
if (sHofMonPtr != NULL)
|
if (sHofMonPtr != NULL)
|
||||||
FREE_AND_SET_NULL(sHofMonPtr);
|
FREE_AND_SET_NULL(sHofMonPtr);
|
||||||
|
|
||||||
SetCallback2AfterHallOfFameDisplay();
|
StartCredits();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetCallback2AfterHallOfFameDisplay(void)
|
static void StartCredits(void)
|
||||||
{
|
{
|
||||||
SetMainCallback2(CB2_StartCreditsSequence);
|
SetMainCallback2(CB2_StartCreditsSequence);
|
||||||
}
|
}
|
||||||
|
@ -38,19 +38,19 @@ struct IntroCreditsSpriteMetadata
|
|||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sGrass_Pal[] = INCBIN_U16("graphics/intro/scene_2/grass.gbapal");
|
static const u16 sGrass_Pal[] = INCBIN_U16("graphics/intro/scene_2/grass.gbapal");
|
||||||
static const u16 sGrassAfternoon_Pal[] = INCBIN_U16("graphics/intro/scene_2/grass_afternoon.gbapal");
|
static const u16 sGrassSunset_Pal[] = INCBIN_U16("graphics/intro/scene_2/grass_sunset.gbapal");
|
||||||
static const u16 sGrassNight_Pal[] = INCBIN_U16("graphics/intro/scene_2/grass_night.gbapal");
|
static const u16 sGrassNight_Pal[] = INCBIN_U16("graphics/intro/scene_2/grass_night.gbapal");
|
||||||
static const u32 sGrass_Gfx[] = INCBIN_U32("graphics/intro/scene_2/grass.4bpp.lz");
|
static const u32 sGrass_Gfx[] = INCBIN_U32("graphics/intro/scene_2/grass.4bpp.lz");
|
||||||
static const u32 sGrass_Tilemap[] = INCBIN_U32("graphics/intro/scene_2/grass_map.bin.lz");
|
static const u32 sGrass_Tilemap[] = INCBIN_U32("graphics/intro/scene_2/grass_map.bin.lz");
|
||||||
static const u16 sCloudsBg_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds_bg.gbapal");
|
static const u16 sCloudsBg_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds_bg.gbapal");
|
||||||
static const u16 sCloudsBgAfternoon_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds_bg_afternoon.gbapal");
|
static const u16 sCloudsBgSunset_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds_bg_sunset.gbapal");
|
||||||
static const u32 sCloudsBg_Gfx[] = INCBIN_U32("graphics/intro/scene_2/clouds_bg.4bpp.lz");
|
static const u32 sCloudsBg_Gfx[] = INCBIN_U32("graphics/intro/scene_2/clouds_bg.4bpp.lz");
|
||||||
static const u32 sCloudsBg_Tilemap[] = INCBIN_U32("graphics/intro/scene_2/clouds_bg_map.bin.lz");
|
static const u32 sCloudsBg_Tilemap[] = INCBIN_U32("graphics/intro/scene_2/clouds_bg_map.bin.lz");
|
||||||
static const u16 sClouds_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds.gbapal");
|
static const u16 sClouds_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds.gbapal");
|
||||||
static const u16 sCloudsAfternoon_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds_afternoon.gbapal");
|
static const u16 sCloudsSunset_Pal[] = INCBIN_U16("graphics/intro/scene_2/clouds_sunset.gbapal");
|
||||||
static const u32 sClouds_Gfx[] = INCBIN_U32("graphics/intro/scene_2/clouds.4bpp.lz");
|
static const u32 sClouds_Gfx[] = INCBIN_U32("graphics/intro/scene_2/clouds.4bpp.lz");
|
||||||
static const u16 sTrees_Pal[] = INCBIN_U16("graphics/intro/scene_2/trees.gbapal");
|
static const u16 sTrees_Pal[] = INCBIN_U16("graphics/intro/scene_2/trees.gbapal");
|
||||||
static const u16 sTreesAfternoon_Pal[] = INCBIN_U16("graphics/intro/scene_2/trees_afternoon.gbapal");
|
static const u16 sTreesSunset_Pal[] = INCBIN_U16("graphics/intro/scene_2/trees_sunset.gbapal");
|
||||||
static const u32 sTrees_Gfx[] = INCBIN_U32("graphics/intro/scene_2/trees.4bpp.lz");
|
static const u32 sTrees_Gfx[] = INCBIN_U32("graphics/intro/scene_2/trees.4bpp.lz");
|
||||||
static const u32 sTrees_Tilemap[] = INCBIN_U32("graphics/intro/scene_2/trees_map.bin.lz");
|
static const u32 sTrees_Tilemap[] = INCBIN_U32("graphics/intro/scene_2/trees_map.bin.lz");
|
||||||
static const u16 sTreesSmall_Pal[] = INCBIN_U16("graphics/intro/scene_2/trees_small.gbapal");
|
static const u16 sTreesSmall_Pal[] = INCBIN_U16("graphics/intro/scene_2/trees_small.gbapal");
|
||||||
@ -97,25 +97,25 @@ static const struct CompressedSpriteSheet sSpriteSheet_Clouds[] =
|
|||||||
{}
|
{}
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gUnknown_085F5074[] =
|
static const union AnimCmd sAnim_Cloud_Largest[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME( 0, 30),
|
ANIMCMD_FRAME( 0, 30),
|
||||||
ANIMCMD_END
|
ANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gUnknown_085F507C[] =
|
static const union AnimCmd sAnim_Cloud_Large[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(16, 30),
|
ANIMCMD_FRAME(16, 30),
|
||||||
ANIMCMD_END
|
ANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gUnknown_085F5084[] =
|
static const union AnimCmd sAnim_Cloud_Small[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(20, 30),
|
ANIMCMD_FRAME(20, 30),
|
||||||
ANIMCMD_END
|
ANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gUnknown_085F508C[] =
|
static const union AnimCmd sAnim_Cloud_Smallest[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(22, 30),
|
ANIMCMD_FRAME(22, 30),
|
||||||
ANIMCMD_END
|
ANIMCMD_END
|
||||||
@ -123,10 +123,10 @@ static const union AnimCmd gUnknown_085F508C[] =
|
|||||||
|
|
||||||
static const union AnimCmd *const sAnims_Clouds[] =
|
static const union AnimCmd *const sAnims_Clouds[] =
|
||||||
{
|
{
|
||||||
gUnknown_085F5074,
|
sAnim_Cloud_Largest,
|
||||||
gUnknown_085F507C,
|
sAnim_Cloud_Large,
|
||||||
gUnknown_085F5084,
|
sAnim_Cloud_Small,
|
||||||
gUnknown_085F508C
|
sAnim_Cloud_Smallest
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct IntroCreditsSpriteMetadata sSpriteMetadata_Clouds[] =
|
static const struct IntroCreditsSpriteMetadata sSpriteMetadata_Clouds[] =
|
||||||
@ -224,29 +224,29 @@ static const struct CompressedSpriteSheet sSpriteSheet_TreesSmall[] =
|
|||||||
{}
|
{}
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gUnknown_085F50FC[] =
|
static const union AnimCmd sAnim_Trees_0[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME( 0, 30),
|
ANIMCMD_FRAME( 0, 30),
|
||||||
ANIMCMD_END
|
ANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gUnknown_085F5104[] =
|
static const union AnimCmd sAnim_Trees_1[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(16, 30),
|
ANIMCMD_FRAME(16, 30),
|
||||||
ANIMCMD_END
|
ANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gUnknown_085F510C[] =
|
static const union AnimCmd sAnim_Trees_2[] =
|
||||||
{
|
{
|
||||||
ANIMCMD_FRAME(24, 30),
|
ANIMCMD_FRAME(24, 30),
|
||||||
ANIMCMD_END
|
ANIMCMD_END
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd *const sAnims_TreesSmall[] =
|
static const union AnimCmd *const sAnims_Trees[] =
|
||||||
{
|
{
|
||||||
gUnknown_085F50FC,
|
sAnim_Trees_0,
|
||||||
gUnknown_085F5104,
|
sAnim_Trees_1,
|
||||||
gUnknown_085F510C
|
sAnim_Trees_2
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct IntroCreditsSpriteMetadata sSpriteMetadata_Trees[] =
|
static const struct IntroCreditsSpriteMetadata sSpriteMetadata_Trees[] =
|
||||||
@ -726,12 +726,12 @@ static void CreateTreeSprites(void);
|
|||||||
static void CreateHouseSprites(void);
|
static void CreateHouseSprites(void);
|
||||||
static void Task_BicycleBgAnimation(u8);
|
static void Task_BicycleBgAnimation(u8);
|
||||||
|
|
||||||
void LoadIntroPart2Graphics(u8 scene)
|
void LoadIntroPart2Graphics(u8 scenery)
|
||||||
{
|
{
|
||||||
LZ77UnCompVram(sGrass_Gfx, (void *)(BG_CHAR_ADDR(1)));
|
LZ77UnCompVram(sGrass_Gfx, (void *)(BG_CHAR_ADDR(1)));
|
||||||
LZ77UnCompVram(sGrass_Tilemap, (void *)(BG_SCREEN_ADDR(15)));
|
LZ77UnCompVram(sGrass_Tilemap, (void *)(BG_SCREEN_ADDR(15)));
|
||||||
LoadPalette(&sGrass_Pal, 240, sizeof(sGrass_Pal));
|
LoadPalette(&sGrass_Pal, 240, sizeof(sGrass_Pal));
|
||||||
switch (scene)
|
switch (scenery)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
default:
|
default:
|
||||||
@ -758,10 +758,10 @@ void LoadIntroPart2Graphics(u8 scene)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Note: This is only called with a=1.
|
// Note: This is only called with a=1.
|
||||||
void SetIntroPart2BgCnt(u8 scene)
|
void SetIntroPart2BgCnt(u8 scenery)
|
||||||
{
|
{
|
||||||
// Only called with scene = 1
|
// Only called with scenery = 1
|
||||||
switch (scene)
|
switch (scenery)
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
case 0:
|
case 0:
|
||||||
@ -842,7 +842,7 @@ void LoadCreditsSceneGraphics(u8 scene)
|
|||||||
LZ77UnCompVram(sGrass_Tilemap, (void *)(BG_SCREEN_ADDR(15)));
|
LZ77UnCompVram(sGrass_Tilemap, (void *)(BG_SCREEN_ADDR(15)));
|
||||||
switch (scene)
|
switch (scene)
|
||||||
{
|
{
|
||||||
case 0:
|
case SCENE_OCEAN_MORNING:
|
||||||
default:
|
default:
|
||||||
LoadPalette(&sGrass_Pal, 240, sizeof(sGrass_Pal));
|
LoadPalette(&sGrass_Pal, 240, sizeof(sGrass_Pal));
|
||||||
LZ77UnCompVram(sCloudsBg_Gfx, (void *)(VRAM));
|
LZ77UnCompVram(sCloudsBg_Gfx, (void *)(VRAM));
|
||||||
@ -853,27 +853,27 @@ void LoadCreditsSceneGraphics(u8 scene)
|
|||||||
LoadPalette(&sClouds_Pal, 256, sizeof(sClouds_Pal));
|
LoadPalette(&sClouds_Pal, 256, sizeof(sClouds_Pal));
|
||||||
CreateCloudSprites();
|
CreateCloudSprites();
|
||||||
break;
|
break;
|
||||||
case 1:
|
case SCENE_OCEAN_SUNSET:
|
||||||
LoadPalette(&sGrassAfternoon_Pal, 240, sizeof(sGrassAfternoon_Pal));
|
LoadPalette(&sGrassSunset_Pal, 240, sizeof(sGrassSunset_Pal));
|
||||||
LZ77UnCompVram(sCloudsBg_Gfx, (void *)(VRAM));
|
LZ77UnCompVram(sCloudsBg_Gfx, (void *)(VRAM));
|
||||||
LZ77UnCompVram(sCloudsBg_Tilemap, (void *)(BG_SCREEN_ADDR(6)));
|
LZ77UnCompVram(sCloudsBg_Tilemap, (void *)(BG_SCREEN_ADDR(6)));
|
||||||
LoadPalette(&sCloudsBgAfternoon_Pal, 0, sizeof(sCloudsBgAfternoon_Pal));
|
LoadPalette(&sCloudsBgSunset_Pal, 0, sizeof(sCloudsBgSunset_Pal));
|
||||||
LoadCompressedSpriteSheet(sSpriteSheet_Clouds);
|
LoadCompressedSpriteSheet(sSpriteSheet_Clouds);
|
||||||
LZ77UnCompVram(sClouds_Gfx, (void *)(OBJ_VRAM0));
|
LZ77UnCompVram(sClouds_Gfx, (void *)(OBJ_VRAM0));
|
||||||
LoadPalette(&sCloudsAfternoon_Pal, 256, sizeof(sCloudsAfternoon_Pal));
|
LoadPalette(&sCloudsSunset_Pal, 256, sizeof(sCloudsSunset_Pal));
|
||||||
CreateCloudSprites();
|
CreateCloudSprites();
|
||||||
break;
|
break;
|
||||||
case 2:
|
case SCENE_FOREST_RIVAL_ARRIVE:
|
||||||
case 3:
|
case SCENE_FOREST_CATCH_RIVAL:
|
||||||
LoadPalette(&sGrassAfternoon_Pal, 240, sizeof(sGrassAfternoon_Pal));
|
LoadPalette(&sGrassSunset_Pal, 240, sizeof(sGrassSunset_Pal));
|
||||||
LZ77UnCompVram(sTrees_Gfx, (void *)(VRAM));
|
LZ77UnCompVram(sTrees_Gfx, (void *)(VRAM));
|
||||||
LZ77UnCompVram(sTrees_Tilemap, (void *)(BG_SCREEN_ADDR(6)));
|
LZ77UnCompVram(sTrees_Tilemap, (void *)(BG_SCREEN_ADDR(6)));
|
||||||
LoadPalette(&sTreesAfternoon_Pal, 0, sizeof(sTreesAfternoon_Pal));
|
LoadPalette(&sTreesSunset_Pal, 0, sizeof(sTreesSunset_Pal));
|
||||||
LoadCompressedSpriteSheet(sSpriteSheet_TreesSmall);
|
LoadCompressedSpriteSheet(sSpriteSheet_TreesSmall);
|
||||||
LoadPalette(&sTreesAfternoon_Pal, 256, sizeof(sTreesAfternoon_Pal));
|
LoadPalette(&sTreesSunset_Pal, 256, sizeof(sTreesSunset_Pal));
|
||||||
CreateTreeSprites();
|
CreateTreeSprites();
|
||||||
break;
|
break;
|
||||||
case 4:
|
case SCENE_CITY_NIGHT:
|
||||||
LoadPalette(&sGrassNight_Pal, 240, sizeof(sGrassNight_Pal));
|
LoadPalette(&sGrassNight_Pal, 240, sizeof(sGrassNight_Pal));
|
||||||
LZ77UnCompVram(sHouses_Gfx, (void *)(VRAM));
|
LZ77UnCompVram(sHouses_Gfx, (void *)(VRAM));
|
||||||
LZ77UnCompVram(sHouses_Tilemap, (void *)(BG_SCREEN_ADDR(6)));
|
LZ77UnCompVram(sHouses_Tilemap, (void *)(BG_SCREEN_ADDR(6)));
|
||||||
@ -987,11 +987,11 @@ static void Task_BicycleBgAnimation(u8 taskId)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CycleSceneryPalette(u8 scene)
|
void CycleSceneryPalette(u8 mode)
|
||||||
{
|
{
|
||||||
u16 x;
|
u16 x;
|
||||||
u16 y;
|
u16 y;
|
||||||
switch (scene)
|
switch (mode)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
default:
|
default:
|
||||||
@ -1031,6 +1031,10 @@ void CycleSceneryPalette(u8 scene)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#define tHasVerticalMove data[0]
|
||||||
|
#define tXOffset data[1]
|
||||||
|
#define tXPos data[2]
|
||||||
|
|
||||||
static void SpriteCB_MovingScenery(struct Sprite *sprite)
|
static void SpriteCB_MovingScenery(struct Sprite *sprite)
|
||||||
{
|
{
|
||||||
s32 x;
|
s32 x;
|
||||||
@ -1044,12 +1048,12 @@ static void SpriteCB_MovingScenery(struct Sprite *sprite)
|
|||||||
DestroySprite(sprite);
|
DestroySprite(sprite);
|
||||||
break;
|
break;
|
||||||
case INTROCRED_SCENERY_NORMAL:
|
case INTROCRED_SCENERY_NORMAL:
|
||||||
x = ((sprite->pos1.x << 16) | (u16)sprite->data[2]) + (u16)sprite->data[1];
|
x = ((sprite->pos1.x << 16) | (u16)sprite->tXPos) + (u16)sprite->tXOffset;
|
||||||
sprite->pos1.x = x >> 16;
|
sprite->pos1.x = x >> 16;
|
||||||
sprite->data[2] = x;
|
sprite->tXPos = x;
|
||||||
if (sprite->pos1.x > 0xFF)
|
if (sprite->pos1.x > 255)
|
||||||
sprite->pos1.x = -0x20;
|
sprite->pos1.x = -32;
|
||||||
if (sprite->data[0])
|
if (sprite->tHasVerticalMove)
|
||||||
sprite->pos2.y = -(gIntroCredits_MovingSceneryVBase + gIntroCredits_MovingSceneryVOffset);
|
sprite->pos2.y = -(gIntroCredits_MovingSceneryVBase + gIntroCredits_MovingSceneryVOffset);
|
||||||
else
|
else
|
||||||
sprite->pos2.y = -gIntroCredits_MovingSceneryVBase;
|
sprite->pos2.y = -gIntroCredits_MovingSceneryVBase;
|
||||||
@ -1058,7 +1062,7 @@ static void SpriteCB_MovingScenery(struct Sprite *sprite)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void CreateMovingScenerySprites(bool8 a, const struct IntroCreditsSpriteMetadata *metadata, const union AnimCmd *const *anims, u8 numSprites)
|
static void CreateMovingScenerySprites(bool8 hasVerticalMove, const struct IntroCreditsSpriteMetadata *metadata, const union AnimCmd *const *anims, u8 numSprites)
|
||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
|
|
||||||
@ -1072,12 +1076,16 @@ static void CreateMovingScenerySprites(bool8 a, const struct IntroCreditsSpriteM
|
|||||||
gSprites[sprite].oam.paletteNum = 0;
|
gSprites[sprite].oam.paletteNum = 0;
|
||||||
gSprites[sprite].anims = anims;
|
gSprites[sprite].anims = anims;
|
||||||
StartSpriteAnim(&gSprites[sprite], metadata[i].animNum);
|
StartSpriteAnim(&gSprites[sprite], metadata[i].animNum);
|
||||||
gSprites[sprite].data[0] = a;
|
gSprites[sprite].tHasVerticalMove = hasVerticalMove;
|
||||||
gSprites[sprite].data[1] = metadata[i].xOff;
|
gSprites[sprite].tXOffset = metadata[i].xOff;
|
||||||
gSprites[sprite].data[2] = 0;
|
gSprites[sprite].tXPos = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#undef tHasVerticalMove
|
||||||
|
#undef tXOffset
|
||||||
|
#undef tXPos
|
||||||
|
|
||||||
static void CreateCloudSprites(void)
|
static void CreateCloudSprites(void)
|
||||||
{
|
{
|
||||||
CreateMovingScenerySprites(FALSE, sSpriteMetadata_Clouds, sAnims_Clouds, 9);
|
CreateMovingScenerySprites(FALSE, sSpriteMetadata_Clouds, sAnims_Clouds, 9);
|
||||||
@ -1085,7 +1093,7 @@ static void CreateCloudSprites(void)
|
|||||||
|
|
||||||
static void CreateTreeSprites(void)
|
static void CreateTreeSprites(void)
|
||||||
{
|
{
|
||||||
CreateMovingScenerySprites(TRUE, sSpriteMetadata_Trees, sAnims_TreesSmall, 12);
|
CreateMovingScenerySprites(TRUE, sSpriteMetadata_Trees, sAnims_Trees, 12);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void CreateHouseSprites(void)
|
static void CreateHouseSprites(void)
|
||||||
|
Loading…
Reference in New Issue
Block a user