mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 11:14:15 +01:00
Finish match call menu doc
This commit is contained in:
parent
c779d03b3e
commit
14d78d7633
@ -407,10 +407,9 @@ void ResetBldCnt_(void);
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bool32 PokenavCallback_Init_MatchCall(void);
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u32 GetMatchCallCallback(void);
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void FreeMatchCallSubstruct1(void);
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int sub_81CAE28(void);
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int IsMatchCallListInitFinished(void);
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int GetNumberRegistered(void);
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int sub_81CAE48(void);
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struct PokenavMatchCallEntry *sub_81CAE94(void);
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struct PokenavMatchCallEntry *GetMatchCallList(void);
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u16 GetMatchCallMapSec(int);
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bool32 ShouldDrawRematchPokeballIcon(int index);
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void ClearRematchPokeballIcon(u16 windowId, u32 a1);
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@ -14,26 +14,26 @@
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#include "strings.h"
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#include "constants/songs.h"
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struct Pokenav3Struct
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struct Pokenav_MatchCallMenu
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{
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u16 optionCursorPos;
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u16 maxOptionId;
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const u8 *matchCallOptions;
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u16 headerId;
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u16 numRegistered;
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u16 unkC;
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u32 unk10;
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u32 unk14;
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u32 (*callback)(struct Pokenav3Struct*);
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u16 numSpecialTrainers;
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bool32 initFinished;
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u32 loopedTaskId;
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u32 (*callback)(struct Pokenav_MatchCallMenu*);
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struct PokenavMatchCallEntry matchCallEntries[MAX_REMATCH_ENTRIES - 1];
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};
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static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *);
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static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *);
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static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *);
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static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *);
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static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *);
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static u32 sub_81CAD20(s32);
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static u32 CB2_HandleMatchCallInput(struct Pokenav_MatchCallMenu *);
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static u32 GetExitMatchCallMenuId(struct Pokenav_MatchCallMenu *);
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static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav_MatchCallMenu *);
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static u32 CB2_HandleCheckPageInput(struct Pokenav_MatchCallMenu *);
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static u32 CB2_HandleCallExitInput(struct Pokenav_MatchCallMenu *);
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static u32 LoopedTask_BuildMatchCallList(s32);
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static bool32 ShouldDoNearbyMessage(void);
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#include "data/text/match_call_messages.h"
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@ -53,20 +53,20 @@ static const u8 sMatchCallOptionsHasCheckPage[] =
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bool32 PokenavCallback_Init_MatchCall(void)
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{
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struct Pokenav3Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN, sizeof(struct Pokenav3Struct));
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struct Pokenav_MatchCallMenu *state = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN, sizeof(struct Pokenav_MatchCallMenu));
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if (!state)
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return FALSE;
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state->callback = CB2_HandleMatchCallInput;
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state->headerId = 0;
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state->unk10 = 0;
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state->unk14 = CreateLoopedTask(sub_81CAD20, 1);
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state->initFinished = FALSE;
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state->loopedTaskId = CreateLoopedTask(LoopedTask_BuildMatchCallList, 1);
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return TRUE;
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}
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u32 GetMatchCallCallback(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->callback(state);
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}
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@ -75,7 +75,7 @@ void FreeMatchCallSubstruct1(void)
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FreePokenavSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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}
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static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state)
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static u32 CB2_HandleMatchCallInput(struct Pokenav_MatchCallMenu *state)
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{
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int selection;
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@ -125,20 +125,20 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state)
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return POKENAV_MC_FUNC_NONE;
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}
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static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *state)
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static u32 GetExitMatchCallMenuId(struct Pokenav_MatchCallMenu *state)
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{
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return POKENAV_MAIN_MENU_CURSOR_ON_MATCH_CALL;
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}
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static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
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static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav_MatchCallMenu *state)
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{
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if ((JOY_NEW(DPAD_UP)) && state->optionCursorPos)
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if (JOY_NEW(DPAD_UP) && state->optionCursorPos)
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{
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state->optionCursorPos--;
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return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR;
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}
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if ((JOY_NEW(DPAD_DOWN)) && state->optionCursorPos < state->maxOptionId)
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if (JOY_NEW(DPAD_DOWN) && state->optionCursorPos < state->maxOptionId)
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{
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state->optionCursorPos++;
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return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR;
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@ -175,7 +175,7 @@ static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
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return POKENAV_MC_FUNC_NONE;
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}
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static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state)
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static u32 CB2_HandleCheckPageInput(struct Pokenav_MatchCallMenu *state)
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{
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if (JOY_REPEAT(DPAD_UP))
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return POKENAV_MC_FUNC_CHECK_PAGE_UP;
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@ -191,7 +191,7 @@ static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state)
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return POKENAV_MC_FUNC_NONE;
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}
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static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *state)
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static u32 CB2_HandleCallExitInput(struct Pokenav_MatchCallMenu *state)
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{
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if (JOY_NEW(A_BUTTON | B_BUTTON))
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{
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@ -202,10 +202,10 @@ static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *state)
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return POKENAV_MC_FUNC_NONE;
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}
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static u32 sub_81CAD20(s32 taskState)
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static u32 LoopedTask_BuildMatchCallList(s32 taskState)
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{
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int i, j;
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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switch (taskState)
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{
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case 0:
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@ -213,6 +213,7 @@ static u32 sub_81CAD20(s32 taskState)
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state->numRegistered = 0;
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return LT_INC_AND_CONTINUE;
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case 1:
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// Load special trainers (e.g. Rival, gym leaders)
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for (i = 0, j = state->headerId; i < 30; i++, j++)
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{
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if (MatchCall_GetEnabled(j))
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@ -225,7 +226,7 @@ static u32 sub_81CAD20(s32 taskState)
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if (++state->headerId >= MC_HEADER_COUNT)
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{
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state->unkC = state->headerId;
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state->numSpecialTrainers = state->headerId;
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state->headerId = 0;
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return LT_INC_AND_CONTINUE;
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}
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@ -233,6 +234,7 @@ static u32 sub_81CAD20(s32 taskState)
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return LT_CONTINUE;
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case 2:
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// Load normal trainers
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for (i = 0, j = state->headerId; i < 30; i++, j++)
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{
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if (!MatchCall_HasRematchId(state->headerId) && IsRematchEntryRegistered(state->headerId))
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@ -249,7 +251,7 @@ static u32 sub_81CAD20(s32 taskState)
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return LT_CONTINUE;
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case 3:
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state->unk10 = 1;
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state->initFinished = TRUE;
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break;
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}
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@ -264,55 +266,58 @@ bool32 IsRematchEntryRegistered(int rematchIndex)
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return FALSE;
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}
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int sub_81CAE28(void)
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int IsMatchCallListInitFinished(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->unk10;
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->initFinished;
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}
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int GetNumberRegistered(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->numRegistered;
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}
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int sub_81CAE48(void)
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// Unused
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static int GetNumSpecialTrainers(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->unkC;
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->numSpecialTrainers;
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}
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int unref_sub_81CAE58(void)
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// Unused
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static int GetNumNormalTrainers(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->numRegistered - state->unkC;
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->numRegistered - state->numSpecialTrainers;
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}
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int unref_sub_81CAE6C(int arg0)
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// Unused
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static int GetNormalTrainerHeaderId(int index)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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arg0 += state->unkC;
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if (arg0 >= state->numRegistered)
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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index += state->numSpecialTrainers;
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if (index >= state->numRegistered)
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return REMATCH_TABLE_ENTRIES;
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return state->matchCallEntries[arg0].headerId;
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return state->matchCallEntries[index].headerId;
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}
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struct PokenavMatchCallEntry *sub_81CAE94(void)
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struct PokenavMatchCallEntry *GetMatchCallList(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->matchCallEntries;
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}
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u16 GetMatchCallMapSec(int index)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->matchCallEntries[index].mapSec;
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}
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bool32 ShouldDrawRematchPokeballIcon(int index)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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if (!state->matchCallEntries[index].isSpecialTrainer)
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index = state->matchCallEntries[index].headerId;
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else
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@ -327,7 +332,7 @@ bool32 ShouldDrawRematchPokeballIcon(int index)
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int GetMatchCallTrainerPic(int index)
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{
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int headerId;
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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if (!state->matchCallEntries[index].isSpecialTrainer)
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{
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index = GetTrainerIdxByRematchIdx(state->matchCallEntries[index].headerId);
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@ -348,7 +353,7 @@ int GetMatchCallTrainerPic(int index)
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const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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*newRematchRequest = FALSE;
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if (!Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType))
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return gText_CallCantBeMadeHere;
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@ -364,7 +369,7 @@ const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest)
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const u8 *GetMatchCallFlavorText(int index, int checkPageEntry)
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{
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int rematchId;
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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if (state->matchCallEntries[index].isSpecialTrainer)
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{
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rematchId = MatchCall_GetRematchTableIdx(state->matchCallEntries[index].headerId);
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@ -381,13 +386,13 @@ const u8 *GetMatchCallFlavorText(int index, int checkPageEntry)
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u16 GetMatchCallOptionCursorPos(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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return state->optionCursorPos;
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}
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u16 GetMatchCallOptionId(int optionId)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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if (state->maxOptionId < optionId)
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return MATCH_CALL_OPTION_COUNT;
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@ -431,7 +436,7 @@ u8 GetMatchTableMapSectionId(int rematchIndex)
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int GetIndexDeltaOfNextCheckPageDown(int index)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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int count = 1;
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while (++index < state->numRegistered)
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{
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@ -448,7 +453,7 @@ int GetIndexDeltaOfNextCheckPageDown(int index)
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int GetIndexDeltaOfNextCheckPageUp(int index)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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int count = -1;
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while (--index >= 0)
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{
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@ -463,7 +468,8 @@ int GetIndexDeltaOfNextCheckPageUp(int index)
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return 0;
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}
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bool32 unref_sub_81CB16C(void)
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// Unused
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static bool32 HasRematchEntry(void)
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{
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int i;
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@ -488,7 +494,7 @@ bool32 unref_sub_81CB16C(void)
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static bool32 ShouldDoNearbyMessage(void)
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{
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struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
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int selection = PokenavList_GetSelectedIndex();
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if (!state->matchCallEntries[selection].isSpecialTrainer)
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{
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@ -56,7 +56,7 @@ struct Pokenav_MatchCallGfx
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static bool32 GetCurrentLoopedTaskActive(void);
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static u32 LoopedTask_OpenMatchCall(s32);
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static void CreateMatchCallList(void);
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static void sub_81CBC1C(void);
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static void DestroyMatchCallList(void);
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static void FreeMatchCallSprites(void);
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static void LoadCallWindowAndFade(struct Pokenav_MatchCallGfx *);
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static void DrawMatchCallLeftColumnWindows(struct Pokenav_MatchCallGfx *);
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@ -119,12 +119,12 @@ static const u32 sMatchCallUI_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/ui
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static const u32 sMatchCallUI_Tilemap[] = INCBIN_U32("graphics/pokenav/match_call/ui.bin.lz");
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static const u16 sOptionsCursor_Pal[] = INCBIN_U16("graphics/pokenav/match_call/options_cursor.gbapal");
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static const u32 sOptionsCursor_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/options_cursor.4bpp.lz");
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static const u16 gUnknown_086226E0[] = INCBIN_U16("graphics/pokenav/match_call/86226E0.gbapal");
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static const u16 gUnknown_08622700[] = INCBIN_U16("graphics/pokenav/match_call/8622700.gbapal");
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static const u16 sCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/call_window.gbapal");
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static const u16 sListWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/list_window.gbapal");
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static const u16 sPokeball_Pal[] = INCBIN_U16("graphics/pokenav/match_call/pokeball.gbapal");
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static const u32 sPokeball_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/pokeball.4bpp.lz");
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const struct BgTemplate sMatchCallBgTemplates[3] =
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static const struct BgTemplate sMatchCallBgTemplates[3] =
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{
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{
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.bg = 1,
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@ -223,7 +223,7 @@ static const struct CompressedSpriteSheet sOptionsCursorSpriteSheets[1] =
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{sOptionsCursor_Gfx, 0x40, GFXTAG_CURSOR}
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};
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const struct SpritePalette sOptionsCursorSpritePalettes[2] =
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static const struct SpritePalette sOptionsCursorSpritePalettes[2] =
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{
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{sOptionsCursor_Pal, PALTAG_CURSOR}
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};
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@ -307,7 +307,7 @@ void FreeMatchCallSubstruct2(void)
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{
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struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
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FreeMatchCallSprites();
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sub_81CBC1C();
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DestroyMatchCallList();
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RemoveWindow(gfx->infoBoxWindowId);
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RemoveWindow(gfx->locWindowId);
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RemoveWindow(gfx->msgBoxWindowId);
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@ -343,7 +343,7 @@ static u32 LoopedTask_OpenMatchCall(s32 state)
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BgDmaFill(1, 0, 0, 1);
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SetBgTilemapBuffer(1, gfx->bgTilemapBuffer1);
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FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20);
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CopyPaletteIntoBufferUnfaded(gUnknown_086226E0, 0x10, 0x20);
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CopyPaletteIntoBufferUnfaded(sCallWindow_Pal, 0x10, 0x20);
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CopyBgTilemapBufferToVram(1);
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return LT_INC_AND_PAUSE;
|
||||
case 2:
|
||||
@ -352,11 +352,11 @@ static u32 LoopedTask_OpenMatchCall(s32 state)
|
||||
|
||||
LoadCallWindowAndFade(gfx);
|
||||
DecompressAndCopyTileDataToVram(3, sPokeball_Gfx, 0, 0, 0);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_08622700, 0x30, 0x20);
|
||||
CopyPaletteIntoBufferUnfaded(sListWindow_Pal, 0x30, 0x20);
|
||||
CopyPaletteIntoBufferUnfaded(sPokeball_Pal, 0x50, 0x20);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 3:
|
||||
if (FreeTempTileDataBuffersIfPossible() || !sub_81CAE28())
|
||||
if (FreeTempTileDataBuffersIfPossible() || !IsMatchCallListInitFinished())
|
||||
return LT_PAUSE;
|
||||
|
||||
CreateMatchCallList();
|
||||
@ -872,7 +872,7 @@ static u32 ExitMatchCall(s32 state)
|
||||
static void CreateMatchCallList(void)
|
||||
{
|
||||
struct PokenavListTemplate template;
|
||||
template.list = (struct PokenavListItem *)sub_81CAE94();
|
||||
template.list = (struct PokenavListItem *)GetMatchCallList();
|
||||
template.count = GetNumberRegistered();
|
||||
template.itemSize = sizeof(struct PokenavListItem);
|
||||
template.startIndex = 0;
|
||||
@ -888,7 +888,7 @@ static void CreateMatchCallList(void)
|
||||
CreateTask(Task_FlashPokeballIcons, 7);
|
||||
}
|
||||
|
||||
static void sub_81CBC1C(void)
|
||||
static void DestroyMatchCallList(void)
|
||||
{
|
||||
DestroyPokenavList();
|
||||
DestroyTask(FindTaskIdByFunc(Task_FlashPokeballIcons));
|
||||
|
Loading…
Reference in New Issue
Block a user