Start battle factory

This commit is contained in:
DizzyEggg 2018-09-02 18:10:36 +02:00
parent 4418189d4c
commit 10eb952db5
3 changed files with 342 additions and 731 deletions

View File

@ -5,736 +5,9 @@
.text
thumb_func_start sub_819A44C
sub_819A44C: @ 819A44C
push {r4,r5,lr}
adds r5, r0, 0
ldrb r4, [r5, 0x5]
lsrs r4, 4
movs r0, 0x65
bl IndexOfSpritePaletteTag
lsls r0, 24
lsls r4, 16
lsrs r4, 16
lsrs r0, 24
cmp r4, r0
bne _0819A4BA
adds r0, r5, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0819A4B0
ldrh r1, [r5, 0x2E]
movs r2, 0x2E
ldrsh r0, [r5, r2]
cmp r0, 0
beq _0819A484
subs r0, r1, 0x1
strh r0, [r5, 0x2E]
b _0819A4C2
_0819A484:
bl Random
lsls r0, 16
lsrs r0, 16
movs r1, 0x5
bl __umodsi3
lsls r0, 16
cmp r0, 0
bne _0819A4A6
adds r0, r5, 0
movs r1, 0
bl StartSpriteAnim
movs r0, 0x20
strh r0, [r5, 0x2E]
b _0819A4C2
_0819A4A6:
adds r0, r5, 0
movs r1, 0x1
bl StartSpriteAnim
b _0819A4C2
_0819A4B0:
adds r0, r5, 0
movs r1, 0x1
bl StartSpriteAnimIfDifferent
b _0819A4C2
_0819A4BA:
adds r0, r5, 0
movs r1, 0
bl StartSpriteAnimIfDifferent
_0819A4C2:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_819A44C
thumb_func_start sub_819A4C8
sub_819A4C8: @ 819A4C8
push {lr}
bl AnimateSprites
bl BuildOamBuffer
bl RunTextPrinters
bl UpdatePaletteFade
bl RunTasks
pop {r0}
bx r0
thumb_func_end sub_819A4C8
thumb_func_start sub_819A4E4
sub_819A4E4: @ 819A4E4
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end sub_819A4E4
thumb_func_start sub_819A4F8
sub_819A4F8: @ 819A4F8
push {lr}
ldr r0, =gUnknown_0300127C
movs r1, 0
str r1, [r0]
ldr r0, =sub_819A514
bl SetMainCallback2
pop {r0}
bx r0
.pool
thumb_func_end sub_819A4F8
thumb_func_start sub_819A514
sub_819A514: @ 819A514
push {r4,r5,lr}
sub sp, 0xC
ldr r0, =gMain
movs r1, 0x87
lsls r1, 3
adds r0, r1
ldrb r0, [r0]
cmp r0, 0xA
bls _0819A528
b _0819A98E
_0819A528:
lsls r0, 2
ldr r1, =_0819A53C
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0819A53C:
.4byte _0819A568
.4byte _0819A5C0
.4byte _0819A69C
.4byte _0819A77C
.4byte _0819A7CC
.4byte _0819A868
.4byte _0819A8A4
.4byte _0819A8AC
.4byte _0819A8C4
.4byte _0819A8DC
.4byte _0819A8FC
_0819A568:
ldr r4, =gUnknown_0203CE3C
ldr r0, [r4]
cmp r0, 0
beq _0819A578
bl Free
movs r0, 0
str r0, [r4]
_0819A578:
movs r0, 0
bl SetHBlankCallback
movs r0, 0
bl SetVBlankCallback
movs r0, 0
str r0, [sp, 0x8]
movs r1, 0xC0
lsls r1, 19
ldr r2, =0x05006000
add r0, sp, 0x8
bl CpuSet
movs r0, 0
bl ResetBgsAndClearDma3BusyFlags
ldr r1, =gUnknown_08610428
movs r0, 0
movs r2, 0x3
bl InitBgsFromTemplates
ldr r0, =gUnknown_08610434
bl InitWindows
bl DeactivateAllTextPrinters
b _0819A8E6
.pool
_0819A5C0:
ldr r5, =gUnknown_0203CE2C
movs r4, 0x88
lsls r4, 3
adds r0, r4, 0
bl Alloc
str r0, [r5]
ldr r5, =gUnknown_0203CE30
adds r0, r4, 0
bl AllocZeroed
str r0, [r5]
ldr r5, =gUnknown_0203CE34
movs r4, 0x80
lsls r4, 4
adds r0, r4, 0
bl Alloc
str r0, [r5]
ldr r5, =gUnknown_0203CE38
adds r0, r4, 0
bl AllocZeroed
str r0, [r5]
movs r0, 0
movs r1, 0
movs r2, 0
bl ChangeBgX
movs r0, 0
movs r1, 0
movs r2, 0
bl ChangeBgY
movs r0, 0x1
movs r1, 0
movs r2, 0
bl ChangeBgX
movs r0, 0x1
movs r1, 0
movs r2, 0
bl ChangeBgY
movs r0, 0x3
movs r1, 0
movs r2, 0
bl ChangeBgX
movs r0, 0x3
movs r1, 0
movs r2, 0
bl ChangeBgY
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
movs r0, 0x4C
movs r1, 0
bl SetGpuReg
movs r0, 0x40
movs r1, 0
bl SetGpuReg
movs r0, 0x44
movs r1, 0
bl SetGpuReg
movs r0, 0x42
movs r1, 0
bl SetGpuReg
movs r0, 0x46
movs r1, 0
bl SetGpuReg
movs r0, 0x48
movs r1, 0
bl SetGpuReg
movs r0, 0x4A
movs r1, 0
bl SetGpuReg
ldr r1, =gMain
movs r3, 0x87
lsls r3, 3
adds r1, r3
b _0819A8EE
.pool
_0819A69C:
bl ResetPaletteFade
bl ResetSpriteData
bl ResetTasks
bl FreeAllSpritePalettes
ldr r0, =gFrontierFactorySelectMenu_Gfx
ldr r5, =gUnknown_0203CE2C
ldr r1, [r5]
movs r2, 0x88
lsls r2, 2
bl CpuSet
ldr r0, =gUnknown_0861033C
ldr r4, =gUnknown_0203CE30
ldr r1, [r4]
movs r2, 0x30
bl CpuSet
ldr r1, [r5]
movs r2, 0x88
lsls r2, 3
movs r0, 0x1
movs r3, 0
bl LoadBgTiles
ldr r1, [r4]
movs r0, 0x3
movs r2, 0x60
movs r3, 0
bl LoadBgTiles
ldr r0, =gFrontierFactorySelectMenu_Tilemap
ldr r4, =gUnknown_0203CE34
ldr r1, [r4]
movs r2, 0x80
lsls r2, 3
bl CpuSet
ldr r1, [r4]
movs r2, 0x80
lsls r2, 4
movs r0, 0x1
movs r3, 0
bl LoadBgTilemap
ldr r0, =gFrontierFactorySelectMenu_Pal
movs r1, 0
movs r2, 0x40
bl LoadPalette
ldr r4, =gUnknown_0861046C
adds r0, r4, 0
movs r1, 0xF0
movs r2, 0x8
bl LoadPalette
adds r0, r4, 0
movs r1, 0xE0
movs r2, 0xA
bl LoadPalette
ldr r0, =gUnknown_0300127C
ldr r1, [r0]
ldrb r0, [r1, 0x6]
cmp r0, 0x1
bne _0819A738
ldr r0, =gPlttBufferUnfaded
movs r2, 0xA9
lsls r2, 2
adds r1, r2
ldrh r1, [r1]
movs r3, 0xE4
lsls r3, 1
adds r0, r3
strh r1, [r0]
_0819A738:
ldr r0, =gUnknown_0861039C
movs r1, 0x20
movs r2, 0x4
bl LoadPalette
ldr r1, =gMain
movs r0, 0x87
lsls r0, 3
adds r1, r0
b _0819A8EE
.pool
_0819A77C:
ldr r0, =gUnknown_0203CE38
ldr r1, [r0]
movs r0, 0x3
bl SetBgTilemapBuffer
ldr r5, =gUnknown_0861023C
movs r4, 0x8
str r4, [sp]
str r4, [sp, 0x4]
movs r0, 0x3
adds r1, r5, 0
movs r2, 0xB
movs r3, 0x4
bl CopyToBgTilemapBufferRect
str r4, [sp]
str r4, [sp, 0x4]
movs r0, 0x3
adds r1, r5, 0
movs r2, 0x2
movs r3, 0x4
bl CopyToBgTilemapBufferRect
str r4, [sp]
str r4, [sp, 0x4]
movs r0, 0x3
adds r1, r5, 0
movs r2, 0x14
movs r3, 0x4
bl CopyToBgTilemapBufferRect
movs r0, 0x3
bl CopyBgTilemapBufferToVram
b _0819A8E6
.pool
_0819A7CC:
ldr r0, =gUnknown_086103F4
bl LoadSpritePalettes
ldr r0, =gUnknown_086103BC
bl LoadSpriteSheets
ldr r0, =gUnknown_086103E4
bl LoadCompressedObjectPic
movs r0, 0
bl ShowBg
movs r0, 0x1
bl ShowBg
ldr r0, =sub_819A4E4
bl SetVBlankCallback
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
movs r1, 0x9A
lsls r1, 5
movs r0, 0
bl SetGpuReg
ldr r0, =gUnknown_0300127C
ldr r0, [r0]
ldrb r0, [r0, 0x6]
cmp r0, 0x1
bne _0819A854
movs r0, 0x58
movs r1, 0x98
movs r2, 0x20
movs r3, 0x60
bl sub_819C5D0
movs r0, 0x3
bl ShowBg
ldr r1, =0x00001248
movs r0, 0x50
bl SetGpuReg
ldr r1, =0x0000040b
movs r0, 0x52
bl SetGpuReg
b _0819A85A
.pool
_0819A854:
movs r0, 0x3
bl HideBg
_0819A85A:
ldr r1, =gMain
movs r3, 0x87
lsls r3, 3
adds r1, r3
b _0819A8EE
.pool
_0819A868:
ldr r4, =gUnknown_0300127C
ldr r1, [r4]
ldrb r0, [r1, 0x6]
cmp r0, 0x1
bne _0819A878
ldr r0, =gUnknown_0203CF20
ldrb r0, [r0]
strb r0, [r1, 0x3]
_0819A878:
bl sub_819A9AC
bl sub_819AA18
ldr r0, [r4]
ldrb r0, [r0, 0x6]
cmp r0, 0x1
bne _0819A88C
bl sub_819BE34
_0819A88C:
ldr r1, =gMain
movs r0, 0x87
lsls r0, 3
adds r1, r0
b _0819A8EE
.pool
_0819A8A4:
bl sub_819BA64
movs r0, 0x2
b _0819A8E2
_0819A8AC:
bl sub_819BCF8
movs r0, 0x5
bl PutWindowTilemap
ldr r1, =gMain
movs r3, 0x87
lsls r3, 3
adds r1, r3
b _0819A8EE
.pool
_0819A8C4:
bl sub_819B9E8
movs r0, 0x1
bl PutWindowTilemap
ldr r1, =gMain
movs r0, 0x87
lsls r0, 3
adds r1, r0
b _0819A8EE
.pool
_0819A8DC:
bl sub_819B9B4
movs r0, 0
_0819A8E2:
bl PutWindowTilemap
_0819A8E6:
ldr r1, =gMain
movs r2, 0x87
lsls r2, 3
adds r1, r2
_0819A8EE:
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
b _0819A98E
.pool
_0819A8FC:
ldr r0, =sub_819C69C
movs r1, 0
bl CreateTask
ldr r2, =gUnknown_0300127C
ldr r1, [r2]
ldr r3, =0x000002a1
adds r1, r3
strb r0, [r1]
ldr r3, [r2]
ldrb r5, [r3, 0x6]
cmp r5, 0
bne _0819A954
ldr r4, =gTasks
ldr r1, =0x000002a1
adds r0, r3, r1
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r4
strh r5, [r0, 0x8]
ldr r0, =sub_819B378
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r4
strh r5, [r0, 0x8]
b _0819A988
.pool
_0819A954:
ldr r4, =gTasks
ldr r2, =0x000002a1
adds r0, r3, r2
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r4
movs r2, 0
movs r1, 0x1
strh r1, [r0, 0x8]
ldr r1, =0x000002a2
adds r0, r3, r1
strb r2, [r0]
ldr r0, =sub_819B124
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r4
movs r1, 0xD
strh r1, [r0, 0x8]
_0819A988:
ldr r0, =sub_819A4C8
bl SetMainCallback2
_0819A98E:
add sp, 0xC
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_819A514
thumb_func_start sub_819A9AC
sub_819A9AC: @ 819A9AC
push {r4,r5,lr}
ldr r5, =gUnknown_0300127C
ldr r4, [r5]
cmp r4, 0
bne _0819AA12
movs r0, 0xAB
lsls r0, 2
bl AllocZeroed
str r0, [r5]
strb r4, [r0, 0x3]
ldr r1, [r5]
movs r0, 0x1
strb r0, [r1, 0x5]
ldr r0, [r5]
strb r4, [r0, 0x6]
movs r2, 0
movs r4, 0x6C
movs r3, 0
_0819A9D2:
ldr r0, [r5]
adds r1, r2, 0
muls r1, r4
adds r0, r1
strb r3, [r0, 0x10]
adds r0, r2, 0x1
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0x5
bls _0819A9D2
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000ca9
adds r0, r1
ldrb r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x2
beq _0819AA0C
movs r0, 0
bl sub_819B484
b _0819AA12
.pool
_0819AA0C:
movs r0, 0
bl sub_819B63C
_0819AA12:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_819A9AC
thumb_func_start sub_819AA18
sub_819AA18: @ 819AA18
push {r4-r7,lr}
mov r7, r8
push {r7}
movs r4, 0
mov r8, r4
ldr r7, =gSprites
_0819AA24:
lsls r1, r4, 3
adds r1, r4
lsls r1, 2
subs r1, r4
adds r1, 0x20
lsls r1, 16
asrs r1, 16
ldr r0, =gUnknown_086105D8
movs r2, 0x40
movs r3, 0x1
bl CreateSprite
ldr r6, =gUnknown_0300127C
ldr r2, [r6]
movs r5, 0x6C
adds r1, r4, 0
muls r1, r5
adds r2, r1
lsls r0, 24
lsrs r0, 24
strh r0, [r2, 0xE]
ldrh r1, [r2, 0xE]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r7
mov r1, r8
strh r1, [r0, 0x2E]
adds r0, r4, 0
bl sub_819ADAC
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x5
bls _0819AA24
ldr r0, [r6]
ldrb r1, [r0, 0x3]
ldr r4, =gSprites
muls r1, r5
adds r0, r1
ldrh r0, [r0, 0xE]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r4
ldr r0, =gUnknown_086105F0
movs r2, 0x20
ldrsh r1, [r1, r2]
movs r2, 0x58
movs r3, 0
bl CreateSprite
ldr r1, [r6]
movs r5, 0
strb r0, [r1, 0x4]
ldr r0, =gUnknown_08610608
movs r1, 0xB0
movs r2, 0x70
movs r3, 0
bl CreateSprite
ldr r1, [r6]
strb r0, [r1, 0x1]
ldr r0, =gUnknown_08610620
movs r1, 0xB0
movs r2, 0x90
movs r3, 0
bl CreateSprite
ldr r1, [r6]
strb r0, [r1, 0x2]
ldr r0, [r6]
ldrb r1, [r0, 0x1]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
adds r0, 0x3E
ldrb r1, [r0]
movs r2, 0x4
orrs r1, r2
strb r1, [r0]
ldr r0, [r6]
ldrb r1, [r0, 0x2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
adds r0, 0x3E
ldrb r1, [r0]
orrs r1, r2
strb r1, [r0]
ldr r0, [r6]
ldrb r1, [r0, 0x1]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
adds r0, 0x28
strb r5, [r0]
ldr r0, [r6]
ldrb r1, [r0, 0x1]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
adds r0, 0x29
strb r5, [r0]
ldr r0, [r6]
ldrb r1, [r0, 0x2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
adds r0, 0x28
strb r5, [r0]
ldr r0, [r6]
ldrb r1, [r0, 0x2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
adds r0, 0x29
strb r5, [r0]
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_819AA18
thumb_func_start sub_819AB40
sub_819AB40: @ 819AB40
@ -1059,8 +332,8 @@ _0819AD9C:
.pool
thumb_func_end sub_819ACE0
thumb_func_start sub_819ADAC
sub_819ADAC: @ 819ADAC
thumb_func_start SetBallSpritePaletteNum
SetBallSpritePaletteNum: @ 819ADAC
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
@ -1102,7 +375,7 @@ _0819ADCE:
pop {r0}
bx r0
.pool
thumb_func_end sub_819ADAC
thumb_func_end SetBallSpritePaletteNum
thumb_func_start sub_819AE08
sub_819AE08: @ 819AE08

View File

@ -13,6 +13,7 @@
// Battle Frontier lvl modes.
#define FRONTIER_LVL_50 0
#define FRONTIER_LVL_OPEN 1
#define FRONTIER_LVL_TENT 2
// Battle Frontier battle modes.
#define FRONTIER_MODE_SINGLES 0

337
src/battle_frontier_2.c Normal file
View File

@ -0,0 +1,337 @@
#include "global.h"
#include "sprite.h"
#include "event_data.h"
#include "overworld.h"
#include "random.h"
#include "battle_tower.h"
#include "text.h"
#include "palette.h"
#include "task.h"
#include "main.h"
#include "malloc.h"
#include "bg.h"
#include "gpu_regs.h"
#include "window.h"
#include "decompress.h"
#include "constants/battle_frontier.h"
#define SELECTABLE_MONS_COUNT 6
#define TAG_PAL_BALL_GREY 0x64
#define TAG_PAL_BALL_SELECTED 0x65
struct FactorySelecteableMon
{
u16 unk0;
u16 spriteId;
bool8 selected;
u8 filler6[0x6A - 6];
u8 unk6A;
};
struct UnkStructTempName
{
u8 menuCursorPos;
u8 unk1;
u8 unk2;
u8 cursorPos;
u8 unk4;
u8 unk5;
bool8 fromSummaryScreen;
u8 unk7;
u8 unk8;
u8 unk9;
struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT];
u8 filler294[0x2a1 - 0x294];
u8 unk2A1;
u8 unk2A2;
u8 unk2A3;
u16 unk2A4;
u16 unk2A6;
u16 unk2A8;
u16 unk2AA;
};
extern struct UnkStructTempName *gUnknown_0300127C;
extern u8 *gUnknown_0203CE2C;
extern u8 *gUnknown_0203CE30;
extern u8 *gUnknown_0203CE34;
extern u8 *gUnknown_0203CE38;
extern struct Pokemon *gUnknown_0203CE3C;
extern u8 gUnknown_0203CF20;
// This file's functions.
void sub_819A514(void);
void sub_819C5D0(u16 mWin0H, u16 nWin0H, u16 mWin0V, u16 nWin0V);
void sub_819A9AC(void);
void sub_819AA18(void);
void sub_819BE34(void);
void sub_819BA64(void);
void sub_819BCF8(void);
void sub_819B9E8(void);
void sub_819B9B4(void);
void sub_819C69C(u8 taskId);
void sub_819B378(u8 taskId);
void sub_819B124(u8 taskId);
void sub_819B484(u8 arg0);
void sub_819B63C(u8 arg0);
void SetBallSpritePaletteNum(u8 id);
// Const rom data.
extern const struct BgTemplate gUnknown_08610428[3];
extern const struct WindowTemplate gUnknown_08610434[];
extern const u8 gUnknown_0861033C[];
extern const u8 gUnknown_0861023C[];
extern const u16 gUnknown_0861046C[];
extern const u16 gUnknown_0861039C[];
extern const struct SpritePalette gUnknown_086103F4[];
extern const struct SpriteSheet gUnknown_086103BC[];
extern const struct CompressedSpriteSheet gUnknown_086103E4[];
extern const struct SpriteTemplate gUnknown_086105D8;
// gfx
extern const u8 gFrontierFactorySelectMenu_Gfx[];
extern const u8 gFrontierFactorySelectMenu_Tilemap[];
extern const u16 gFrontierFactorySelectMenu_Pal[];
// code
void sub_819A44C(struct Sprite *sprite)
{
if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED))
{
if (sprite->animEnded)
{
if (sprite->data[0] != 0)
{
sprite->data[0]--;
}
else if (Random() % 5 == 0)
{
StartSpriteAnim(sprite, 0);
sprite->data[0] = 32;
}
else
{
StartSpriteAnim(sprite, 1);
}
}
else
{
StartSpriteAnimIfDifferent(sprite, 1);
}
}
else
{
StartSpriteAnimIfDifferent(sprite, 0);
}
}
void sub_819A4C8(void)
{
AnimateSprites();
BuildOamBuffer();
RunTextPrinters();
UpdatePaletteFade();
RunTasks();
}
void sub_819A4E4(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_819A4F8(void)
{
gUnknown_0300127C = NULL;
SetMainCallback2(sub_819A514);
}
void sub_819A514(void)
{
u8 taskId;
switch (gMain.state)
{
case 0:
if (gUnknown_0203CE3C != NULL)
FREE_AND_SET_NULL(gUnknown_0203CE3C);
SetHBlankCallback(NULL);
SetVBlankCallback(NULL);
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_08610428, ARRAY_COUNT(gUnknown_08610428));
InitWindows(gUnknown_08610434);
DeactivateAllTextPrinters();
gMain.state++;
break;
case 1:
gUnknown_0203CE2C = Alloc(0x440);
gUnknown_0203CE30 = AllocZeroed(0x440);
gUnknown_0203CE34 = Alloc(0x800);
gUnknown_0203CE38 = AllocZeroed(0x800);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_MOSAIC, 0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WIN1H, 0);
SetGpuReg(REG_OFFSET_WIN1V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
gMain.state++;
break;
case 2:
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
FreeAllSpritePalettes();
CpuCopy16(gFrontierFactorySelectMenu_Gfx, gUnknown_0203CE2C, 0x440);
CpuCopy16(gUnknown_0861033C, gUnknown_0203CE30, 0x60);
LoadBgTiles(1, gUnknown_0203CE2C, 0x440, 0);
LoadBgTiles(3, gUnknown_0203CE30, 0x60, 0);
CpuCopy16(gFrontierFactorySelectMenu_Tilemap, gUnknown_0203CE34, 0x800);
LoadBgTilemap(1, gUnknown_0203CE34, 0x800, 0);
LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40);
LoadPalette(gUnknown_0861046C, 0xF0, 8);
LoadPalette(gUnknown_0861046C, 0xE0, 10);
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
gPlttBufferUnfaded[228] = gUnknown_0300127C->unk2A4;
LoadPalette(gUnknown_0861039C, 0x20, 4);
gMain.state++;
break;
case 3:
SetBgTilemapBuffer(3, gUnknown_0203CE38);
CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8);
CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8);
CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8);
CopyBgTilemapBufferToVram(3);
gMain.state++;
break;
case 4:
LoadSpritePalettes(gUnknown_086103F4);
LoadSpriteSheets(gUnknown_086103BC);
LoadCompressedObjectPic(gUnknown_086103E4);
ShowBg(0);
ShowBg(1);
SetVBlankCallback(sub_819A4E4);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
{
sub_819C5D0(88, 152, 32, 96);
ShowBg(3);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4));
}
else
{
HideBg(3);
}
gMain.state++;
break;
case 5:
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
gUnknown_0300127C->cursorPos = gUnknown_0203CF20;
sub_819A9AC();
sub_819AA18();
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
sub_819BE34();
gMain.state++;
break;
case 6:
sub_819BA64();
PutWindowTilemap(2);
gMain.state++;
break;
case 7:
sub_819BCF8();
PutWindowTilemap(5);
gMain.state++;
break;
case 8:
sub_819B9E8();
PutWindowTilemap(1);
gMain.state++;
break;
case 9:
sub_819B9B4();
PutWindowTilemap(0);
gMain.state++;
break;
case 10:
gUnknown_0300127C->unk2A1 = CreateTask(sub_819C69C, 0);
if (!gUnknown_0300127C->fromSummaryScreen)
{
gTasks[gUnknown_0300127C->unk2A1].data[0] = 0;
taskId = CreateTask(sub_819B378, 0);
gTasks[taskId].data[0] = 0;
}
else
{
gTasks[gUnknown_0300127C->unk2A1].data[0] = 1;
gUnknown_0300127C->unk2A2 = 0;
taskId = CreateTask(sub_819B124, 0);
gTasks[taskId].data[0] = 13;
}
SetMainCallback2(sub_819A4C8);
break;
}
}
void sub_819A9AC(void)
{
u8 i;
if (gUnknown_0300127C != NULL)
return;
gUnknown_0300127C = AllocZeroed(sizeof(*gUnknown_0300127C));
gUnknown_0300127C->cursorPos = 0;
gUnknown_0300127C->unk5 = 1;
gUnknown_0300127C->fromSummaryScreen = FALSE;
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
gUnknown_0300127C->mons[i].selected = FALSE;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
sub_819B484(0);
else
sub_819B63C(0);
}
extern const struct SpriteTemplate gUnknown_086105F0;
extern const struct SpriteTemplate gUnknown_08610608;
extern const struct SpriteTemplate gUnknown_08610620;
void sub_819AA18(void)
{
u8 i, cursorPos;
s16 x;
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
{
gUnknown_0300127C->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1);
gSprites[gUnknown_0300127C->mons[i].spriteId].data[0] = 0;
SetBallSpritePaletteNum(i);
}
cursorPos = gUnknown_0300127C->cursorPos;
x = gSprites[gUnknown_0300127C->mons[cursorPos].spriteId].pos1.x;
gUnknown_0300127C->unk4 = CreateSprite(&gUnknown_086105F0, x, 88, 0);
gUnknown_0300127C->unk1 = CreateSprite(&gUnknown_08610608, 176, 112, 0);
gUnknown_0300127C->unk2 = CreateSprite(&gUnknown_08610620, 176, 144, 0);
gSprites[gUnknown_0300127C->unk1].invisible = 1;
gSprites[gUnknown_0300127C->unk2].invisible = 1;
gSprites[gUnknown_0300127C->unk1].centerToCornerVecX = 0;
gSprites[gUnknown_0300127C->unk1].centerToCornerVecY = 0;
gSprites[gUnknown_0300127C->unk2].centerToCornerVecX = 0;
gSprites[gUnknown_0300127C->unk2].centerToCornerVecY = 0;
}