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Document evolution scene
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64460e01ae
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@ -3,13 +3,11 @@
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void LoadEvoSparkleSpriteAndPal(void);
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void LoadEvoSparkleSpriteAndPal(void);
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u8 LaunchTask_PreEvoSparklesSet1(u16 arg0);
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u8 EvolutionSparkles_SpiralUpward(u16 arg0);
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u8 LaunchTask_PreEvoSparklesSet2(void);
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u8 EvolutionSparkles_ArcDown(void);
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u8 LaunchTask_PostEvoSparklesSet1(void);
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u8 EvolutionSparkles_CircleInward(void);
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u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species);
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u8 EvolutionSparkles_SprayAndFlash(u16 species);
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u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species);
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u8 EvolutionSparkles_SprayAndFlash_Trade(u16 species);
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u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID);
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u8 CycleEvolutionMonSprite(u8 preEvoSpriteID, u8 postEvoSpriteID);
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#define EvoGraphicsTaskEvoStop data[8]
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#endif // GUARD_EVOLUTION_GRAPHICS_H
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#endif // GUARD_EVOLUTION_GRAPHICS_H
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@ -10,40 +10,46 @@
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#include "palette.h"
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#include "palette.h"
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#include "constants/rgb.h"
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#include "constants/rgb.h"
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// this file's functions
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static void SpriteCB_Sparkle_Dummy(struct Sprite* sprite);
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static void EvoSparkle_DummySpriteCb(struct Sprite* sprite);
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static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID);
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static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID);
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static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID);
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static void EvoTask_BeginPreSparklesSet2(u8 taskID);
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static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID);
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static void EvoTask_DestroyPreSet2Task(u8 taskID);
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static void EvoTask_BeginPostSparklesSet1(u8 taskID);
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static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID);
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static void EvoTask_DestroyPostSet1Task(u8 taskID);
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static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID);
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static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID);
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static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID);
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static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID);
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static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID);
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static void sub_817C4EC(u8 taskID);
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static void sub_817C510(u8 taskID);
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static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID);
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static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID);
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static void sub_817C560(u8 taskID);
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static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
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static void Task_Sparkles_SpiralUpward_Init(u8 taskId);
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static const u32 sEvoSparkleTiles[] = INCBIN_U32("graphics/misc/evo_sparkle.4bpp.lz");
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static void Task_Sparkles_SpiralUpward(u8 taskId);
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static void Task_Sparkles_SpiralUpward_End(u8 taskId);
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static void Task_Sparkles_ArcDown_Init(u8 taskId);
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static void Task_Sparkles_ArcDown(u8 taskId);
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static void Task_Sparkles_ArcDown_End(u8 taskId);
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static void Task_Sparkles_CircleInward_Init(u8 taskId);
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static void Task_Sparkles_CircleInward(u8 taskId);
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static void Task_Sparkles_CircleInward_End(u8 taskId);
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static void Task_Sparkles_SprayAndFlash_Init(u8 taskId);
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static void Task_Sparkles_SprayAndFlash(u8 taskId);
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static void Task_Sparkles_SprayAndFlashTrade_Init(u8 taskId);
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static void Task_Sparkles_SprayAndFlashTrade(u8 taskId);
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static void Task_Sparkles_SprayAndFlash_End(u8 taskId);
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static void Task_CycleEvolutionMonSprite_Init(u8 taskId);
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static void Task_CycleEvolutionMonSprite_TryEnd(u8 taskId);
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static void Task_CycleEvolutionMonSprite_UpdateSize(u8 taskId);
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static void EndOnPreEvoMon(u8 taskId);
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static void EndOnPostEvoMon(u8 taskId);
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#define TAG_SPARKLE 1001
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static const u16 sEvoSparkle_Pal[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
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static const u32 sEvoSparkle_Gfx[] = INCBIN_U32("graphics/misc/evo_sparkle.4bpp.lz");
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static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
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static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
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{
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{
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{sEvoSparkleTiles, 0x20, 1001},
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{sEvoSparkle_Gfx, 0x20, TAG_SPARKLE},
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{NULL, 0, 0}
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{NULL, 0, 0}
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};
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};
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static const struct SpritePalette sEvoSparkleSpritePals[] =
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static const struct SpritePalette sEvoSparkleSpritePals[] =
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{
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{
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{sEvoSparklePalette, 1001},
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{sEvoSparkle_Pal, TAG_SPARKLE},
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{NULL, 0}
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{NULL, 0}
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};
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};
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@ -77,13 +83,13 @@ static const union AnimCmd *const sSpriteAnimTable_EvoSparkle[] =
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static const struct SpriteTemplate sEvoSparkleSpriteTemplate =
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static const struct SpriteTemplate sEvoSparkleSpriteTemplate =
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{
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{
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.tileTag = 1001,
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.tileTag = TAG_SPARKLE,
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.paletteTag = 1001,
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.paletteTag = TAG_SPARKLE,
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.oam = &sOamData_EvoSparkle,
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.oam = &sOamData_EvoSparkle,
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.anims = sSpriteAnimTable_EvoSparkle,
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.anims = sSpriteAnimTable_EvoSparkle,
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.images = NULL,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = EvoSparkle_DummySpriteCb
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.callback = SpriteCB_Sparkle_Dummy
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};
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};
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static const s16 sEvoSparkleMatrices[] =
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static const s16 sEvoSparkleMatrices[] =
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@ -93,7 +99,7 @@ static const s16 sEvoSparkleMatrices[] =
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-1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10
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-1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10
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};
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};
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static void EvoSparkle_DummySpriteCb(struct Sprite *sprite)
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static void SpriteCB_Sparkle_Dummy(struct Sprite *sprite)
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{
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{
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}
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}
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@ -107,7 +113,7 @@ static void SetEvoSparklesMatrices(void)
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}
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}
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}
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}
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static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite)
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static void SpriteCB_Sparkle_SpiralUpward(struct Sprite* sprite)
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{
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{
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if (sprite->pos1.y > 8)
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if (sprite->pos1.y > 8)
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{
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{
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@ -133,7 +139,7 @@ static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite)
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DestroySprite(sprite);
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DestroySprite(sprite);
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}
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}
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static void CreatePreEvoSparkleSet1(u8 arg0)
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static void CreateSparkle_SpiralUpward(u8 arg0)
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{
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{
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0);
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0);
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if (spriteID != MAX_SPRITES)
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if (spriteID != MAX_SPRITES)
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@ -143,11 +149,11 @@ static void CreatePreEvoSparkleSet1(u8 arg0)
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gSprites[spriteID].data[7] = 0;
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gSprites[spriteID].data[7] = 0;
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.matrixNum = 31;
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gSprites[spriteID].oam.matrixNum = 31;
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gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1;
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gSprites[spriteID].callback = SpriteCB_Sparkle_SpiralUpward;
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}
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}
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}
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}
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static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite)
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static void SpriteCB_Sparkle_ArcDown(struct Sprite* sprite)
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{
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{
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if (sprite->pos1.y < 88)
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if (sprite->pos1.y < 88)
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{
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{
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@ -161,7 +167,7 @@ static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite)
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DestroySprite(sprite);
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DestroySprite(sprite);
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}
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}
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static void CreatePreEvoSparkleSet2(u8 arg0)
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static void CreateSparkle_ArcDown(u8 arg0)
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{
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{
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0);
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0);
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if (spriteID != MAX_SPRITES)
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if (spriteID != MAX_SPRITES)
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@ -172,11 +178,11 @@ static void CreatePreEvoSparkleSet2(u8 arg0)
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.matrixNum = 25;
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gSprites[spriteID].oam.matrixNum = 25;
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gSprites[spriteID].subpriority = 1;
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gSprites[spriteID].subpriority = 1;
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gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2;
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gSprites[spriteID].callback = SpriteCB_Sparkle_ArcDown;
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}
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}
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}
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}
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static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite)
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static void SpriteCB_Sparkle_CircleInward(struct Sprite* sprite)
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{
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{
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if (sprite->data[5] > 8)
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if (sprite->data[5] > 8)
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{
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{
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@ -189,7 +195,7 @@ static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite)
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DestroySprite(sprite);
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DestroySprite(sprite);
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}
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}
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static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1)
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static void CreateSparkle_CircleInward(u8 arg0, u8 arg1)
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{
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{
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
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if (spriteID != MAX_SPRITES)
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if (spriteID != MAX_SPRITES)
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@ -201,11 +207,11 @@ static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1)
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.matrixNum = 31;
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gSprites[spriteID].oam.matrixNum = 31;
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gSprites[spriteID].subpriority = 1;
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gSprites[spriteID].subpriority = 1;
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gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1;
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gSprites[spriteID].callback = SpriteCB_Sparkle_CircleInward;
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}
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}
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}
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}
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static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
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static void SpriteCB_Sparkle_Spray(struct Sprite* sprite)
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{
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{
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if (!(sprite->data[7] & 3))
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if (!(sprite->data[7] & 3))
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sprite->pos1.y++;
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sprite->pos1.y++;
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@ -235,7 +241,7 @@ static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
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DestroySprite(sprite);
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DestroySprite(sprite);
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}
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}
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static void CreatePostEvoSparkleSet2(u8 arg0)
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static void CreateSparkle_Spray(u8 id)
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{
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{
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
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u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
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if (spriteID != MAX_SPRITES)
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if (spriteID != MAX_SPRITES)
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@ -246,7 +252,7 @@ static void CreatePostEvoSparkleSet2(u8 arg0)
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[spriteID].oam.matrixNum = 31;
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gSprites[spriteID].oam.matrixNum = 31;
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gSprites[spriteID].subpriority = 20;
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gSprites[spriteID].subpriority = 20;
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gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2;
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gSprites[spriteID].callback = SpriteCB_Sparkle_Spray;
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}
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}
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}
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}
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@ -256,357 +262,386 @@ void LoadEvoSparkleSpriteAndPal(void)
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LoadSpritePalettes(sEvoSparkleSpritePals);
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LoadSpritePalettes(sEvoSparkleSpritePals);
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}
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}
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#define tFrameCounter data[15]
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#define tPalNum data[1]
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#define tTimer data[15]
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u8 LaunchTask_PreEvoSparklesSet1(u16 arg0)
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u8 EvolutionSparkles_SpiralUpward(u16 palNum)
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{
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{
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u8 taskID = CreateTask(EvoTask_BeginPreSet1_FadeAndPlaySE, 0);
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u8 taskId = CreateTask(Task_Sparkles_SpiralUpward_Init, 0);
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gTasks[taskID].data[1] = arg0;
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gTasks[taskId].tPalNum = palNum;
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return taskID;
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return taskId;
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}
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}
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static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID)
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static void Task_Sparkles_SpiralUpward_Init(u8 taskId)
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{
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{
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SetEvoSparklesMatrices();
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SetEvoSparklesMatrices();
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gTasks[taskID].tFrameCounter = 0;
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gTasks[taskId].tTimer = 0;
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BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, RGB_WHITE);
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BeginNormalPaletteFade(3 << gTasks[taskId].tPalNum, 0xA, 0, 0x10, RGB_WHITE);
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gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1;
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gTasks[taskId].func = Task_Sparkles_SpiralUpward;
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PlaySE(SE_M_MEGA_KICK);
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PlaySE(SE_M_MEGA_KICK); // 'Charging up' sound for the sparkles as they spiral upwards
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}
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}
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static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID)
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static void Task_Sparkles_SpiralUpward(u8 taskId)
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{
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{
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if (gTasks[taskID].tFrameCounter < 64)
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if (gTasks[taskId].tTimer < 64)
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{
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{
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if (!(gTasks[taskID].tFrameCounter & 7))
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if (!(gTasks[taskId].tTimer & 7))
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{
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{
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u8 i;
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u8 i;
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for (i = 0; i < 4; i++)
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for (i = 0; i < 4; i++)
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CreatePreEvoSparkleSet1((0x78 & gTasks[taskID].tFrameCounter) * 2 + i * 64);
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CreateSparkle_SpiralUpward((0x78 & gTasks[taskId].tTimer) * 2 + i * 64);
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}
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}
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gTasks[taskID].tFrameCounter++;
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gTasks[taskId].tTimer++;
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}
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}
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else
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else
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{
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{
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gTasks[taskID].tFrameCounter = 96;
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gTasks[taskId].tTimer = 96;
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gTasks[taskID].func = EvoTask_WaitForPre1SparklesToGoUp;
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gTasks[taskId].func = Task_Sparkles_SpiralUpward_End;
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}
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}
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}
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}
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static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID)
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static void Task_Sparkles_SpiralUpward_End(u8 taskId)
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{
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{
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if (gTasks[taskID].tFrameCounter != 0)
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if (gTasks[taskId].tTimer != 0)
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gTasks[taskID].tFrameCounter--;
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gTasks[taskId].tTimer--;
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else
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else
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DestroyTask(taskID);
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DestroyTask(taskId);
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}
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}
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u8 LaunchTask_PreEvoSparklesSet2(void)
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u8 EvolutionSparkles_ArcDown(void)
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{
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{
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return CreateTask(EvoTask_BeginPreSparklesSet2, 0);
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return CreateTask(Task_Sparkles_ArcDown_Init, 0);
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}
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}
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static void EvoTask_BeginPreSparklesSet2(u8 taskID)
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static void Task_Sparkles_ArcDown_Init(u8 taskId)
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{
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{
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SetEvoSparklesMatrices();
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SetEvoSparklesMatrices();
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gTasks[taskID].tFrameCounter = 0;
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gTasks[taskId].tTimer = 0;
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gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2;
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gTasks[taskId].func = Task_Sparkles_ArcDown;
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PlaySE(SE_M_BUBBLE_BEAM2);
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PlaySE(SE_M_BUBBLE_BEAM2);
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}
|
}
|
||||||
|
|
||||||
static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID)
|
static void Task_Sparkles_ArcDown(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tFrameCounter < 96)
|
if (gTasks[taskId].tTimer < 96)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tFrameCounter < 6)
|
if (gTasks[taskId].tTimer < 6)
|
||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
for (i = 0; i < 9; i++)
|
for (i = 0; i < 9; i++)
|
||||||
CreatePreEvoSparkleSet2(i * 16);
|
CreateSparkle_ArcDown(i * 16);
|
||||||
}
|
}
|
||||||
gTasks[taskID].tFrameCounter++;
|
gTasks[taskId].tTimer++;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
gTasks[taskID].func = EvoTask_DestroyPreSet2Task;
|
gTasks[taskId].func = Task_Sparkles_ArcDown_End;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_DestroyPreSet2Task(u8 taskID)
|
static void Task_Sparkles_ArcDown_End(u8 taskId)
|
||||||
{
|
{
|
||||||
DestroyTask(taskID);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 LaunchTask_PostEvoSparklesSet1(void)
|
u8 EvolutionSparkles_CircleInward(void)
|
||||||
{
|
{
|
||||||
return CreateTask(EvoTask_BeginPostSparklesSet1, 0);
|
return CreateTask(Task_Sparkles_CircleInward_Init, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_BeginPostSparklesSet1(u8 taskID)
|
static void Task_Sparkles_CircleInward_Init(u8 taskId)
|
||||||
{
|
{
|
||||||
SetEvoSparklesMatrices();
|
SetEvoSparklesMatrices();
|
||||||
gTasks[taskID].tFrameCounter = 0;
|
gTasks[taskId].tTimer = 0;
|
||||||
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1;
|
gTasks[taskId].func = Task_Sparkles_CircleInward;
|
||||||
PlaySE(SE_SHINY);
|
PlaySE(SE_SHINY);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID)
|
static void Task_Sparkles_CircleInward(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tFrameCounter < 48)
|
if (gTasks[taskId].tTimer < 48)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tFrameCounter == 0)
|
if (gTasks[taskId].tTimer == 0)
|
||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
for (i = 0; i < 16; i++)
|
for (i = 0; i < 16; i++)
|
||||||
CreatePostEvoSparkleSet1(i * 16, 4);
|
CreateSparkle_CircleInward(i * 16, 4);
|
||||||
}
|
}
|
||||||
if (gTasks[taskID].tFrameCounter == 32)
|
if (gTasks[taskId].tTimer == 32)
|
||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
for (i = 0; i < 16; i++)
|
for (i = 0; i < 16; i++)
|
||||||
CreatePostEvoSparkleSet1(i * 16, 8);
|
CreateSparkle_CircleInward(i * 16, 8);
|
||||||
}
|
}
|
||||||
gTasks[taskID].tFrameCounter++;
|
gTasks[taskId].tTimer++;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
gTasks[taskID].func = EvoTask_DestroyPostSet1Task;
|
gTasks[taskId].func = Task_Sparkles_CircleInward_End;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_DestroyPostSet1Task(u8 taskID)
|
static void Task_Sparkles_CircleInward_End(u8 taskId)
|
||||||
{
|
{
|
||||||
DestroyTask(taskID);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species)
|
#define tSpecies data[2] // Never read
|
||||||
|
|
||||||
|
u8 EvolutionSparkles_SprayAndFlash(u16 species)
|
||||||
{
|
{
|
||||||
u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0);
|
u8 taskId = CreateTask(Task_Sparkles_SprayAndFlash_Init, 0);
|
||||||
gTasks[taskID].data[2] = species;
|
gTasks[taskId].tSpecies = species;
|
||||||
return taskID;
|
return taskId;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID)
|
static void Task_Sparkles_SprayAndFlash_Init(u8 taskId)
|
||||||
{
|
{
|
||||||
SetEvoSparklesMatrices();
|
SetEvoSparklesMatrices();
|
||||||
gTasks[taskID].tFrameCounter = 0;
|
gTasks[taskId].tTimer = 0;
|
||||||
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
|
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
|
||||||
BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S
|
BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S
|
||||||
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash;
|
gTasks[taskId].func = Task_Sparkles_SprayAndFlash;
|
||||||
PlaySE(SE_M_PETAL_DANCE);
|
PlaySE(SE_M_PETAL_DANCE);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID)
|
static void Task_Sparkles_SprayAndFlash(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tFrameCounter < 128)
|
if (gTasks[taskId].tTimer < 128)
|
||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
switch (gTasks[taskID].tFrameCounter)
|
switch (gTasks[taskId].tTimer)
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
if (gTasks[taskID].tFrameCounter < 50)
|
if (gTasks[taskId].tTimer < 50)
|
||||||
CreatePostEvoSparkleSet2(Random() & 7);
|
CreateSparkle_Spray(Random() & 7);
|
||||||
break;
|
break;
|
||||||
case 0:
|
case 0:
|
||||||
for (i = 0; i < 8; i++)
|
for (i = 0; i < 8; i++)
|
||||||
CreatePostEvoSparkleSet2(i);
|
CreateSparkle_Spray(i);
|
||||||
break;
|
break;
|
||||||
case 32:
|
case 32:
|
||||||
BeginNormalPaletteFade(0xFFFF041C, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFF9001C in R/S
|
BeginNormalPaletteFade(0xFFFF041C, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFF9001C in R/S
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
gTasks[taskID].tFrameCounter++;
|
gTasks[taskId].tTimer++;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
|
gTasks[taskId].func = Task_Sparkles_SprayAndFlash_End;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID)
|
static void Task_Sparkles_SprayAndFlash_End(u8 taskId)
|
||||||
{
|
{
|
||||||
if (!gPaletteFade.active)
|
if (!gPaletteFade.active)
|
||||||
DestroyTask(taskID);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species)
|
// Separate from EvolutionSparkles_SprayAndFlash for difference in fade color
|
||||||
|
u8 EvolutionSparkles_SprayAndFlash_Trade(u16 species)
|
||||||
{
|
{
|
||||||
u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0);
|
u8 taskId = CreateTask(Task_Sparkles_SprayAndFlashTrade_Init, 0);
|
||||||
gTasks[taskID].data[2] = species;
|
gTasks[taskId].tSpecies = species;
|
||||||
return taskID;
|
return taskId;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID)
|
static void Task_Sparkles_SprayAndFlashTrade_Init(u8 taskId)
|
||||||
{
|
{
|
||||||
SetEvoSparklesMatrices();
|
SetEvoSparklesMatrices();
|
||||||
gTasks[taskID].tFrameCounter = 0;
|
gTasks[taskId].tTimer = 0;
|
||||||
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
|
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
|
||||||
BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S
|
BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S
|
||||||
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade;
|
gTasks[taskId].func = Task_Sparkles_SprayAndFlashTrade;
|
||||||
PlaySE(SE_M_PETAL_DANCE);
|
PlaySE(SE_M_PETAL_DANCE);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID)
|
static void Task_Sparkles_SprayAndFlashTrade(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tFrameCounter < 128)
|
if (gTasks[taskId].tTimer < 128)
|
||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
switch (gTasks[taskID].tFrameCounter)
|
switch (gTasks[taskId].tTimer)
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
if (gTasks[taskID].tFrameCounter < 50)
|
if (gTasks[taskId].tTimer < 50)
|
||||||
CreatePostEvoSparkleSet2(Random() & 7);
|
CreateSparkle_Spray(Random() & 7);
|
||||||
break;
|
break;
|
||||||
case 0:
|
case 0:
|
||||||
for (i = 0; i < 8; i++)
|
for (i = 0; i < 8; i++)
|
||||||
CreatePostEvoSparkleSet2(i);
|
CreateSparkle_Spray(i);
|
||||||
break;
|
break;
|
||||||
case 32:
|
case 32:
|
||||||
BeginNormalPaletteFade(0xFFFF0400, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFFF0001 in R/S
|
BeginNormalPaletteFade(0xFFFF0400, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFFF0001 in R/S
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
gTasks[taskID].tFrameCounter++;
|
gTasks[taskId].tTimer++;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
|
gTasks[taskId].func = Task_Sparkles_SprayAndFlash_End;
|
||||||
}
|
}
|
||||||
|
|
||||||
#undef tFrameCounter
|
#undef tTimer
|
||||||
|
#undef tSpecies
|
||||||
|
|
||||||
static void PokeEvoSprite_DummySpriteCB(struct Sprite* sprite)
|
static void SpriteCB_EvolutionMonSprite(struct Sprite* sprite)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#define tPreEvoSpriteID data[1]
|
#define tPreEvoSpriteId data[1]
|
||||||
#define tPostEvoSpriteID data[2]
|
#define tPostEvoSpriteId data[2]
|
||||||
|
#define tPreEvoScale data[3]
|
||||||
|
#define tPostEvoScale data[4]
|
||||||
|
#define tShowingPostEvo data[5]
|
||||||
|
#define tScaleSpeed data[6]
|
||||||
#define tEvoStopped data[8]
|
#define tEvoStopped data[8]
|
||||||
|
|
||||||
u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID)
|
#define MATRIX_PRE_EVO 30
|
||||||
|
#define MATRIX_POST_EVO 31
|
||||||
|
|
||||||
|
#define MON_MAX_SCALE 256
|
||||||
|
#define MON_MIN_SCALE 16
|
||||||
|
|
||||||
|
// Alternately grow/shrink the pre-evolution and post-evolution mon sprites
|
||||||
|
u8 CycleEvolutionMonSprite(u8 preEvoSpriteId, u8 postEvoSpriteId)
|
||||||
{
|
{
|
||||||
u16 i;
|
u16 i;
|
||||||
u16 stack[16];
|
u16 stack[16];
|
||||||
u8 taskID;
|
u8 taskId;
|
||||||
s32 toDiv;
|
s32 toDiv;
|
||||||
|
|
||||||
for (i = 0; i < 16; i++)
|
for (i = 0; i < ARRAY_COUNT(stack); i++)
|
||||||
stack[i] = 0x7FFF;
|
stack[i] = 0x7FFF;
|
||||||
|
|
||||||
taskID = CreateTask(sub_817C4EC, 0);
|
taskId = CreateTask(Task_CycleEvolutionMonSprite_Init, 0);
|
||||||
gTasks[taskID].tPreEvoSpriteID = preEvoSpriteID;
|
gTasks[taskId].tPreEvoSpriteId = preEvoSpriteId;
|
||||||
gTasks[taskID].tPostEvoSpriteID = postEvoSpriteID;
|
gTasks[taskId].tPostEvoSpriteId = postEvoSpriteId;
|
||||||
gTasks[taskID].data[3] = 256;
|
gTasks[taskId].tPreEvoScale = MON_MAX_SCALE;
|
||||||
gTasks[taskID].data[4] = 16;
|
gTasks[taskId].tPostEvoScale = MON_MIN_SCALE;
|
||||||
|
|
||||||
toDiv = 65536;
|
toDiv = 65536;
|
||||||
SetOamMatrix(30, 256, 0, 0, 256);
|
SetOamMatrix(MATRIX_PRE_EVO, MON_MAX_SCALE, 0, 0, MON_MAX_SCALE);
|
||||||
SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]);
|
SetOamMatrix(MATRIX_POST_EVO, toDiv / gTasks[taskId].tPostEvoScale, 0, 0, toDiv / gTasks[taskId].tPostEvoScale);
|
||||||
|
|
||||||
gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
|
gSprites[preEvoSpriteId].callback = SpriteCB_EvolutionMonSprite;
|
||||||
gSprites[preEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
gSprites[preEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||||
gSprites[preEvoSpriteID].oam.matrixNum = 30;
|
gSprites[preEvoSpriteId].oam.matrixNum = MATRIX_PRE_EVO;
|
||||||
gSprites[preEvoSpriteID].invisible = FALSE;
|
gSprites[preEvoSpriteId].invisible = FALSE;
|
||||||
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16);
|
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteId].oam.paletteNum * 16)], 16);
|
||||||
|
|
||||||
gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
|
gSprites[postEvoSpriteId].callback = SpriteCB_EvolutionMonSprite;
|
||||||
gSprites[postEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
gSprites[postEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||||
gSprites[postEvoSpriteID].oam.matrixNum = 31;
|
gSprites[postEvoSpriteId].oam.matrixNum = MATRIX_POST_EVO;
|
||||||
gSprites[postEvoSpriteID].invisible = FALSE;
|
gSprites[postEvoSpriteId].invisible = FALSE;
|
||||||
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16);
|
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteId].oam.paletteNum * 16)], 16);
|
||||||
|
|
||||||
gTasks[taskID].tEvoStopped = FALSE;
|
gTasks[taskId].tEvoStopped = FALSE;
|
||||||
return taskID;
|
return taskId;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_817C4EC(u8 taskID)
|
static void Task_CycleEvolutionMonSprite_Init(u8 taskId)
|
||||||
{
|
{
|
||||||
gTasks[taskID].data[5] = 0;
|
gTasks[taskId].tShowingPostEvo = FALSE;
|
||||||
gTasks[taskID].data[6] = 8;
|
gTasks[taskId].tScaleSpeed = 8;
|
||||||
gTasks[taskID].func = sub_817C510;
|
gTasks[taskId].func = Task_CycleEvolutionMonSprite_TryEnd;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_817C510(u8 taskID)
|
// Try to end sprite cycling
|
||||||
|
// If evo hasn't stopped or growth/shrink speed hasn't been maxed out, start another cycle
|
||||||
|
static void Task_CycleEvolutionMonSprite_TryEnd(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tEvoStopped)
|
if (gTasks[taskId].tEvoStopped)
|
||||||
PreEvoVisible_PostEvoInvisible_KillTask(taskID);
|
EndOnPreEvoMon(taskId);
|
||||||
else if (gTasks[taskID].data[6] == 128)
|
else if (gTasks[taskId].tScaleSpeed == 128)
|
||||||
PreEvoInvisible_PostEvoVisible_KillTask(taskID);
|
EndOnPostEvoMon(taskId);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gTasks[taskID].data[6] += 2;
|
gTasks[taskId].tScaleSpeed += 2;
|
||||||
gTasks[taskID].data[5] ^= 1;
|
gTasks[taskId].tShowingPostEvo ^= 1;
|
||||||
gTasks[taskID].func = sub_817C560;
|
gTasks[taskId].func = Task_CycleEvolutionMonSprite_UpdateSize;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_817C560(u8 taskID)
|
static void Task_CycleEvolutionMonSprite_UpdateSize(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].tEvoStopped)
|
if (gTasks[taskId].tEvoStopped)
|
||||||
gTasks[taskID].func = PreEvoVisible_PostEvoInvisible_KillTask;
|
gTasks[taskId].func = EndOnPreEvoMon;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
u16 oamMatrixArg;
|
u16 oamMatrixArg;
|
||||||
u8 r6 = 0;
|
u8 numSpritesFinished = 0;
|
||||||
if (gTasks[taskID].data[5] == 0)
|
if (!gTasks[taskId].tShowingPostEvo)
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].data[3] < 256 - gTasks[taskID].data[6])
|
// Set pre-evo sprite growth
|
||||||
gTasks[taskID].data[3] += gTasks[taskID].data[6];
|
if (gTasks[taskId].tPreEvoScale < MON_MAX_SCALE - gTasks[taskId].tScaleSpeed)
|
||||||
|
gTasks[taskId].tPreEvoScale += gTasks[taskId].tScaleSpeed;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gTasks[taskID].data[3] = 256;
|
gTasks[taskId].tPreEvoScale = MON_MAX_SCALE;
|
||||||
r6++;
|
numSpritesFinished++;
|
||||||
}
|
}
|
||||||
if (gTasks[taskID].data[4] > 16 + gTasks[taskID].data[6])
|
|
||||||
gTasks[taskID].data[4] -= gTasks[taskID].data[6];
|
// Set post-evo sprite shrink
|
||||||
|
if (gTasks[taskId].tPostEvoScale > MON_MIN_SCALE + gTasks[taskId].tScaleSpeed)
|
||||||
|
gTasks[taskId].tPostEvoScale -= gTasks[taskId].tScaleSpeed;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gTasks[taskID].data[4] = 16;
|
gTasks[taskId].tPostEvoScale = MON_MIN_SCALE;
|
||||||
r6++;
|
numSpritesFinished++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (gTasks[taskID].data[4] < 256 - gTasks[taskID].data[6])
|
// Set post-evo sprite growth
|
||||||
gTasks[taskID].data[4] += gTasks[taskID].data[6];
|
if (gTasks[taskId].tPostEvoScale < MON_MAX_SCALE - gTasks[taskId].tScaleSpeed)
|
||||||
|
gTasks[taskId].tPostEvoScale += gTasks[taskId].tScaleSpeed;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gTasks[taskID].data[4] = 256;
|
gTasks[taskId].tPostEvoScale = MON_MAX_SCALE;
|
||||||
r6++;
|
numSpritesFinished++;
|
||||||
}
|
}
|
||||||
if (gTasks[taskID].data[3] > 16 + gTasks[taskID].data[6])
|
|
||||||
gTasks[taskID].data[3] -= gTasks[taskID].data[6];
|
// Set pre-evo sprite shrink
|
||||||
|
if (gTasks[taskId].tPreEvoScale > MON_MIN_SCALE + gTasks[taskId].tScaleSpeed)
|
||||||
|
gTasks[taskId].tPreEvoScale -= gTasks[taskId].tScaleSpeed;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gTasks[taskID].data[3] = 16;
|
gTasks[taskId].tPreEvoScale = MON_MIN_SCALE;
|
||||||
r6++;
|
numSpritesFinished++;
|
||||||
}
|
|
||||||
}
|
|
||||||
oamMatrixArg = 65536 / gTasks[taskID].data[3];
|
|
||||||
SetOamMatrix(30, oamMatrixArg, 0, 0, oamMatrixArg);
|
|
||||||
|
|
||||||
oamMatrixArg = 65536 / gTasks[taskID].data[4];
|
|
||||||
SetOamMatrix(31, oamMatrixArg, 0, 0, oamMatrixArg);
|
|
||||||
if (r6 == 2)
|
|
||||||
gTasks[taskID].func = sub_817C510;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID)
|
// Grow/shrink pre-evo sprite
|
||||||
|
oamMatrixArg = 65536 / gTasks[taskId].tPreEvoScale;
|
||||||
|
SetOamMatrix(MATRIX_PRE_EVO, oamMatrixArg, 0, 0, oamMatrixArg);
|
||||||
|
|
||||||
|
// Grow/shrink post-evo sprite
|
||||||
|
oamMatrixArg = 65536 / gTasks[taskId].tPostEvoScale;
|
||||||
|
SetOamMatrix(MATRIX_POST_EVO, oamMatrixArg, 0, 0, oamMatrixArg);
|
||||||
|
|
||||||
|
// Both sprites have reached their size extreme
|
||||||
|
if (numSpritesFinished == 2)
|
||||||
|
gTasks[taskId].func = Task_CycleEvolutionMonSprite_TryEnd;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void EndOnPostEvoMon(u8 taskId)
|
||||||
{
|
{
|
||||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
|
gSprites[gTasks[taskId].tPreEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
|
||||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
|
gSprites[gTasks[taskId].tPreEvoSpriteId].oam.matrixNum = 0;
|
||||||
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = TRUE;
|
gSprites[gTasks[taskId].tPreEvoSpriteId].invisible = TRUE;
|
||||||
|
|
||||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
|
gSprites[gTasks[taskId].tPostEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
|
||||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
|
gSprites[gTasks[taskId].tPostEvoSpriteId].oam.matrixNum = 0;
|
||||||
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = FALSE;
|
gSprites[gTasks[taskId].tPostEvoSpriteId].invisible = FALSE;
|
||||||
|
|
||||||
DestroyTask(taskID);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID)
|
static void EndOnPreEvoMon(u8 taskId)
|
||||||
{
|
{
|
||||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
|
gSprites[gTasks[taskId].tPreEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
|
||||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
|
gSprites[gTasks[taskId].tPreEvoSpriteId].oam.matrixNum = 0;
|
||||||
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = FALSE;
|
gSprites[gTasks[taskId].tPreEvoSpriteId].invisible = FALSE;
|
||||||
|
|
||||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF;
|
gSprites[gTasks[taskId].tPostEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
|
||||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
|
gSprites[gTasks[taskId].tPostEvoSpriteId].oam.matrixNum = 0;
|
||||||
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = TRUE;
|
gSprites[gTasks[taskId].tPostEvoSpriteId].invisible = TRUE;
|
||||||
|
|
||||||
DestroyTask(taskID);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -2993,7 +2993,7 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
|
|||||||
|
|
||||||
u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
|
u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
|
||||||
{
|
{
|
||||||
u32 retVal = 0;
|
u32 retVal = MOVE_NONE;
|
||||||
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
|
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
|
||||||
u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL);
|
u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL);
|
||||||
|
|
||||||
@ -3009,7 +3009,7 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
|
|||||||
{
|
{
|
||||||
sLearningMoveTableID++;
|
sLearningMoveTableID++;
|
||||||
if (gLevelUpLearnsets[species][sLearningMoveTableID] == LEVEL_UP_END)
|
if (gLevelUpLearnsets[species][sLearningMoveTableID] == LEVEL_UP_END)
|
||||||
return 0;
|
return MOVE_NONE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user