Remaining labels in trainer_card

This commit is contained in:
GriffinR 2021-03-21 19:54:23 -04:00 committed by huderlem
parent 2be0c52c17
commit 0f869fb266
2 changed files with 73 additions and 74 deletions

View File

@ -80,7 +80,7 @@ struct TrainerCardData
u8 cardTiles[0x2300]; u8 cardTiles[0x2300];
u16 cardTilemapBuffer[0x1000]; u16 cardTilemapBuffer[0x1000];
u16 bgTilemapBuffer[0x1000]; u16 bgTilemapBuffer[0x1000];
u16 var_7CA8; u16 cardTop;
u8 language; u8 language;
}; };
@ -113,7 +113,7 @@ static void SetPlayerCardData(struct TrainerCard*, u8);
static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard*); static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard*);
static u8 VersionToCardType(u8); static u8 VersionToCardType(u8);
static void SetDataFromTrainerCard(void); static void SetDataFromTrainerCard(void);
static void HandleGpuRegs(void); static void InitGpuRegs(void);
static void ResetGpuRegs(void); static void ResetGpuRegs(void);
static void InitBgsAndWindows(void); static void InitBgsAndWindows(void);
static void SetTrainerCardCb2(void); static void SetTrainerCardCb2(void);
@ -158,31 +158,30 @@ static bool8 Task_DrawFlippedCardSide(struct Task* task);
static bool8 Task_SetCardFlipped(struct Task* task); static bool8 Task_SetCardFlipped(struct Task* task);
static bool8 Task_AnimateCardFlipUp(struct Task* task); static bool8 Task_AnimateCardFlipUp(struct Task* task);
static bool8 Task_EndCardFlip(struct Task* task); static bool8 Task_EndCardFlip(struct Task* task);
static void sub_80C32EC(u16); static void UpdateCardFlipRegs(u16);
static void LoadMonIconGfx(void); static void LoadMonIconGfx(void);
// const rom data static const u32 sTrainerCardStickers_Gfx[] = INCBIN_U32("graphics/trainer_card/stickers_fr.4bpp.lz");
static const u32 sTrainerCardStickers_Gfx[] = INCBIN_U32("graphics/trainer_card/stickers_fr.4bpp.lz"); static const u16 sUnused_Pal[] = INCBIN_U16("graphics/trainer_card/unused.gbapal");
static const u16 sUnused_0856F18C[] = INCBIN_U16("graphics/trainer_card/unknown_56F18C.gbapal"); static const u16 sHoennTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star.gbapal");
static const u16 sHoennTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star.gbapal"); static const u16 sKantoTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star_fr.gbapal");
static const u16 sKantoTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star_fr.gbapal"); static const u16 sHoennTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars.gbapal");
static const u16 sHoennTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars.gbapal"); static const u16 sKantoTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars_fr.gbapal");
static const u16 sKantoTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars_fr.gbapal"); static const u16 sHoennTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars.gbapal");
static const u16 sHoennTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars.gbapal"); static const u16 sKantoTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars_fr.gbapal");
static const u16 sKantoTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars_fr.gbapal"); static const u16 sHoennTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars.gbapal");
static const u16 sHoennTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars.gbapal"); static const u16 sKantoTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars_fr.gbapal");
static const u16 sKantoTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars_fr.gbapal");
static const u16 sHoennTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal"); static const u16 sHoennTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
static const u16 sKantoTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal"); static const u16 sKantoTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal");
static const u16 sHoennTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges.gbapal"); static const u16 sHoennTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
static const u16 sKantoTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal"); static const u16 sKantoTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
static const u16 sTrainerCardGold_Pal[] = INCBIN_U16("graphics/trainer_card/gold.gbapal"); static const u16 sTrainerCardGold_Pal[] = INCBIN_U16("graphics/trainer_card/gold.gbapal");
static const u16 sTrainerCardSticker1_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr1.gbapal"); static const u16 sTrainerCardSticker1_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr1.gbapal");
static const u16 sTrainerCardSticker2_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr2.gbapal"); static const u16 sTrainerCardSticker2_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr2.gbapal");
static const u16 sTrainerCardSticker3_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr3.gbapal"); static const u16 sTrainerCardSticker3_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr3.gbapal");
static const u16 sTrainerCardSticker4_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr4.gbapal"); static const u16 sTrainerCardSticker4_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr4.gbapal");
static const u32 sHoennTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz"); static const u32 sHoennTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
static const u32 sKantoTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz"); static const u32 sKantoTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
static const struct BgTemplate sTrainerCardBgTemplates[4] = static const struct BgTemplate sTrainerCardBgTemplates[4] =
{ {
@ -321,7 +320,6 @@ static bool8 (*const sTrainerCardFlipTasks[])(struct Task *) =
Task_EndCardFlip, Task_EndCardFlip,
}; };
// code
static void VblankCb_TrainerCard(void) static void VblankCb_TrainerCard(void)
{ {
LoadOam(); LoadOam();
@ -620,7 +618,7 @@ static void CB2_InitTrainerCard(void)
gMain.state++; gMain.state++;
break; break;
case 8: case 8:
HandleGpuRegs(); InitGpuRegs();
gMain.state++; gMain.state++;
break; break;
case 9: case 9:
@ -841,7 +839,7 @@ static void SetDataFromTrainerCard(void)
} }
} }
static void HandleGpuRegs(void) static void InitGpuRegs(void)
{ {
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0); ShowBg(0);
@ -852,24 +850,23 @@ static void HandleGpuRegs(void)
SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ);
SetGpuReg(REG_OFFSET_WIN0V, 160); SetGpuReg(REG_OFFSET_WIN0V, DISPLAY_HEIGHT);
SetGpuReg(REG_OFFSET_WIN0H, 240); SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH);
if (gReceivedRemoteLinkPlayers) if (gReceivedRemoteLinkPlayers)
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL); EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
else else
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
} }
// Part of animating card flip static void UpdateCardFlipRegs(u16 cardTop)
static void sub_80C32EC(u16 arg0)
{ {
s8 quotient = (arg0 + 40) / 10; s8 blendY = (cardTop + 40) / 10;
if (quotient <= 4) if (blendY <= 4)
quotient = 0; blendY = 0;
sData->flipBlendY = quotient; sData->flipBlendY = blendY;
SetGpuReg(REG_OFFSET_BLDY, sData->flipBlendY); SetGpuReg(REG_OFFSET_BLDY, sData->flipBlendY);
SetGpuReg(REG_OFFSET_WIN0V, (sData->var_7CA8 * 256) | (160 - sData->var_7CA8)); SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(sData->cardTop, DISPLAY_HEIGHT - sData->cardTop));
} }
static void ResetGpuRegs(void) static void ResetGpuRegs(void)
@ -1578,6 +1575,7 @@ u8 GetTrainerCardStars(u8 cardId)
} }
#define tFlipState data[0] #define tFlipState data[0]
#define tCardTop data[1]
static void FlipTrainerCard(void) static void FlipTrainerCard(void)
{ {
@ -1608,41 +1606,43 @@ static bool8 Task_BeginCardFlip(struct Task* task)
HideBg(3); HideBg(3);
ScanlineEffect_Stop(); ScanlineEffect_Stop();
ScanlineEffect_Clear(); ScanlineEffect_Clear();
for (i = 0; i < 160; i++) for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = 0; gScanlineEffectRegBuffers[1][i] = 0;
task->tFlipState++; task->tFlipState++;
return FALSE; return FALSE;
} }
// Note: Cannot be DISPLAY_HEIGHT / 2, or cardHeight will be 0
#define CARD_FLIP_Y ((DISPLAY_HEIGHT / 2) - 3)
static bool8 Task_AnimateCardFlipDown(struct Task* task) static bool8 Task_AnimateCardFlipDown(struct Task* task)
{ {
u32 r4, r5, r10, r7, r6, var_24, r9, var; u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i; s16 i;
sData->allowDMACopy = FALSE; sData->allowDMACopy = FALSE;
if (task->data[1] >= 77) if (task->tCardTop >= CARD_FLIP_Y)
task->data[1] = 77; task->tCardTop = CARD_FLIP_Y;
else else
task->data[1] += 7; task->tCardTop += 7;
sData->var_7CA8 = task->data[1]; sData->cardTop = task->tCardTop;
sub_80C32EC(task->data[1]); UpdateCardFlipRegs(task->tCardTop);
// ??? cardTop = task->tCardTop;
r7 = task->data[1]; cardBottom = DISPLAY_HEIGHT - cardTop;
r9 = 160 - r7; cardHeight = cardBottom - cardTop;
r4 = r9 - r7; r6 = -cardTop << 16;
r6 = -r7 << 16; r5 = (DISPLAY_HEIGHT << 16) / cardHeight;
r5 = 0xA00000 / r4; r5 -= 1 << 16;
r5 += 0xFFFF0000;
var_24 = r6; var_24 = r6;
var_24 += r5 * r4; var_24 += r5 * cardHeight;
r10 = r5 / r4; r10 = r5 / cardHeight;
r5 *= 2; r5 *= 2;
for (i = 0; i < r7; i++) for (i = 0; i < cardTop; i++)
gScanlineEffectRegBuffers[0][i] = -i; gScanlineEffectRegBuffers[0][i] = -i;
for (; i < (s16)(r9); i++) for (; i < (s16)cardBottom; i++)
{ {
var = r6 >> 16; var = r6 >> 16;
r6 += r5; r6 += r5;
@ -1650,11 +1650,11 @@ static bool8 Task_AnimateCardFlipDown(struct Task* task)
gScanlineEffectRegBuffers[0][i] = var; gScanlineEffectRegBuffers[0][i] = var;
} }
var = var_24 >> 16; var = var_24 >> 16;
for (; i < 160; i++) for (; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[0][i] = var; gScanlineEffectRegBuffers[0][i] = var;
sData->allowDMACopy = TRUE; sData->allowDMACopy = TRUE;
if (task->data[1] >= 77) if (task->tCardTop >= CARD_FLIP_Y)
task->tFlipState++; task->tFlipState++;
return FALSE; return FALSE;
@ -1736,33 +1736,32 @@ static bool8 Task_SetCardFlipped(struct Task* task)
static bool8 Task_AnimateCardFlipUp(struct Task* task) static bool8 Task_AnimateCardFlipUp(struct Task* task)
{ {
u32 r4, r5, r10, r7, r6, var_24, r9, var; u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i; s16 i;
sData->allowDMACopy = FALSE; sData->allowDMACopy = FALSE;
if (task->data[1] <= 5) if (task->tCardTop <= 5)
task->data[1] = 0; task->tCardTop = 0;
else else
task->data[1] -= 5; task->tCardTop -= 5;
sData->var_7CA8 = task->data[1]; sData->cardTop = task->tCardTop;
sub_80C32EC(task->data[1]); UpdateCardFlipRegs(task->tCardTop);
// ??? cardTop = task->tCardTop;
r7 = task->data[1]; cardBottom = DISPLAY_HEIGHT - cardTop;
r9 = 160 - r7; cardHeight = cardBottom - cardTop;
r4 = r9 - r7; r6 = -cardTop << 16;
r6 = -r7 << 16; r5 = (DISPLAY_HEIGHT << 16) / cardHeight;
r5 = 0xA00000 / r4; r5 -= 1 << 16;
r5 += 0xFFFF0000;
var_24 = r6; var_24 = r6;
var_24 += r5 * r4; var_24 += r5 * cardHeight;
r10 = r5 / r4; r10 = r5 / cardHeight;
r5 /= 2; r5 /= 2;
for (i = 0; i < r7; i++) for (i = 0; i < cardTop; i++)
gScanlineEffectRegBuffers[0][i] = -i; gScanlineEffectRegBuffers[0][i] = -i;
for (; i < (s16)(r9); i++) for (; i < (s16)cardBottom; i++)
{ {
var = r6 >> 16; var = r6 >> 16;
r6 += r5; r6 += r5;
@ -1770,11 +1769,11 @@ static bool8 Task_AnimateCardFlipUp(struct Task* task)
gScanlineEffectRegBuffers[0][i] = var; gScanlineEffectRegBuffers[0][i] = var;
} }
var = var_24 >> 16; var = var_24 >> 16;
for (; i < 160; i++) for (; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[0][i] = var; gScanlineEffectRegBuffers[0][i] = var;
sData->allowDMACopy = TRUE; sData->allowDMACopy = TRUE;
if (task->data[1] <= 0) if (task->tCardTop <= 0)
task->tFlipState++; task->tFlipState++;
return FALSE; return FALSE;