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Use 3-arg PASSES_RANDOMLY in Snow+Blizzard
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@ -50,7 +50,7 @@ SINGLE_BATTLE_TEST("Snow turns Weather Ball to an Ice-type move and doubles its
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SINGLE_BATTLE_TEST("Snow allows Blizzard to bypass accuracy checks")
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{
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PASSES_RANDOMLY(100, 100);
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PASSES_RANDOMLY(100, 100, RNG_ACCURACY);
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GIVEN {
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ASSUME(gBattleMoves[MOVE_BLIZZARD].accuracy == 70);
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PLAYER(SPECIES_WOBBUFFET);
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