mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
decompile title screen
This commit is contained in:
parent
eb6aed50e5
commit
0c60ffe22a
@ -59,7 +59,7 @@ sub_816CC54: @ 816CC54
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lsls r0, 24
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cmp r0, 0
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bne _0816CC66
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ldr r0, =c2_title_screen_1
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ldr r0, =CB2_InitTitleScreen
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bl SetMainCallback2
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_0816CC66:
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pop {r0}
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@ -337,13 +337,13 @@ _0816CEFA:
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.pool
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thumb_func_end c2_copyright_1
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thumb_func_start c2_show_copyright_and_intro_again_2
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c2_show_copyright_and_intro_again_2: @ 816CF0C
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thumb_func_start CB2_InitCopyrightScreenAfterTitleScreen
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CB2_InitCopyrightScreenAfterTitleScreen: @ 816CF0C
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push {lr}
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bl do_copyright_screen
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pop {r0}
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bx r0
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thumb_func_end c2_show_copyright_and_intro_again_2
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thumb_func_end CB2_InitCopyrightScreenAfterTitleScreen
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thumb_func_start task_intro_1
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@ void task_intro_1(int task_id)
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@ -28867,7 +28867,7 @@ sub_80186A4: @ 80186A4
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movs r0, 0x3
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bl GetBgTilemapBuffer
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bl Free
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ldr r0, =c2_title_screen_1
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ldr r0, =CB2_InitTitleScreen
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bl SetMainCallback2
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pop {r0}
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bx r0
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@ -1608,7 +1608,7 @@ _08030578:
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ldr r0, =gUnknown_02022D06
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strh r4, [r0]
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bl FreeAllWindowBuffers
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ldr r0, =c2_title_screen_1
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ldr r0, =CB2_InitTitleScreen
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bl SetMainCallback2
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adds r0, r5, 0
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bl DestroyTask
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@ -830,8 +830,8 @@ sub_809EF00: @ 809EF00
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.pool
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thumb_func_end sub_809EF00
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thumb_func_start sub_809EF88
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sub_809EF88: @ 809EF88
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thumb_func_start CB2_InitResetRtcScreen
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CB2_InitResetRtcScreen: @ 809EF88
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push {r4-r7,lr}
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sub sp, 0x4
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movs r0, 0
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@ -905,7 +905,7 @@ _0809EFCA:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_809EF88
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thumb_func_end CB2_InitResetRtcScreen
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thumb_func_start sub_809F048
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sub_809F048: @ 809F048
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1321
asm/title_screen.s
1321
asm/title_screen.s
File diff suppressed because it is too large
Load Diff
@ -1,163 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2, 0
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.incbin "graphics/title_screen/unk_853EF78.gbapal"
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.align 2
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gTitleScreenRayquazaGfx:: @ 853F058
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.incbin "graphics/title_screen/rayquaza.4bpp.lz"
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.align 2
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gTitleScreenRayquazaTilemap:: @ 853F83C
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.incbin "graphics/title_screen/rayquaza.bin.lz"
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.align 2
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gTitleScreenLogoShineGfx:: @ 853FB3C
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.incbin "graphics/title_screen/logo_shine.4bpp.lz"
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.align 2
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gTitleScreenCloudsGfx:: @ 853FC8C
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.incbin "graphics/title_screen/clouds.4bpp.lz"
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.align 2
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gUnknown_0853FF70:: @ 853FF70
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.2byte 0x0010, 0x0110, 0x0210, 0x0310, 0x0410, 0x0510, 0x0610, 0x0710
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.2byte 0x0810, 0x0910, 0x0a10, 0x0b10, 0x0c10, 0x0d10, 0x0e10, 0x0f10
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.2byte 0x100f, 0x100e, 0x100d, 0x100c, 0x100b, 0x100a, 0x1009, 0x1008
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.2byte 0x1007, 0x1006, 0x1005, 0x1004, 0x1003, 0x1002, 0x1001, 0x1000
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.2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000
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.2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000
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.2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000
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.2byte 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000
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.align 2
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gUnknown_0853FFF0:: @ 853FFF0
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.byte 0xa0, 0x60, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00
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.align 2
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gUnknown_0853FFF8:: @ 853FFF8
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.byte 0xa0, 0x60, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00
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.align 2
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gUnknown_08540000:: @ 8540000
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.2byte 0x0000, 0x001e, 0xffff, 0x0000
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.align 2
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gUnknown_08540008:: @ 8540008
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.2byte 0x0040, 0x001e, 0xffff, 0x0000
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.align 2
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gUnknown_08540010:: @ 8540010
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.4byte gUnknown_08540000
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.align 2
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gUnknown_08540014:: @ 8540014
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.4byte gUnknown_08540008
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.align 2
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gUnknown_08540018:: @ 8540018
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spr_template 0x03e8, 0x03e8, gUnknown_0853FFF0, gUnknown_08540010, NULL, gDummySpriteAffineAnimTable, sub_80AA40C
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.align 2
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gUnknown_08540030:: @ 8540030
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spr_template 0x03e8, 0x03e8, gUnknown_0853FFF8, gUnknown_08540014, NULL, gDummySpriteAffineAnimTable, sub_80AA474
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.align 2
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gUnknown_08540048:: @ 8540048
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obj_tiles gTitleScreenEmeraldVersionGfx, 0x1000, 0x03e8
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null_obj_tiles
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.align 2
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gUnknown_08540058:: @ 8540058
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.byte 0xa0, 0x40, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00
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.align 2
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gUnknown_08540060:: @ 8540060
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.2byte 0x0001, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540068:: @ 8540068
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.2byte 0x0005, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540070:: @ 8540070
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.2byte 0x0009, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540078:: @ 8540078
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.2byte 0x000d, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540080:: @ 8540080
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.2byte 0x0011, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540088:: @ 8540088
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.2byte 0x0015, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540090:: @ 8540090
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.2byte 0x0019, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540098:: @ 8540098
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.2byte 0x001d, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_085400A0:: @ 85400A0
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.2byte 0x0021, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_085400A8:: @ 85400A8
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.2byte 0x0025, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_085400B0:: @ 85400B0
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.4byte gUnknown_08540060
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.4byte gUnknown_08540068
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.4byte gUnknown_08540070
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.4byte gUnknown_08540078
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.4byte gUnknown_08540080
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.4byte gUnknown_08540088
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.4byte gUnknown_08540090
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.4byte gUnknown_08540098
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.4byte gUnknown_085400A0
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.4byte gUnknown_085400A8
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.align 2
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gUnknown_085400D8:: @ 85400D8
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spr_template 0x03e9, 0x03e9, gUnknown_08540058, gUnknown_085400B0, NULL, gDummySpriteAffineAnimTable, sub_80AA4B4
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.align 2
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gUnknown_085400F0:: @ 85400F0
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obj_tiles gTitleScreenPressStartGfx, 0x0520, 0x03e9
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null_obj_tiles
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.align 2
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gUnknown_08540100:: @ 8540100
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obj_pal gTitleScreenPressStartPal, 0x03e9
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null_obj_pal
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.align 2
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gUnknown_08540110:: @ 8540110
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.byte 0xa0, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00
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.align 2
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gUnknown_08540118:: @ 8540118
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.2byte 0x0000, 0x0004, 0xffff, 0x0000
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.align 2
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gUnknown_08540120:: @ 8540120
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.4byte gUnknown_08540118
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.align 2
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gUnknown_08540124:: @ 8540124
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spr_template 0x03ea, 0x03e9, gUnknown_08540110, gUnknown_08540120, NULL, gDummySpriteAffineAnimTable, title_screen_logo_shine_obj_callback_type1
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.align 2
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gUnknown_0854013C:: @ 854013C
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obj_tiles gTitleScreenLogoShineGfx, 0x0800, 0x03ea
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null_obj_tiles
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6
include/berry_fix_program.h
Normal file
6
include/berry_fix_program.h
Normal file
@ -0,0 +1,6 @@
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#ifndef GUARD_BERRY_FIX_PROGRAM_H
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#define GUARD_BERRY_FIX_PROGRAM_H
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void CB2_InitBerryFixProgram(void);
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#endif // GUARD_BERRY_FIX_PROGRAM_H
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6
include/clear_save_data_menu.h
Normal file
6
include/clear_save_data_menu.h
Normal file
@ -0,0 +1,6 @@
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#ifndef GUARD_CLEAR_SAVE_DATA_MENU_H
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#define GUARD_CLEAR_SAVE_DATA_MENU_H
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void CB2_InitClearSaveDataScreen(void);
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#endif // GUARD_CLEAR_SAVE_DATA_MENU_H
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@ -2,6 +2,7 @@
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#define GUARD_RGB_H
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#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
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#define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F))
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#define RGB_BLACK RGB(0, 0, 0)
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#define RGB_WHITE RGB(31, 31, 31)
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8
include/intro.h
Normal file
8
include/intro.h
Normal file
@ -0,0 +1,8 @@
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#ifndef GUARD_INTRO_H
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#define GUARD_INTRO_H
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void CB2_InitCopyrightScreenAfterBootup(void);
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void CB2_InitCopyrightScreenAfterTitleScreen(void);
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void sub_816F2A8(u16, u16, u16, u16);
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#endif // GUARD_INTRO_H
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6
include/main_menu.h
Normal file
6
include/main_menu.h
Normal file
@ -0,0 +1,6 @@
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#ifndef GUARD_MAIN_MENU_H
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#define GUARD_MAIN_MENU_H
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void CB2_InitMainMenu(void);
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#endif // GUARD_MAIN_MENU_H
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6
include/reset_rtc_screen.h
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6
include/reset_rtc_screen.h
Normal file
@ -0,0 +1,6 @@
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#ifndef GUARD_RESET_RTC_SCREEN_H
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#define GUARD_RESET_RTC_SCREEN_H
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void CB2_InitResetRtcScreen(void);
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#endif // GUARD_RESET_RTC_SCREEN_H
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8
include/title_screen.h
Normal file
8
include/title_screen.h
Normal file
@ -0,0 +1,8 @@
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#ifndef GUARD_TITLE_SCREEN_H
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#define GUARD_TITLE_SCREEN_H
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extern const u16 gUnknown_0853FF70[];
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void CB2_InitTitleScreen(void);
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#endif // GUARD_TITLE_SCREEN_H
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@ -119,7 +119,7 @@ SECTIONS {
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src/task.o(.text);
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src/reshow_battle_screen.o(.text);
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asm/battle_anim_80A9C70.o(.text);
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asm/title_screen.o(.text);
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src/title_screen.o(.text);
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asm/field_screen.o(.text);
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src/battle_setup.o(.text);
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asm/cable_club.o(.text);
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@ -419,7 +419,7 @@ SECTIONS {
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data/rom_8525F58.o(.rodata);
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data/map_events.o(.rodata);
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data/battle_anim_80A9C70.o(.rodata);
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data/title_screen.o(.rodata);
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src/title_screen.o(.rodata);
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data/field_screen.o(.rodata);
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src/battle_setup.o(.rodata);
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data/cable_club.o(.rodata);
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@ -133,7 +133,7 @@ extern const u8 gMultiBootProgram_BerryGlitchFix_End[];
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// .text
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void InitBerryFixProgram(void)
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void CB2_InitBerryFixProgram(void)
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{
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DisableInterrupts(0xFFFF);
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EnableInterrupts(0x0001);
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783
src/title_screen.c
Normal file
783
src/title_screen.c
Normal file
@ -0,0 +1,783 @@
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#include "global.h"
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#include "title_screen.h"
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#include "sprite.h"
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#include "gba/m4a_internal.h"
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#include "clear_save_data_menu.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "intro.h"
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#include "m4a.h"
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#include "main.h"
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#include "main_menu.h"
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#include "palette.h"
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#include "reset_rtc_screen.h"
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#include "berry_fix_program.h"
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#include "sound.h"
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#include "sprite.h"
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#include "task.h"
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#include "scanline_effect.h"
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#include "gpu_regs.h"
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#include "trig.h"
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#include "constants/rgb.h"
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#define VERSION_BANNER_SHAPE 1
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#define VERSION_BANNER_RIGHT_TILEOFFSET 64
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#define VERSION_BANNER_BYTES 0x1000
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#define VERSION_BANNER_LEFT_X 98
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#define VERSION_BANNER_RIGHT_X 162
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#define VERSION_BANNER_Y 2
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#define VERSION_BANNER_Y_GOAL 66
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#define START_BANNER_X 128
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#define CLEAR_SAVE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON | DPAD_UP)
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#define RESET_RTC_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON | DPAD_LEFT)
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#define BERRY_UPDATE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON)
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#define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON)
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern u16 gBattle_BG1_X;
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extern u16 gBattle_BG1_Y;
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extern const u8 gTitleScreenEmeraldVersionGfx[];
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extern const u8 gTitleScreenPressStartGfx[];
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extern const u8 gTitleScreenPokemonLogoGfx[];
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extern const u8 gUnknown_08DE0644[];
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extern const u8 gUnknown_08DDE458[];
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extern const u16 gTitleScreenBgPalettes[];
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extern const u16 gTitleScreenPressStartPal[];
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extern const u16 gTitleScreenEmeraldVersionPal[];
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// this file's functions
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static void MainCB2(void);
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static void Task_TitleScreenPhase1(u8);
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static void Task_TitleScreenPhase2(u8);
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static void Task_TitleScreenPhase3(u8);
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static void CB2_GoToMainMenu(void);
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static void CB2_GoToClearSaveDataScreen(void);
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static void CB2_GoToResetRtcScreen(void);
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static void CB2_GoToBerryFixScreen(void);
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static void CB2_GoToCopyrightScreen(void);
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static void UpdateLegendaryMarkingColor(u8);
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static void SpriteCB_VersionBannerLeft(struct Sprite *sprite);
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static void SpriteCB_VersionBannerRight(struct Sprite *sprite);
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static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite);
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static void SpriteCB_PokemonLogoShine(struct Sprite *sprite);
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// const rom data
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static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal");
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static const u8 sTitleScreenRayquazaGfx[] = INCBIN_U8("graphics/title_screen/rayquaza.4bpp.lz");
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static const u8 sTitleScreenRayquazaTilemap[] = INCBIN_U8("graphics/title_screen/rayquaza.bin.lz");
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static const u8 sTitleScreenLogoShineGfx[] = INCBIN_U8("graphics/title_screen/logo_shine.4bpp.lz");
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static const u8 sTitleScreenCloudsGfx[] = INCBIN_U8("graphics/title_screen/clouds.4bpp.lz");
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const u16 gUnknown_0853FF70[] =
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{
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0x0010, 0x0110, 0x0210, 0x0310, 0x0410, 0x0510, 0x0610, 0x0710,
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0x0810, 0x0910, 0x0a10, 0x0b10, 0x0c10, 0x0d10, 0x0e10, 0x0f10,
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0x100f, 0x100e, 0x100d, 0x100c, 0x100b, 0x100a, 0x1009, 0x1008,
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0x1007, 0x1006, 0x1005, 0x1004, 0x1003, 0x1002, 0x1001, 0x1000,
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0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
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0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
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0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
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0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
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};
|
||||
|
||||
static const struct OamData sVersionBannerLeftOamData =
|
||||
{
|
||||
.y = 160,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 1,
|
||||
.shape = VERSION_BANNER_SHAPE,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 3,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const struct OamData sVersionBannerRightOamData =
|
||||
{
|
||||
.y = 160,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 1,
|
||||
.shape = VERSION_BANNER_SHAPE,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 3,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sVersionBannerLeftAnimSequence[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 30),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd sVersionBannerRightAnimSequence[] =
|
||||
{
|
||||
ANIMCMD_FRAME(VERSION_BANNER_RIGHT_TILEOFFSET, 30),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sVersionBannerLeftAnimTable[] =
|
||||
{
|
||||
sVersionBannerLeftAnimSequence,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sVersionBannerRightAnimTable[] =
|
||||
{
|
||||
sVersionBannerRightAnimSequence,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sVersionBannerLeftSpriteTemplate =
|
||||
{
|
||||
.tileTag = 1000,
|
||||
.paletteTag = 1000,
|
||||
.oam = &sVersionBannerLeftOamData,
|
||||
.anims = sVersionBannerLeftAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_VersionBannerLeft,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sVersionBannerRightSpriteTemplate =
|
||||
{
|
||||
.tileTag = 1000,
|
||||
.paletteTag = 1000,
|
||||
.oam = &sVersionBannerRightOamData,
|
||||
.anims = sVersionBannerRightAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_VersionBannerRight,
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet sSpriteSheet_EmeraldVersion[] =
|
||||
{
|
||||
{gTitleScreenEmeraldVersionGfx, VERSION_BANNER_BYTES, 1000},
|
||||
{NULL},
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_CopyrightBanner =
|
||||
{
|
||||
.y = 160,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 1,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 1,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sCopyrightBannerAnim0[] =
|
||||
{
|
||||
ANIMCMD_FRAME(1, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(5, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(9, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim3[] =
|
||||
{
|
||||
ANIMCMD_FRAME(13, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim4[] =
|
||||
{
|
||||
ANIMCMD_FRAME(17, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim5[] =
|
||||
{
|
||||
ANIMCMD_FRAME(21, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim6[] =
|
||||
{
|
||||
ANIMCMD_FRAME(25, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim7[] =
|
||||
{
|
||||
ANIMCMD_FRAME(29, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim8[] =
|
||||
{
|
||||
ANIMCMD_FRAME(33, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
static const union AnimCmd sCopyrightBannerAnim9[] =
|
||||
{
|
||||
ANIMCMD_FRAME(37, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sStartCopyrightBannerAnimTable[] =
|
||||
{
|
||||
sCopyrightBannerAnim0,
|
||||
sCopyrightBannerAnim1,
|
||||
sCopyrightBannerAnim2,
|
||||
sCopyrightBannerAnim3,
|
||||
sCopyrightBannerAnim4,
|
||||
sCopyrightBannerAnim5,
|
||||
sCopyrightBannerAnim6,
|
||||
sCopyrightBannerAnim7,
|
||||
sCopyrightBannerAnim8,
|
||||
sCopyrightBannerAnim9,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sStartCopyrightBannerSpriteTemplate =
|
||||
{
|
||||
.tileTag = 1001,
|
||||
.paletteTag = 1001,
|
||||
.oam = &sOamData_CopyrightBanner,
|
||||
.anims = sStartCopyrightBannerAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_PressStartCopyrightBanner,
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet sSpriteSheet_PressStart[] =
|
||||
{
|
||||
{gTitleScreenPressStartGfx, 0x520, 1001},
|
||||
{NULL},
|
||||
};
|
||||
|
||||
static const struct SpritePalette sSpritePalette_PressStart[] =
|
||||
{
|
||||
{gTitleScreenPressStartPal, 1001},
|
||||
{NULL},
|
||||
};
|
||||
|
||||
static const struct OamData sPokemonLogoShineOamData =
|
||||
{
|
||||
.y = 160,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 3,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sPokemonLogoShineAnimSequence[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 4),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sPokemonLogoShineAnimTable[] =
|
||||
{
|
||||
sPokemonLogoShineAnimSequence,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sPokemonLogoShineSpriteTemplate =
|
||||
{
|
||||
.tileTag = 1002,
|
||||
.paletteTag = 1001,
|
||||
.oam = &sPokemonLogoShineOamData,
|
||||
.anims = sPokemonLogoShineAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_PokemonLogoShine,
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet sPokemonLogoShineSpriteSheet[] =
|
||||
{
|
||||
{sTitleScreenLogoShineGfx, 0x800, 1002},
|
||||
{NULL},
|
||||
};
|
||||
|
||||
// code
|
||||
static void SpriteCB_VersionBannerLeft(struct Sprite *sprite)
|
||||
{
|
||||
if (gTasks[sprite->data[1]].data[1] != 0)
|
||||
{
|
||||
sprite->oam.objMode = 0;
|
||||
sprite->pos1.y = VERSION_BANNER_Y_GOAL;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sprite->pos1.y != VERSION_BANNER_Y_GOAL)
|
||||
sprite->pos1.y++;
|
||||
if (sprite->data[0] != 0)
|
||||
sprite->data[0]--;
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[sprite->data[0]]);
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_VersionBannerRight(struct Sprite *sprite)
|
||||
{
|
||||
if (gTasks[sprite->data[1]].data[1] != 0)
|
||||
{
|
||||
sprite->oam.objMode = 0;
|
||||
sprite->pos1.y = VERSION_BANNER_Y_GOAL;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sprite->pos1.y != VERSION_BANNER_Y_GOAL)
|
||||
sprite->pos1.y++;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] == 1)
|
||||
{
|
||||
sprite->data[1]++;
|
||||
// Alternate between hidden and shown every 16th frame
|
||||
if (sprite->data[1] & 0x10)
|
||||
sprite->invisible = FALSE;
|
||||
else
|
||||
sprite->invisible = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->invisible = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static void CreatePressStartBanner(s16 x, s16 y)
|
||||
{
|
||||
u8 i;
|
||||
u8 spriteId;
|
||||
|
||||
x -= 64;
|
||||
for (i = 0; i < 5; i++, x += 32)
|
||||
{
|
||||
spriteId = CreateSprite(&sStartCopyrightBannerSpriteTemplate, x, y, 0);
|
||||
StartSpriteAnim(&gSprites[spriteId], i);
|
||||
gSprites[spriteId].data[0] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void CreateCopyrightBanner(s16 x, s16 y)
|
||||
{
|
||||
u8 i;
|
||||
u8 spriteId;
|
||||
|
||||
x -= 64;
|
||||
for (i = 0; i < 5; i++, x += 32)
|
||||
{
|
||||
spriteId = CreateSprite(&sStartCopyrightBannerSpriteTemplate, x, y, 0);
|
||||
StartSpriteAnim(&gSprites[spriteId], i + 5);
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_PokemonLogoShine(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->pos1.x < 272)
|
||||
{
|
||||
if (sprite->data[0]) // Flash background
|
||||
{
|
||||
u16 backgroundColor;
|
||||
|
||||
if (sprite->pos1.x < DISPLAY_WIDTH / 2)
|
||||
{
|
||||
// Brighten background color
|
||||
if (sprite->data[1] < 31)
|
||||
sprite->data[1]++;
|
||||
if (sprite->data[1] < 31)
|
||||
sprite->data[1]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Darken background color
|
||||
if (sprite->data[1] != 0)
|
||||
sprite->data[1]--;
|
||||
if (sprite->data[1] != 0)
|
||||
sprite->data[1]--;
|
||||
}
|
||||
|
||||
backgroundColor = _RGB(sprite->data[1], sprite->data[1], sprite->data[1]);
|
||||
if (sprite->pos1.x == DISPLAY_WIDTH / 2 + 12
|
||||
|| sprite->pos1.x == DISPLAY_WIDTH / 2 + 16
|
||||
|| sprite->pos1.x == DISPLAY_WIDTH / 2 + 20
|
||||
|| sprite->pos1.x == DISPLAY_WIDTH / 2 + 24)
|
||||
gPlttBufferFaded[0] = RGB(24, 31, 12);
|
||||
else
|
||||
gPlttBufferFaded[0] = backgroundColor;
|
||||
}
|
||||
sprite->pos1.x += 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
gPlttBufferFaded[0] = RGB_BLACK;
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_PokemonLogoShine2(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->pos1.x < 272)
|
||||
sprite->pos1.x += 8;
|
||||
else
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
static void StartPokemonLogoShine(u8 flashBg)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
switch (flashBg)
|
||||
{
|
||||
case 0:
|
||||
case 2:
|
||||
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
|
||||
gSprites[spriteId].oam.objMode = 2;
|
||||
gSprites[spriteId].data[0] = flashBg;
|
||||
break;
|
||||
case 1:
|
||||
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
|
||||
gSprites[spriteId].oam.objMode = 2;
|
||||
gSprites[spriteId].data[0] = flashBg;
|
||||
gSprites[spriteId].invisible = TRUE;
|
||||
|
||||
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
|
||||
gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2;
|
||||
gSprites[spriteId].oam.objMode = 2;
|
||||
|
||||
spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, -80, 68, 0);
|
||||
gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2;
|
||||
gSprites[spriteId].oam.objMode = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void VBlankCB(void)
|
||||
{
|
||||
ScanlineEffect_InitHBlankDmaTransfer();
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
||||
}
|
||||
|
||||
#define tCounter data[0]
|
||||
#define tSkipToNext data[1]
|
||||
|
||||
void CB2_InitTitleScreen(void)
|
||||
{
|
||||
switch (gMain.state)
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
*((u16 *)PLTT) = RGB_WHITE;
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
|
||||
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
|
||||
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
|
||||
ResetPaletteFade();
|
||||
gMain.state = 1;
|
||||
break;
|
||||
case 1:
|
||||
LZ77UnCompVram(gTitleScreenPokemonLogoGfx, (void *)VRAM);
|
||||
LZ77UnCompVram(gUnknown_08DE0644, (void *)(VRAM + 0x4800));
|
||||
LoadPalette(gTitleScreenBgPalettes, 0, 0x1E0);
|
||||
LZ77UnCompVram(sTitleScreenRayquazaGfx, (void *)(VRAM + 0x8000));
|
||||
LZ77UnCompVram(sTitleScreenRayquazaTilemap, (void *)(VRAM + 0xD000));
|
||||
LZ77UnCompVram(sTitleScreenCloudsGfx, (void *)(VRAM + 0xC000));
|
||||
LZ77UnCompVram(gUnknown_08DDE458, (void *)(VRAM + 0xD800));
|
||||
ScanlineEffect_Stop();
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
gReservedSpritePaletteCount = 9;
|
||||
LoadCompressedObjectPic(&sSpriteSheet_EmeraldVersion[0]);
|
||||
LoadCompressedObjectPic(&sSpriteSheet_PressStart[0]);
|
||||
LoadCompressedObjectPic(&sPokemonLogoShineSpriteSheet[0]);
|
||||
LoadPalette(gTitleScreenEmeraldVersionPal, 0x100, 0x20);
|
||||
LoadSpritePalette(&sSpritePalette_PressStart[0]);
|
||||
gMain.state = 2;
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
u8 taskId = CreateTask(Task_TitleScreenPhase1, 0);
|
||||
|
||||
gTasks[taskId].tCounter = 256;
|
||||
gTasks[taskId].tSkipToNext = FALSE;
|
||||
gTasks[taskId].data[2] = -16;
|
||||
gTasks[taskId].data[3] = -32;
|
||||
gMain.state = 3;
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
BeginNormalPaletteFade(-1, 1, 0x10, 0, 0xFFFF);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
gMain.state = 4;
|
||||
break;
|
||||
case 4:
|
||||
sub_816F2A8(0x78, 0x50, 0x100, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2X_L, -29 * 256);
|
||||
SetGpuReg(REG_OFFSET_BG2X_H, -1);
|
||||
SetGpuReg(REG_OFFSET_BG2Y_L, -32 * 256);
|
||||
SetGpuReg(REG_OFFSET_BG2Y_H, -1);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN1H, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN1V, 0);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0x3F1F);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0x84);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0xC);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_16COLOR | BGCNT_TXT256x256);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(27) | BGCNT_16COLOR | BGCNT_TXT256x256);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(9) | BGCNT_256COLOR | BGCNT_AFF256x256);
|
||||
EnableInterrupts(INTR_FLAG_VBLANK);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1
|
||||
| DISPCNT_OBJ_1D_MAP
|
||||
| DISPCNT_BG2_ON
|
||||
| DISPCNT_OBJ_ON
|
||||
| DISPCNT_WIN0_ON
|
||||
| DISPCNT_OBJWIN_ON);
|
||||
m4aSongNumStart(0x19D);
|
||||
gMain.state = 5;
|
||||
break;
|
||||
case 5:
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
StartPokemonLogoShine(0);
|
||||
ScanlineEffect_InitWave(0, DISPLAY_HEIGHT, 4, 4, 0, SCANLINE_EFFECT_REG_BG1HOFS, TRUE);
|
||||
SetMainCallback2(MainCB2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void MainCB2(void)
|
||||
{
|
||||
RunTasks();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
// Shine the Pokemon logo two more times, and fade in the version banner
|
||||
static void Task_TitleScreenPhase1(u8 taskId)
|
||||
{
|
||||
// Skip to next phase when A, B, Start, or Select is pressed
|
||||
if ((gMain.newKeys & A_B_START_SELECT) || gTasks[taskId].data[1] != 0)
|
||||
{
|
||||
gTasks[taskId].tSkipToNext = TRUE;
|
||||
gTasks[taskId].tCounter = 0;
|
||||
}
|
||||
|
||||
if (gTasks[taskId].tCounter != 0)
|
||||
{
|
||||
u16 frameNum = gTasks[taskId].tCounter;
|
||||
if (frameNum == 176)
|
||||
StartPokemonLogoShine(1);
|
||||
else if (frameNum == 64)
|
||||
StartPokemonLogoShine(2);
|
||||
|
||||
gTasks[taskId].tCounter--;
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0x3F50);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0x10);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
|
||||
// Create left side of version banner
|
||||
spriteId = CreateSprite(&sVersionBannerLeftSpriteTemplate, VERSION_BANNER_LEFT_X, VERSION_BANNER_Y, 0);
|
||||
gSprites[spriteId].data[0] = 64;
|
||||
gSprites[spriteId].data[1] = taskId;
|
||||
|
||||
// Create right side of version banner
|
||||
spriteId = CreateSprite(&sVersionBannerRightSpriteTemplate, VERSION_BANNER_RIGHT_X, VERSION_BANNER_Y, 0);
|
||||
gSprites[spriteId].data[1] = taskId;
|
||||
|
||||
gTasks[taskId].tCounter = 144;
|
||||
gTasks[taskId].func = Task_TitleScreenPhase2;
|
||||
}
|
||||
}
|
||||
|
||||
// Create "Press Start" and copyright banners, and slide Pokemon logo up
|
||||
static void Task_TitleScreenPhase2(u8 taskId)
|
||||
{
|
||||
u32 yPos;
|
||||
|
||||
// Skip to next phase when A, B, Start, or Select is pressed
|
||||
if ((gMain.newKeys & A_B_START_SELECT) || gTasks[taskId].tSkipToNext)
|
||||
{
|
||||
gTasks[taskId].tSkipToNext = TRUE;
|
||||
gTasks[taskId].tCounter = 0;
|
||||
}
|
||||
|
||||
if (gTasks[taskId].tCounter != 0)
|
||||
{
|
||||
gTasks[taskId].tCounter--;
|
||||
}
|
||||
else
|
||||
{
|
||||
gTasks[taskId].tSkipToNext = TRUE;
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0x2142);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0xF06);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1
|
||||
| DISPCNT_OBJ_1D_MAP
|
||||
| DISPCNT_BG0_ON
|
||||
| DISPCNT_BG1_ON
|
||||
| DISPCNT_BG2_ON
|
||||
| DISPCNT_OBJ_ON);
|
||||
CreatePressStartBanner(START_BANNER_X, 108);
|
||||
CreateCopyrightBanner(START_BANNER_X, 148);
|
||||
gTasks[taskId].data[4] = 0;
|
||||
gTasks[taskId].func = Task_TitleScreenPhase3;
|
||||
}
|
||||
|
||||
if (!(gTasks[taskId].tCounter & 3) && gTasks[taskId].data[2] != 0)
|
||||
gTasks[taskId].data[2]++;
|
||||
if (!(gTasks[taskId].tCounter & 1) && gTasks[taskId].data[3] != 0)
|
||||
gTasks[taskId].data[3]++;
|
||||
|
||||
// Slide Pokemon logo up
|
||||
yPos = gTasks[taskId].data[3] * 256;
|
||||
SetGpuReg(REG_OFFSET_BG2Y_L, yPos);
|
||||
SetGpuReg(REG_OFFSET_BG2Y_H, yPos / 0x10000);
|
||||
|
||||
gTasks[taskId].data[5] = 15;
|
||||
gTasks[taskId].data[6] = 6;
|
||||
}
|
||||
|
||||
// Show Rayquaza silhouette and process main title screen input
|
||||
static void Task_TitleScreenPhase3(u8 taskId)
|
||||
{
|
||||
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & START_BUTTON))
|
||||
{
|
||||
FadeOutBGM(4);
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF);
|
||||
SetMainCallback2(CB2_GoToMainMenu);
|
||||
}
|
||||
else if ((gMain.heldKeys & CLEAR_SAVE_BUTTON_COMBO) == CLEAR_SAVE_BUTTON_COMBO)
|
||||
{
|
||||
SetMainCallback2(CB2_GoToClearSaveDataScreen);
|
||||
}
|
||||
else if ((gMain.heldKeys & RESET_RTC_BUTTON_COMBO) == RESET_RTC_BUTTON_COMBO
|
||||
&& CanResetRTC() == TRUE)
|
||||
{
|
||||
FadeOutBGM(4);
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
|
||||
SetMainCallback2(CB2_GoToResetRtcScreen);
|
||||
}
|
||||
else if ((gMain.heldKeys & BERRY_UPDATE_BUTTON_COMBO) == BERRY_UPDATE_BUTTON_COMBO)
|
||||
{
|
||||
FadeOutBGM(4);
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
|
||||
SetMainCallback2(CB2_GoToBerryFixScreen);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_BG2Y_L, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2Y_H, 0);
|
||||
gTasks[taskId].tCounter++;
|
||||
if (gTasks[taskId].tCounter & 1)
|
||||
{
|
||||
gTasks[taskId].data[4]++;
|
||||
gBattle_BG1_Y = gTasks[taskId].data[4] / 2;
|
||||
gBattle_BG1_X = 0;
|
||||
}
|
||||
UpdateLegendaryMarkingColor(gTasks[taskId].tCounter);
|
||||
if ((gMPlayInfo_BGM.status & 0xFFFF) == 0)
|
||||
{
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF);
|
||||
SetMainCallback2(CB2_GoToCopyrightScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_GoToMainMenu(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
SetMainCallback2(CB2_InitMainMenu);
|
||||
}
|
||||
|
||||
static void CB2_GoToCopyrightScreen(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
SetMainCallback2(CB2_InitCopyrightScreenAfterTitleScreen);
|
||||
}
|
||||
|
||||
static void CB2_GoToClearSaveDataScreen(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
SetMainCallback2(CB2_InitClearSaveDataScreen);
|
||||
}
|
||||
|
||||
static void CB2_GoToResetRtcScreen(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
SetMainCallback2(CB2_InitResetRtcScreen);
|
||||
}
|
||||
|
||||
static void CB2_GoToBerryFixScreen(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
m4aMPlayAllStop();
|
||||
SetMainCallback2(CB2_InitBerryFixProgram);
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdateLegendaryMarkingColor(u8 frameNum)
|
||||
{
|
||||
if ((frameNum % 4) == 0) // Change color every 4th frame
|
||||
{
|
||||
s32 intensity = Cos(frameNum, 128) + 128;
|
||||
s32 r = 31 - ((intensity * 32 - intensity) / 256);
|
||||
s32 g = 31 - (intensity * 22 / 256);
|
||||
s32 b = 12;
|
||||
|
||||
u16 color = RGB(r, g, b);
|
||||
LoadPalette(&color, 0xEF, sizeof(color));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user