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https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-29 23:04:10 +01:00
update move data to those that target all battlers
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parent
aac7ae3595
commit
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@ -1789,7 +1789,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 30,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED,
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.split = SPLIT_STATUS,
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@ -3100,7 +3100,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 5,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = FLAG_SOUND,
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.split = SPLIT_STATUS,
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@ -3204,7 +3204,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -3804,7 +3804,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 5,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -3818,7 +3818,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 5,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -4125,7 +4125,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED,
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.split = SPLIT_STATUS,
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@ -4768,7 +4768,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 100,
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.pp = 15,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -5504,7 +5504,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 100,
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.pp = 15,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -5661,7 +5661,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 5,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -6875,7 +6875,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 5,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = -7,
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.flags = FLAG_MIRROR_MOVE_AFFECTED,
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.split = SPLIT_STATUS,
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@ -7478,7 +7478,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.flags = FLAG_MIRROR_MOVE_AFFECTED,
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.split = SPLIT_STATUS,
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},
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@ -7570,7 +7570,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.flags = FLAG_MIRROR_MOVE_AFFECTED,
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.split = SPLIT_STATUS,
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},
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@ -8932,7 +8932,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 25,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 1,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -9097,7 +9097,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -9111,7 +9111,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -9195,7 +9195,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = FLAG_MIRROR_MOVE_AFFECTED,
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.split = SPLIT_STATUS,
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@ -9445,7 +9445,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -9965,7 +9965,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -10848,7 +10848,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 0,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = 0,
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.split = SPLIT_STATUS,
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@ -10904,7 +10904,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.accuracy = 100,
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.pp = 10,
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.secondaryEffectChance = 0,
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.target = MOVE_TARGET_USER,
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.target = MOVE_TARGET_ALL_BATTLERS,
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.priority = 0,
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.flags = FLAG_MIRROR_MOVE_AFFECTED,
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.split = SPLIT_STATUS,
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