Finish match call menu doc

This commit is contained in:
GriffinR 2021-11-15 00:42:23 -05:00
parent c779d03b3e
commit 14d78d7633
5 changed files with 73 additions and 68 deletions

View File

@ -407,10 +407,9 @@ void ResetBldCnt_(void);
bool32 PokenavCallback_Init_MatchCall(void);
u32 GetMatchCallCallback(void);
void FreeMatchCallSubstruct1(void);
int sub_81CAE28(void);
int IsMatchCallListInitFinished(void);
int GetNumberRegistered(void);
int sub_81CAE48(void);
struct PokenavMatchCallEntry *sub_81CAE94(void);
struct PokenavMatchCallEntry *GetMatchCallList(void);
u16 GetMatchCallMapSec(int);
bool32 ShouldDrawRematchPokeballIcon(int index);
void ClearRematchPokeballIcon(u16 windowId, u32 a1);

View File

@ -14,26 +14,26 @@
#include "strings.h"
#include "constants/songs.h"
struct Pokenav3Struct
struct Pokenav_MatchCallMenu
{
u16 optionCursorPos;
u16 maxOptionId;
const u8 *matchCallOptions;
u16 headerId;
u16 numRegistered;
u16 unkC;
u32 unk10;
u32 unk14;
u32 (*callback)(struct Pokenav3Struct*);
u16 numSpecialTrainers;
bool32 initFinished;
u32 loopedTaskId;
u32 (*callback)(struct Pokenav_MatchCallMenu*);
struct PokenavMatchCallEntry matchCallEntries[MAX_REMATCH_ENTRIES - 1];
};
static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *);
static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *);
static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *);
static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *);
static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *);
static u32 sub_81CAD20(s32);
static u32 CB2_HandleMatchCallInput(struct Pokenav_MatchCallMenu *);
static u32 GetExitMatchCallMenuId(struct Pokenav_MatchCallMenu *);
static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav_MatchCallMenu *);
static u32 CB2_HandleCheckPageInput(struct Pokenav_MatchCallMenu *);
static u32 CB2_HandleCallExitInput(struct Pokenav_MatchCallMenu *);
static u32 LoopedTask_BuildMatchCallList(s32);
static bool32 ShouldDoNearbyMessage(void);
#include "data/text/match_call_messages.h"
@ -53,20 +53,20 @@ static const u8 sMatchCallOptionsHasCheckPage[] =
bool32 PokenavCallback_Init_MatchCall(void)
{
struct Pokenav3Struct *state = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN, sizeof(struct Pokenav3Struct));
struct Pokenav_MatchCallMenu *state = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN, sizeof(struct Pokenav_MatchCallMenu));
if (!state)
return FALSE;
state->callback = CB2_HandleMatchCallInput;
state->headerId = 0;
state->unk10 = 0;
state->unk14 = CreateLoopedTask(sub_81CAD20, 1);
state->initFinished = FALSE;
state->loopedTaskId = CreateLoopedTask(LoopedTask_BuildMatchCallList, 1);
return TRUE;
}
u32 GetMatchCallCallback(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->callback(state);
}
@ -75,7 +75,7 @@ void FreeMatchCallSubstruct1(void)
FreePokenavSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
}
static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state)
static u32 CB2_HandleMatchCallInput(struct Pokenav_MatchCallMenu *state)
{
int selection;
@ -125,20 +125,20 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state)
return POKENAV_MC_FUNC_NONE;
}
static u32 GetExitMatchCallMenuId(struct Pokenav3Struct *state)
static u32 GetExitMatchCallMenuId(struct Pokenav_MatchCallMenu *state)
{
return POKENAV_MAIN_MENU_CURSOR_ON_MATCH_CALL;
}
static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav_MatchCallMenu *state)
{
if ((JOY_NEW(DPAD_UP)) && state->optionCursorPos)
if (JOY_NEW(DPAD_UP) && state->optionCursorPos)
{
state->optionCursorPos--;
return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR;
}
if ((JOY_NEW(DPAD_DOWN)) && state->optionCursorPos < state->maxOptionId)
if (JOY_NEW(DPAD_DOWN) && state->optionCursorPos < state->maxOptionId)
{
state->optionCursorPos++;
return POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR;
@ -175,7 +175,7 @@ static u32 CB2_HandleMatchCallOptionsInput(struct Pokenav3Struct *state)
return POKENAV_MC_FUNC_NONE;
}
static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state)
static u32 CB2_HandleCheckPageInput(struct Pokenav_MatchCallMenu *state)
{
if (JOY_REPEAT(DPAD_UP))
return POKENAV_MC_FUNC_CHECK_PAGE_UP;
@ -191,7 +191,7 @@ static u32 CB2_HandleCheckPageInput(struct Pokenav3Struct *state)
return POKENAV_MC_FUNC_NONE;
}
static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *state)
static u32 CB2_HandleCallExitInput(struct Pokenav_MatchCallMenu *state)
{
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
@ -202,10 +202,10 @@ static u32 CB2_HandleCallExitInput(struct Pokenav3Struct *state)
return POKENAV_MC_FUNC_NONE;
}
static u32 sub_81CAD20(s32 taskState)
static u32 LoopedTask_BuildMatchCallList(s32 taskState)
{
int i, j;
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
switch (taskState)
{
case 0:
@ -213,6 +213,7 @@ static u32 sub_81CAD20(s32 taskState)
state->numRegistered = 0;
return LT_INC_AND_CONTINUE;
case 1:
// Load special trainers (e.g. Rival, gym leaders)
for (i = 0, j = state->headerId; i < 30; i++, j++)
{
if (MatchCall_GetEnabled(j))
@ -225,7 +226,7 @@ static u32 sub_81CAD20(s32 taskState)
if (++state->headerId >= MC_HEADER_COUNT)
{
state->unkC = state->headerId;
state->numSpecialTrainers = state->headerId;
state->headerId = 0;
return LT_INC_AND_CONTINUE;
}
@ -233,6 +234,7 @@ static u32 sub_81CAD20(s32 taskState)
return LT_CONTINUE;
case 2:
// Load normal trainers
for (i = 0, j = state->headerId; i < 30; i++, j++)
{
if (!MatchCall_HasRematchId(state->headerId) && IsRematchEntryRegistered(state->headerId))
@ -249,7 +251,7 @@ static u32 sub_81CAD20(s32 taskState)
return LT_CONTINUE;
case 3:
state->unk10 = 1;
state->initFinished = TRUE;
break;
}
@ -264,55 +266,58 @@ bool32 IsRematchEntryRegistered(int rematchIndex)
return FALSE;
}
int sub_81CAE28(void)
int IsMatchCallListInitFinished(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->unk10;
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->initFinished;
}
int GetNumberRegistered(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->numRegistered;
}
int sub_81CAE48(void)
// Unused
static int GetNumSpecialTrainers(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->unkC;
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->numSpecialTrainers;
}
int unref_sub_81CAE58(void)
// Unused
static int GetNumNormalTrainers(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->numRegistered - state->unkC;
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->numRegistered - state->numSpecialTrainers;
}
int unref_sub_81CAE6C(int arg0)
// Unused
static int GetNormalTrainerHeaderId(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
arg0 += state->unkC;
if (arg0 >= state->numRegistered)
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
index += state->numSpecialTrainers;
if (index >= state->numRegistered)
return REMATCH_TABLE_ENTRIES;
return state->matchCallEntries[arg0].headerId;
return state->matchCallEntries[index].headerId;
}
struct PokenavMatchCallEntry *sub_81CAE94(void)
struct PokenavMatchCallEntry *GetMatchCallList(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->matchCallEntries;
}
u16 GetMatchCallMapSec(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->matchCallEntries[index].mapSec;
}
bool32 ShouldDrawRematchPokeballIcon(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
if (!state->matchCallEntries[index].isSpecialTrainer)
index = state->matchCallEntries[index].headerId;
else
@ -327,7 +332,7 @@ bool32 ShouldDrawRematchPokeballIcon(int index)
int GetMatchCallTrainerPic(int index)
{
int headerId;
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
if (!state->matchCallEntries[index].isSpecialTrainer)
{
index = GetTrainerIdxByRematchIdx(state->matchCallEntries[index].headerId);
@ -348,7 +353,7 @@ int GetMatchCallTrainerPic(int index)
const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
*newRematchRequest = FALSE;
if (!Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType))
return gText_CallCantBeMadeHere;
@ -364,7 +369,7 @@ const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest)
const u8 *GetMatchCallFlavorText(int index, int checkPageEntry)
{
int rematchId;
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
if (state->matchCallEntries[index].isSpecialTrainer)
{
rematchId = MatchCall_GetRematchTableIdx(state->matchCallEntries[index].headerId);
@ -381,13 +386,13 @@ const u8 *GetMatchCallFlavorText(int index, int checkPageEntry)
u16 GetMatchCallOptionCursorPos(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
return state->optionCursorPos;
}
u16 GetMatchCallOptionId(int optionId)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
if (state->maxOptionId < optionId)
return MATCH_CALL_OPTION_COUNT;
@ -431,7 +436,7 @@ u8 GetMatchTableMapSectionId(int rematchIndex)
int GetIndexDeltaOfNextCheckPageDown(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
int count = 1;
while (++index < state->numRegistered)
{
@ -448,7 +453,7 @@ int GetIndexDeltaOfNextCheckPageDown(int index)
int GetIndexDeltaOfNextCheckPageUp(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
int count = -1;
while (--index >= 0)
{
@ -463,7 +468,8 @@ int GetIndexDeltaOfNextCheckPageUp(int index)
return 0;
}
bool32 unref_sub_81CB16C(void)
// Unused
static bool32 HasRematchEntry(void)
{
int i;
@ -488,7 +494,7 @@ bool32 unref_sub_81CB16C(void)
static bool32 ShouldDoNearbyMessage(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
struct Pokenav_MatchCallMenu *state = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_MAIN);
int selection = PokenavList_GetSelectedIndex();
if (!state->matchCallEntries[selection].isSpecialTrainer)
{

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@ -56,7 +56,7 @@ struct Pokenav_MatchCallGfx
static bool32 GetCurrentLoopedTaskActive(void);
static u32 LoopedTask_OpenMatchCall(s32);
static void CreateMatchCallList(void);
static void sub_81CBC1C(void);
static void DestroyMatchCallList(void);
static void FreeMatchCallSprites(void);
static void LoadCallWindowAndFade(struct Pokenav_MatchCallGfx *);
static void DrawMatchCallLeftColumnWindows(struct Pokenav_MatchCallGfx *);
@ -119,12 +119,12 @@ static const u32 sMatchCallUI_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/ui
static const u32 sMatchCallUI_Tilemap[] = INCBIN_U32("graphics/pokenav/match_call/ui.bin.lz");
static const u16 sOptionsCursor_Pal[] = INCBIN_U16("graphics/pokenav/match_call/options_cursor.gbapal");
static const u32 sOptionsCursor_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/options_cursor.4bpp.lz");
static const u16 gUnknown_086226E0[] = INCBIN_U16("graphics/pokenav/match_call/86226E0.gbapal");
static const u16 gUnknown_08622700[] = INCBIN_U16("graphics/pokenav/match_call/8622700.gbapal");
static const u16 sCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/call_window.gbapal");
static const u16 sListWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/list_window.gbapal");
static const u16 sPokeball_Pal[] = INCBIN_U16("graphics/pokenav/match_call/pokeball.gbapal");
static const u32 sPokeball_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/pokeball.4bpp.lz");
const struct BgTemplate sMatchCallBgTemplates[3] =
static const struct BgTemplate sMatchCallBgTemplates[3] =
{
{
.bg = 1,
@ -223,7 +223,7 @@ static const struct CompressedSpriteSheet sOptionsCursorSpriteSheets[1] =
{sOptionsCursor_Gfx, 0x40, GFXTAG_CURSOR}
};
const struct SpritePalette sOptionsCursorSpritePalettes[2] =
static const struct SpritePalette sOptionsCursorSpritePalettes[2] =
{
{sOptionsCursor_Pal, PALTAG_CURSOR}
};
@ -307,7 +307,7 @@ void FreeMatchCallSubstruct2(void)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
FreeMatchCallSprites();
sub_81CBC1C();
DestroyMatchCallList();
RemoveWindow(gfx->infoBoxWindowId);
RemoveWindow(gfx->locWindowId);
RemoveWindow(gfx->msgBoxWindowId);
@ -343,7 +343,7 @@ static u32 LoopedTask_OpenMatchCall(s32 state)
BgDmaFill(1, 0, 0, 1);
SetBgTilemapBuffer(1, gfx->bgTilemapBuffer1);
FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20);
CopyPaletteIntoBufferUnfaded(gUnknown_086226E0, 0x10, 0x20);
CopyPaletteIntoBufferUnfaded(sCallWindow_Pal, 0x10, 0x20);
CopyBgTilemapBufferToVram(1);
return LT_INC_AND_PAUSE;
case 2:
@ -352,11 +352,11 @@ static u32 LoopedTask_OpenMatchCall(s32 state)
LoadCallWindowAndFade(gfx);
DecompressAndCopyTileDataToVram(3, sPokeball_Gfx, 0, 0, 0);
CopyPaletteIntoBufferUnfaded(gUnknown_08622700, 0x30, 0x20);
CopyPaletteIntoBufferUnfaded(sListWindow_Pal, 0x30, 0x20);
CopyPaletteIntoBufferUnfaded(sPokeball_Pal, 0x50, 0x20);
return LT_INC_AND_PAUSE;
case 3:
if (FreeTempTileDataBuffersIfPossible() || !sub_81CAE28())
if (FreeTempTileDataBuffersIfPossible() || !IsMatchCallListInitFinished())
return LT_PAUSE;
CreateMatchCallList();
@ -872,7 +872,7 @@ static u32 ExitMatchCall(s32 state)
static void CreateMatchCallList(void)
{
struct PokenavListTemplate template;
template.list = (struct PokenavListItem *)sub_81CAE94();
template.list = (struct PokenavListItem *)GetMatchCallList();
template.count = GetNumberRegistered();
template.itemSize = sizeof(struct PokenavListItem);
template.startIndex = 0;
@ -888,7 +888,7 @@ static void CreateMatchCallList(void)
CreateTask(Task_FlashPokeballIcons, 7);
}
static void sub_81CBC1C(void)
static void DestroyMatchCallList(void)
{
DestroyPokenavList();
DestroyTask(FindTaskIdByFunc(Task_FlashPokeballIcons));