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Updated Cmd_jumpifsideaffecting
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@ -4183,11 +4183,7 @@ static void Cmd_jumpifsideaffecting(void)
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u32 flags;
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const u8 *jumpInstr;
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if (cmd->battler == BS_ATTACKER)
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side = GET_BATTLER_SIDE(gBattlerAttacker);
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else
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side = GET_BATTLER_SIDE(gBattlerTarget);
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side = GET_BATTLER_SIDE(GetBattlerForBattleScript(cmd->battler));
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flags = cmd->flags;
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jumpInstr = cmd->jumpInstr;
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