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ExpoSeed 2021-06-04 18:50:11 -05:00
parent 8494306d1d
commit 0e96b47584

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@ -312,8 +312,8 @@
#define FLAG_POWDER (1 << 19)
#define FLAG_TARGET_ABILITY_IGNORED (1 << 20)
#define FLAG_DANCE (1 << 21)
#define FLAG_DMG_2X_IN_AIR (1 << 22) // X2 dmg on air, always hits target on air
#define FLAG_DMG_IN_AIR (1 << 23) // dmg is normal, always hits target on air
#define FLAG_DMG_2X_IN_AIR (1 << 22) // If target is in the air, can hit and deal double damage.
#define FLAG_DMG_IN_AIR (1 << 23) // If target is in the air, can hit.
// Split defines.
#define SPLIT_PHYSICAL 0x0