This commit is contained in:
Eduardo Quezada 2020-10-24 07:41:49 -03:00
parent e3699ba30a
commit 1358197af4

View File

@ -24490,7 +24490,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE},
#else
.abilities = {ABILITY_NONE, ABILITY_HUSTLE},
#endif
.abilityHidden = ABILITY_THICK_FAT,
.bodyColor = BODY_COLOR_BLACK,
.noFlip = FALSE,
@ -24516,7 +24520,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE},
#else
.abilities = {ABILITY_NONE, ABILITY_HUSTLE},
#endif
.abilityHidden = ABILITY_THICK_FAT,
.bodyColor = BODY_COLOR_BLACK,
.noFlip = FALSE,
@ -24541,7 +24549,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FAIRY,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -24566,8 +24578,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
.abilityHidden = ABILITY_SLUSH_RUSH,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BLUE,
.noFlip = FALSE,
},
@ -24591,8 +24607,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
.abilityHidden = ABILITY_SLUSH_RUSH,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BLUE,
.noFlip = FALSE,
},
@ -24617,8 +24637,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
.abilityHidden = ABILITY_SNOW_WARNING,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BLUE,
.noFlip = FALSE,
},
@ -24643,8 +24667,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
.abilityHidden = ABILITY_SNOW_WARNING,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BLUE,
.noFlip = FALSE,
},
@ -24669,8 +24697,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR},
.abilityHidden = ABILITY_SAND_FORCE,
#else
.abilities = {ABILITY_SAND_VEIL, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -24695,8 +24727,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR},
.abilityHidden = ABILITY_SAND_FORCE,
#else
.abilities = {ABILITY_SAND_VEIL, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -24721,8 +24757,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN},
.abilityHidden = ABILITY_RATTLED,
#else
.abilities = {ABILITY_PICKUP, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_GRAY,
.noFlip = FALSE,
},
@ -24747,8 +24787,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN},
.abilityHidden = ABILITY_RATTLED,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_GRAY,
.noFlip = FALSE,
},
@ -24774,7 +24818,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_MINERAL,
.eggGroup2 = EGG_GROUP_MINERAL,
.abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY},
#ifdef BATTLE_ENGINE
.abilityHidden = ABILITY_GALVANIZE,
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -24800,7 +24846,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_MINERAL,
.eggGroup2 = EGG_GROUP_MINERAL,
.abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY},
#ifdef BATTLE_ENGINE
.abilityHidden = ABILITY_GALVANIZE,
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -24825,7 +24873,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_MINERAL,
.eggGroup2 = EGG_GROUP_MINERAL,
.abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY},
#ifdef BATTLE_ENGINE
.abilityHidden = ABILITY_GALVANIZE,
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -24850,8 +24900,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_AMORPHOUS,
.eggGroup2 = EGG_GROUP_AMORPHOUS,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY},
.abilityHidden = ABILITY_POWER_OF_ALCHEMY,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_GREEN,
.noFlip = FALSE,
},
@ -24876,8 +24930,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_AMORPHOUS,
.eggGroup2 = EGG_GROUP_AMORPHOUS,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY},
.abilityHidden = ABILITY_POWER_OF_ALCHEMY,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_GREEN,
.noFlip = FALSE,
},
@ -24901,8 +24959,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_SLOW,
.eggGroup1 = EGG_GROUP_GRASS,
.eggGroup2 = EGG_GROUP_GRASS,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_FRISK, ABILITY_NONE},
.abilityHidden = ABILITY_HARVEST,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_YELLOW,
.noFlip = FALSE,
},
@ -24926,7 +24988,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_MONSTER,
.eggGroup2 = EGG_GROUP_MONSTER,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD},
#else
.abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD},
#endif
.abilityHidden = ABILITY_ROCK_HEAD,
.bodyColor = BODY_COLOR_PURPLE,
.noFlip = FALSE,
@ -24951,7 +25017,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_SLOW,
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BLUE,
.noFlip = FALSE,
},
@ -24975,7 +25045,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_SLOW,
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_RED,
.noFlip = FALSE,
},
@ -25049,7 +25123,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_SLOW,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_ZEN_MODE, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_RED,
.noFlip = FALSE,
},
@ -25073,7 +25151,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_SLOW,
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_REGENERATOR, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_GREEN,
.noFlip = FALSE,
},
@ -25181,7 +25263,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_MINERAL,
.eggGroup2 = EGG_GROUP_MINERAL,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -25205,7 +25291,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_SLOW,
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_MAGICIAN, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_PURPLE,
.noFlip = FALSE,
},
@ -25231,7 +25321,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_SLOW,
.eggGroup1 = EGG_GROUP_MINERAL,
.eggGroup2 = EGG_GROUP_MINERAL,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -25255,7 +25349,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_FAST,
.eggGroup1 = EGG_GROUP_WATER_2,
.eggGroup2 = EGG_GROUP_WATER_2,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_SCHOOLING, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BLUE,
.noFlip = FALSE,
},
@ -25280,7 +25378,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_AMORPHOUS,
.eggGroup2 = EGG_GROUP_AMORPHOUS,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_DISGUISE, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_YELLOW,
.noFlip = FALSE,
},
@ -25305,7 +25407,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
.abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT},
#ifdef BATTLE_ENGINE
.abilityHidden = ABILITY_NO_GUARD,
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -25329,8 +25433,12 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_MEDIUM_FAST,
.eggGroup1 = EGG_GROUP_FIELD,
.eggGroup2 = EGG_GROUP_FIELD,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS},
.abilityHidden = ABILITY_TOUGH_CLAWS,
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_BROWN,
.noFlip = FALSE,
},
@ -25355,7 +25463,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_SLOW,
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_AURA_BREAK, ABILITY_POWER_CONSTRUCT},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_GREEN,
.noFlip = FALSE,
},
@ -25380,7 +25492,11 @@ const struct BaseStats gBaseStats[] =
.growthRate = GROWTH_SLOW,
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
#ifdef BATTLE_ENGINE
.abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE},
#else
.abilities = {ABILITY_NONE, ABILITY_NONE},
#endif
.bodyColor = BODY_COLOR_GREEN,
.noFlip = FALSE,
},