mirror of
https://github.com/Ninjdai1/pokeemerald.git
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Forms.
This commit is contained in:
parent
e3699ba30a
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@ -24490,7 +24490,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_HUSTLE},
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#endif
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.abilityHidden = ABILITY_THICK_FAT,
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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@ -24516,7 +24520,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_HUSTLE},
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#endif
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.abilityHidden = ABILITY_THICK_FAT,
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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@ -24541,7 +24549,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -24566,8 +24578,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
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.abilityHidden = ABILITY_SLUSH_RUSH,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -24591,8 +24607,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
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.abilityHidden = ABILITY_SLUSH_RUSH,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -24617,8 +24637,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
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.abilityHidden = ABILITY_SNOW_WARNING,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -24643,8 +24667,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE},
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.abilityHidden = ABILITY_SNOW_WARNING,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -24669,8 +24697,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR},
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.abilityHidden = ABILITY_SAND_FORCE,
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#else
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.abilities = {ABILITY_SAND_VEIL, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -24695,8 +24727,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR},
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.abilityHidden = ABILITY_SAND_FORCE,
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#else
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.abilities = {ABILITY_SAND_VEIL, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -24721,8 +24757,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN},
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.abilityHidden = ABILITY_RATTLED,
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#else
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.abilities = {ABILITY_PICKUP, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GRAY,
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.noFlip = FALSE,
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},
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@ -24747,8 +24787,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN},
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.abilityHidden = ABILITY_RATTLED,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GRAY,
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.noFlip = FALSE,
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},
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@ -24774,7 +24818,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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.abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_GALVANIZE,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -24800,7 +24846,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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.abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_GALVANIZE,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -24825,7 +24873,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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.abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_GALVANIZE,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -24850,8 +24900,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_AMORPHOUS,
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.eggGroup2 = EGG_GROUP_AMORPHOUS,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY},
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.abilityHidden = ABILITY_POWER_OF_ALCHEMY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -24876,8 +24930,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_AMORPHOUS,
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.eggGroup2 = EGG_GROUP_AMORPHOUS,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY},
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.abilityHidden = ABILITY_POWER_OF_ALCHEMY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -24901,8 +24959,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_SLOW,
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.eggGroup1 = EGG_GROUP_GRASS,
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.eggGroup2 = EGG_GROUP_GRASS,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FRISK, ABILITY_NONE},
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.abilityHidden = ABILITY_HARVEST,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_YELLOW,
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.noFlip = FALSE,
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},
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@ -24926,7 +24988,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_MONSTER,
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.eggGroup2 = EGG_GROUP_MONSTER,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD},
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#else
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.abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD},
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#endif
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.abilityHidden = ABILITY_ROCK_HEAD,
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.bodyColor = BODY_COLOR_PURPLE,
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.noFlip = FALSE,
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@ -24951,7 +25017,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_SLOW,
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -24975,7 +25045,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_SLOW,
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -25049,7 +25123,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_SLOW,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_ZEN_MODE, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -25073,7 +25151,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_SLOW,
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_REGENERATOR, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -25181,7 +25263,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -25205,7 +25291,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_SLOW,
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_MAGICIAN, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_PURPLE,
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.noFlip = FALSE,
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},
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@ -25231,7 +25321,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_SLOW,
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -25255,7 +25349,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_FAST,
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.eggGroup1 = EGG_GROUP_WATER_2,
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.eggGroup2 = EGG_GROUP_WATER_2,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SCHOOLING, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -25280,7 +25378,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_AMORPHOUS,
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.eggGroup2 = EGG_GROUP_AMORPHOUS,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_DISGUISE, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_YELLOW,
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.noFlip = FALSE,
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},
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@ -25305,7 +25407,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_NO_GUARD,
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -25329,8 +25433,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS},
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.abilityHidden = ABILITY_TOUGH_CLAWS,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -25355,7 +25463,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_SLOW,
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_AURA_BREAK, ABILITY_POWER_CONSTRUCT},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -25380,7 +25492,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_SLOW,
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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