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Style changes from upstream
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a483899043
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@ -5777,12 +5777,15 @@ static void Cmd_moveend(void)
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case MOVEEND_SYMBIOSIS:
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for (i = 0; i < gBattlersCount; i++)
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{
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if (((B_SYMBIOSIS_GEMS >= GEN_7 && gSpecialStatuses[i].gemBoost) || gSpecialStatuses[i].berryReduced)
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&& SYMBIOSIS_CHECK(i, i ^ BIT_FLANK))
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if ((gSpecialStatuses[i].berryReduced
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#if B_SYMBIOSIS_GEMS >= GEN_7
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|| gSpecialStatuses[i].gemBoost
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#endif
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) && SYMBIOSIS_CHECK(i, BATTLE_PARTNER(i)))
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{
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BestowItem(i ^ BIT_FLANK, i);
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gLastUsedAbility = gBattleMons[i ^ BIT_FLANK].ability;
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gBattleScripting.battler = gBattlerAbility = i ^ BIT_FLANK;
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BestowItem(BATTLE_PARTNER(i), i);
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gLastUsedAbility = gBattleMons[BATTLE_PARTNER(i)].ability;
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gBattleScripting.battler = gBattlerAbility = BATTLE_PARTNER(i);
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gBattlerAttacker = i;
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BattleScriptPushCursor();
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gBattlescriptCurrInstr = BattleScript_SymbiosisActivates;
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@ -7290,20 +7293,20 @@ static void BestowItem(u32 battlerAtk, u32 battlerDef)
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// Called by Cmd_removeitem. itemId represents the item that was removed, not being given.
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static bool32 TrySymbiosis(u32 battler, u32 itemId)
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{
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u32 ally = battler ^ BIT_FLANK;
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if (!gBattleStruct->itemStolen[gBattlerPartyIndexes[battler]].stolen
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&& gBattleStruct->changedItems[battler] == ITEM_NONE
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&& GetBattlerHoldEffect(battler, TRUE) != HOLD_EFFECT_EJECT_BUTTON
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&& GetBattlerHoldEffect(battler, TRUE) != HOLD_EFFECT_EJECT_PACK
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&& !(B_SYMBIOSIS_GEMS >= GEN_7 && gSpecialStatuses[battler].gemBoost)
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#if B_SYMBIOSIS_GEMS >= GEN_7
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&& !(gSpecialStatuses[battler].gemBoost)
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#endif
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&& gCurrentMove != MOVE_FLING //Fling and damage-reducing berries are handled separately.
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&& !gSpecialStatuses[battler].berryReduced
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&& SYMBIOSIS_CHECK(battler, ally))
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&& SYMBIOSIS_CHECK(battler, BATTLE_PARTNER(battler)))
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{
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BestowItem(ally, battler);
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gLastUsedAbility = gBattleMons[ally].ability;
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gBattleScripting.battler = gBattlerAbility = ally;
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BestowItem(BATTLE_PARTNER(battler), battler);
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gLastUsedAbility = gBattleMons[BATTLE_PARTNER(battler)].ability;
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gBattleScripting.battler = gBattlerAbility = BATTLE_PARTNER(battler);
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gBattlerAttacker = battler;
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BattleScriptPush(gBattlescriptCurrInstr + 2);
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gBattlescriptCurrInstr = BattleScript_SymbiosisActivates;
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@ -9844,11 +9847,11 @@ static void Cmd_various(void)
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CourtChangeSwapSideStatuses();
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break;
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case VARIOUS_TRY_SYMBIOSIS: //called by Bestow, Fling, and Bug Bite, which don't work with Cmd_removeitem.
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if (SYMBIOSIS_CHECK(gActiveBattler, gActiveBattler ^ BIT_FLANK))
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if (SYMBIOSIS_CHECK(gActiveBattler, BATTLE_PARTNER(gActiveBattler)))
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{
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BestowItem(gActiveBattler ^ BIT_FLANK, gActiveBattler);
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gLastUsedAbility = gBattleMons[gActiveBattler ^ BIT_FLANK].ability;
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gBattleScripting.battler = gBattlerAbility = gActiveBattler ^ BIT_FLANK;
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BestowItem(BATTLE_PARTNER(gActiveBattler), gActiveBattler);
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gLastUsedAbility = gBattleMons[BATTLE_PARTNER(gActiveBattler)].ability;
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gBattleScripting.battler = gBattlerAbility = BATTLE_PARTNER(gActiveBattler);
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gBattlerAttacker = gActiveBattler;
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BattleScriptPushCursor();
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gBattlescriptCurrInstr = BattleScript_SymbiosisActivates;
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