Parametrize item_effect_restore_hp.c

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Martin Griffin 2023-06-23 09:03:46 +01:00
parent b357d5b1b8
commit 0d930946a7

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@ -1,180 +1,48 @@
#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Potion restores a battler's HP by 20")
SINGLE_BATTLE_TEST("Items can restore a battler's HP by a fixed amount")
{
u32 item, hp;
PARAMETRIZE { item = ITEM_POTION; hp = 20; }
PARAMETRIZE { item = ITEM_SUPER_POTION; hp = 60; }
PARAMETRIZE { item = ITEM_HYPER_POTION; hp = 120; }
PARAMETRIZE { item = ITEM_FRESH_WATER; hp = 30; }
PARAMETRIZE { item = ITEM_SODA_POP; hp = 50; }
PARAMETRIZE { item = ITEM_LEMONADE; hp = 70; }
PARAMETRIZE { item = ITEM_MOOMOO_MILK; hp = 100; }
PARAMETRIZE { item = ITEM_ENERGY_POWDER; hp = I_HEALTH_RECOVERY >= GEN_7 ? 60 : 50; }
PARAMETRIZE { item = ITEM_ENERGY_ROOT; hp = I_HEALTH_RECOVERY >= GEN_7 ? 120 : 200; }
PARAMETRIZE { item = ITEM_SWEET_HEART; hp = 20; }
PARAMETRIZE { item = ITEM_ORAN_BERRY; hp = 10; }
#if I_SITRUS_BERRY_HEAL < GEN_4
PARAMETRIZE { item = ITEM_SITRUS_BERRY; hp = 30; }
#endif
GIVEN {
ASSUME(gItems[ITEM_POTION].battleUsage == EFFECT_ITEM_RESTORE_HP);
ASSUME(gItems[item].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_POTION, partyIndex: 0); }
TURN { USE_ITEM(player, item, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -20);
HP_BAR(player, damage: -hp);
}
}
SINGLE_BATTLE_TEST("Super Potion restores a battler's HP by 60")
SINGLE_BATTLE_TEST("Items can restore a battler's HP by a percentage")
{
u32 item, percentage;
PARAMETRIZE { item = ITEM_MAX_POTION; percentage = 100; }
#if I_SITRUS_BERRY_HEAL >= GEN_4
PARAMETRIZE { item = ITEM_SITRUS_BERRY; percentage = 25; }
#endif
GIVEN {
ASSUME(gItems[ITEM_SUPER_POTION].battleUsage == EFFECT_ITEM_RESTORE_HP);
ASSUME(gItems[item].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_SUPER_POTION, partyIndex: 0); }
TURN { USE_ITEM(player, item, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -60);
}
}
SINGLE_BATTLE_TEST("Hyper Potion restores a battler's HP by 120")
{
GIVEN {
ASSUME(gItems[ITEM_HYPER_POTION].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_HYPER_POTION, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -120);
}
}
SINGLE_BATTLE_TEST("Max Potion restores a battler's HP fully")
{
GIVEN {
ASSUME(gItems[ITEM_MAX_POTION].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_MAX_POTION, partyIndex: 0); }
} SCENE {
HP_BAR(player, hp: 400);
}
}
SINGLE_BATTLE_TEST("Fresh Water restores a battler's HP by 30")
{
GIVEN {
ASSUME(gItems[ITEM_FRESH_WATER].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_FRESH_WATER, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -30);
}
}
SINGLE_BATTLE_TEST("Soda Pop restores a battler's HP by 50")
{
GIVEN {
ASSUME(gItems[ITEM_SODA_POP].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_SODA_POP, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -50);
}
}
SINGLE_BATTLE_TEST("Lemonade restores a battler's HP by 70")
{
GIVEN {
ASSUME(gItems[ITEM_LEMONADE].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_LEMONADE, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -70);
}
}
SINGLE_BATTLE_TEST("Moomoo Milk restores a battler's HP by 100")
{
GIVEN {
ASSUME(gItems[ITEM_MOOMOO_MILK].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_MOOMOO_MILK, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -100);
}
}
SINGLE_BATTLE_TEST("Energy Powder restores a battler's HP by 60 (/50)")
{
GIVEN {
ASSUME(gItems[ITEM_ENERGY_POWDER].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_ENERGY_POWDER, partyIndex: 0); }
} SCENE {
if (I_HEALTH_RECOVERY >= GEN_7)
HP_BAR(player, damage: -60);
else
HP_BAR(player, damage: -50);
}
}
SINGLE_BATTLE_TEST("Energy Root restores a battler's HP by 120 (/200)")
{
GIVEN {
ASSUME(gItems[ITEM_ENERGY_ROOT].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_ENERGY_ROOT, partyIndex: 0); }
} SCENE {
if (I_HEALTH_RECOVERY >= GEN_7)
HP_BAR(player, damage: -120);
else
HP_BAR(player, damage: -200);
}
}
SINGLE_BATTLE_TEST("Sweet Heart restores a battler's HP by 20")
{
GIVEN {
ASSUME(gItems[ITEM_SWEET_HEART].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_SWEET_HEART, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -20);
}
}
SINGLE_BATTLE_TEST("Oran Berry restores a battler's HP by 10")
{
GIVEN {
ASSUME(gItems[ITEM_ORAN_BERRY].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_ORAN_BERRY, partyIndex: 0); }
} SCENE {
HP_BAR(player, damage: -10);
}
}
SINGLE_BATTLE_TEST("Sitrus Berry restores a battler's HP by 25% of its max HP (/30HP flat)")
{
GIVEN {
ASSUME(gItems[ITEM_SITRUS_BERRY].battleUsage == EFFECT_ITEM_RESTORE_HP);
PLAYER(SPECIES_WOBBUFFET) { HP(1); MaxHP(400); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_SITRUS_BERRY, partyIndex: 0); }
} SCENE {
if (I_SITRUS_BERRY_HEAL >= GEN_4)
HP_BAR(player, damage: -100); // 25%.
else
HP_BAR(player, damage: -30); // 30.
HP_BAR(player, damage: -min(399, 400 * percentage / 100));
}
}