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Electroweb animation
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@ -283,3 +283,8 @@
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.macro jumpretfalse ptr:req
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jumpreteq FALSE, \ptr
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.endm
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.macro jumpifdoublebattle ptr:req
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createvisualtask AnimTask_IsDoubleBattle, 0
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jumprettrue \ptr
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.endm
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@ -2264,6 +2264,29 @@ Move_WORK_UP:
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end
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Move_ELECTROWEB:
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loadspritegfx ANIM_TAG_SPIDER_WEB
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loadspritegfx ANIM_TAG_WEB_THREAD
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loadspritegfx ANIM_TAG_SPARK_2
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monbg ANIM_DEF_PARTNER
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delay 0
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createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SPIDER_WEB, 0, 6, 6, RGB(31, 30, 1)
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
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waitforvisualfinish
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monbgprio_28 ANIM_TARGET
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waitforvisualfinish
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playsewithpan SE_W081B, SOUND_PAN_TARGET
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createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2, 0, 0
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waitforvisualfinish
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clearmonbg ANIM_DEF_PARTNER
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delay 1
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
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@ ElectricityEffect looks ugly against both opponents, to do later
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jumpifdoublebattle Move_ELECTROWEB_Wait
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call ElectricityEffect
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Move_ELECTROWEB_Wait:
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waitforvisualfinish
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end
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Move_WILD_CHARGE:
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@ -1059,3 +1059,9 @@ static void sub_8117FD0(u8 taskId)
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DestroyTask(taskId);
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}
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}
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void AnimTask_IsDoubleBattle(u8 taskId)
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{
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gBattleAnimArgs[7] = (IsDoubleBattle() && !IsContest());
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DestroyAnimVisualTask(taskId);
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}
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@ -317,6 +317,7 @@ void sub_811067C(struct Sprite *sprite)
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{
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SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
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SetAverageBattlerPositions(gBattleAnimTarget, FALSE, &sprite->pos1.x, &sprite->pos1.y);
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if (GetBattlerSide(gBattleAnimAttacker))
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sprite->pos1.x -= gBattleAnimArgs[0];
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else
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@ -1294,7 +1294,7 @@ void sub_810B55C(u8 taskId)
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bool8 sub_810B614(struct Task *task, u8 taskId)
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{
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u8 spriteId = CreateSprite(&gUnknown_085956C0, task->data[13], task->data[14], task->data[12]);
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if (spriteId != MAX_SPRITES)
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{
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gSprites[spriteId].callback = sub_810B684;
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