mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
Document more of apprentice
This commit is contained in:
parent
b4a42a6832
commit
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@ -3620,7 +3620,7 @@ _081A3758:
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adds r0, 0x70
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lsls r0, 24
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lsrs r0, 24
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bl sub_819F99C
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bl CopyFriendsApprenticeChallengeText
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b _081A38F8
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_081A3766:
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movs r0, 0xFA
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@ -2831,7 +2831,7 @@ _0816399C:
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adds r0, 0x70
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lsls r0, 24
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lsrs r0, 24
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bl sub_819F99C
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bl CopyFriendsApprenticeChallengeText
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_081639A8:
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pop {r0}
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bx r0
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@ -1,5 +1,26 @@
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#include "constants/apprentice.h"
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.macro apprentice_msg waitbuttonpress which
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, \waitbuttonpress
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setvar VAR_0x8006, \which
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special sub_81A085C
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.endm
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.macro apprentice_buff whichstringvar tobuff
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, \whichstringvar
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setvar VAR_0x8006, \tobuff
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special sub_81A085C
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.endm
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.macro apprentice_menu which
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, \which
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special sub_81A085C
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waitstate
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.endm
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EventScript_Apprentice:: @ 82B688D
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lock
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faceplayer
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@ -32,46 +53,25 @@ BattleFrontier_BattleTowerLobby_EventScript_2B68BE:
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end
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BattleFrontier_BattleTowerLobby_EventScript_2B6900:
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 6
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_NAME
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apprentice_msg FALSE, 0
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waitstate
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BattleFrontier_BattleTowerLobby_EventScript_2B6925:
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, APPRENTICE_ASK_YES_NO
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special sub_81A085C
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waitstate
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apprentice_menu APPRENTICE_ASK_YES_NO
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compare VAR_RESULT, 1
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goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B69BB
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 2
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special sub_81A085C
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waitstate
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, APPRENTICE_ASK_WHICH_LEVEL
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special sub_81A085C
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apprentice_msg FALSE, 2
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waitstate
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apprentice_menu APPRENTICE_ASK_WHICH_LEVEL
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setvar VAR_0x8004, 1
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setorcopyvar VAR_0x8005, VAR_RESULT
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addvar VAR_0x8005, 1
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special sub_81A085C
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setvar VAR_0x8004, 3
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 8
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 3
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_LEVEL
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apprentice_msg TRUE, 3
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waitstate
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call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
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release
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@ -82,10 +82,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6925:
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end
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BattleFrontier_BattleTowerLobby_EventScript_2B69BB:
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 1
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special sub_81A085C
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apprentice_msg FALSE, 1
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waitstate
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goto BattleFrontier_BattleTowerLobby_EventScript_2B6925
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@ -93,23 +90,11 @@ BattleFrontier_BattleTowerLobby_EventScript_2B69D3:
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setvar VAR_0x8004, 14
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setvar VAR_0x8005, 2
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 0
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 1
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 6
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special sub_81A085C
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waitstate
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, APPRENTICE_ASK_2SPECIES
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_SPECIES1
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apprentice_buff 1, APPRENTICE_BUFF_SPECIES2
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apprentice_msg FALSE, 6
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waitstate
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apprentice_menu APPRENTICE_ASK_2SPECIES
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copyvar VAR_0x8005, VAR_RESULT
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compare VAR_0x8005, 0
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call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6ABA
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@ -132,10 +117,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B69D3:
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special sub_81A085C
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setvar VAR_0x8004, 15
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 7
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special sub_81A085C
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apprentice_msg TRUE, 7
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waitstate
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call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
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release
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@ -162,14 +144,8 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6ACF:
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setvar VAR_0x8004, 14
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setvar VAR_0x8005, 4
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 2
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 10
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_SPECIES3
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apprentice_msg TRUE, 10
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waitstate
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setvar VAR_0x8004, 15
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special sub_81A085C
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@ -186,14 +162,8 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6B09:
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special sub_81A085C
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compare VAR_RESULT, 0
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goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6C0C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 5
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 12
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_ITEM
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apprentice_msg TRUE, 12
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waitstate
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setvar VAR_0x8004, 5
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special sub_81A085C
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@ -209,29 +179,17 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6B81:
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setvar VAR_0x8004, 14
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setvar VAR_0x8005, 4
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 2
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 13
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special sub_81A085C
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waitstate
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, APPRENTICE_ASK_GIVE
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_SPECIES3
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apprentice_msg FALSE, 13
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waitstate
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apprentice_menu APPRENTICE_ASK_GIVE
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setvar VAR_0x8004, 15
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special sub_81A085C
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compare VAR_RESULT, 0
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goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6B09
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BattleFrontier_BattleTowerLobby_EventScript_2B6BD4:
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 14
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special sub_81A085C
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apprentice_msg TRUE, 14
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waitstate
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setvar VAR_0x8004, 5
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special sub_81A085C
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@ -247,23 +205,11 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6C0C:
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setvar VAR_0x8004, 14
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setvar VAR_0x8005, 4
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 5
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 2
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 16
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special sub_81A085C
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waitstate
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, APPRENTICE_ASK_GIVE
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_ITEM
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apprentice_buff 1, APPRENTICE_BUFF_SPECIES3
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apprentice_msg FALSE, 16
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waitstate
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apprentice_menu APPRENTICE_ASK_GIVE
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setvar VAR_0x8004, 15
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special sub_81A085C
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compare VAR_RESULT, 0
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@ -275,27 +221,12 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6C77:
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setvar VAR_0x8004, 14
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setvar VAR_0x8005, 3
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 2
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 3
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 4
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 8
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special sub_81A085C
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waitstate
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, APPRENTICE_ASK_MOVES
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_SPECIES3
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apprentice_buff 1, APPRENTICE_BUFF_MOVE1
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apprentice_buff 2, APPRENTICE_BUFF_MOVE2
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apprentice_msg FALSE, 8
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waitstate
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apprentice_menu APPRENTICE_ASK_MOVES
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copyvar VAR_0x8005, VAR_RESULT
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compare VAR_0x8005, 0
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call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6D50
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@ -311,10 +242,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6C77:
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special sub_81A085C
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setvar VAR_0x8004, 15
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 9
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special sub_81A085C
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apprentice_msg TRUE, 9
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waitstate
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call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
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release
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@ -333,28 +261,16 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6D56:
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return
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BattleFrontier_BattleTowerLobby_EventScript_2B6D5C:
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 4
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special sub_81A085C
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waitstate
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, APPRENTICE_ASK_3SPECIES
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special sub_81A085C
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apprentice_msg FALSE, 4
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waitstate
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apprentice_menu APPRENTICE_ASK_3SPECIES
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copyvar VAR_0x8005, VAR_RESULT
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setvar VAR_0x8004, 18
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special sub_81A085C
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setvar VAR_0x8004, 5
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 9
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 5
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_SPECIES4
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apprentice_msg TRUE, 5
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waitstate
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call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
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release
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@ -365,10 +281,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6D5C:
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end
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BattleFrontier_BattleTowerLobby_EventScript_2B6DD4:
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 11
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special sub_81A085C
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apprentice_msg TRUE, 11
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waitstate
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setvar VAR_0x8004, 25
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special sub_81A085C
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@ -378,14 +291,8 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6DD4:
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faceplayer
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setvar VAR_0x8004, 21
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special sub_81A085C
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setvar VAR_0x8004, 16
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 7
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special sub_81A085C
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setvar VAR_0x8004, 8
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 15
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special sub_81A085C
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apprentice_buff 0, APPRENTICE_BUFF_EASY_CHAT
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apprentice_msg TRUE, 15
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waitstate
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setvar VAR_0x8004, 9
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special sub_81A085C
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@ -14,6 +14,7 @@ struct ApprenticeTrainer
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extern const struct ApprenticeTrainer gApprentices[];
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void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId);
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const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language);
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#endif // GUARD_APPRENTICE_H
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@ -8,4 +8,15 @@
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#define APPRENTICE_ASK_GIVE 4
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#define APPRENTICE_ASK_YES_NO 6
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#define APPRENTICE_BUFF_SPECIES1 0
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#define APPRENTICE_BUFF_SPECIES2 1
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#define APPRENTICE_BUFF_SPECIES3 2
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#define APPRENTICE_BUFF_MOVE1 3
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#define APPRENTICE_BUFF_MOVE2 4
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#define APPRENTICE_BUFF_ITEM 5
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#define APPRENTICE_BUFF_NAME 6
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#define APPRENTICE_BUFF_EASY_CHAT 7
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#define APPRENTICE_BUFF_LEVEL 8
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#define APPRENTICE_BUFF_SPECIES4 9
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#endif // GUARD_CONSTANTS_APPRENTICE_H
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@ -304,11 +304,10 @@ struct ApprenticeMon
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struct Apprentice
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{
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u8 field_0_0:5;
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u8 field_0_1:2;
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u8 id:5;
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u8 lvlMode:2; // + 1
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u8 field_1;
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u8 field_2;
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u8 field_3;
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u8 number;
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struct ApprenticeMon monData[3];
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u16 easyChatWords[6];
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u8 playerId[4];
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@ -514,7 +513,7 @@ struct SaveBlock2
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/*0xA8*/ u32 field_A8;
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/*0xAC*/ u32 encryptionKey;
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// TODO: fix and verify labels
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// Possibly player's apprentice, will document once battle tower is decompiled.
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/*0xB0*/ u8 field_B0;
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/*0xB1*/ u8 field_B1_0:2;
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/*0xB1*/ u8 field_B1_1:4;
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@ -524,7 +523,7 @@ struct SaveBlock2
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/*0xB3*/ u8 field_B3;
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/*0xB4*/ u8 field_B4[3];
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/*0xB8*/ struct Sav2_B8 field_B8[9];
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/*0xDC*/ struct Apprentice field_DC[4];
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/*0xDC*/ struct Apprentice apprentices[4];
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/*0x1EC*/ struct BerryCrush berryCrush;
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/*0x1FC*/ struct PokemonJumpResults pokeJump;
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/*0x20C*/ struct BerryPickingResults berryPick;
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110
src/apprentice.c
110
src/apprentice.c
@ -78,21 +78,19 @@ static u8 CreateAndShowWindow(u8 left, u8 top, u8 width, u8 height);
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static void RemoveAndHideWindow(u8 windowId);
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static void ExecuteFuncAfterButtonPress(void (*func)(void));
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void sub_819F99C(u8 id)
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void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId)
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{
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u8 i, var;
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const u8 *str;
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var = gSaveBlock2Ptr->field_DC[id].field_2;
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for (i = 0; var != 0 && i < 4; i++)
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{
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var /= 10;
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||||
}
|
||||
var = gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number;
|
||||
for (i = 0; var != 0 && i < 4; var /= 10, i++)
|
||||
;
|
||||
|
||||
StringCopy7(gStringVar1, gSaveBlock2Ptr->field_DC[id].playerName);
|
||||
ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->field_DC[id].language);
|
||||
ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->field_DC[id].field_2, STR_CONV_MODE_RIGHT_ALIGN, i);
|
||||
str = gUnknown_08611330[gSaveBlock2Ptr->field_DC[id].field_0_0];
|
||||
StringCopy7(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].playerName);
|
||||
ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].language);
|
||||
ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number, STR_CONV_MODE_RIGHT_ALIGN, i);
|
||||
str = gUnknown_08611330[gSaveBlock2Ptr->apprentices[saveblockApprenticeId].id];
|
||||
StringExpandPlaceholders(gStringVar4, str);
|
||||
}
|
||||
|
||||
@ -109,7 +107,7 @@ void sub_819FA5C(struct Apprentice *apprentice)
|
||||
apprentice->easyChatWords[i] |= 0xFFFF;
|
||||
|
||||
apprentice->playerName[0] = EOS;
|
||||
apprentice->field_0_0 = 16;
|
||||
apprentice->id = 16;
|
||||
}
|
||||
|
||||
void sub_819FAA0(void)
|
||||
@ -120,16 +118,16 @@ void sub_819FAA0(void)
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
for (j = 0; j < 6; j++)
|
||||
gSaveBlock2Ptr->field_DC[i].easyChatWords[j] |= 0xFFFF;
|
||||
gSaveBlock2Ptr->field_DC[i].field_0_0 = 16;
|
||||
gSaveBlock2Ptr->field_DC[i].playerName[0] = EOS;
|
||||
gSaveBlock2Ptr->field_DC[i].field_0_1 = 0;
|
||||
gSaveBlock2Ptr->field_DC[i].field_2 = 0;
|
||||
gSaveBlock2Ptr->field_DC[i].field_1 = 0;
|
||||
gSaveBlock2Ptr->apprentices[i].easyChatWords[j] |= 0xFFFF;
|
||||
gSaveBlock2Ptr->apprentices[i].id = 16;
|
||||
gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS;
|
||||
gSaveBlock2Ptr->apprentices[i].lvlMode = 0;
|
||||
gSaveBlock2Ptr->apprentices[i].number = 0;
|
||||
gSaveBlock2Ptr->apprentices[i].field_1 = 0;
|
||||
for (j = 0; j < 4; j++)
|
||||
gSaveBlock2Ptr->field_DC[i].playerId[j] = 0;
|
||||
gSaveBlock2Ptr->field_DC[i].language = gGameLanguage;
|
||||
gSaveBlock2Ptr->field_DC[i].unk40 = 0;
|
||||
gSaveBlock2Ptr->apprentices[i].playerId[j] = 0;
|
||||
gSaveBlock2Ptr->apprentices[i].language = gGameLanguage;
|
||||
gSaveBlock2Ptr->apprentices[i].unk40 = 0;
|
||||
}
|
||||
|
||||
sub_81A087C();
|
||||
@ -142,19 +140,19 @@ bool8 sub_819FBB0(void)
|
||||
|
||||
void sub_819FBC8(void)
|
||||
{
|
||||
if (gSaveBlock2Ptr->field_DC[0].field_2 == 0)
|
||||
if (gSaveBlock2Ptr->apprentices[0].number == 0)
|
||||
{
|
||||
do
|
||||
{
|
||||
gSaveBlock2Ptr->field_B0 = gUnknown_08611548[Random() % ARRAY_COUNT(gUnknown_08611548)];
|
||||
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->field_DC[0].field_0_0);
|
||||
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->apprentices[0].id);
|
||||
}
|
||||
else
|
||||
{
|
||||
do
|
||||
{
|
||||
gSaveBlock2Ptr->field_B0 = Random() % 16;
|
||||
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->field_DC[0].field_0_0);
|
||||
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->apprentices[0].id);
|
||||
}
|
||||
}
|
||||
|
||||
@ -472,16 +470,16 @@ void sub_81A0390(u8 arg0)
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
gSaveBlock2Ptr->field_DC[0].monData[i].species = 0;
|
||||
gSaveBlock2Ptr->field_DC[0].monData[i].item = 0;
|
||||
gSaveBlock2Ptr->apprentices[0].monData[i].species = 0;
|
||||
gSaveBlock2Ptr->apprentices[0].monData[i].item = 0;
|
||||
for (j = 0; j < 4; j++)
|
||||
gSaveBlock2Ptr->field_DC[0].monData[i].moves[j] = 0;
|
||||
gSaveBlock2Ptr->apprentices[0].monData[i].moves[j] = 0;
|
||||
}
|
||||
|
||||
j = gSaveBlock2Ptr->field_B1_2;
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
apprenticeMons[j] = &gSaveBlock2Ptr->field_DC[0].monData[i];
|
||||
apprenticeMons[j] = &gSaveBlock2Ptr->apprentices[0].monData[i];
|
||||
j = (j + 1) % 3;
|
||||
}
|
||||
|
||||
@ -983,39 +981,39 @@ void sub_81A0FFC(void)
|
||||
|
||||
switch (gSpecialVar_0x8006)
|
||||
{
|
||||
case 0:
|
||||
case APPRENTICE_BUFF_SPECIES1:
|
||||
StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]);
|
||||
break;
|
||||
case 1:
|
||||
case APPRENTICE_BUFF_SPECIES2:
|
||||
StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk2]);
|
||||
break;
|
||||
case 2:
|
||||
case APPRENTICE_BUFF_SPECIES3:
|
||||
StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]);
|
||||
break;
|
||||
case 3:
|
||||
case APPRENTICE_BUFF_MOVE1:
|
||||
StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk4]);
|
||||
break;
|
||||
case 4:
|
||||
case APPRENTICE_BUFF_MOVE2:
|
||||
StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk6]);
|
||||
break;
|
||||
case 5:
|
||||
case APPRENTICE_BUFF_ITEM:
|
||||
StringCopy(stringDst, ItemId_GetName(gSaveBlock2Ptr->field_B8[gSaveBlock2Ptr->field_B1_1 - 3].unk2));
|
||||
break;
|
||||
case 6:
|
||||
case APPRENTICE_BUFF_NAME:
|
||||
TVShowConvertInternationalString(text, GetApprenticeNameInLanguage(gSaveBlock2Ptr->field_B0, LANGUAGE_ENGLISH), LANGUAGE_ENGLISH);
|
||||
StringCopy(stringDst, text);
|
||||
break;
|
||||
case 8:
|
||||
case APPRENTICE_BUFF_LEVEL:
|
||||
if (gSaveBlock2Ptr->field_B1_0 == 1)
|
||||
StringCopy(stringDst, gText_Lv50);
|
||||
else
|
||||
StringCopy(stringDst, gText_OpenLevel);
|
||||
break;
|
||||
case 7:
|
||||
ConvertBattleFrontierTrainerSpeechToString(gSaveBlock2Ptr->field_DC[0].easyChatWords);
|
||||
case APPRENTICE_BUFF_EASY_CHAT:
|
||||
ConvertBattleFrontierTrainerSpeechToString(gSaveBlock2Ptr->apprentices[0].easyChatWords);
|
||||
StringCopy(stringDst, gStringVar4);
|
||||
break;
|
||||
case 9:
|
||||
case APPRENTICE_BUFF_SPECIES4:
|
||||
if (gSaveBlock2Ptr->field_B1_2 < 3)
|
||||
{
|
||||
APPRENTICE_SPECIES_ID(speciesArrayId, gSaveBlock2Ptr->field_B1_2);
|
||||
@ -1250,14 +1248,14 @@ void sub_81A1370(void)
|
||||
s32 r10;
|
||||
s32 r9;
|
||||
|
||||
if (gSaveBlock2Ptr->field_DC[0].playerName[0] == EOS)
|
||||
if (gSaveBlock2Ptr->apprentices[0].playerName[0] == EOS)
|
||||
return;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->field_DC[i + 1].playerName[0] == EOS)
|
||||
if (gSaveBlock2Ptr->apprentices[i + 1].playerName[0] == EOS)
|
||||
{
|
||||
gSaveBlock2Ptr->field_DC[i + 1] = gSaveBlock2Ptr->field_DC[0];
|
||||
gSaveBlock2Ptr->apprentices[i + 1] = gSaveBlock2Ptr->apprentices[0];
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -1266,46 +1264,46 @@ void sub_81A1370(void)
|
||||
r9 = -1;
|
||||
for (i = 1; i < 4; i++)
|
||||
{
|
||||
if (ReadUnalignedWord(gSaveBlock2Ptr->field_DC[i].playerId) == ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId)
|
||||
&& gSaveBlock2Ptr->field_DC[i].field_2 < r10)
|
||||
if (ReadUnalignedWord(gSaveBlock2Ptr->apprentices[i].playerId) == ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId)
|
||||
&& gSaveBlock2Ptr->apprentices[i].number < r10)
|
||||
{
|
||||
r10 = gSaveBlock2Ptr->field_DC[i].field_2;
|
||||
r10 = gSaveBlock2Ptr->apprentices[i].number;
|
||||
r9 = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (r9 > 0)
|
||||
gSaveBlock2Ptr->field_DC[r9] = gSaveBlock2Ptr->field_DC[0];
|
||||
gSaveBlock2Ptr->apprentices[r9] = gSaveBlock2Ptr->apprentices[0];
|
||||
}
|
||||
|
||||
void sub_81A1438(void)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
gSaveBlock2Ptr->field_DC[0].field_0_0 = gSaveBlock2Ptr->field_B0;
|
||||
gSaveBlock2Ptr->field_DC[0].field_0_1 = gSaveBlock2Ptr->field_B1_0;
|
||||
gSaveBlock2Ptr->apprentices[0].id = gSaveBlock2Ptr->field_B0;
|
||||
gSaveBlock2Ptr->apprentices[0].lvlMode = gSaveBlock2Ptr->field_B1_0;
|
||||
|
||||
for (i = 0; i < 9 && gSaveBlock2Ptr->field_B8[i].unk0_0; i++)
|
||||
;
|
||||
|
||||
gSaveBlock2Ptr->field_DC[0].field_1 = i;
|
||||
if (gSaveBlock2Ptr->field_DC[0].field_2 < 255)
|
||||
gSaveBlock2Ptr->field_DC[0].field_2++;
|
||||
gSaveBlock2Ptr->apprentices[0].field_1 = i;
|
||||
if (gSaveBlock2Ptr->apprentices[0].number < 255)
|
||||
gSaveBlock2Ptr->apprentices[0].number++;
|
||||
|
||||
sub_81A0390(gSaveBlock2Ptr->field_DC[0].field_1);
|
||||
sub_81A0390(gSaveBlock2Ptr->apprentices[0].field_1);
|
||||
for (i = 0; i < 4; i++)
|
||||
gSaveBlock2Ptr->field_DC[0].playerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
|
||||
gSaveBlock2Ptr->apprentices[0].playerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
|
||||
|
||||
StringCopy(gSaveBlock2Ptr->field_DC[0].playerName, gSaveBlock2Ptr->playerName);
|
||||
gSaveBlock2Ptr->field_DC[0].language = gGameLanguage;
|
||||
sub_8165AE8(&gSaveBlock2Ptr->field_DC[0]);
|
||||
StringCopy(gSaveBlock2Ptr->apprentices[0].playerName, gSaveBlock2Ptr->playerName);
|
||||
gSaveBlock2Ptr->apprentices[0].language = gGameLanguage;
|
||||
sub_8165AE8(&gSaveBlock2Ptr->apprentices[0]);
|
||||
}
|
||||
|
||||
void sub_81A150C(void)
|
||||
{
|
||||
u8 i;
|
||||
u8 mapObjectGfxId;
|
||||
u8 class = gApprentices[gSaveBlock2Ptr->field_DC[0].field_0_0].facilityClass;
|
||||
u8 class = gApprentices[gSaveBlock2Ptr->apprentices[0].id].facilityClass;
|
||||
|
||||
for (i = 0; i < 30 && gUnknown_085DCEDC[i] != class; i++)
|
||||
;
|
||||
|
@ -2877,13 +2877,13 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
|
||||
s32 i;
|
||||
u16 evAmount;
|
||||
u8 language;
|
||||
u32 otId = gApprentices[src->field_0_0].otId;
|
||||
u32 personality = ((gApprentices[src->field_0_0].otId >> 8) | ((gApprentices[src->field_0_0].otId & 0xFF) << 8))
|
||||
+ src->monData[monId].species + src->field_2;
|
||||
u32 otId = gApprentices[src->id].otId;
|
||||
u32 personality = ((gApprentices[src->id].otId >> 8) | ((gApprentices[src->id].otId & 0xFF) << 8))
|
||||
+ src->monData[monId].species + src->number;
|
||||
|
||||
CreateMon(mon,
|
||||
src->monData[monId].species,
|
||||
GetFrontierEnemyMonLevel(src->field_0_1 - 1),
|
||||
GetFrontierEnemyMonLevel(src->lvlMode - 1),
|
||||
0x1F,
|
||||
TRUE,
|
||||
personality,
|
||||
@ -2900,7 +2900,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
|
||||
|
||||
language = src->language;
|
||||
SetMonData(mon, MON_DATA_LANGUAGE, &language);
|
||||
SetMonData(mon, MON_DATA_OT_NAME, GetApprenticeNameInLanguage(src->field_0_0, language));
|
||||
SetMonData(mon, MON_DATA_OT_NAME, GetApprenticeNameInLanguage(src->id, language));
|
||||
CalculateMonStats(mon);
|
||||
}
|
||||
|
||||
|
@ -199,7 +199,7 @@ static void SetSrcLookupPointers(void)
|
||||
gUnknown_03001148 = &gUnknown_02039F9C;
|
||||
sBattleTowerSave = &gSaveBlock2Ptr->frontier.battleTower;
|
||||
sLilycoveLadySave = &gSaveBlock1Ptr->lilycoveLady;
|
||||
gUnknown_03001154 = gSaveBlock2Ptr->field_DC;
|
||||
gUnknown_03001154 = gSaveBlock2Ptr->apprentices;
|
||||
sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.battleTower;
|
||||
}
|
||||
|
||||
@ -1675,7 +1675,7 @@ static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2
|
||||
r8 = 0;
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
if (structPtr[i].playerName[0] != EOS && !sub_80E841C(&structPtr[i], gSaveBlock2Ptr->field_DC))
|
||||
if (structPtr[i].playerName[0] != EOS && !sub_80E841C(&structPtr[i], gSaveBlock2Ptr->apprentices))
|
||||
{
|
||||
r7++;
|
||||
r8 = i;
|
||||
@ -1686,14 +1686,14 @@ static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2
|
||||
{
|
||||
case 1:
|
||||
structId = gSaveBlock2Ptr->field_B2_1 + 1;
|
||||
gSaveBlock2Ptr->field_DC[structId] = structPtr[r8];
|
||||
gSaveBlock2Ptr->apprentices[structId] = structPtr[r8];
|
||||
gSaveBlock2Ptr->field_B2_1 = (gSaveBlock2Ptr->field_B2_1 + 1) % 3;
|
||||
break;
|
||||
case 2:
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
structId = ((i ^ 1) + gSaveBlock2Ptr->field_B2_1) % 3 + 1;
|
||||
gSaveBlock2Ptr->field_DC[structId] = structPtr[i];
|
||||
gSaveBlock2Ptr->apprentices[structId] = structPtr[i];
|
||||
}
|
||||
gSaveBlock2Ptr->field_B2_1 = (gSaveBlock2Ptr->field_B2_1 + 2) % 3;
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user