mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
RGB Constants
This commit is contained in:
parent
50da52c29b
commit
1360b3a477
@ -377,7 +377,7 @@ _08024C5A:
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ldrb r0, [r0]
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cmp r0, 0
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beq _08024D20
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bl LoadWirelessStatusIndicatorSprite
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bl LoadWirelessStatusIndicatorSpriteGfx
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movs r0, 0
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movs r1, 0
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bl CreateWirelessStatusIndicatorSprite
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@ -416,7 +416,7 @@ _0802AD0C:
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ldr r0, [r4]
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adds r0, 0xA4
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bl sub_802D074
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bl LoadWirelessStatusIndicatorSprite
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bl LoadWirelessStatusIndicatorSpriteGfx
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movs r0, 0
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movs r1, 0
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bl CreateWirelessStatusIndicatorSprite
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@ -7,13 +7,16 @@
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#define APPLAUSE_METER_SIZE 5
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#define CONTEST_TURN_COUNT 5
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#define CONTEST_DEBUG_MODE_OFF 0
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// Prints the totalPoints value for each contestant.
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#define CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL 1
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// Prints the ContestResourcesField1C::unk_C value as a bitstring for each contestant.
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#define CONTEST_DEBUG_MODE_PRINT_UNK_C 2
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// Prints the ContestResourcesField1C::unk_D value as a bitstring for each contestant.
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#define CONTEST_DEBUG_MODE_PRINT_UNK_D 3
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enum
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{
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CONTEST_DEBUG_MODE_OFF,
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// Prints the totalPoints value for each contestant.
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CONTEST_DEBUG_MODE_PRINT_POINT_TOTAL,
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// Prints the ContestResourcesField1C::unk_C value as a bitstring for each contestant.
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CONTEST_DEBUG_MODE_PRINT_UNK_C,
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// Prints the ContestResourcesField1C::unk_D value as a bitstring for each contestant.
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CONTEST_DEBUG_MODE_PRINT_UNK_D
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};
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#define LINK_CONTEST_FLAG_IS_LINK (1 << 0)
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#define LINK_CONTEST_FLAG_IS_WIRELESS (1 << 1)
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@ -235,7 +235,7 @@ void LinkVSync(void);
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void Timer3Intr(void);
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void SerialCB(void);
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bool32 InUnionRoom(void);
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void LoadWirelessStatusIndicatorSprite(void);
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void LoadWirelessStatusIndicatorSpriteGfx(void);
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bool8 IsLinkTaskFinished(void);
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void CreateWirelessStatusIndicatorSprite(u8, u8);
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void sub_800ADF8(void);
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@ -33,6 +33,7 @@
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#include "constants/moves.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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#include "constants/rgb.h"
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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@ -2408,7 +2409,7 @@ static void PlayerHandleFaintAnimation(void)
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static void PlayerHandlePaletteFade(void)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK);
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PlayerBufferExecCompleted();
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}
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@ -2630,7 +2631,7 @@ static void PlayerHandleChooseItem(void)
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{
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s32 i;
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
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gBattlerInMenuId = gActiveBattler;
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@ -2657,7 +2658,7 @@ static void PlayerHandleChoosePokemon(void)
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*(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
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*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
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*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
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gBattlerInMenuId = gActiveBattler;
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}
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@ -2666,7 +2667,7 @@ static void PlayerHandleChoosePokemon(void)
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static void PlayerHandleCmd23(void)
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{
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BattleStopLowHpSound();
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK);
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PlayerBufferExecCompleted();
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}
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@ -22,6 +22,7 @@
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#include "window.h"
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#include "constants/battle_anim.h"
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#include "constants/songs.h"
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#include "constants/rgb.h"
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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@ -473,7 +474,7 @@ static void SafariHandleChooseItem(void)
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{
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s32 i;
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = SafariOpenPokeblockCase;
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gBattlerInMenuId = gActiveBattler;
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}
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@ -30,6 +30,7 @@
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#include "constants/moves.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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#include "constants/rgb.h"
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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@ -1244,7 +1245,7 @@ static void WallyHandleChooseMove(void)
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static void WallyHandleChooseItem(void)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = OpenBagAfterPaletteFade;
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gBattlerInMenuId = gActiveBattler;
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}
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@ -1166,7 +1166,7 @@ static void CB2_InitSelectScreen(void)
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ShowBg(0);
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ShowBg(1);
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SetVBlankCallback(Select_VblankCb);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
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if (sFactorySelectScreen->fromSummaryScreen == TRUE)
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{
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@ -1405,7 +1405,7 @@ static void Task_FromSelectScreenToSummaryScreen(u8 taskId)
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{
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case 6:
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gPlttBufferUnfaded[228] = gPlttBufferFaded[228];
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0] = 7;
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break;
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case 7:
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@ -1442,7 +1442,7 @@ static void Task_CloseSelectionScreen(u8 taskId)
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switch (gTasks[taskId].data[0])
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{
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case 0:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0]++;
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break;
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case 1:
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@ -2274,7 +2274,7 @@ static void Task_FromSwapScreenToSummaryScreen(u8 taskId)
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switch (gTasks[taskId].data[0])
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{
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case 6:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0] = 7;
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break;
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case 7:
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@ -2327,7 +2327,7 @@ static void Task_CloseSwapScreen(u8 taskId)
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gTasks[taskId].data[0]++;
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break;
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case 2:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].data[0]++;
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break;
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case 3:
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@ -3218,7 +3218,7 @@ static void CB2_InitSwapScreen(void)
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gMain.state++;
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break;
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case 14:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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ShowBg(0);
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ShowBg(1);
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@ -981,7 +981,7 @@ static void CB2_HandleStartBattle(void)
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gBattleCommunication[MULTIUSE_STATE] = 1;
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}
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if (gWirelessCommType)
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LoadWirelessStatusIndicatorSprite();
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LoadWirelessStatusIndicatorSpriteGfx();
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break;
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case 1:
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
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@ -1176,7 +1176,7 @@ static void CB2_HandleStartMultiPartnerBattle(void)
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gBattleCommunication[MULTIUSE_STATE] = 1;
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}
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if (gWirelessCommType)
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LoadWirelessStatusIndicatorSprite();
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LoadWirelessStatusIndicatorSpriteGfx();
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// fall through
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case 1:
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
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@ -1576,7 +1576,7 @@ static void CB2_HandleStartMultiBattle(void)
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gBattleCommunication[MULTIUSE_STATE] = 1;
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}
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if (gWirelessCommType)
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LoadWirelessStatusIndicatorSprite();
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LoadWirelessStatusIndicatorSpriteGfx();
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break;
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case 1:
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if (gBattleTypeFlags & BATTLE_TYPE_LINK)
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@ -22,6 +22,7 @@
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#include "gpu_regs.h"
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#include "constants/game_stat.h"
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#include "trainer_hill.h"
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#include "constants/rgb.h"
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// this file's functions
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static void Task_CloseTrainerHillRecordsOnButton(u8 taskId);
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@ -364,7 +365,7 @@ static void Task_CloseTrainerHillRecordsOnButton(u8 taskId)
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static void Task_BeginPaletteFade(u8 taskId)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].func = Task_ExitTrainerHillRecords;
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}
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@ -511,7 +512,7 @@ static void CB2_ShowTrainerHillRecords(void)
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gMain.state++;
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break;
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case 6:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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gMain.state++;
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break;
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case 7:
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@ -50,6 +50,7 @@
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#include "pokemon_summary_screen.h"
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#include "pokenav.h"
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#include "menu_specialized.h"
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#include "constants/rgb.h"
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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@ -5695,7 +5696,7 @@ static void atk5A_yesnoboxlearnmove(void)
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if (gBattleCommunication[1] == 0)
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{
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HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattleScripting.learnMoveState++;
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}
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else
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@ -10274,7 +10275,7 @@ static void atkF2_displaydexinfo(void)
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switch (gBattleCommunication[0])
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{
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case 0:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattleCommunication[0]++;
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break;
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case 1:
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@ -10305,7 +10306,7 @@ static void atkF2_displaydexinfo(void)
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case 4:
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if (!IsDma3ManagerBusyWithBgCopy())
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{
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BeginNormalPaletteFade(0xFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFF, 0, 0x10, 0, RGB_BLACK);
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ShowBg(0);
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ShowBg(3);
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gBattleCommunication[0]++;
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@ -23,6 +23,7 @@
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#include "constants/field_effects.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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#include "constants/rgb.h"
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struct TransitionData
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{
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@ -1076,7 +1077,7 @@ static bool8 Phase2_Blur_Func2(struct Task *task)
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{
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task->tData1 = 4;
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if (++task->tData2 == 10)
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, RGB_BLACK);
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SetGpuReg(REG_OFFSET_MOSAIC, (task->tData2 & 15) * 17);
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if (task->tData2 > 14)
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task->tState++;
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@ -1103,7 +1104,7 @@ static bool8 Phase2_Swirl_Func1(struct Task *task)
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{
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sub_8149F08();
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ScanlineEffect_Clear();
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BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, RGB_BLACK);
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sub_8149F98(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_14, 0, 2, 0, 160);
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SetVBlankCallback(VBlankCB_Phase2_Swirl);
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@ -1158,7 +1159,7 @@ static bool8 Phase2_Shuffle_Func1(struct Task *task)
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sub_8149F08();
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ScanlineEffect_Clear();
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BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, RGB_BLACK);
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memset(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_16, 0x140);
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SetVBlankCallback(VBlankCB_Phase2_Shuffle);
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@ -1461,7 +1462,7 @@ static bool8 Phase2_Kyogre_Func5(struct Task *task)
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static bool8 Phase2_WeatherDuo_Func6(struct Task *task)
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{
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BeginNormalPaletteFade(0xFFFF8000, 1, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFF8000, 1, 0, 0x10, RGB_BLACK);
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task->tState++;
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return FALSE;
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}
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@ -1546,7 +1547,7 @@ static bool8 Phase2_FramesCountdown(struct Task *task)
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static bool8 Phase2_WeatherTrio_Func1(struct Task *task)
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{
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BeginNormalPaletteFade(0x0000FFFF, 1, 0, 0x10, 0);
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BeginNormalPaletteFade(0x0000FFFF, 1, 0, 0x10, RGB_BLACK);
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task->tState++;
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return FALSE;
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}
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@ -1969,7 +1970,7 @@ static bool8 Phase2_Ripple_Func2(struct Task *task)
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if (++task->tData3 == 81)
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{
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task->tData4++;
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BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 0x10, RGB_BLACK);
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}
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if (task->tData4 != 0 && !gPaletteFade.active)
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@ -3159,7 +3160,7 @@ static bool8 Phase2_Rayquaza_Func6(struct Task *task)
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{
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task->tState++;
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task->tData1 = 0;
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BeginNormalPaletteFade(0xFFFF8000, 2, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFF8000, 2, 0, 0x10, RGB_BLACK);
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}
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return FALSE;
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@ -3978,7 +3979,7 @@ static bool8 Phase2_30_Func4(struct Task *task)
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if (++task->tData3 == 101)
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{
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task->tData4++;
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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}
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if (task->tData4 != 0 && !gPaletteFade.active)
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@ -36,6 +36,7 @@
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#include "new_game.h"
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#include "save.h"
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#include "link.h"
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#include "constants/rgb.h"
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#define BLENDER_SCORE_BEST 0
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#define BLENDER_SCORE_GOOD 1
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@ -996,7 +997,7 @@ static void sub_807FAC8(void)
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}
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if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
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{
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LoadWirelessStatusIndicatorSprite();
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(0, 0);
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}
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SetVBlankCallback(VBlankCB0_BerryBlender);
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@ -1004,7 +1005,7 @@ static void sub_807FAC8(void)
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}
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break;
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case 2:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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sub_8082D28();
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sBerryBlenderData->mainState++;
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break;
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@ -1018,7 +1019,7 @@ static void sub_807FAC8(void)
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sBerryBlenderData->mainState++;
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break;
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case 5:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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sBerryBlenderData->mainState++;
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break;
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case 6:
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@ -1202,13 +1203,13 @@ static void sub_8080018(void)
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}
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if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
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{
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LoadWirelessStatusIndicatorSprite();
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(0, 0);
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}
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sBerryBlenderData->mainState++;
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break;
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case 3:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
sBerryBlenderData->mainState++;
|
||||
break;
|
||||
case 4:
|
||||
@ -1534,7 +1535,7 @@ static void sub_80808D4(void)
|
||||
sBerryBlenderData->mainState++;
|
||||
break;
|
||||
case 3:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
sBerryBlenderData->mainState++;
|
||||
sBerryBlenderData->framesToWait = 0;
|
||||
break;
|
||||
@ -2700,7 +2701,7 @@ static void CB2_HandlePlayerLinkPlayAgainChoice(void)
|
||||
case 9:
|
||||
if (IsLinkTaskFinished())
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
sBerryBlenderData->gameEndState++;
|
||||
}
|
||||
break;
|
||||
|
@ -511,7 +511,7 @@ int sub_802104C(void)
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
break;
|
||||
case 8:
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
sub_8022730(var0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
|
||||
|
@ -28,6 +28,7 @@
|
||||
#include "item_menu_icons.h"
|
||||
#include "decompress.h"
|
||||
#include "international_string_util.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
// There are 4 windows used in berry tag screen.
|
||||
enum
|
||||
@ -279,7 +280,7 @@ static bool8 InitBerryTagScreen(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 15:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
gPaletteFade.bufferTransferDisabled = 0;
|
||||
gMain.state++;
|
||||
break;
|
||||
@ -513,7 +514,7 @@ static void DestroyFlavorCircleSprites(void)
|
||||
static void PrepareToCloseBerryTagScreen(u8 taskId)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_CloseBerryTagScreen;
|
||||
}
|
||||
|
||||
|
@ -163,7 +163,7 @@ static bool8 SetupClearSaveDataScreen(void)
|
||||
ShowBg(3);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
InitClearSaveDataScreenWindows();
|
||||
BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, 0xFFFF);
|
||||
BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITEALPHA);
|
||||
EnableInterrupts(INTR_FLAG_VBLANK);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
gMain.state = 1;
|
||||
|
@ -51,21 +51,24 @@
|
||||
// Contestant 0 will use palette color 10, contestant 1 will use color 11, etc.
|
||||
#define CONTESTANT_TEXT_COLOR_START 10
|
||||
|
||||
enum
|
||||
{
|
||||
// The "{Pokemon Name} / {Trainer Name}" windows.
|
||||
#define CONTEST_WINDOW_CONTESTANT0_NAME 0
|
||||
#define CONTEST_WINDOW_CONTESTANT1_NAME 1
|
||||
#define CONTEST_WINDOW_CONTESTANT2_NAME 2
|
||||
#define CONTEST_WINDOW_CONTESTANT3_NAME 3
|
||||
#define CONTEST_WINDOW_GENERAL_TEXT 4
|
||||
// The available moves, from top to bottom
|
||||
#define CONTEST_WINDOW_MOVE0 5
|
||||
#define CONTEST_WINDOW_MOVE1 6
|
||||
#define CONTEST_WINDOW_MOVE2 7
|
||||
#define CONTEST_WINDOW_MOVE3 8
|
||||
// The small "/" character between the move category and the
|
||||
// appeal/jam display
|
||||
#define CONTEST_WINDOW_SLASH 9
|
||||
#define CONTEST_WINDOW_MOVE_DESCRIPTION 10
|
||||
CONTEST_WINDOW_CONTESTANT0_NAME,
|
||||
CONTEST_WINDOW_CONTESTANT1_NAME,
|
||||
CONTEST_WINDOW_CONTESTANT2_NAME,
|
||||
CONTEST_WINDOW_CONTESTANT3_NAME,
|
||||
CONTEST_WINDOW_GENERAL_TEXT,
|
||||
// The available moves, from top to bottom
|
||||
CONTEST_WINDOW_MOVE0,
|
||||
CONTEST_WINDOW_MOVE1,
|
||||
CONTEST_WINDOW_MOVE2,
|
||||
CONTEST_WINDOW_MOVE3,
|
||||
// The small "/" character between the move category and the
|
||||
// appeal/jam display
|
||||
CONTEST_WINDOW_SLASH,
|
||||
CONTEST_WINDOW_MOVE_DESCRIPTION
|
||||
};
|
||||
|
||||
#define MOVE_WINDOWS_START CONTEST_WINDOW_MOVE0
|
||||
|
||||
@ -1098,7 +1101,7 @@ void CB2_StartContest(void)
|
||||
SetMainCallback2(CB2_ContestMain);
|
||||
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(8, 8);
|
||||
}
|
||||
break;
|
||||
@ -2576,7 +2579,7 @@ static void sub_80DA740(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gTasks[taskId].func = sub_80DA830;
|
||||
}
|
||||
}
|
||||
@ -2595,7 +2598,7 @@ static void sub_80DA7A0(u8 taskId)
|
||||
static void sub_80DA7EC(u8 taskId)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gTasks[eContest.mainTaskId].func = sub_80DA830;
|
||||
}
|
||||
|
||||
|
@ -909,7 +909,7 @@ static void sub_80F6AE8(void)
|
||||
|
||||
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(8, 8);
|
||||
gSprites[gWirelessStatusIndicatorSpriteId].subpriority = 1;
|
||||
sheet = LoadSpriteSheet(&gUnknown_0858D8E0);
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "overworld.h"
|
||||
#include "menu.h"
|
||||
#include "pokedex.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
extern const u8 gText_DexNational[];
|
||||
extern const u8 gText_DexHoenn[];
|
||||
@ -83,7 +84,7 @@ void CB2_ShowDiploma(void)
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
DisplayDiplomaText();
|
||||
BlendPalettes(-1, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
EnableInterrupts(1);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(MainCB2);
|
||||
@ -108,7 +109,7 @@ static void Task_DiplomaWaitForKeyPress(u8 taskId)
|
||||
{
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_DiplomaFadeOut;
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,7 @@
|
||||
#include "constants/flags.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
#define EZCHAT_TASK_STATE 0
|
||||
#define EZCHAT_TASK_TYPE 1
|
||||
@ -1139,20 +1140,20 @@ static void sub_811A2FC(u8 taskId)
|
||||
case 0:
|
||||
SetVBlankCallback(VBlankCallback_EasyChatScreen);
|
||||
BlendPalettes(0xFFFFFFFF, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
|
||||
data[EZCHAT_TASK_STATE] = 5;
|
||||
break;
|
||||
case 1:
|
||||
v0 = sub_811AAAC();
|
||||
if (sub_811A88C(v0))
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 16, RGB_BLACK);
|
||||
data[EZCHAT_TASK_STATE] = 3;
|
||||
data[EZCHAT_TASK_UNK06] = v0;
|
||||
}
|
||||
else if (v0 == 0x18)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
|
||||
data[EZCHAT_TASK_STATE] = 4;
|
||||
}
|
||||
else if (v0 != 0)
|
||||
|
@ -34,6 +34,7 @@
|
||||
#include "pokemon_storage_system.h"
|
||||
#include "field_screen_effect.h"
|
||||
#include "battle.h" // to get rid of later
|
||||
#include "constants/rgb.h"
|
||||
|
||||
struct EggHatchData
|
||||
{
|
||||
@ -596,7 +597,7 @@ static void CB2_EggHatch_1(void)
|
||||
switch (sEggHatchData->CB2_state)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
@ -679,7 +680,7 @@ static void CB2_EggHatch_1(void)
|
||||
}
|
||||
break;
|
||||
case 11:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
sEggHatchData->CB2_state++;
|
||||
break;
|
||||
case 12:
|
||||
@ -789,7 +790,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite)
|
||||
{
|
||||
s16 i;
|
||||
if (sprite->data[0] == 0)
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0xFFFF);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, RGB_WHITEALPHA);
|
||||
if (sprite->data[0] < 4u)
|
||||
{
|
||||
for (i = 0; i <= 3; i++)
|
||||
@ -813,7 +814,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite)
|
||||
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
|
||||
}
|
||||
if (sprite->data[0] == 8)
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, 0xFFFF);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, RGB_WHITEALPHA);
|
||||
if (sprite->data[0] <= 9)
|
||||
gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
|
||||
if (sprite->data[0] > 40)
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "sound.h"
|
||||
#include "constants/songs.h"
|
||||
#include "palette.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
// this file's functions
|
||||
static void EvoSparkle_DummySpriteCb(struct Sprite* sprite);
|
||||
@ -268,7 +269,7 @@ static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID)
|
||||
{
|
||||
SetEvoSparklesMatrices();
|
||||
gTasks[taskID].tFrameCounter = 0;
|
||||
BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, 0x7FFF);
|
||||
BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, RGB_WHITE);
|
||||
gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1;
|
||||
PlaySE(SE_W025);
|
||||
}
|
||||
@ -386,7 +387,7 @@ static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID)
|
||||
SetEvoSparklesMatrices();
|
||||
gTasks[taskID].tFrameCounter = 0;
|
||||
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
|
||||
BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, 0x7FFF); // was 0xFFF9001C in R/S
|
||||
BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S
|
||||
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash;
|
||||
PlaySE(SE_W080);
|
||||
}
|
||||
@ -407,7 +408,7 @@ static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID)
|
||||
CreatePostEvoSparkleSet2(i);
|
||||
break;
|
||||
case 32:
|
||||
BeginNormalPaletteFade(0xFFFF041C, 0x10, 0x10, 0, 0x7FFF); // was 0xFFF9001C in R/S
|
||||
BeginNormalPaletteFade(0xFFFF041C, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFF9001C in R/S
|
||||
break;
|
||||
}
|
||||
gTasks[taskID].tFrameCounter++;
|
||||
@ -434,7 +435,7 @@ static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID)
|
||||
SetEvoSparklesMatrices();
|
||||
gTasks[taskID].tFrameCounter = 0;
|
||||
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
|
||||
BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, 0x7FFF); // was 0xFFFF0001 in R/S
|
||||
BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S
|
||||
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade;
|
||||
PlaySE(SE_W080);
|
||||
}
|
||||
@ -455,7 +456,7 @@ static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID)
|
||||
CreatePostEvoSparkleSet2(i);
|
||||
break;
|
||||
case 32:
|
||||
BeginNormalPaletteFade(0xFFFF0400, 0x10, 0x10, 0, 0x7FFF); // was 0xFFFF0001 in R/S
|
||||
BeginNormalPaletteFade(0xFFFF0400, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFFF0001 in R/S
|
||||
break;
|
||||
}
|
||||
gTasks[taskID].tFrameCounter++;
|
||||
|
@ -32,6 +32,7 @@
|
||||
#include "constants/battle_string_ids.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
struct EvoInfo
|
||||
{
|
||||
@ -171,7 +172,7 @@ static void Task_BeginEvolutionScene(u8 taskID)
|
||||
switch (gTasks[taskID].tState)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskID].tState++;
|
||||
break;
|
||||
case 1:
|
||||
@ -368,7 +369,7 @@ static void CB2_EvolutionSceneLoadGraphics(void)
|
||||
SetVBlankCallback(VBlankCB_EvolutionScene);
|
||||
SetMainCallback2(CB2_EvolutionSceneUpdate);
|
||||
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
@ -445,14 +446,14 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
|
||||
case 6:
|
||||
if (gWirelessCommType)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
}
|
||||
BlendPalettes(-1,0x10, 0);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
sub_807B140();
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
@ -605,7 +606,7 @@ static void Task_EvolutionScene(u8 taskID)
|
||||
switch (gTasks[taskID].tState)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
gSprites[sEvoStructPtr->preEvoSpriteID].invisible = FALSE;
|
||||
gTasks[taskID].tState++;
|
||||
ShowBg(0);
|
||||
@ -640,7 +641,7 @@ static void Task_EvolutionScene(u8 taskID)
|
||||
{
|
||||
PlayNewMapMusic(MUS_SHINKA);
|
||||
gTasks[taskID].tState++;
|
||||
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK);
|
||||
}
|
||||
break;
|
||||
case 5: // launch moving bg task, preapre evo sparkles
|
||||
@ -698,7 +699,7 @@ static void Task_EvolutionScene(u8 taskID)
|
||||
m4aMPlayAllStop();
|
||||
memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, 0x60);
|
||||
sub_8140174();
|
||||
BeginNormalPaletteFade(0x1C, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0x1C, 0, 0x10, 0, RGB_BLACK);
|
||||
gTasks[taskID].tState++;
|
||||
}
|
||||
break;
|
||||
@ -753,7 +754,7 @@ static void Task_EvolutionScene(u8 taskID)
|
||||
}
|
||||
else // no move to learn
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskID].tState++;
|
||||
}
|
||||
}
|
||||
@ -781,7 +782,7 @@ static void Task_EvolutionScene(u8 taskID)
|
||||
if (!gTasks[sEvoGraphicsTaskID].isActive)
|
||||
{
|
||||
m4aMPlayAllStop();
|
||||
BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, 0x7FFF);
|
||||
BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, RGB_WHITE);
|
||||
gTasks[taskID].tState++;
|
||||
}
|
||||
break;
|
||||
@ -887,7 +888,7 @@ static void Task_EvolutionScene(u8 taskID)
|
||||
{
|
||||
gTasks[taskID].tLearnMoveState = gTasks[taskID].tData7;
|
||||
if (gTasks[taskID].tLearnMoveState == 5)
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
}
|
||||
}
|
||||
if (gMain.newKeys & B_BUTTON)
|
||||
@ -1009,7 +1010,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
|
||||
{
|
||||
PlayBGM(MUS_SHINKA);
|
||||
gTasks[taskID].tState++;
|
||||
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
@ -1130,7 +1131,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
|
||||
if (!gTasks[sEvoGraphicsTaskID].isActive)
|
||||
{
|
||||
m4aMPlayAllStop();
|
||||
BeginNormalPaletteFade((1 << (gSprites[sEvoStructPtr->preEvoSpriteID].oam.paletteNum + 16)) | (0x4001C), 0, 0x10, 0, 0x7FFF);
|
||||
BeginNormalPaletteFade((1 << (gSprites[sEvoStructPtr->preEvoSpriteID].oam.paletteNum + 16)) | (0x4001C), 0, 0x10, 0, RGB_WHITE);
|
||||
gTasks[taskID].tState++;
|
||||
}
|
||||
break;
|
||||
@ -1213,7 +1214,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
|
||||
sub_807F1A8(0, gDisplayedStringBattle, 1);
|
||||
gTasks[taskID].tLearnMoveState = gTasks[taskID].tData7;
|
||||
if (gTasks[taskID].tLearnMoveState == 5)
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
break;
|
||||
case 1:
|
||||
case -1:
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "text.h"
|
||||
#include "text_window.h"
|
||||
#include "window.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
@ -145,7 +146,7 @@ static void FieldUpdateRegionMap(void)
|
||||
schedule_bg_copy_tilemap_to_vram(0);
|
||||
DrawStdFrameWithCustomTileAndPalette(0, 0, 0x27, 0xd);
|
||||
PrintRegionMapSecName();
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
sFieldRegionMapHandler->state++;
|
||||
break;
|
||||
case 2:
|
||||
@ -173,7 +174,7 @@ static void FieldUpdateRegionMap(void)
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
sFieldRegionMapHandler->state++;
|
||||
break;
|
||||
case 6:
|
||||
|
@ -6,6 +6,7 @@
|
||||
#include "script.h"
|
||||
#include "script_menu.h"
|
||||
#include "task.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
static void ReshowPCMenuAfterHallOfFamePC(void);
|
||||
static void Task_WaitForPaletteFade(u8);
|
||||
@ -28,7 +29,7 @@ static void ReshowPCMenuAfterHallOfFamePC(void)
|
||||
Overworld_PlaySpecialMapMusic();
|
||||
ScrSpecial_CreatePCMenu();
|
||||
ScriptMenu_DisplayPCStartupPrompt();
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
CreateTask(Task_WaitForPaletteFade, 10);
|
||||
}
|
||||
|
||||
|
@ -49,6 +49,7 @@
|
||||
#include "window.h"
|
||||
#include "apprentice.h"
|
||||
#include "battle_pike.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)());
|
||||
void CB2_Bag(void);
|
||||
@ -659,7 +660,7 @@ bool8 setup_bag_menu(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 20:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
gPaletteFade.bufferTransferDisabled = FALSE;
|
||||
gMain.state++;
|
||||
break;
|
||||
@ -942,7 +943,7 @@ void free_bag_item_list_buffers(void)
|
||||
|
||||
void unknown_ItemMenu_Confirm(u8 taskId)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gTasks[taskId].func = task_close_bag_menu_2;
|
||||
}
|
||||
|
||||
|
@ -27,6 +27,7 @@
|
||||
#include "battle.h"
|
||||
#include "link.h"
|
||||
#include "link_rfu.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
extern u16 gHeldKeyCodeToSend;
|
||||
|
||||
@ -444,7 +445,7 @@ static void LinkTestProcessKeyInput(void)
|
||||
}
|
||||
if (gMain.newKeys & L_BUTTON)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 2);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(2, 0, 0));
|
||||
}
|
||||
if (gMain.newKeys & START_BUTTON)
|
||||
{
|
||||
|
@ -2254,7 +2254,7 @@ void DestroyWirelessStatusIndicatorSprite(void)
|
||||
}
|
||||
}
|
||||
|
||||
void LoadWirelessStatusIndicatorSprite(void)
|
||||
void LoadWirelessStatusIndicatorSpriteGfx(void)
|
||||
{
|
||||
if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF)
|
||||
{
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include "constants/species.h"
|
||||
#include "alloc.h"
|
||||
#include "easy_chat.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
extern const u16 gMailPalette_Orange[];
|
||||
extern const u16 gMailPalette_Harbor[];
|
||||
@ -417,7 +418,7 @@ static bool8 MailReadBuildGraphics(void)
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
gPaletteFade.bufferTransferDisabled = FALSE;
|
||||
sMailRead->callback2 = CB2_WaitForPaletteExitOnKeyPress;
|
||||
return TRUE;
|
||||
@ -526,7 +527,7 @@ static void CB2_ExitOnKeyPress(void)
|
||||
{
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
sMailRead->callback2 = CB2_ExitMailReadFreeVars;
|
||||
}
|
||||
}
|
||||
|
@ -584,9 +584,9 @@ static u32 InitMainMenu(bool8 returningFromOptionsMenu)
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
if (returningFromOptionsMenu)
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0x0000); // fade to black
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); // fade to black
|
||||
else
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF); // fade to white
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA); // fade to white
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sMainMenuBgTemplates, ARRAY_COUNT(sMainMenuBgTemplates));
|
||||
ChangeBgX(0, 0, 0);
|
||||
@ -1098,7 +1098,7 @@ static void Task_HandleMainMenuAPressed(u8 taskId)
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
return;
|
||||
}
|
||||
FreeAllWindowBuffers();
|
||||
@ -1287,7 +1287,7 @@ static void Task_NewGameBirchSpeech_Init(u8 taskId)
|
||||
FreeAllSpritePalettes();
|
||||
ResetAllPicSprites();
|
||||
AddBirchSpeechObjects(taskId);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
gTasks[taskId].tBG1HOFS = 0;
|
||||
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowBirch;
|
||||
gTasks[taskId].tPlayerSpriteId = 0xFF;
|
||||
@ -1846,7 +1846,7 @@ static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void)
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gTasks[taskId].tPlayerSpriteId = spriteId;
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, -60);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0);
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "link_rfu.h"
|
||||
#include "mevent.h"
|
||||
#include "mystery_gift.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
struct UnkStruct_8467FB8
|
||||
{
|
||||
@ -186,7 +187,7 @@ s32 FadeToWonderCardMenu(void)
|
||||
switch(sWonderCardData->unk_0174)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
break;
|
||||
case 1:
|
||||
if (UpdatePaletteFade())
|
||||
@ -231,7 +232,7 @@ s32 FadeToWonderCardMenu(void)
|
||||
ShowBg(2);
|
||||
gPaletteFade.bufferTransferDisabled = FALSE;
|
||||
sub_801C4C0();
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
UpdatePaletteFade();
|
||||
break;
|
||||
default:
|
||||
@ -251,7 +252,7 @@ s32 FadeOutFromWonderCard(bool32 flag)
|
||||
switch (sWonderCardData->unk_0174)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
break;
|
||||
case 1:
|
||||
if (UpdatePaletteFade())
|
||||
@ -279,7 +280,7 @@ s32 FadeOutFromWonderCard(bool32 flag)
|
||||
case 5:
|
||||
PrintMysteryGiftOrEReaderTopMenu(gGiftIsFromEReader, flag);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
break;
|
||||
default:
|
||||
if (UpdatePaletteFade())
|
||||
@ -575,7 +576,7 @@ s32 FadeToWonderNewsMenu(void)
|
||||
switch (sWonderNewsData->unk_01C0_1)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
break;
|
||||
case 1:
|
||||
if (UpdatePaletteFade())
|
||||
@ -629,7 +630,7 @@ s32 FadeToWonderNewsMenu(void)
|
||||
ShowBg(3);
|
||||
gPaletteFade.bufferTransferDisabled = FALSE;
|
||||
sWonderNewsData->unk_01C1 = AddScrollIndicatorArrowPair(&sWonderNewsData->unk_0394, &sWonderNewsData->unk_01C6);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
UpdatePaletteFade();
|
||||
break;
|
||||
default:
|
||||
@ -650,7 +651,7 @@ s32 FadeOutFromWonderNews(bool32 flag)
|
||||
switch (sWonderNewsData->unk_01C0_1)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
break;
|
||||
case 1:
|
||||
if (UpdatePaletteFade())
|
||||
@ -692,7 +693,7 @@ s32 FadeOutFromWonderNews(bool32 flag)
|
||||
MG_DrawCheckerboardPattern(3);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
break;
|
||||
default:
|
||||
if (UpdatePaletteFade())
|
||||
|
@ -18,6 +18,7 @@
|
||||
#include "gpu_regs.h"
|
||||
#include "text_window.h"
|
||||
#include "decompress.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
// this file's functions
|
||||
static void CB2_MysteryEventMenu(void);
|
||||
@ -137,7 +138,7 @@ static void CB2_MysteryEventMenu(void)
|
||||
PutWindowTilemap(0);
|
||||
CopyWindowToVram(0, 3);
|
||||
ShowBg(0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
@ -280,7 +281,7 @@ static void CB2_MysteryEventMenu(void)
|
||||
}
|
||||
break;
|
||||
case 15:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 16:
|
||||
|
@ -27,6 +27,7 @@
|
||||
#include "text_window.h"
|
||||
#include "overworld.h"
|
||||
#include "constants/event_objects.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
|
||||
extern u16 gKeyRepeatStartDelay;
|
||||
@ -463,7 +464,7 @@ static bool8 MainState_BeginFadeIn(void)
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
BlendPalettes(-1, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
gNamingScreenData->state++;
|
||||
return FALSE;
|
||||
}
|
||||
@ -517,7 +518,7 @@ static bool8 MainState_6(void)
|
||||
|
||||
static bool8 MainState_BeginFadeInOut(void)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gNamingScreenData->state++;
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "international_string_util.h"
|
||||
#include "strings.h"
|
||||
#include "gba/m4a_internal.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
// Task data
|
||||
enum
|
||||
@ -250,7 +251,7 @@ void CB2_InitOptionMenu(void)
|
||||
break;
|
||||
}
|
||||
case 11:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(MainCB2);
|
||||
return;
|
||||
@ -359,7 +360,7 @@ static void Task_OptionMenuSave(u8 taskId)
|
||||
gSaveBlock2Ptr->optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE];
|
||||
gSaveBlock2Ptr->optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE];
|
||||
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_OptionMenuFadeOut;
|
||||
}
|
||||
|
||||
|
@ -1874,7 +1874,7 @@ static bool32 map_loading_iteration_3(u8 *state)
|
||||
case 11:
|
||||
if (gWirelessCommType != 0)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
}
|
||||
(*state)++;
|
||||
@ -2046,7 +2046,7 @@ static bool32 map_loading_iteration_2_link(u8 *state)
|
||||
case 11:
|
||||
if (gWirelessCommType != 0)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
}
|
||||
(*state)++;
|
||||
|
@ -32,6 +32,7 @@
|
||||
#include "text_window.h"
|
||||
#include "constants/items.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
#define POKEBLOCK_MAX_FEEL 99
|
||||
#define FIELD_E75_COUNT 7
|
||||
@ -585,7 +586,7 @@ static bool8 InitPokeblockMenu(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 18:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
gPaletteFade.bufferTransferDisabled = 0;
|
||||
gMain.state++;
|
||||
break;
|
||||
@ -948,7 +949,7 @@ static void sub_8136470(struct Sprite *sprite)
|
||||
|
||||
static void FadePaletteAndSetTaskToClosePokeblockCase(u8 taskId)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_FreeDataAndExitPokeblockCase;
|
||||
}
|
||||
|
||||
|
@ -23,6 +23,7 @@
|
||||
#include "text_window.h"
|
||||
#include "trig.h"
|
||||
#include "util.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
struct PokeblockFeedStruct
|
||||
{
|
||||
@ -591,7 +592,7 @@ static bool8 TransitionToPokeblockFeedScene(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 13:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
gPaletteFade.bufferTransferDisabled = 0;
|
||||
gMain.state++;
|
||||
break;
|
||||
@ -805,7 +806,7 @@ static void Task_ReturnAfterPaletteFade(u8 taskId)
|
||||
|
||||
static void Task_PaletteFadeToReturn(u8 taskId)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_ReturnAfterPaletteFade;
|
||||
}
|
||||
|
||||
|
@ -2969,7 +2969,7 @@ void sub_80BEA24(u8 taskId)
|
||||
r3 = 0x14;
|
||||
if (gTasks[taskId].data[1] != 0)
|
||||
r3 |= (1 << (gSprites[gTasks[taskId].data[4]].oam.paletteNum + 16));
|
||||
BeginNormalPaletteFade(~r3, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(~r3, 0, 16, 0, RGB_BLACK);
|
||||
SetVBlankCallback(gUnknown_030060B4);
|
||||
gMain.state++;
|
||||
}
|
||||
|
@ -1563,7 +1563,7 @@ static void Task_DuoFightAnim(u8 taskId)
|
||||
}
|
||||
|
||||
BlendPalettes(-1, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
SetVBlankCallback(VBlankCB_DuoFight);
|
||||
PlaySE(SE_T_OOAME);
|
||||
}
|
||||
@ -1715,7 +1715,7 @@ static void sub_81D752C(u8 taskId)
|
||||
static void DuoFightEnd(u8 taskId, s8 palDelay)
|
||||
{
|
||||
PlaySE(SE_T_OOAME_E);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, palDelay, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, palDelay, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_DuoFightEnd;
|
||||
}
|
||||
|
||||
@ -1971,7 +1971,7 @@ static void Task_HandleRayTakesFlight(u8 taskId)
|
||||
case 0:
|
||||
if (data[1] == 8)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
data[2] = 0;
|
||||
data[3] = 30;
|
||||
data[4] = 0;
|
||||
@ -2012,7 +2012,7 @@ static void Task_HandleRayTakesFlight(u8 taskId)
|
||||
if (data[1] > 295)
|
||||
{
|
||||
data[0]++;
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 6, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 6, 0, 0x10, RGB_BLACK);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -2174,7 +2174,7 @@ static void Task_HandleRayDescends(u8 taskId)
|
||||
case 0:
|
||||
if (data[1] == 8)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
data[1] = 0;
|
||||
data[0]++;
|
||||
}
|
||||
@ -2219,7 +2219,7 @@ static void Task_HandleRayDescends(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_RayDescendsEnd;
|
||||
break;
|
||||
}
|
||||
@ -2366,7 +2366,7 @@ static void Task_HandleRayCharges(u8 taskId)
|
||||
case 0:
|
||||
if (data[1] == 8)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
data[1] = 0;
|
||||
data[0]++;
|
||||
}
|
||||
@ -2399,7 +2399,7 @@ static void Task_HandleRayCharges(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_RayChargesEnd;
|
||||
break;
|
||||
}
|
||||
@ -2532,7 +2532,7 @@ static void Task_HandleRayChasesAway(u8 taskId)
|
||||
if (data[1] == 8)
|
||||
{
|
||||
sub_81D90A8(taskId);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
data[1] = 0;
|
||||
data[0]++;
|
||||
}
|
||||
@ -2574,7 +2574,7 @@ static void Task_HandleRayChasesAway(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_RayChasesAwayEnd;
|
||||
break;
|
||||
}
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "battle_setup.h"
|
||||
#include "frontier_util.h"
|
||||
#include "constants/trainers.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
#define BATTLER_RECORD_SIZE 664
|
||||
#define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \
|
||||
@ -220,7 +221,7 @@ u8 RecordedBattle_GetBattlerAction(u8 battlerId)
|
||||
{
|
||||
gSpecialVar_Result = gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED; // hah
|
||||
ResetPaletteFadeControl();
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
SetMainCallback2(CB2_QuitRecordedBattle);
|
||||
return 0xFF;
|
||||
}
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "heal_location.h"
|
||||
#include "constants/heal_locations.h"
|
||||
#include "constants/map_types.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
#define MAP_WIDTH 28
|
||||
#define MAP_HEIGHT 15
|
||||
@ -1941,7 +1942,7 @@ static void sub_8124D14(void)
|
||||
switch (sFlyMap->unk_004)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
sFlyMap->unk_004++;
|
||||
break;
|
||||
case 1:
|
||||
@ -1988,7 +1989,7 @@ static void sub_8124E0C(void)
|
||||
switch (sFlyMap->unk_004)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
sFlyMap->unk_004++;
|
||||
break;
|
||||
case 1:
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "bg.h"
|
||||
#include "window.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
struct ResetRtcStruct
|
||||
{
|
||||
@ -552,7 +553,7 @@ static void Task_ResetRtcScreen(u8 taskId)
|
||||
switch (data[0])
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0x10, 0, 0xFFFF);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0x10, 0, RGB_WHITEALPHA);
|
||||
data[0] = 1;
|
||||
break;
|
||||
case 1:
|
||||
@ -621,7 +622,7 @@ static void Task_ResetRtcScreen(u8 taskId)
|
||||
case 5:
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, 0xFFFF);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_WHITEALPHA);
|
||||
data[0] = 6;
|
||||
}
|
||||
else
|
||||
|
@ -154,7 +154,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
|
||||
|
||||
if (gWirelessCommType != 0 && gReceivedRemoteLinkPlayers != 0)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
}
|
||||
}
|
||||
|
@ -321,7 +321,7 @@ static void CB2_FadeAndReturnToTitleScreen(void)
|
||||
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(CB2_ReturnToTitleScreen);
|
||||
}
|
||||
|
@ -477,7 +477,7 @@ void sub_80F90DC(void)
|
||||
{
|
||||
if (gReceivedRemoteLinkPlayers)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(8, 8);
|
||||
}
|
||||
}
|
||||
|
@ -1154,7 +1154,7 @@ static void BuyMenuPrintItemQuantityAndPrice(u8 taskId)
|
||||
static void ExitBuyMenu(u8 taskId)
|
||||
{
|
||||
gFieldCallback = MapPostLoadHook_ReturnToShopMenu;
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_ExitBuyMenu;
|
||||
}
|
||||
|
||||
|
@ -658,7 +658,7 @@ static void Task_FadeToSlotMachine(u8 taskId)
|
||||
switch (gTasks[taskId].tState)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
gTasks[taskId].tState++;
|
||||
break;
|
||||
case 1:
|
||||
@ -718,7 +718,7 @@ static void CB2_SlotMachineSetup(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(-1, 0, 0x10, 0, RGB_BLACK);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
|
@ -45,6 +45,7 @@
|
||||
#include "constants/songs.h"
|
||||
#include "rom_8011DC0.h"
|
||||
#include "union_room.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
// Menu actions
|
||||
enum
|
||||
@ -1237,7 +1238,7 @@ static void sub_80A0550(u8 taskId)
|
||||
DrawTextBorderOuter(0, 8, 14);
|
||||
PutWindowTilemap(0);
|
||||
CopyWindowToVram(0, 3);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
|
||||
if (gWirelessCommType != 0 && InUnionRoom())
|
||||
{
|
||||
@ -1270,7 +1271,7 @@ static void sub_80A0550(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
*step = 4;
|
||||
break;
|
||||
case 4:
|
||||
|
@ -22,6 +22,7 @@
|
||||
#include "window.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
#define STARTER_MON_COUNT 3
|
||||
|
||||
@ -429,7 +430,7 @@ void CB2_ChooseStarter(void)
|
||||
LoadCompressedSpriteSheet(&gUnknown_085B1ED8[0]);
|
||||
LoadCompressedSpriteSheet(&gUnknown_085B1EE8[0]);
|
||||
LoadSpritePalettes(gUnknown_085B1EF8);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
||||
|
||||
EnableInterrupts(DISPSTAT_VBLANK);
|
||||
SetVBlankCallback(VblankCB_StarterChoose);
|
||||
|
@ -575,7 +575,7 @@ void CB2_InitTitleScreen(void)
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0x10, 0, 0xFFFF);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0x10, 0, RGB_WHITEALPHA);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
gMain.state = 4;
|
||||
break;
|
||||
@ -725,7 +725,7 @@ static void Task_TitleScreenPhase3(u8 taskId)
|
||||
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & START_BUTTON))
|
||||
{
|
||||
FadeOutBGM(4);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
|
||||
SetMainCallback2(CB2_GoToMainMenu);
|
||||
}
|
||||
else if ((gMain.heldKeys & CLEAR_SAVE_BUTTON_COMBO) == CLEAR_SAVE_BUTTON_COMBO)
|
||||
@ -736,13 +736,13 @@ static void Task_TitleScreenPhase3(u8 taskId)
|
||||
&& CanResetRTC() == TRUE)
|
||||
{
|
||||
FadeOutBGM(4);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
SetMainCallback2(CB2_GoToResetRtcScreen);
|
||||
}
|
||||
else if ((gMain.heldKeys & BERRY_UPDATE_BUTTON_COMBO) == BERRY_UPDATE_BUTTON_COMBO)
|
||||
{
|
||||
FadeOutBGM(4);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
||||
SetMainCallback2(CB2_GoToBerryFixScreen);
|
||||
}
|
||||
else
|
||||
@ -759,7 +759,7 @@ static void Task_TitleScreenPhase3(u8 taskId)
|
||||
UpdateLegendaryMarkingColor(gTasks[taskId].tCounter);
|
||||
if ((gMPlayInfo_BGM.status & 0xFFFF) == 0)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
|
||||
SetMainCallback2(CB2_GoToCopyrightScreen);
|
||||
}
|
||||
}
|
||||
|
@ -1626,7 +1626,7 @@ static void sub_80773D0(void)
|
||||
if (sub_8010500())
|
||||
{
|
||||
gMain.state++;
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
}
|
||||
}
|
||||
@ -1820,7 +1820,7 @@ static void sub_8077B74(void)
|
||||
case 5:
|
||||
if (gWirelessCommType)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
}
|
||||
gMain.state++;
|
||||
@ -4246,7 +4246,7 @@ void sub_807AE50(void)
|
||||
{
|
||||
if (gWirelessCommType)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
}
|
||||
SetMainCallback2(sub_807EA2C);
|
||||
|
@ -30,6 +30,7 @@
|
||||
#include "constants/flags.h"
|
||||
#include "constants/game_stat.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
enum
|
||||
{
|
||||
@ -381,7 +382,7 @@ static void sub_80C2760(u8 taskId)
|
||||
case 7:
|
||||
if (gWirelessCommType == 1 && gReceivedRemoteLinkPlayers == TRUE)
|
||||
{
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(230, 150);
|
||||
}
|
||||
BlendPalettes(0xFFFFFFFF, 16, sData->var_52C);
|
||||
|
@ -1406,7 +1406,7 @@ void sub_8012780(u8 taskId)
|
||||
switch (sub_80170B8(&data->textState, sub_801064C(ReadAsU16(data->field_0->arr[data->field_13].unk.field_0.unk_00.playerTrainerId), data->field_0->arr[data->field_13].unk.playerName)))
|
||||
{
|
||||
case 0:
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
data->field_19 = 5;
|
||||
sub_8010688(5, ReadAsU16(data->field_0->arr[data->field_13].unk.field_0.unk_00.playerTrainerId), data->field_0->arr[data->field_13].unk.playerName);
|
||||
@ -2132,7 +2132,7 @@ u32 sub_8013B8C(struct UnkStruct_Group *arg0, s32 id)
|
||||
void sub_8013BD8(struct UnkStruct_Group *data, s32 id)
|
||||
{
|
||||
data->field_F = id;
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
RedrawListMenu(data->listTaskId);
|
||||
sub_8018404(gStringVar1, &data->field_0->arr[data->field_F]);
|
||||
@ -2784,7 +2784,7 @@ void sub_8014A40(u8 taskId)
|
||||
switch (mevent_message_print_and_prompt_yes_no(&data->textState, &data->field_14, 0, gStringVar4))
|
||||
{
|
||||
case 0:
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
data->field_0->arr[data->field_13].field_1B = 0;
|
||||
RedrawListMenu(data->listTaskId);
|
||||
@ -2987,7 +2987,7 @@ void sub_8014F48(u8 taskId)
|
||||
if (data->field_0->arr[id].field_1A_0 == 1 && !data->field_0->arr[id].unk.field_0.unk_0a_7)
|
||||
{
|
||||
data->field_F = id;
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
RedrawListMenu(data->listTaskId);
|
||||
sub_8018404(gStringVar1, &data->field_0->arr[data->field_F]);
|
||||
@ -3150,7 +3150,7 @@ void sub_80152F4(u8 taskId)
|
||||
{
|
||||
data->field_F = 0;
|
||||
data->field_14 = 0;
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(0, 0);
|
||||
sub_8011FC8(data->field_0->arr[0].unk.playerName, ReadAsU16(data->field_0->arr[0].unk.field_0.unk_00.playerTrainerId));
|
||||
PlaySE(SE_PN_ON);
|
||||
@ -3907,7 +3907,7 @@ void sub_80156E0(u8 taskId)
|
||||
}
|
||||
break;
|
||||
case 53:
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK);
|
||||
data->state = 54;
|
||||
break;
|
||||
case 54:
|
||||
|
@ -281,7 +281,7 @@ static void c2_081284E0(void)
|
||||
SetMainCallback2(sub_801DF38);
|
||||
gUnknown_02022C84->unkE = CreateTask(sub_801DF54, 8);
|
||||
gUnknown_02022C84->unkF = CreateTask(sub_801F2B4, 7);
|
||||
LoadWirelessStatusIndicatorSprite();
|
||||
LoadWirelessStatusIndicatorSpriteGfx();
|
||||
CreateWirelessStatusIndicatorSprite(232, 150);
|
||||
}
|
||||
break;
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "trig.h"
|
||||
#include "bg.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "constants/rgb.h"
|
||||
|
||||
typedef bool8 (*TransitionStateFunc)(struct Task *task);
|
||||
|
||||
@ -361,7 +362,7 @@ static bool8 sub_81DAB4C(struct Task *task)
|
||||
{
|
||||
if (task->data[3] == 31)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, RGB_BLACK);
|
||||
task->tState++;
|
||||
}
|
||||
else
|
||||
|
@ -18,6 +18,7 @@
|
||||
#include "trig.h"
|
||||
#include "wallclock.h"
|
||||
#include "window.h"
|
||||
#include "constants/rgb.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
// static declarations
|
||||
@ -671,7 +672,7 @@ static void LoadWallClockGraphics(void)
|
||||
|
||||
static void WallClockInit(void)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
EnableInterrupts(INTR_FLAG_VBLANK);
|
||||
SetVBlankCallback(WallClockVblankCallback);
|
||||
SetMainCallback2(WallClockMainCallback);
|
||||
@ -864,7 +865,7 @@ static void Task_SetClock4(u8 taskId)
|
||||
static void Task_SetClock5(u8 taskId)
|
||||
{
|
||||
RtcInitLocalTimeOffset(gTasks[taskId].tHours, gTasks[taskId].tMinutes);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_SetClock6;
|
||||
}
|
||||
|
||||
@ -896,7 +897,7 @@ static void Task_ViewClock2(u8 taskId)
|
||||
|
||||
static void Task_ViewClock3(u8 taskId)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
||||
gTasks[taskId].func = Task_ViewClock4;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user