Document more of apprentice

This commit is contained in:
DizzyEggg 2018-10-14 14:35:51 +02:00
parent b4a42a6832
commit 145df49063
9 changed files with 141 additions and 225 deletions

View File

@ -3620,7 +3620,7 @@ _081A3758:
adds r0, 0x70
lsls r0, 24
lsrs r0, 24
bl sub_819F99C
bl CopyFriendsApprenticeChallengeText
b _081A38F8
_081A3766:
movs r0, 0xFA

View File

@ -2831,7 +2831,7 @@ _0816399C:
adds r0, 0x70
lsls r0, 24
lsrs r0, 24
bl sub_819F99C
bl CopyFriendsApprenticeChallengeText
_081639A8:
pop {r0}
bx r0

View File

@ -1,5 +1,26 @@
#include "constants/apprentice.h"
.macro apprentice_msg waitbuttonpress which
setvar VAR_0x8004, 8
setvar VAR_0x8005, \waitbuttonpress
setvar VAR_0x8006, \which
special sub_81A085C
.endm
.macro apprentice_buff whichstringvar tobuff
setvar VAR_0x8004, 16
setvar VAR_0x8005, \whichstringvar
setvar VAR_0x8006, \tobuff
special sub_81A085C
.endm
.macro apprentice_menu which
setvar VAR_0x8004, 7
setvar VAR_0x8005, \which
special sub_81A085C
waitstate
.endm
EventScript_Apprentice:: @ 82B688D
lock
faceplayer
@ -32,46 +53,25 @@ BattleFrontier_BattleTowerLobby_EventScript_2B68BE:
end
BattleFrontier_BattleTowerLobby_EventScript_2B6900:
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 6
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_NAME
apprentice_msg FALSE, 0
waitstate
BattleFrontier_BattleTowerLobby_EventScript_2B6925:
setvar VAR_0x8004, 7
setvar VAR_0x8005, APPRENTICE_ASK_YES_NO
special sub_81A085C
waitstate
apprentice_menu APPRENTICE_ASK_YES_NO
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B69BB
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, APPRENTICE_ASK_WHICH_LEVEL
special sub_81A085C
apprentice_msg FALSE, 2
waitstate
apprentice_menu APPRENTICE_ASK_WHICH_LEVEL
setvar VAR_0x8004, 1
setorcopyvar VAR_0x8005, VAR_RESULT
addvar VAR_0x8005, 1
special sub_81A085C
setvar VAR_0x8004, 3
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 8
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 3
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_LEVEL
apprentice_msg TRUE, 3
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
@ -82,10 +82,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6925:
end
BattleFrontier_BattleTowerLobby_EventScript_2B69BB:
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special sub_81A085C
apprentice_msg FALSE, 1
waitstate
goto BattleFrontier_BattleTowerLobby_EventScript_2B6925
@ -93,23 +90,11 @@ BattleFrontier_BattleTowerLobby_EventScript_2B69D3:
setvar VAR_0x8004, 14
setvar VAR_0x8005, 2
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 1
setvar VAR_0x8006, 1
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 6
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, APPRENTICE_ASK_2SPECIES
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_SPECIES1
apprentice_buff 1, APPRENTICE_BUFF_SPECIES2
apprentice_msg FALSE, 6
waitstate
apprentice_menu APPRENTICE_ASK_2SPECIES
copyvar VAR_0x8005, VAR_RESULT
compare VAR_0x8005, 0
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6ABA
@ -132,10 +117,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B69D3:
special sub_81A085C
setvar VAR_0x8004, 15
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 7
special sub_81A085C
apprentice_msg TRUE, 7
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
@ -162,14 +144,8 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6ACF:
setvar VAR_0x8004, 14
setvar VAR_0x8005, 4
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 10
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_SPECIES3
apprentice_msg TRUE, 10
waitstate
setvar VAR_0x8004, 15
special sub_81A085C
@ -186,14 +162,8 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6B09:
special sub_81A085C
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6C0C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 5
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 12
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_ITEM
apprentice_msg TRUE, 12
waitstate
setvar VAR_0x8004, 5
special sub_81A085C
@ -209,29 +179,17 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6B81:
setvar VAR_0x8004, 14
setvar VAR_0x8005, 4
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 13
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, APPRENTICE_ASK_GIVE
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_SPECIES3
apprentice_msg FALSE, 13
waitstate
apprentice_menu APPRENTICE_ASK_GIVE
setvar VAR_0x8004, 15
special sub_81A085C
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleTowerLobby_EventScript_2B6B09
BattleFrontier_BattleTowerLobby_EventScript_2B6BD4:
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 14
special sub_81A085C
apprentice_msg TRUE, 14
waitstate
setvar VAR_0x8004, 5
special sub_81A085C
@ -247,23 +205,11 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6C0C:
setvar VAR_0x8004, 14
setvar VAR_0x8005, 4
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 5
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 16
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, APPRENTICE_ASK_GIVE
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_ITEM
apprentice_buff 1, APPRENTICE_BUFF_SPECIES3
apprentice_msg FALSE, 16
waitstate
apprentice_menu APPRENTICE_ASK_GIVE
setvar VAR_0x8004, 15
special sub_81A085C
compare VAR_RESULT, 0
@ -275,27 +221,12 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6C77:
setvar VAR_0x8004, 14
setvar VAR_0x8005, 3
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 1
setvar VAR_0x8006, 3
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 2
setvar VAR_0x8006, 4
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 8
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, APPRENTICE_ASK_MOVES
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_SPECIES3
apprentice_buff 1, APPRENTICE_BUFF_MOVE1
apprentice_buff 2, APPRENTICE_BUFF_MOVE2
apprentice_msg FALSE, 8
waitstate
apprentice_menu APPRENTICE_ASK_MOVES
copyvar VAR_0x8005, VAR_RESULT
compare VAR_0x8005, 0
call_if 1, BattleFrontier_BattleTowerLobby_EventScript_2B6D50
@ -311,10 +242,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6C77:
special sub_81A085C
setvar VAR_0x8004, 15
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 9
special sub_81A085C
apprentice_msg TRUE, 9
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
@ -333,28 +261,16 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6D56:
return
BattleFrontier_BattleTowerLobby_EventScript_2B6D5C:
setvar VAR_0x8004, 8
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special sub_81A085C
waitstate
setvar VAR_0x8004, 7
setvar VAR_0x8005, APPRENTICE_ASK_3SPECIES
special sub_81A085C
apprentice_msg FALSE, 4
waitstate
apprentice_menu APPRENTICE_ASK_3SPECIES
copyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 18
special sub_81A085C
setvar VAR_0x8004, 5
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 9
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 5
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_SPECIES4
apprentice_msg TRUE, 5
waitstate
call BattleFrontier_BattleTowerLobby_EventScript_2B6E4D
release
@ -365,10 +281,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6D5C:
end
BattleFrontier_BattleTowerLobby_EventScript_2B6DD4:
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 11
special sub_81A085C
apprentice_msg TRUE, 11
waitstate
setvar VAR_0x8004, 25
special sub_81A085C
@ -378,14 +291,8 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6DD4:
faceplayer
setvar VAR_0x8004, 21
special sub_81A085C
setvar VAR_0x8004, 16
setvar VAR_0x8005, 0
setvar VAR_0x8006, 7
special sub_81A085C
setvar VAR_0x8004, 8
setvar VAR_0x8005, 1
setvar VAR_0x8006, 15
special sub_81A085C
apprentice_buff 0, APPRENTICE_BUFF_EASY_CHAT
apprentice_msg TRUE, 15
waitstate
setvar VAR_0x8004, 9
special sub_81A085C

View File

@ -14,6 +14,7 @@ struct ApprenticeTrainer
extern const struct ApprenticeTrainer gApprentices[];
void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId);
const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language);
#endif // GUARD_APPRENTICE_H

View File

@ -8,4 +8,15 @@
#define APPRENTICE_ASK_GIVE 4
#define APPRENTICE_ASK_YES_NO 6
#define APPRENTICE_BUFF_SPECIES1 0
#define APPRENTICE_BUFF_SPECIES2 1
#define APPRENTICE_BUFF_SPECIES3 2
#define APPRENTICE_BUFF_MOVE1 3
#define APPRENTICE_BUFF_MOVE2 4
#define APPRENTICE_BUFF_ITEM 5
#define APPRENTICE_BUFF_NAME 6
#define APPRENTICE_BUFF_EASY_CHAT 7
#define APPRENTICE_BUFF_LEVEL 8
#define APPRENTICE_BUFF_SPECIES4 9
#endif // GUARD_CONSTANTS_APPRENTICE_H

View File

@ -304,11 +304,10 @@ struct ApprenticeMon
struct Apprentice
{
u8 field_0_0:5;
u8 field_0_1:2;
u8 id:5;
u8 lvlMode:2; // + 1
u8 field_1;
u8 field_2;
u8 field_3;
u8 number;
struct ApprenticeMon monData[3];
u16 easyChatWords[6];
u8 playerId[4];
@ -514,7 +513,7 @@ struct SaveBlock2
/*0xA8*/ u32 field_A8;
/*0xAC*/ u32 encryptionKey;
// TODO: fix and verify labels
// Possibly player's apprentice, will document once battle tower is decompiled.
/*0xB0*/ u8 field_B0;
/*0xB1*/ u8 field_B1_0:2;
/*0xB1*/ u8 field_B1_1:4;
@ -524,7 +523,7 @@ struct SaveBlock2
/*0xB3*/ u8 field_B3;
/*0xB4*/ u8 field_B4[3];
/*0xB8*/ struct Sav2_B8 field_B8[9];
/*0xDC*/ struct Apprentice field_DC[4];
/*0xDC*/ struct Apprentice apprentices[4];
/*0x1EC*/ struct BerryCrush berryCrush;
/*0x1FC*/ struct PokemonJumpResults pokeJump;
/*0x20C*/ struct BerryPickingResults berryPick;

View File

@ -78,21 +78,19 @@ static u8 CreateAndShowWindow(u8 left, u8 top, u8 width, u8 height);
static void RemoveAndHideWindow(u8 windowId);
static void ExecuteFuncAfterButtonPress(void (*func)(void));
void sub_819F99C(u8 id)
void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId)
{
u8 i, var;
const u8 *str;
var = gSaveBlock2Ptr->field_DC[id].field_2;
for (i = 0; var != 0 && i < 4; i++)
{
var /= 10;
}
var = gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number;
for (i = 0; var != 0 && i < 4; var /= 10, i++)
;
StringCopy7(gStringVar1, gSaveBlock2Ptr->field_DC[id].playerName);
ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->field_DC[id].language);
ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->field_DC[id].field_2, STR_CONV_MODE_RIGHT_ALIGN, i);
str = gUnknown_08611330[gSaveBlock2Ptr->field_DC[id].field_0_0];
StringCopy7(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].playerName);
ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].language);
ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number, STR_CONV_MODE_RIGHT_ALIGN, i);
str = gUnknown_08611330[gSaveBlock2Ptr->apprentices[saveblockApprenticeId].id];
StringExpandPlaceholders(gStringVar4, str);
}
@ -109,7 +107,7 @@ void sub_819FA5C(struct Apprentice *apprentice)
apprentice->easyChatWords[i] |= 0xFFFF;
apprentice->playerName[0] = EOS;
apprentice->field_0_0 = 16;
apprentice->id = 16;
}
void sub_819FAA0(void)
@ -120,16 +118,16 @@ void sub_819FAA0(void)
for (i = 0; i < 4; i++)
{
for (j = 0; j < 6; j++)
gSaveBlock2Ptr->field_DC[i].easyChatWords[j] |= 0xFFFF;
gSaveBlock2Ptr->field_DC[i].field_0_0 = 16;
gSaveBlock2Ptr->field_DC[i].playerName[0] = EOS;
gSaveBlock2Ptr->field_DC[i].field_0_1 = 0;
gSaveBlock2Ptr->field_DC[i].field_2 = 0;
gSaveBlock2Ptr->field_DC[i].field_1 = 0;
gSaveBlock2Ptr->apprentices[i].easyChatWords[j] |= 0xFFFF;
gSaveBlock2Ptr->apprentices[i].id = 16;
gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS;
gSaveBlock2Ptr->apprentices[i].lvlMode = 0;
gSaveBlock2Ptr->apprentices[i].number = 0;
gSaveBlock2Ptr->apprentices[i].field_1 = 0;
for (j = 0; j < 4; j++)
gSaveBlock2Ptr->field_DC[i].playerId[j] = 0;
gSaveBlock2Ptr->field_DC[i].language = gGameLanguage;
gSaveBlock2Ptr->field_DC[i].unk40 = 0;
gSaveBlock2Ptr->apprentices[i].playerId[j] = 0;
gSaveBlock2Ptr->apprentices[i].language = gGameLanguage;
gSaveBlock2Ptr->apprentices[i].unk40 = 0;
}
sub_81A087C();
@ -142,19 +140,19 @@ bool8 sub_819FBB0(void)
void sub_819FBC8(void)
{
if (gSaveBlock2Ptr->field_DC[0].field_2 == 0)
if (gSaveBlock2Ptr->apprentices[0].number == 0)
{
do
{
gSaveBlock2Ptr->field_B0 = gUnknown_08611548[Random() % ARRAY_COUNT(gUnknown_08611548)];
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->field_DC[0].field_0_0);
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->apprentices[0].id);
}
else
{
do
{
gSaveBlock2Ptr->field_B0 = Random() % 16;
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->field_DC[0].field_0_0);
} while (gSaveBlock2Ptr->field_B0 == gSaveBlock2Ptr->apprentices[0].id);
}
}
@ -472,16 +470,16 @@ void sub_81A0390(u8 arg0)
for (i = 0; i < 3; i++)
{
gSaveBlock2Ptr->field_DC[0].monData[i].species = 0;
gSaveBlock2Ptr->field_DC[0].monData[i].item = 0;
gSaveBlock2Ptr->apprentices[0].monData[i].species = 0;
gSaveBlock2Ptr->apprentices[0].monData[i].item = 0;
for (j = 0; j < 4; j++)
gSaveBlock2Ptr->field_DC[0].monData[i].moves[j] = 0;
gSaveBlock2Ptr->apprentices[0].monData[i].moves[j] = 0;
}
j = gSaveBlock2Ptr->field_B1_2;
for (i = 0; i < 3; i++)
{
apprenticeMons[j] = &gSaveBlock2Ptr->field_DC[0].monData[i];
apprenticeMons[j] = &gSaveBlock2Ptr->apprentices[0].monData[i];
j = (j + 1) % 3;
}
@ -983,39 +981,39 @@ void sub_81A0FFC(void)
switch (gSpecialVar_0x8006)
{
case 0:
case APPRENTICE_BUFF_SPECIES1:
StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]);
break;
case 1:
case APPRENTICE_BUFF_SPECIES2:
StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk2]);
break;
case 2:
case APPRENTICE_BUFF_SPECIES3:
StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]);
break;
case 3:
case APPRENTICE_BUFF_MOVE1:
StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk4]);
break;
case 4:
case APPRENTICE_BUFF_MOVE2:
StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk6]);
break;
case 5:
case APPRENTICE_BUFF_ITEM:
StringCopy(stringDst, ItemId_GetName(gSaveBlock2Ptr->field_B8[gSaveBlock2Ptr->field_B1_1 - 3].unk2));
break;
case 6:
case APPRENTICE_BUFF_NAME:
TVShowConvertInternationalString(text, GetApprenticeNameInLanguage(gSaveBlock2Ptr->field_B0, LANGUAGE_ENGLISH), LANGUAGE_ENGLISH);
StringCopy(stringDst, text);
break;
case 8:
case APPRENTICE_BUFF_LEVEL:
if (gSaveBlock2Ptr->field_B1_0 == 1)
StringCopy(stringDst, gText_Lv50);
else
StringCopy(stringDst, gText_OpenLevel);
break;
case 7:
ConvertBattleFrontierTrainerSpeechToString(gSaveBlock2Ptr->field_DC[0].easyChatWords);
case APPRENTICE_BUFF_EASY_CHAT:
ConvertBattleFrontierTrainerSpeechToString(gSaveBlock2Ptr->apprentices[0].easyChatWords);
StringCopy(stringDst, gStringVar4);
break;
case 9:
case APPRENTICE_BUFF_SPECIES4:
if (gSaveBlock2Ptr->field_B1_2 < 3)
{
APPRENTICE_SPECIES_ID(speciesArrayId, gSaveBlock2Ptr->field_B1_2);
@ -1250,14 +1248,14 @@ void sub_81A1370(void)
s32 r10;
s32 r9;
if (gSaveBlock2Ptr->field_DC[0].playerName[0] == EOS)
if (gSaveBlock2Ptr->apprentices[0].playerName[0] == EOS)
return;
for (i = 0; i < 3; i++)
{
if (gSaveBlock2Ptr->field_DC[i + 1].playerName[0] == EOS)
if (gSaveBlock2Ptr->apprentices[i + 1].playerName[0] == EOS)
{
gSaveBlock2Ptr->field_DC[i + 1] = gSaveBlock2Ptr->field_DC[0];
gSaveBlock2Ptr->apprentices[i + 1] = gSaveBlock2Ptr->apprentices[0];
return;
}
}
@ -1266,46 +1264,46 @@ void sub_81A1370(void)
r9 = -1;
for (i = 1; i < 4; i++)
{
if (ReadUnalignedWord(gSaveBlock2Ptr->field_DC[i].playerId) == ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId)
&& gSaveBlock2Ptr->field_DC[i].field_2 < r10)
if (ReadUnalignedWord(gSaveBlock2Ptr->apprentices[i].playerId) == ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId)
&& gSaveBlock2Ptr->apprentices[i].number < r10)
{
r10 = gSaveBlock2Ptr->field_DC[i].field_2;
r10 = gSaveBlock2Ptr->apprentices[i].number;
r9 = i;
}
}
if (r9 > 0)
gSaveBlock2Ptr->field_DC[r9] = gSaveBlock2Ptr->field_DC[0];
gSaveBlock2Ptr->apprentices[r9] = gSaveBlock2Ptr->apprentices[0];
}
void sub_81A1438(void)
{
u8 i;
gSaveBlock2Ptr->field_DC[0].field_0_0 = gSaveBlock2Ptr->field_B0;
gSaveBlock2Ptr->field_DC[0].field_0_1 = gSaveBlock2Ptr->field_B1_0;
gSaveBlock2Ptr->apprentices[0].id = gSaveBlock2Ptr->field_B0;
gSaveBlock2Ptr->apprentices[0].lvlMode = gSaveBlock2Ptr->field_B1_0;
for (i = 0; i < 9 && gSaveBlock2Ptr->field_B8[i].unk0_0; i++)
;
gSaveBlock2Ptr->field_DC[0].field_1 = i;
if (gSaveBlock2Ptr->field_DC[0].field_2 < 255)
gSaveBlock2Ptr->field_DC[0].field_2++;
gSaveBlock2Ptr->apprentices[0].field_1 = i;
if (gSaveBlock2Ptr->apprentices[0].number < 255)
gSaveBlock2Ptr->apprentices[0].number++;
sub_81A0390(gSaveBlock2Ptr->field_DC[0].field_1);
sub_81A0390(gSaveBlock2Ptr->apprentices[0].field_1);
for (i = 0; i < 4; i++)
gSaveBlock2Ptr->field_DC[0].playerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
gSaveBlock2Ptr->apprentices[0].playerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
StringCopy(gSaveBlock2Ptr->field_DC[0].playerName, gSaveBlock2Ptr->playerName);
gSaveBlock2Ptr->field_DC[0].language = gGameLanguage;
sub_8165AE8(&gSaveBlock2Ptr->field_DC[0]);
StringCopy(gSaveBlock2Ptr->apprentices[0].playerName, gSaveBlock2Ptr->playerName);
gSaveBlock2Ptr->apprentices[0].language = gGameLanguage;
sub_8165AE8(&gSaveBlock2Ptr->apprentices[0]);
}
void sub_81A150C(void)
{
u8 i;
u8 mapObjectGfxId;
u8 class = gApprentices[gSaveBlock2Ptr->field_DC[0].field_0_0].facilityClass;
u8 class = gApprentices[gSaveBlock2Ptr->apprentices[0].id].facilityClass;
for (i = 0; i < 30 && gUnknown_085DCEDC[i] != class; i++)
;

View File

@ -2877,13 +2877,13 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
s32 i;
u16 evAmount;
u8 language;
u32 otId = gApprentices[src->field_0_0].otId;
u32 personality = ((gApprentices[src->field_0_0].otId >> 8) | ((gApprentices[src->field_0_0].otId & 0xFF) << 8))
+ src->monData[monId].species + src->field_2;
u32 otId = gApprentices[src->id].otId;
u32 personality = ((gApprentices[src->id].otId >> 8) | ((gApprentices[src->id].otId & 0xFF) << 8))
+ src->monData[monId].species + src->number;
CreateMon(mon,
src->monData[monId].species,
GetFrontierEnemyMonLevel(src->field_0_1 - 1),
GetFrontierEnemyMonLevel(src->lvlMode - 1),
0x1F,
TRUE,
personality,
@ -2900,7 +2900,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
language = src->language;
SetMonData(mon, MON_DATA_LANGUAGE, &language);
SetMonData(mon, MON_DATA_OT_NAME, GetApprenticeNameInLanguage(src->field_0_0, language));
SetMonData(mon, MON_DATA_OT_NAME, GetApprenticeNameInLanguage(src->id, language));
CalculateMonStats(mon);
}

View File

@ -199,7 +199,7 @@ static void SetSrcLookupPointers(void)
gUnknown_03001148 = &gUnknown_02039F9C;
sBattleTowerSave = &gSaveBlock2Ptr->frontier.battleTower;
sLilycoveLadySave = &gSaveBlock1Ptr->lilycoveLady;
gUnknown_03001154 = gSaveBlock2Ptr->field_DC;
gUnknown_03001154 = gSaveBlock2Ptr->apprentices;
sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.battleTower;
}
@ -1675,7 +1675,7 @@ static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2
r8 = 0;
for (i = 0; i < 2; i++)
{
if (structPtr[i].playerName[0] != EOS && !sub_80E841C(&structPtr[i], gSaveBlock2Ptr->field_DC))
if (structPtr[i].playerName[0] != EOS && !sub_80E841C(&structPtr[i], gSaveBlock2Ptr->apprentices))
{
r7++;
r8 = i;
@ -1686,14 +1686,14 @@ static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2
{
case 1:
structId = gSaveBlock2Ptr->field_B2_1 + 1;
gSaveBlock2Ptr->field_DC[structId] = structPtr[r8];
gSaveBlock2Ptr->apprentices[structId] = structPtr[r8];
gSaveBlock2Ptr->field_B2_1 = (gSaveBlock2Ptr->field_B2_1 + 1) % 3;
break;
case 2:
for (i = 0; i < 2; i++)
{
structId = ((i ^ 1) + gSaveBlock2Ptr->field_B2_1) % 3 + 1;
gSaveBlock2Ptr->field_DC[structId] = structPtr[i];
gSaveBlock2Ptr->apprentices[structId] = structPtr[i];
}
gSaveBlock2Ptr->field_B2_1 = (gSaveBlock2Ptr->field_B2_1 + 2) % 3;
break;