mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
rom3 is decompiled
This commit is contained in:
parent
72ed861715
commit
14e41d6c50
@ -1572,7 +1572,7 @@ _0806513A:
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lsrs r1, 16
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movs r0, 0x1
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mov r2, sp
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl LinkOpponentBufferExecCompleted
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add sp, 0x100
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pop {r4-r6}
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@ -1113,7 +1113,7 @@ _0814B872:
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lsrs r1, 16
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movs r0, 0x1
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mov r2, sp
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl LinkPartnerBufferExecCompleted
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add sp, 0x100
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pop {r4-r6}
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@ -1666,7 +1666,7 @@ _0805FFEA:
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lsrs r1, 16
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movs r0, 0x1
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mov r2, sp
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl OpponentBufferExecCompleted
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add sp, 0x100
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pop {r4-r6}
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@ -2607,7 +2607,7 @@ _08060806:
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ldrb r1, [r0]
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movs r0, 0x1
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adds r2, r4, 0
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl OpponentBufferExecCompleted
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add sp, 0x58
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pop {r4-r7}
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@ -5243,7 +5243,7 @@ sub_8061FB8: @ 8061FB8
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movs r0, 0x1
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movs r1, 0xA
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_08061FD6:
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bl EmitCmd_x21
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bl EmitCmd33
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_08061FDA:
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bl OpponentBufferExecCompleted
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b _08062156
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@ -5347,7 +5347,7 @@ _0806209C:
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movs r0, 0x1
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movs r1, 0xA
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adds r2, r4, 0
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bl EmitCmd_x21
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bl EmitCmd33
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b _08061FDA
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.pool
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_080620C4:
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@ -5378,7 +5378,7 @@ _080620C6:
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movs r0, 0x1
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movs r1, 0xA
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adds r2, r4, 0
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bl EmitCmd_x21
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bl EmitCmd33
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b _08062152
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.pool
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_08062108:
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@ -5401,7 +5401,7 @@ _08062108:
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orrs r2, r4
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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b _08062152
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.pool
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_0806213C:
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@ -5413,7 +5413,7 @@ _0806213C:
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orrs r2, r4
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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_08062152:
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bl OpponentBufferExecCompleted
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_08062156:
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@ -5435,7 +5435,7 @@ sub_806215C: @ 806215C
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adds r0, 0xC0
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ldrb r1, [r0]
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movs r0, 0x1
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bl dp01_build_cmdbuf_x23_aa_0
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bl EmitCmd35
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bl OpponentBufferExecCompleted
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pop {r0}
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bx r0
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@ -5550,7 +5550,7 @@ _0806225A:
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lsrs r1, 24
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movs r0, 0x1
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movs r2, 0
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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bl OpponentBufferExecCompleted
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pop {r4-r7}
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pop {r0}
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@ -226,7 +226,7 @@ _0805764C:
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movs r0, 0x1
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movs r1, 0x3
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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b _080577C2
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_08057658:
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movs r0, 0x20
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@ -393,7 +393,7 @@ _080577B2:
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movs r1, 0xC
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_080577BC:
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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_080577C2:
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bl PlayerBufferExecCompleted
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b _080577E8
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@ -518,7 +518,7 @@ _080578A0:
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orrs r2, r0
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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ldrb r0, [r4]
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movs r1, 0x1
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bl dp11b_obj_free
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@ -1086,7 +1086,7 @@ _08057E14:
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_08057E1C:
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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bl PlayerBufferExecCompleted
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b _08057F9E
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.pool
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@ -3413,7 +3413,7 @@ _080591FE:
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lsrs r2, 16
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movs r0, 0x1
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movs r1, 0xB
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bl EmitCmd_x21
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bl EmitCmd33
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strb r5, [r4]
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bl IsDoubleBattle
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lsls r0, 24
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@ -3686,7 +3686,7 @@ _08059430:
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lsrs r2, 16
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movs r0, 0x1
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movs r1, 0xB
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bl EmitCmd_x21
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bl EmitCmd33
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strb r5, [r4]
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ldr r0, =sub_8059544
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str r0, [r6]
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@ -4059,14 +4059,14 @@ sub_8059828: @ 8059828
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ldrb r1, [r0]
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ldr r2, =gUnknown_0203CF00
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movs r0, 0x1
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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b _0805987A
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.pool
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_08059870:
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movs r0, 0x1
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movs r1, 0x6
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movs r2, 0
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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_0805987A:
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ldr r1, =gBattleBufferA
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ldr r0, =gActiveBank
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@ -4130,7 +4130,7 @@ sub_80598E0: @ 80598E0
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ldr r0, =gScriptItemId
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ldrh r1, [r0]
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movs r0, 0x1
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bl dp01_build_cmdbuf_x23_aa_0
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bl EmitCmd35
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bl PlayerBufferExecCompleted
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_08059906:
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pop {r0}
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@ -4291,14 +4291,14 @@ _08059A2C:
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movs r0, 0x1
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movs r1, 0xE
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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b _08059A76
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.pool
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_08059A6C:
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movs r0, 0x1
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movs r1, 0xD
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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_08059A76:
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bl PlayerBufferExecCompleted
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_08059A7A:
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@ -4772,7 +4772,7 @@ _08059E4E:
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lsrs r1, 16
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movs r0, 0x1
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mov r2, sp
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl PlayerBufferExecCompleted
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add sp, 0x100
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pop {r4-r6}
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@ -5713,7 +5713,7 @@ _0805A66A:
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ldrb r1, [r0]
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movs r0, 0x1
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adds r2, r4, 0
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl PlayerBufferExecCompleted
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add sp, 0x58
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pop {r4-r7}
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@ -8658,7 +8658,7 @@ sub_805C158: @ 805C158
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lsrs r2, 16
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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bl PlayerBufferExecCompleted
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_0805C194:
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pop {r0}
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@ -8826,7 +8826,7 @@ _0805C2C8:
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lsrs r1, 24
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movs r0, 0x1
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mov r2, r12
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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bl PlayerBufferExecCompleted
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b _0805C3BC
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.pool
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@ -9378,7 +9378,7 @@ sub_805C80C: @ 805C80C
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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bl PlayerBufferExecCompleted
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pop {r0}
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bx r0
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@ -9390,7 +9390,7 @@ sub_805C820: @ 805C820
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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bl PlayerBufferExecCompleted
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pop {r0}
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bx r0
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@ -9401,7 +9401,7 @@ sub_805C834: @ 805C834
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push {lr}
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movs r0, 0x1
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movs r1, 0
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bl dp01_build_cmdbuf_x23_aa_0
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bl EmitCmd35
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bl PlayerBufferExecCompleted
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pop {r0}
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bx r0
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@ -9412,7 +9412,7 @@ sub_805C848: @ 805C848
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push {lr}
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movs r0, 0x1
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movs r1, 0
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bl dp01_build_cmdbuf_x24_aa_0
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bl EmitCmd36
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bl PlayerBufferExecCompleted
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pop {r0}
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bx r0
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@ -645,7 +645,7 @@ _081BB2E2:
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lsrs r2, 16
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movs r0, 0x1
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movs r1, 0xB
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bl EmitCmd_x21
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bl EmitCmd33
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strb r5, [r4]
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bl IsDoubleBattle
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lsls r0, 24
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@ -918,7 +918,7 @@ _081BB514:
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lsrs r2, 16
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movs r0, 0x1
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movs r1, 0xB
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bl EmitCmd_x21
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bl EmitCmd33
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strb r5, [r4]
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ldr r0, =sub_81BB628
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str r0, [r6]
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@ -1688,7 +1688,7 @@ _081BBCBE:
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lsrs r1, 16
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movs r0, 0x1
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mov r2, sp
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl PlayerPartnerBufferExecCompleted
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add sp, 0x100
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pop {r4-r6}
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@ -5068,7 +5068,7 @@ _081BDB3C:
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orrs r2, r5
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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bl PlayerPartnerBufferExecCompleted
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pop {r4-r6}
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pop {r0}
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@ -5138,7 +5138,7 @@ _081BDBD0:
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lsrs r1, 24
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movs r0, 0x1
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movs r2, 0
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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bl PlayerPartnerBufferExecCompleted
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pop {r4-r6}
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pop {r0}
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@ -1553,7 +1553,7 @@ _0818727E:
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lsrs r1, 16
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movs r0, 0x1
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mov r2, sp
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl RecordedOpponentBufferExecCompleted
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add sp, 0x100
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pop {r4-r6}
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@ -4754,7 +4754,7 @@ sub_8188EF0: @ 8188EF0
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lsrs r1, 24
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movs r0, 0x1
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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bl RecordedOpponentBufferExecCompleted
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pop {r0}
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bx r0
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@ -4785,7 +4785,7 @@ sub_8188F20: @ 8188F20
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lsrs r2, 16
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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b _08188F6C
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.pool
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_08188F48:
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@ -4803,7 +4803,7 @@ _08188F48:
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orrs r2, r4
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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_08188F6C:
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bl RecordedOpponentBufferExecCompleted
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pop {r4,r5}
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@ -4839,7 +4839,7 @@ sub_8188F88: @ 8188F88
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ldrb r1, [r0]
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movs r0, 0x1
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movs r2, 0
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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bl RecordedOpponentBufferExecCompleted
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pop {r4}
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pop {r0}
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@ -1489,7 +1489,7 @@ _0818A646:
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lsrs r1, 16
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movs r0, 0x1
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mov r2, sp
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bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
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bl EmitDataTransfer
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bl RecordedPlayerBufferExecCompleted
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add sp, 0x100
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pop {r4-r6}
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@ -4861,7 +4861,7 @@ sub_818C49C: @ 818C49C
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lsrs r1, 24
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movs r0, 0x1
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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bl RecordedPlayerBufferExecCompleted
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_0818C4C6:
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pop {r0}
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@ -4897,7 +4897,7 @@ _0818C508:
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lsrs r1, 24
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movs r0, 0x1
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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bl RecordedPlayerBufferExecCompleted
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_0818C522:
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pop {r0}
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@ -4929,7 +4929,7 @@ sub_818C538: @ 818C538
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lsrs r2, 16
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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b _0818C584
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.pool
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_0818C560:
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@ -4947,7 +4947,7 @@ _0818C560:
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orrs r2, r4
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movs r0, 0x1
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movs r1, 0xA
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bl EmitCmd_x21
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bl EmitCmd33
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_0818C584:
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bl RecordedPlayerBufferExecCompleted
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pop {r4,r5}
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@ -4983,7 +4983,7 @@ sub_818C5A0: @ 818C5A0
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ldrb r1, [r0]
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movs r0, 0x1
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movs r2, 0
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bl dp01_build_cmdbuf_x22_a_three_bytes
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bl EmitCmd34
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bl RecordedPlayerBufferExecCompleted
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pop {r4}
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pop {r0}
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|
@ -103,13 +103,13 @@ _0815942A:
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movs r1, 0x7
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_0815942E:
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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b _08159440
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_08159436:
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movs r0, 0x1
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movs r1, 0x8
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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_08159440:
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bl SafariBufferExecCompleted
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b _0815954E
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@ -399,7 +399,7 @@ sub_8159698: @ 8159698
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ldr r0, =gScriptItemId
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ldrh r1, [r0]
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movs r0, 0x1
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bl dp01_build_cmdbuf_x23_aa_0
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bl EmitCmd35
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bl SafariBufferExecCompleted
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_081596BE:
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pop {r0}
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|
@ -153,7 +153,7 @@ _081684CE:
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movs r1, 0x9
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_081684E4:
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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bl WallyBufferExecCompleted
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ldr r1, [r4]
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adds r1, 0x94
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@ -208,7 +208,7 @@ _08168540:
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movs r0, 0x1
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movs r1, 0x1
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movs r2, 0
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bl EmitCmd_x21
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bl EmitCmd33
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bl WallyBufferExecCompleted
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_08168564:
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pop {r4,r5}
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@ -311,7 +311,7 @@ sub_8168610: @ 8168610
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ldr r0, =gScriptItemId
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ldrh r1, [r0]
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movs r0, 0x1
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bl dp01_build_cmdbuf_x23_aa_0
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bl EmitCmd35
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bl WallyBufferExecCompleted
|
||||
_08168636:
|
||||
pop {r0}
|
||||
@ -975,7 +975,7 @@ _08168BFA:
|
||||
lsrs r1, 16
|
||||
movs r0, 0x1
|
||||
mov r2, sp
|
||||
bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
|
||||
bl EmitDataTransfer
|
||||
bl WallyBufferExecCompleted
|
||||
add sp, 0x100
|
||||
pop {r4-r6}
|
||||
@ -3777,7 +3777,7 @@ _0816A550:
|
||||
lsls r2, 1
|
||||
movs r0, 0x1
|
||||
movs r1, 0xA
|
||||
bl EmitCmd_x21
|
||||
bl EmitCmd33
|
||||
bl WallyBufferExecCompleted
|
||||
_0816A574:
|
||||
pop {r4}
|
||||
|
971
asm/rom3.s
971
asm/rom3.s
@ -1,971 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start EmitCmd13
|
||||
EmitCmd13: @ 8033E10
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x13
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitCmd13
|
||||
|
||||
thumb_func_start EmitChooseMove
|
||||
EmitChooseMove: @ 8033E30
|
||||
push {r4-r6,lr}
|
||||
adds r5, r3, 0
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
ldr r3, =gBattleBuffersTransferData
|
||||
movs r4, 0
|
||||
movs r0, 0x14
|
||||
strb r0, [r3]
|
||||
strb r1, [r3, 0x1]
|
||||
strb r2, [r3, 0x2]
|
||||
strb r4, [r3, 0x3]
|
||||
movs r2, 0
|
||||
adds r1, r3, 0
|
||||
adds r4, r1, 0x4
|
||||
_08033E4C:
|
||||
adds r0, r5, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r4]
|
||||
adds r4, 0x1
|
||||
adds r2, 0x1
|
||||
cmp r2, 0x13
|
||||
bls _08033E4C
|
||||
adds r0, r6, 0
|
||||
movs r2, 0x18
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitChooseMove
|
||||
|
||||
thumb_func_start EmitOpenBag
|
||||
EmitOpenBag: @ 8033E6C
|
||||
push {r4,r5,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r0, 0x15
|
||||
strb r0, [r1]
|
||||
movs r2, 0
|
||||
adds r3, r1, 0x1
|
||||
_08033E7E:
|
||||
adds r0, r4, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r3]
|
||||
adds r3, 0x1
|
||||
adds r2, 0x1
|
||||
cmp r2, 0x2
|
||||
ble _08033E7E
|
||||
adds r0, r5, 0
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitOpenBag
|
||||
|
||||
thumb_func_start EmitChoosePokemon
|
||||
EmitChoosePokemon: @ 8033EA0
|
||||
push {r4-r6,lr}
|
||||
ldr r6, [sp, 0x10]
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
ldr r4, =gBattleBuffersTransferData
|
||||
movs r0, 0x16
|
||||
strb r0, [r4]
|
||||
strb r1, [r4, 0x1]
|
||||
strb r2, [r4, 0x2]
|
||||
strb r3, [r4, 0x3]
|
||||
movs r2, 0
|
||||
adds r1, r4, 0
|
||||
adds r3, r1, 0x4
|
||||
_08033EBA:
|
||||
adds r0, r6, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r3]
|
||||
adds r3, 0x1
|
||||
adds r2, 0x1
|
||||
cmp r2, 0x2
|
||||
ble _08033EBA
|
||||
adds r0, r5, 0
|
||||
movs r2, 0x8
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitChoosePokemon
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x17_17_17_17
|
||||
dp01_build_cmdbuf_x17_17_17_17: @ 8033EDC
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x17
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x17_17_17_17
|
||||
|
||||
thumb_func_start EmitHealthBarUpdate
|
||||
EmitHealthBarUpdate: @ 8033EFC
|
||||
push {r4,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
ldr r3, =gBattleBuffersTransferData
|
||||
movs r4, 0
|
||||
movs r2, 0x18
|
||||
strb r2, [r3]
|
||||
strb r4, [r3, 0x1]
|
||||
strb r1, [r3, 0x2]
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
movs r2, 0xFF
|
||||
lsls r2, 8
|
||||
ands r1, r2
|
||||
asrs r1, 8
|
||||
strb r1, [r3, 0x3]
|
||||
adds r1, r3, 0
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitHealthBarUpdate
|
||||
|
||||
thumb_func_start EmitExpUpdate
|
||||
EmitExpUpdate: @ 8033F34
|
||||
push {r4,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r3, 0x19
|
||||
strb r3, [r1]
|
||||
strb r4, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
lsls r2, 16
|
||||
asrs r2, 16
|
||||
movs r3, 0xFF
|
||||
lsls r3, 8
|
||||
ands r2, r3
|
||||
asrs r2, 8
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitExpUpdate
|
||||
|
||||
thumb_func_start EmitStatusIconUpdate
|
||||
EmitStatusIconUpdate: @ 8033F68
|
||||
push {r4-r6,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r3, 0x1A
|
||||
strb r3, [r1]
|
||||
strb r4, [r1, 0x1]
|
||||
movs r6, 0xFF
|
||||
lsls r6, 8
|
||||
adds r3, r4, 0
|
||||
ands r3, r6
|
||||
lsrs r3, 8
|
||||
strb r3, [r1, 0x2]
|
||||
movs r5, 0xFF
|
||||
lsls r5, 16
|
||||
adds r3, r4, 0
|
||||
ands r3, r5
|
||||
lsrs r3, 16
|
||||
strb r3, [r1, 0x3]
|
||||
lsrs r4, 24
|
||||
strb r4, [r1, 0x4]
|
||||
strb r2, [r1, 0x5]
|
||||
adds r3, r2, 0
|
||||
ands r3, r6
|
||||
lsrs r3, 8
|
||||
strb r3, [r1, 0x6]
|
||||
adds r3, r2, 0
|
||||
ands r3, r5
|
||||
lsrs r3, 16
|
||||
strb r3, [r1, 0x7]
|
||||
lsrs r2, 24
|
||||
strb r2, [r1, 0x8]
|
||||
movs r2, 0x9
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitStatusIconUpdate
|
||||
|
||||
thumb_func_start EmitStatusAnimation
|
||||
EmitStatusAnimation: @ 8033FBC
|
||||
push {r4,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r3, 0x1B
|
||||
strb r3, [r1]
|
||||
strb r4, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
movs r3, 0xFF
|
||||
lsls r3, 8
|
||||
ands r3, r2
|
||||
lsrs r3, 8
|
||||
strb r3, [r1, 0x3]
|
||||
movs r3, 0xFF
|
||||
lsls r3, 16
|
||||
ands r3, r2
|
||||
lsrs r3, 16
|
||||
strb r3, [r1, 0x4]
|
||||
lsrs r2, 24
|
||||
strb r2, [r1, 0x5]
|
||||
movs r2, 0x6
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitStatusAnimation
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x1C_a
|
||||
dp01_build_cmdbuf_x1C_a: @ 8033FF8
|
||||
push {lr}
|
||||
adds r3, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x1C
|
||||
strb r2, [r1]
|
||||
strb r3, [r1, 0x1]
|
||||
movs r2, 0x2
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x1C_a
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x1D_1D_numargs_varargs
|
||||
dp01_build_cmdbuf_x1D_1D_numargs_varargs: @ 8034018
|
||||
push {r4-r6,lr}
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r4, r1, 16
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r0, 0x1D
|
||||
strb r0, [r1]
|
||||
strb r0, [r1, 0x1]
|
||||
strb r4, [r1, 0x2]
|
||||
lsrs r0, r4, 8
|
||||
strb r0, [r1, 0x3]
|
||||
adds r5, r1, 0
|
||||
cmp r4, 0
|
||||
beq _08034048
|
||||
adds r1, r5, 0x4
|
||||
adds r3, r4, 0
|
||||
_0803403A:
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1]
|
||||
adds r2, 0x1
|
||||
adds r1, 0x1
|
||||
subs r3, 0x1
|
||||
cmp r3, 0
|
||||
bne _0803403A
|
||||
_08034048:
|
||||
adds r2, r4, 0x4
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
adds r0, r6, 0
|
||||
adds r1, r5, 0
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x1D_1D_numargs_varargs
|
||||
|
||||
thumb_func_start sub_8034060
|
||||
sub_8034060: @ 8034060
|
||||
push {r4-r6,lr}
|
||||
adds r4, r3, 0
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
lsls r2, 16
|
||||
lsrs r5, r2, 16
|
||||
ldr r2, =gBattleBuffersTransferData
|
||||
movs r0, 0x1E
|
||||
strb r0, [r2]
|
||||
strb r1, [r2, 0x1]
|
||||
movs r3, 0xFF
|
||||
lsls r3, 8
|
||||
adds r0, r1, 0
|
||||
ands r0, r3
|
||||
lsrs r0, 8
|
||||
strb r0, [r2, 0x2]
|
||||
movs r0, 0xFF
|
||||
lsls r0, 16
|
||||
ands r0, r1
|
||||
lsrs r0, 16
|
||||
strb r0, [r2, 0x3]
|
||||
lsrs r1, 24
|
||||
strb r1, [r2, 0x4]
|
||||
strb r5, [r2, 0x5]
|
||||
adds r0, r5, 0
|
||||
ands r0, r3
|
||||
lsrs r0, 8
|
||||
strb r0, [r2, 0x6]
|
||||
adds r1, r2, 0
|
||||
cmp r5, 0
|
||||
beq _080340B0
|
||||
adds r3, r1, 0x7
|
||||
adds r2, r5, 0
|
||||
_080340A2:
|
||||
ldrb r0, [r4]
|
||||
strb r0, [r3]
|
||||
adds r4, 0x1
|
||||
adds r3, 0x1
|
||||
subs r2, 0x1
|
||||
cmp r2, 0
|
||||
bne _080340A2
|
||||
_080340B0:
|
||||
adds r2, r5, 0x7
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
adds r0, r6, 0
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8034060
|
||||
|
||||
thumb_func_start sub_80340C8
|
||||
sub_80340C8: @ 80340C8
|
||||
push {r4-r6,lr}
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r4, r1, 16
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r0, 0x1F
|
||||
strb r0, [r1]
|
||||
strb r4, [r1, 0x1]
|
||||
lsrs r0, r4, 8
|
||||
strb r0, [r1, 0x2]
|
||||
adds r5, r1, 0
|
||||
cmp r4, 0
|
||||
beq _080340F6
|
||||
adds r1, r5, 0x3
|
||||
adds r3, r4, 0
|
||||
_080340E8:
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1]
|
||||
adds r2, 0x1
|
||||
adds r1, 0x1
|
||||
subs r3, 0x1
|
||||
cmp r3, 0
|
||||
bne _080340E8
|
||||
_080340F6:
|
||||
adds r2, r4, 0x3
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
adds r0, r6, 0
|
||||
adds r1, r5, 0
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_80340C8
|
||||
|
||||
thumb_func_start sub_8034110
|
||||
sub_8034110: @ 8034110
|
||||
push {r4-r6,lr}
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r4, r1, 16
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r0, 0x20
|
||||
strb r0, [r1]
|
||||
strb r4, [r1, 0x1]
|
||||
lsrs r0, r4, 8
|
||||
strb r0, [r1, 0x2]
|
||||
adds r5, r1, 0
|
||||
cmp r4, 0
|
||||
beq _0803413E
|
||||
adds r1, r5, 0x3
|
||||
adds r3, r4, 0
|
||||
_08034130:
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1]
|
||||
adds r2, 0x1
|
||||
adds r1, 0x1
|
||||
subs r3, 0x1
|
||||
cmp r3, 0
|
||||
bne _08034130
|
||||
_0803413E:
|
||||
adds r2, r4, 0x3
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
adds r0, r6, 0
|
||||
adds r1, r5, 0
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8034110
|
||||
|
||||
thumb_func_start EmitCmd_x21
|
||||
EmitCmd_x21: @ 8034158
|
||||
push {r4,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r3, 0x21
|
||||
strb r3, [r1]
|
||||
strb r4, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
lsrs r2, 8
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitCmd_x21
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x22_a_three_bytes
|
||||
dp01_build_cmdbuf_x22_a_three_bytes: @ 8034184
|
||||
push {r4,r5,lr}
|
||||
adds r4, r2, 0
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
ldr r2, =gBattleBuffersTransferData
|
||||
movs r0, 0x22
|
||||
strb r0, [r2]
|
||||
strb r1, [r2, 0x1]
|
||||
movs r3, 0
|
||||
adds r1, r2, 0x2
|
||||
_08034198:
|
||||
adds r0, r4, r3
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r1]
|
||||
adds r1, 0x1
|
||||
adds r3, 0x1
|
||||
cmp r3, 0x2
|
||||
ble _08034198
|
||||
adds r0, r5, 0
|
||||
adds r1, r2, 0
|
||||
movs r2, 0x5
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x22_a_three_bytes
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x23_aa_0
|
||||
dp01_build_cmdbuf_x23_aa_0: @ 80341BC
|
||||
push {r4,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
ldr r3, =gBattleBuffersTransferData
|
||||
movs r4, 0
|
||||
movs r2, 0x23
|
||||
strb r2, [r3]
|
||||
strb r1, [r3, 0x1]
|
||||
lsrs r1, 8
|
||||
strb r1, [r3, 0x2]
|
||||
strb r4, [r3, 0x3]
|
||||
adds r1, r3, 0
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x23_aa_0
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x24_aa_0
|
||||
dp01_build_cmdbuf_x24_aa_0: @ 80341E8
|
||||
push {r4,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
ldr r3, =gBattleBuffersTransferData
|
||||
movs r4, 0
|
||||
movs r2, 0x24
|
||||
strb r2, [r3]
|
||||
strb r1, [r3, 0x1]
|
||||
lsrs r1, 8
|
||||
strb r1, [r3, 0x2]
|
||||
strb r4, [r3, 0x3]
|
||||
adds r1, r3, 0
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x24_aa_0
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x25_25_25_25
|
||||
dp01_build_cmdbuf_x25_25_25_25: @ 8034214
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x25
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x25_25_25_25
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x26_a
|
||||
dp01_build_cmdbuf_x26_a: @ 8034234
|
||||
push {lr}
|
||||
adds r3, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x26
|
||||
strb r2, [r1]
|
||||
strb r3, [r1, 0x1]
|
||||
movs r2, 0x2
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x26_a
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x27_27_27_27
|
||||
dp01_build_cmdbuf_x27_27_27_27: @ 8034254
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x27
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x27_27_27_27
|
||||
|
||||
thumb_func_start dp01_build_cmdbuf_x28_28_28_28
|
||||
dp01_build_cmdbuf_x28_28_28_28: @ 8034274
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x28
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end dp01_build_cmdbuf_x28_28_28_28
|
||||
|
||||
thumb_func_start EmitHitAnimation
|
||||
EmitHitAnimation: @ 8034294
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x29
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitHitAnimation
|
||||
|
||||
thumb_func_start Emit_x2A
|
||||
Emit_x2A: @ 80342B4
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x2A
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end Emit_x2A
|
||||
|
||||
thumb_func_start EmitEffectivenessSound
|
||||
EmitEffectivenessSound: @ 80342D4
|
||||
push {r4,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
ldr r3, =gBattleBuffersTransferData
|
||||
movs r4, 0
|
||||
movs r2, 0x2B
|
||||
strb r2, [r3]
|
||||
strb r1, [r3, 0x1]
|
||||
lsrs r1, 8
|
||||
strb r1, [r3, 0x2]
|
||||
strb r4, [r3, 0x3]
|
||||
adds r1, r3, 0
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitEffectivenessSound
|
||||
|
||||
thumb_func_start EmitPlaySound
|
||||
EmitPlaySound: @ 8034300
|
||||
push {r4,lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
ldr r4, =gBattleBuffersTransferData
|
||||
movs r3, 0x2C
|
||||
strb r3, [r4]
|
||||
strb r1, [r4, 0x1]
|
||||
lsrs r1, 8
|
||||
strb r1, [r4, 0x2]
|
||||
strb r2, [r4, 0x3]
|
||||
adds r1, r4, 0
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitPlaySound
|
||||
|
||||
thumb_func_start EmitFaintingCry
|
||||
EmitFaintingCry: @ 803432C
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x2D
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitFaintingCry
|
||||
|
||||
thumb_func_start EmitIntroSlide
|
||||
EmitIntroSlide: @ 803434C
|
||||
push {lr}
|
||||
adds r3, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x2E
|
||||
strb r2, [r1]
|
||||
strb r3, [r1, 0x1]
|
||||
movs r2, 0x2
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitIntroSlide
|
||||
|
||||
thumb_func_start EmitIntroTrainerBallThrow
|
||||
EmitIntroTrainerBallThrow: @ 803436C
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x2F
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitIntroTrainerBallThrow
|
||||
|
||||
thumb_func_start EmitDrawPartyStatusSummary
|
||||
EmitDrawPartyStatusSummary: @ 803438C
|
||||
push {r4,r5,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
lsls r2, 24
|
||||
lsrs r2, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r3, 0x30
|
||||
strb r3, [r1]
|
||||
movs r0, 0x7F
|
||||
ands r0, r2
|
||||
strb r0, [r1, 0x1]
|
||||
movs r0, 0x80
|
||||
ands r0, r2
|
||||
lsls r0, 24
|
||||
lsrs r0, 31
|
||||
strb r0, [r1, 0x2]
|
||||
strb r3, [r1, 0x3]
|
||||
movs r2, 0
|
||||
adds r3, r1, 0x4
|
||||
_080343B4:
|
||||
adds r0, r4, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r3]
|
||||
adds r3, 0x1
|
||||
adds r2, 0x1
|
||||
cmp r2, 0x2F
|
||||
ble _080343B4
|
||||
adds r0, r5, 0
|
||||
movs r2, 0x34
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitDrawPartyStatusSummary
|
||||
|
||||
thumb_func_start EmitCmd49
|
||||
EmitCmd49: @ 80343D4
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x31
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitCmd49
|
||||
|
||||
thumb_func_start Emit_x32
|
||||
Emit_x32: @ 80343F4
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x32
|
||||
strb r2, [r1]
|
||||
strb r2, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end Emit_x32
|
||||
|
||||
thumb_func_start EmitSpriteInvisibility
|
||||
EmitSpriteInvisibility: @ 8034414
|
||||
push {lr}
|
||||
adds r3, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x33
|
||||
strb r2, [r1]
|
||||
strb r3, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitSpriteInvisibility
|
||||
|
||||
thumb_func_start EmitBattleAnimation
|
||||
EmitBattleAnimation: @ 8034438
|
||||
push {r4,lr}
|
||||
adds r4, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r2, 16
|
||||
lsrs r2, 16
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r3, 0x34
|
||||
strb r3, [r1]
|
||||
strb r4, [r1, 0x1]
|
||||
strb r2, [r1, 0x2]
|
||||
lsrs r2, 8
|
||||
strb r2, [r1, 0x3]
|
||||
movs r2, 0x4
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitBattleAnimation
|
||||
|
||||
thumb_func_start EmitLinkStandbyMsg
|
||||
EmitLinkStandbyMsg: @ 8034464
|
||||
push {r4,r5,lr}
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
lsls r2, 24
|
||||
lsrs r2, 24
|
||||
ldr r4, =gBattleBuffersTransferData
|
||||
movs r0, 0x35
|
||||
strb r0, [r4]
|
||||
strb r1, [r4, 0x1]
|
||||
cmp r2, 0
|
||||
beq _0803448C
|
||||
adds r0, r4, 0x4
|
||||
bl sub_81850DC
|
||||
strb r0, [r4, 0x2]
|
||||
strb r0, [r4, 0x3]
|
||||
b _08034490
|
||||
.pool
|
||||
_0803448C:
|
||||
strb r2, [r4, 0x2]
|
||||
strb r2, [r4, 0x3]
|
||||
_08034490:
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
ldrb r2, [r1, 0x2]
|
||||
adds r2, 0x4
|
||||
adds r0, r5, 0
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitLinkStandbyMsg
|
||||
|
||||
thumb_func_start EmitResetActionMoveSelection
|
||||
EmitResetActionMoveSelection: @ 80344A8
|
||||
push {lr}
|
||||
adds r3, r1, 0
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBattleBuffersTransferData
|
||||
movs r2, 0x36
|
||||
strb r2, [r1]
|
||||
strb r3, [r1, 0x1]
|
||||
movs r2, 0x2
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end EmitResetActionMoveSelection
|
||||
|
||||
thumb_func_start Emit_x37
|
||||
Emit_x37: @ 80344C8
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
lsls r5, 24
|
||||
lsrs r5, 24
|
||||
ldr r4, =gBattleBuffersTransferData
|
||||
movs r0, 0x37
|
||||
strb r0, [r4]
|
||||
strb r1, [r4, 0x1]
|
||||
ldr r0, =gSaveBlock2Ptr
|
||||
ldr r1, [r0]
|
||||
ldr r0, =0x00000ca9
|
||||
adds r1, r0
|
||||
ldrb r0, [r1]
|
||||
lsls r0, 28
|
||||
lsrs r0, 31
|
||||
strb r0, [r4, 0x2]
|
||||
ldrb r0, [r1]
|
||||
lsls r0, 28
|
||||
lsrs r0, 31
|
||||
strb r0, [r4, 0x3]
|
||||
adds r0, r4, 0x6
|
||||
bl sub_81850DC
|
||||
strb r0, [r4, 0x4]
|
||||
strb r0, [r4, 0x5]
|
||||
ldrb r2, [r4, 0x4]
|
||||
adds r2, 0x6
|
||||
adds r0, r5, 0
|
||||
adds r1, r4, 0
|
||||
bl PrepareBufferDataTransfer
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end Emit_x37
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
@ -54,7 +54,7 @@ enum
|
||||
CONTROLLER_SETRAWMONDATA,
|
||||
CONTROLLER_LOADMONSPRITE,
|
||||
CONTROLLER_SWITCHINANIM,
|
||||
CONTROLLER_RETURNPOKETOBALL,
|
||||
CONTROLLER_RETURNMONTOBALL,
|
||||
CONTROLLER_DRAWTRAINERPIC,
|
||||
CONTROLLER_TRAINERSLIDE,
|
||||
CONTROLLER_TRAINERSLIDEBACK,
|
||||
@ -68,17 +68,17 @@ enum
|
||||
CONTROLLER_PRINTSTRINGPLAYERONLY,
|
||||
CONTROLLER_CHOOSEACTION,
|
||||
CONTROLLER_19,
|
||||
CONTROLLER_20,
|
||||
CONTROLLER_CHOOSEMOVE,
|
||||
CONTROLLER_OPENBAG,
|
||||
CONTROLLER_22,
|
||||
CONTROLLER_CHOOSEPOKEMON,
|
||||
CONTROLLER_23,
|
||||
CONTROLLER_HEALTHBARUPDATE,
|
||||
CONTROLLER_EXPBARUPDATE,
|
||||
CONTROLLER_EXPUPDATE,
|
||||
CONTROLLER_STATUSICONUPDATE,
|
||||
CONTROLLER_STATUSANIMATION,
|
||||
CONTROLLER_STATUSXOR,
|
||||
CONTROLLER_29,
|
||||
CONTROLLER_DMATRANSFER,
|
||||
CONTROLLER_DATATRANSFER,
|
||||
CONTROLLER_DMA3TRANSFER,
|
||||
CONTROLLER_31,
|
||||
CONTROLLER_32,
|
||||
CONTROLLER_33,
|
||||
@ -92,11 +92,11 @@ enum
|
||||
CONTROLLER_HITANIMATION,
|
||||
CONTROLLER_42,
|
||||
CONTROLLER_EFFECTIVENESSSOUND,
|
||||
CONTROLLER_44,
|
||||
CONTROLLER_PLAYFANFAREORBGM,
|
||||
CONTROLLER_FAINTINGCRY,
|
||||
CONTROLLER_INTROSLIDE,
|
||||
CONTROLLER_TRAINERBALLTHROW,
|
||||
CONTROLLER_48,
|
||||
CONTROLLER_INTROTRAINERBALLTHROW,
|
||||
CONTROLLER_DRAWPARTYSTATUSSUMMARY,
|
||||
CONTROLLER_49,
|
||||
CONTROLLER_50,
|
||||
CONTROLLER_SPRITEINVISIBILITY,
|
||||
@ -114,6 +114,7 @@ void HandleLinkBattleSetup(void);
|
||||
void SetUpBattleVarsAndBirchZigzagoon(void);
|
||||
void sub_8032768(void);
|
||||
void sub_8033648(void);
|
||||
void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data);
|
||||
|
||||
// emitters
|
||||
void EmitGetMonData(u8 bufferId, u8 arg1, u8 arg2);
|
||||
@ -122,7 +123,7 @@ void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data);
|
||||
void EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data); // unused
|
||||
void EmitLoadMonSprite(u8 bufferId);
|
||||
void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit);
|
||||
void EmitReturnPokeToBall(u8 bufferId, u8 arg1);
|
||||
void EmitReturnMonToBall(u8 bufferId, u8 arg1);
|
||||
void EmitDrawTrainerPic(u8 bufferId);
|
||||
void EmitTrainerSlide(u8 bufferId);
|
||||
void EmitTrainerSlideBack(u8 bufferId);
|
||||
@ -135,33 +136,43 @@ void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32
|
||||
void EmitPrintString(u8 bufferId, u16 stringId);
|
||||
void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId);
|
||||
void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
|
||||
|
||||
|
||||
void EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
|
||||
void EmitEffectivenessSound(u8 bufferId, u16 songId);
|
||||
void EmitPlaySound(u8 bufferId, u16 songId, u8 arg2);
|
||||
void Emit_x2A(u8 bufferId);
|
||||
void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints);
|
||||
void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument);
|
||||
void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
|
||||
void EmitCmd19(u8 bufferId);
|
||||
void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData);
|
||||
void EmitOpenBag(u8 bufferId, u8* arg1);
|
||||
void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
|
||||
void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
|
||||
void EmitFaintingCry(u8 bufferId);
|
||||
void Emit_x37(u8 bufferId, u8 arg1);
|
||||
void EmitHitAnimation(u8 bufferId);
|
||||
void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
|
||||
void EmitCmd49(u8 bufferId);
|
||||
void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
|
||||
void EmitCmd13(u8 bufferId);
|
||||
void EmitCmd23(u8 bufferId); // unused
|
||||
void EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
|
||||
void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints);
|
||||
void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2);
|
||||
void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
|
||||
void EmitStatusXor(u8 bufferId, u8 b); // unused
|
||||
void EmitDataTransfer(u8 bufferId, u16 size, void *data);
|
||||
void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data); // unused
|
||||
void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter); // unused
|
||||
void EmitCmd32(u8 bufferId, u16 size, void *c); // unused
|
||||
void EmitCmd33(u8 bufferId, u8 arg1, u16 arg2);
|
||||
void EmitCmd34(u8 bufferId, u8 b, u8 *c);
|
||||
void EmitCmd35(u8 bufferId, u16 b);
|
||||
void EmitCmd36(u8 bufferId, u16 b);
|
||||
void EmitCmd37(u8 bufferId);
|
||||
void EmitCmd38(u8 bufferId, u8 b);
|
||||
void EmitCmd39(u8 bufferId);
|
||||
void EmitCmd40(u8 bufferId);
|
||||
void EmitHitAnimation(u8 bufferId);
|
||||
void EmitCmd42(u8 bufferId);
|
||||
void EmitEffectivenessSound(u8 bufferId, u16 songId);
|
||||
void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM);
|
||||
void EmitFaintingCry(u8 bufferId);
|
||||
void EmitIntroSlide(u8 bufferId, u8 terrainId);
|
||||
void EmitIntroTrainerBallThrow(u8 bufferId);
|
||||
void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct* movePpData);
|
||||
void EmitOpenBag(u8 bufferId, u8* arg1);
|
||||
void Emit_x32(u8 bufferId);
|
||||
|
||||
void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
|
||||
void EmitCmd49(u8 bufferId);
|
||||
void EmitCmd50(u8 bufferId);
|
||||
void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
|
||||
void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument);
|
||||
void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
|
||||
void EmitResetActionMoveSelection(u8 bufferId, u8 caseId);
|
||||
void EmitCmd_x21(u8 bufferId, u8 arg1, u16 arg2);
|
||||
void EmitCmd55(u8 bufferId, u8 arg1);
|
||||
|
||||
// player controller
|
||||
void SetBankFuncToPlayerBufferRunCommand(void);
|
||||
|
@ -185,7 +185,6 @@ bool8 sub_800A520(void);
|
||||
bool8 sub_8010500(void);
|
||||
void sub_800DFB4(u8, u8);
|
||||
void sub_800ADF8(void);
|
||||
u8 GetLinkPlayerCount(void);
|
||||
void sub_800B488(void);
|
||||
void sub_8009734(void);
|
||||
void sub_800A620(void);
|
||||
|
@ -17,5 +17,6 @@ void sub_818603C(u8);
|
||||
void sub_8185FD0(void);
|
||||
void sub_8186444(void);
|
||||
void sub_8185EB8(void);
|
||||
u8 sub_81850DC(u8 *arg0);
|
||||
|
||||
#endif // GUARD_RECORDED_BATTLE_H
|
||||
|
@ -55,7 +55,6 @@ SECTIONS {
|
||||
src/rtc.o(.text);
|
||||
asm/main_menu.o(.text);
|
||||
src/battle_controllers.o(.text);
|
||||
asm/rom3.o(.text);
|
||||
src/decompress.o(.text);
|
||||
asm/battle_1.o(.text);
|
||||
src/battle_2.o(.text);
|
||||
|
@ -4080,7 +4080,7 @@ static void HandleTurnActionSelectionState(void)
|
||||
if (gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_MULTIPLETURNS
|
||||
|| gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_RECHARGE)
|
||||
{
|
||||
Emit_x32(0);
|
||||
EmitCmd50(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
return;
|
||||
}
|
||||
@ -4108,7 +4108,7 @@ static void HandleTurnActionSelectionState(void)
|
||||
{
|
||||
RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 3);
|
||||
}
|
||||
Emit_x32(0);
|
||||
EmitCmd50(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
return;
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ static bool8 ShouldSwitchIfPerishSong(void)
|
||||
&& gDisableStructs[gActiveBank].perishSong1 == 0)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd_x21(1, 2, 0);
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -121,7 +121,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
|
||||
{
|
||||
// we found a mon
|
||||
*(gBattleStruct->field_294 + gActiveBank) = i;
|
||||
EmitCmd_x21(1, 2, 0);
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@ -221,7 +221,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
|
||||
{
|
||||
// we found a mon
|
||||
*(gBattleStruct->field_294 + gActiveBank) = i;
|
||||
EmitCmd_x21(1, 2, 0);
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@ -241,13 +241,13 @@ static bool8 ShouldSwitchIfNaturalCure(void)
|
||||
if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd_x21(1, 2, 0);
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd_x21(1, 2, 0);
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -258,7 +258,7 @@ static bool8 ShouldSwitchIfNaturalCure(void)
|
||||
if (Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd_x21(1, 2, 0);
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@ -426,7 +426,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
|
||||
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = i;
|
||||
EmitCmd_x21(1, 2, 0);
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@ -611,7 +611,7 @@ void AI_TrySwitchOrUseItem(void)
|
||||
}
|
||||
}
|
||||
|
||||
EmitCmd_x21(1, 0, (gActiveBank ^ BIT_SIDE) << 8);
|
||||
EmitCmd33(1, 0, (gActiveBank ^ BIT_SIDE) << 8);
|
||||
}
|
||||
|
||||
#define TYPE_FORESIGHT 0xFE
|
||||
@ -940,7 +940,7 @@ static bool8 ShouldUseItem(void)
|
||||
|
||||
if (shouldUse)
|
||||
{
|
||||
EmitCmd_x21(1, 1, 0);
|
||||
EmitCmd33(1, 1, 0);
|
||||
*(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item;
|
||||
gBattleResources->battleHistory->trainerItems[i] = 0;
|
||||
return shouldUse;
|
||||
|
@ -36,6 +36,13 @@ extern u8 gBankTarget;
|
||||
extern u8 gAbsentBankFlags;
|
||||
extern u8 gEffectBank;
|
||||
extern u16 gBattleWeather;
|
||||
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
|
||||
extern u16 gCurrentMove;
|
||||
extern u16 gLastUsedMove;
|
||||
extern u16 gLastUsedItem;
|
||||
extern u8 gBattleOutcome;
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u8 gStringBank;
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
@ -43,11 +50,10 @@ extern void task00_08081A90(u8 taskId); // cable_club
|
||||
extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu
|
||||
|
||||
// this file's funcionts
|
||||
static void sub_8033244(void);
|
||||
static void CreateTasksForSendRecvLinkBuffers(void);
|
||||
static void SetControllersVariablesInLinkBattle(void);
|
||||
static void SetControllersVariables(void);
|
||||
static void sub_8033050(void);
|
||||
void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data);
|
||||
static void SetBattlePartyIds(void);
|
||||
static void Task_HandleSendLinkBuffersData(u8 taskId);
|
||||
static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId);
|
||||
|
||||
@ -60,7 +66,7 @@ void HandleLinkBattleSetup(void)
|
||||
if (!gReceivedRemoteLinkPlayers)
|
||||
sub_8009734();
|
||||
CreateTask(task00_08081A90, 0);
|
||||
sub_8033244();
|
||||
CreateTasksForSendRecvLinkBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
@ -114,7 +120,7 @@ void sub_8032768(void)
|
||||
else
|
||||
SetControllersVariables();
|
||||
|
||||
sub_8033050();
|
||||
SetBattlePartyIds();
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
||||
{
|
||||
@ -602,7 +608,7 @@ static void SetControllersVariablesInLinkBattle(void)
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8033050(void)
|
||||
static void SetBattlePartyIds(void)
|
||||
{
|
||||
s32 i, j;
|
||||
|
||||
@ -672,7 +678,7 @@ static void sub_8033050(void)
|
||||
}
|
||||
}
|
||||
|
||||
void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size)
|
||||
static void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
@ -702,7 +708,7 @@ void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size)
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8033244(void)
|
||||
static void CreateTasksForSendRecvLinkBuffers(void)
|
||||
{
|
||||
gUnknown_02022D08 = CreateTask(Task_HandleSendLinkBuffersData, 0);
|
||||
gTasks[gUnknown_02022D08].data[11] = 0;
|
||||
@ -993,10 +999,9 @@ void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit)
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
// TODO: change Poke to Mon to be consistent
|
||||
void EmitReturnPokeToBall(u8 bufferId, u8 arg1)
|
||||
void EmitReturnMonToBall(u8 bufferId, u8 arg1)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_RETURNPOKETOBALL;
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_RETURNMONTOBALL;
|
||||
gBattleBuffersTransferData[1] = arg1;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
|
||||
}
|
||||
@ -1103,14 +1108,6 @@ void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 16 + sizeof(struct DisableStruct));
|
||||
}
|
||||
|
||||
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
|
||||
extern u16 gCurrentMove;
|
||||
extern u16 gLastUsedMove;
|
||||
extern u16 gLastUsedItem;
|
||||
extern u8 gBattleOutcome;
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u8 gStringBank;
|
||||
|
||||
void EmitPrintString(u8 bufferId, u16 stringID)
|
||||
{
|
||||
s32 i;
|
||||
@ -1180,3 +1177,375 @@ void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2)
|
||||
gBattleBuffersTransferData[3] = (arg2 & 0xFF00) >> 8;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd19(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_19;
|
||||
gBattleBuffersTransferData[1] = 19;
|
||||
gBattleBuffersTransferData[2] = 19;
|
||||
gBattleBuffersTransferData[3] = 19;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEMOVE;
|
||||
gBattleBuffersTransferData[1] = isDoubleBattle;
|
||||
gBattleBuffersTransferData[2] = NoPpNumber;
|
||||
gBattleBuffersTransferData[3] = 0;
|
||||
for (i = 0; i < sizeof(*movePpData); i++)
|
||||
gBattleBuffersTransferData[4 + i] = *((u8*)(movePpData) + i);
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(*movePpData) + 4);
|
||||
}
|
||||
|
||||
void EmitOpenBag(u8 bufferId, u8 *arg1)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_OPENBAG;
|
||||
for (i = 0; i < 3; i++)
|
||||
gBattleBuffersTransferData[1 + i] = arg1[i];
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_CHOOSEPOKEMON;
|
||||
gBattleBuffersTransferData[1] = caseId;
|
||||
gBattleBuffersTransferData[2] = arg2;
|
||||
gBattleBuffersTransferData[3] = abilityId;
|
||||
for (i = 0; i < 3; i++)
|
||||
gBattleBuffersTransferData[4 + i] = arg4[i];
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 8); // but only 7 bytes were written
|
||||
}
|
||||
|
||||
void EmitCmd23(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_23;
|
||||
gBattleBuffersTransferData[1] = 23;
|
||||
gBattleBuffersTransferData[2] = 23;
|
||||
gBattleBuffersTransferData[3] = 23;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
// why is the argument u16 if it's being cast to s16 anyway?
|
||||
void EmitHealthBarUpdate(u8 bufferId, u16 hpValue)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_HEALTHBARUPDATE;
|
||||
gBattleBuffersTransferData[1] = 0;
|
||||
gBattleBuffersTransferData[2] = (s16)hpValue;
|
||||
gBattleBuffersTransferData[3] = ((s16)hpValue & 0xFF00) >> 8;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
// why is the argument u16 if it's being cast to s16 anyway?
|
||||
void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_EXPUPDATE;
|
||||
gBattleBuffersTransferData[1] = partyId;
|
||||
gBattleBuffersTransferData[2] = (s16)expPoints;
|
||||
gBattleBuffersTransferData[3] = ((s16)expPoints & 0xFF00) >> 8;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitStatusIconUpdate(u8 bufferId, u32 status1, u32 status2)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_STATUSICONUPDATE;
|
||||
gBattleBuffersTransferData[1] = status1;
|
||||
gBattleBuffersTransferData[2] = (status1 & 0x0000FF00) >> 8;
|
||||
gBattleBuffersTransferData[3] = (status1 & 0x00FF0000) >> 16;
|
||||
gBattleBuffersTransferData[4] = (status1 & 0xFF000000) >> 24;
|
||||
gBattleBuffersTransferData[5] = status2;
|
||||
gBattleBuffersTransferData[6] = (status2 & 0x0000FF00) >> 8;
|
||||
gBattleBuffersTransferData[7] = (status2 & 0x00FF0000) >> 16;
|
||||
gBattleBuffersTransferData[8] = (status2 & 0xFF000000) >> 24;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 9);
|
||||
}
|
||||
|
||||
void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_STATUSANIMATION;
|
||||
gBattleBuffersTransferData[1] = status2;
|
||||
gBattleBuffersTransferData[2] = status;
|
||||
gBattleBuffersTransferData[3] = (status & 0x0000FF00) >> 8;
|
||||
gBattleBuffersTransferData[4] = (status & 0x00FF0000) >> 16;
|
||||
gBattleBuffersTransferData[5] = (status & 0xFF000000) >> 24;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 6);
|
||||
}
|
||||
|
||||
void EmitStatusXor(u8 bufferId, u8 b)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_STATUSXOR;
|
||||
gBattleBuffersTransferData[1] = b;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
|
||||
}
|
||||
|
||||
void EmitDataTransfer(u8 bufferId, u16 size, void *data)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_DATATRANSFER;
|
||||
gBattleBuffersTransferData[1] = 29;
|
||||
gBattleBuffersTransferData[2] = size;
|
||||
gBattleBuffersTransferData[3] = (size & 0xFF00) >> 8;
|
||||
for (i = 0; i < size; i++)
|
||||
gBattleBuffersTransferData[4 + i] = *(u8*)(data++);
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 4);
|
||||
}
|
||||
|
||||
void EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_DMA3TRANSFER;
|
||||
gBattleBuffersTransferData[1] = (u32)(dst);
|
||||
gBattleBuffersTransferData[2] = ((u32)(dst) & 0x0000FF00) >> 8;
|
||||
gBattleBuffersTransferData[3] = ((u32)(dst) & 0x00FF0000) >> 16;
|
||||
gBattleBuffersTransferData[4] = ((u32)(dst) & 0xFF000000) >> 24;
|
||||
gBattleBuffersTransferData[5] = size;
|
||||
gBattleBuffersTransferData[6] = (size & 0xFF00) >> 8;
|
||||
for (i = 0; i < size; i++)
|
||||
gBattleBuffersTransferData[7 + i] = *(u8*)(data++);
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 7);
|
||||
}
|
||||
|
||||
void EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_31;
|
||||
gBattleBuffersTransferData[1] = songId;
|
||||
gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
|
||||
for (i = 0; i < songId; i++) // ????
|
||||
gBattleBuffersTransferData[3 + i] = *(u8*)(unusedDumbDataParameter++);
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, songId + 3);
|
||||
}
|
||||
|
||||
void EmitCmd32(u8 bufferId, u16 size, void *data)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_32;
|
||||
gBattleBuffersTransferData[1] = size;
|
||||
gBattleBuffersTransferData[2] = (size & 0xFF00) >> 8;
|
||||
for (i = 0; i < size; i++)
|
||||
gBattleBuffersTransferData[3 + i] = *(u8*)(data++);
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, size + 3);
|
||||
}
|
||||
|
||||
void EmitCmd33(u8 bufferId, u8 arg1, u16 arg2)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_33;
|
||||
gBattleBuffersTransferData[1] = arg1;
|
||||
gBattleBuffersTransferData[2] = arg2;
|
||||
gBattleBuffersTransferData[3] = (arg2 & 0xFF00) >> 8;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd34(u8 bufferId, u8 b, u8 *c)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_34;
|
||||
gBattleBuffersTransferData[1] = b;
|
||||
for (i = 0; i < 3; i++)
|
||||
gBattleBuffersTransferData[2 + i] = c[i];
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 5);
|
||||
}
|
||||
|
||||
void EmitCmd35(u8 bufferId, u16 b)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_35;
|
||||
gBattleBuffersTransferData[1] = b;
|
||||
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
|
||||
gBattleBuffersTransferData[3] = 0;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd36(u8 bufferId, u16 b)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_36;
|
||||
gBattleBuffersTransferData[1] = b;
|
||||
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
|
||||
gBattleBuffersTransferData[3] = 0;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd37(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_37;
|
||||
gBattleBuffersTransferData[1] = 37;
|
||||
gBattleBuffersTransferData[2] = 37;
|
||||
gBattleBuffersTransferData[3] = 37;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd38(u8 bufferId, u8 b)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_38;
|
||||
gBattleBuffersTransferData[1] = b;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
|
||||
}
|
||||
|
||||
void EmitCmd39(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_39;
|
||||
gBattleBuffersTransferData[1] = 39;
|
||||
gBattleBuffersTransferData[2] = 39;
|
||||
gBattleBuffersTransferData[3] = 39;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd40(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_40;
|
||||
gBattleBuffersTransferData[1] = 40;
|
||||
gBattleBuffersTransferData[2] = 40;
|
||||
gBattleBuffersTransferData[3] = 40;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitHitAnimation(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_HITANIMATION;
|
||||
gBattleBuffersTransferData[1] = 41;
|
||||
gBattleBuffersTransferData[2] = 41;
|
||||
gBattleBuffersTransferData[3] = 41;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd42(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_42;
|
||||
gBattleBuffersTransferData[1] = 42;
|
||||
gBattleBuffersTransferData[2] = 42;
|
||||
gBattleBuffersTransferData[3] = 42;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitEffectivenessSound(u8 bufferId, u16 songId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
|
||||
gBattleBuffersTransferData[1] = songId;
|
||||
gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
|
||||
gBattleBuffersTransferData[3] = 0;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_PLAYFANFAREORBGM;
|
||||
gBattleBuffersTransferData[1] = songId;
|
||||
gBattleBuffersTransferData[2] = (songId & 0xFF00) >> 8;
|
||||
gBattleBuffersTransferData[3] = playBGM;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitFaintingCry(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_FAINTINGCRY;
|
||||
gBattleBuffersTransferData[1] = 45;
|
||||
gBattleBuffersTransferData[2] = 45;
|
||||
gBattleBuffersTransferData[3] = 45;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitIntroSlide(u8 bufferId, u8 terrainId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_INTROSLIDE;
|
||||
gBattleBuffersTransferData[1] = terrainId;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
|
||||
}
|
||||
|
||||
void EmitIntroTrainerBallThrow(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_INTROTRAINERBALLTHROW;
|
||||
gBattleBuffersTransferData[1] = 47;
|
||||
gBattleBuffersTransferData[2] = 47;
|
||||
gBattleBuffersTransferData[3] = 47;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_DRAWPARTYSTATUSSUMMARY;
|
||||
gBattleBuffersTransferData[1] = arg2 & 0x7F;
|
||||
gBattleBuffersTransferData[2] = (arg2 & 0x80) >> 7;
|
||||
gBattleBuffersTransferData[3] = 48;
|
||||
for (i = 0; i < (s32)(sizeof(struct HpAndStatus) * 6); i++)
|
||||
gBattleBuffersTransferData[4 + i] = *(i + (u8*)(hpAndStatus));
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct HpAndStatus) * 6 + 4);
|
||||
}
|
||||
|
||||
void EmitCmd49(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_49;
|
||||
gBattleBuffersTransferData[1] = 49;
|
||||
gBattleBuffersTransferData[2] = 49;
|
||||
gBattleBuffersTransferData[3] = 49;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitCmd50(u8 bufferId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_50;
|
||||
gBattleBuffersTransferData[1] = 50;
|
||||
gBattleBuffersTransferData[2] = 50;
|
||||
gBattleBuffersTransferData[3] = 50;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_SPRITEINVISIBILITY;
|
||||
gBattleBuffersTransferData[1] = isInvisible;
|
||||
gBattleBuffersTransferData[2] = 51;
|
||||
gBattleBuffersTransferData[3] = 51;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_BATTLEANIMATION;
|
||||
gBattleBuffersTransferData[1] = animationId;
|
||||
gBattleBuffersTransferData[2] = argument;
|
||||
gBattleBuffersTransferData[3] = (argument & 0xFF00) >> 8;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2)
|
||||
{
|
||||
bool8 arg2_ = arg2;
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_LINKSTANDBYMSG;
|
||||
gBattleBuffersTransferData[1] = arg1;
|
||||
|
||||
if (arg2_)
|
||||
gBattleBuffersTransferData[3] = gBattleBuffersTransferData[2] = sub_81850DC(&gBattleBuffersTransferData[4]);
|
||||
else
|
||||
gBattleBuffersTransferData[3] = gBattleBuffersTransferData[2] = 0;
|
||||
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, gBattleBuffersTransferData[2] + 4);
|
||||
}
|
||||
|
||||
void EmitResetActionMoveSelection(u8 bufferId, u8 caseId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_RESETACTIONMOVESELECTION;
|
||||
gBattleBuffersTransferData[1] = caseId;
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 2);
|
||||
}
|
||||
|
||||
void EmitCmd55(u8 bufferId, u8 arg1)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_55;
|
||||
gBattleBuffersTransferData[1] = arg1;
|
||||
gBattleBuffersTransferData[2] = gSaveBlock2Ptr->field_CA9_b;
|
||||
gBattleBuffersTransferData[3] = gSaveBlock2Ptr->field_CA9_b;
|
||||
gBattleBuffersTransferData[5] = gBattleBuffersTransferData[4] = sub_81850DC(&gBattleBuffersTransferData[6]);
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, gBattleBuffersTransferData[4] + 6);
|
||||
}
|
||||
|
@ -349,7 +349,7 @@ static void atk51_switch_handle_order(void);
|
||||
static void atk52_switch_in_effects(void);
|
||||
static void atk53_trainer_slide(void);
|
||||
static void atk54_effectiveness_sound(void);
|
||||
static void atk55_play_sound(void);
|
||||
static void atk55_play_fanfare(void);
|
||||
static void atk56_fainting_cry(void);
|
||||
static void atk57(void);
|
||||
static void atk58_return_to_ball(void);
|
||||
@ -601,7 +601,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
|
||||
atk52_switch_in_effects,
|
||||
atk53_trainer_slide,
|
||||
atk54_effectiveness_sound,
|
||||
atk55_play_sound,
|
||||
atk55_play_fanfare,
|
||||
atk56_fainting_cry,
|
||||
atk57,
|
||||
atk58_return_to_ball,
|
||||
@ -5308,7 +5308,7 @@ static void atk4B_return_atk_to_ball(void)
|
||||
gActiveBank = gBankAttacker;
|
||||
if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank)))
|
||||
{
|
||||
EmitReturnPokeToBall(0, 0);
|
||||
EmitReturnMonToBall(0, 0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
gBattlescriptCurrInstr++;
|
||||
@ -5627,7 +5627,7 @@ static void atk50_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBankFlags |= gBitTable[gActiveBank];
|
||||
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
|
||||
Emit_x2A(0);
|
||||
EmitCmd42(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBank].flag40)
|
||||
@ -5649,7 +5649,7 @@ static void atk50_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBankFlags |= gBitTable[gActiveBank];
|
||||
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
|
||||
Emit_x2A(0);
|
||||
EmitCmd42(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBank].flag40)
|
||||
@ -5670,7 +5670,7 @@ static void atk50_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBankFlags |= gBitTable[gActiveBank];
|
||||
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
|
||||
Emit_x2A(0);
|
||||
EmitCmd42(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBank].flag40)
|
||||
@ -5692,7 +5692,7 @@ static void atk50_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBankFlags |= gBitTable[gActiveBank];
|
||||
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
|
||||
Emit_x2A(0);
|
||||
EmitCmd42(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBank].flag40)
|
||||
@ -5755,7 +5755,7 @@ static void atk50_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBankFlags |= gBitTable[gActiveBank];
|
||||
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
|
||||
Emit_x2A(0);
|
||||
EmitCmd42(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBank].flag40)
|
||||
@ -5771,7 +5771,7 @@ static void atk50_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBankFlags |= gBitTable[gActiveBank];
|
||||
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank));
|
||||
Emit_x2A(0);
|
||||
EmitCmd42(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBank].flag40)
|
||||
@ -6031,10 +6031,10 @@ static void atk54_effectiveness_sound(void)
|
||||
gBattlescriptCurrInstr += 3;
|
||||
}
|
||||
|
||||
static void atk55_play_sound(void)
|
||||
static void atk55_play_fanfare(void)
|
||||
{
|
||||
gActiveBank = gBankAttacker;
|
||||
EmitPlaySound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), 0);
|
||||
EmitPlayFanfareOrBGM(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1), FALSE);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
|
||||
gBattlescriptCurrInstr += 3;
|
||||
@ -6052,7 +6052,7 @@ static void atk56_fainting_cry(void)
|
||||
static void atk57(void)
|
||||
{
|
||||
gActiveBank = GetBankByIdentity(0);
|
||||
Emit_x37(0, gBattleOutcome);
|
||||
EmitCmd55(0, gBattleOutcome);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
|
||||
gBattlescriptCurrInstr += 1;
|
||||
@ -6061,7 +6061,7 @@ static void atk57(void)
|
||||
static void atk58_return_to_ball(void)
|
||||
{
|
||||
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
|
||||
EmitReturnPokeToBall(0, 1);
|
||||
EmitReturnMonToBall(0, 1);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
|
||||
gBattlescriptCurrInstr += 2;
|
||||
@ -7137,7 +7137,7 @@ static void atk76_various(void)
|
||||
gDisableStructs[1].truantUnknownBit = 1;
|
||||
break;
|
||||
case 13:
|
||||
EmitCmd13(0);
|
||||
EmitCmd19(0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
break;
|
||||
case 14:
|
||||
@ -7162,7 +7162,7 @@ static void atk76_various(void)
|
||||
gActiveBank = 1;
|
||||
if (gBattleMons[gActiveBank].hp != 0)
|
||||
{
|
||||
EmitReturnPokeToBall(0, 0);
|
||||
EmitReturnMonToBall(0, 0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
break;
|
||||
@ -7172,7 +7172,7 @@ static void atk76_various(void)
|
||||
gActiveBank = 3;
|
||||
if (gBattleMons[gActiveBank].hp != 0)
|
||||
{
|
||||
EmitReturnPokeToBall(0, 0);
|
||||
EmitReturnMonToBall(0, 0);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
}
|
||||
}
|
||||
@ -7197,7 +7197,7 @@ static void atk76_various(void)
|
||||
gBattleOutcome = BATTLE_OPPONENT_TELEPORTED;
|
||||
break;
|
||||
case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC:
|
||||
EmitPlaySound(0, BGM_KACHI1, 1);
|
||||
EmitPlayFanfareOrBGM(0, BGM_KACHI1, TRUE);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user