Document evolution scene

This commit is contained in:
GriffinR 2021-02-03 15:04:25 -05:00
parent 64460e01ae
commit 15906ca143
12 changed files with 837 additions and 653 deletions

View File

@ -3,13 +3,11 @@
void LoadEvoSparkleSpriteAndPal(void); void LoadEvoSparkleSpriteAndPal(void);
u8 LaunchTask_PreEvoSparklesSet1(u16 arg0); u8 EvolutionSparkles_SpiralUpward(u16 arg0);
u8 LaunchTask_PreEvoSparklesSet2(void); u8 EvolutionSparkles_ArcDown(void);
u8 LaunchTask_PostEvoSparklesSet1(void); u8 EvolutionSparkles_CircleInward(void);
u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species); u8 EvolutionSparkles_SprayAndFlash(u16 species);
u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species); u8 EvolutionSparkles_SprayAndFlash_Trade(u16 species);
u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID); u8 CycleEvolutionMonSprite(u8 preEvoSpriteID, u8 postEvoSpriteID);
#define EvoGraphicsTaskEvoStop data[8]
#endif // GUARD_EVOLUTION_GRAPHICS_H #endif // GUARD_EVOLUTION_GRAPHICS_H

View File

@ -10,40 +10,46 @@
#include "palette.h" #include "palette.h"
#include "constants/rgb.h" #include "constants/rgb.h"
// this file's functions static void SpriteCB_Sparkle_Dummy(struct Sprite* sprite);
static void EvoSparkle_DummySpriteCb(struct Sprite* sprite);
static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID);
static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID);
static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID);
static void EvoTask_BeginPreSparklesSet2(u8 taskID);
static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID);
static void EvoTask_DestroyPreSet2Task(u8 taskID);
static void EvoTask_BeginPostSparklesSet1(u8 taskID);
static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID);
static void EvoTask_DestroyPostSet1Task(u8 taskID);
static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID);
static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID);
static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID);
static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID);
static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID);
static void sub_817C4EC(u8 taskID);
static void sub_817C510(u8 taskID);
static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID);
static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID);
static void sub_817C560(u8 taskID);
static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal"); static void Task_Sparkles_SpiralUpward_Init(u8 taskId);
static const u32 sEvoSparkleTiles[] = INCBIN_U32("graphics/misc/evo_sparkle.4bpp.lz"); static void Task_Sparkles_SpiralUpward(u8 taskId);
static void Task_Sparkles_SpiralUpward_End(u8 taskId);
static void Task_Sparkles_ArcDown_Init(u8 taskId);
static void Task_Sparkles_ArcDown(u8 taskId);
static void Task_Sparkles_ArcDown_End(u8 taskId);
static void Task_Sparkles_CircleInward_Init(u8 taskId);
static void Task_Sparkles_CircleInward(u8 taskId);
static void Task_Sparkles_CircleInward_End(u8 taskId);
static void Task_Sparkles_SprayAndFlash_Init(u8 taskId);
static void Task_Sparkles_SprayAndFlash(u8 taskId);
static void Task_Sparkles_SprayAndFlashTrade_Init(u8 taskId);
static void Task_Sparkles_SprayAndFlashTrade(u8 taskId);
static void Task_Sparkles_SprayAndFlash_End(u8 taskId);
static void Task_CycleEvolutionMonSprite_Init(u8 taskId);
static void Task_CycleEvolutionMonSprite_TryEnd(u8 taskId);
static void Task_CycleEvolutionMonSprite_UpdateSize(u8 taskId);
static void EndOnPreEvoMon(u8 taskId);
static void EndOnPostEvoMon(u8 taskId);
#define TAG_SPARKLE 1001
static const u16 sEvoSparkle_Pal[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
static const u32 sEvoSparkle_Gfx[] = INCBIN_U32("graphics/misc/evo_sparkle.4bpp.lz");
static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] = static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
{ {
{sEvoSparkleTiles, 0x20, 1001}, {sEvoSparkle_Gfx, 0x20, TAG_SPARKLE},
{NULL, 0, 0} {NULL, 0, 0}
}; };
static const struct SpritePalette sEvoSparkleSpritePals[] = static const struct SpritePalette sEvoSparkleSpritePals[] =
{ {
{sEvoSparklePalette, 1001}, {sEvoSparkle_Pal, TAG_SPARKLE},
{NULL, 0} {NULL, 0}
}; };
@ -77,13 +83,13 @@ static const union AnimCmd *const sSpriteAnimTable_EvoSparkle[] =
static const struct SpriteTemplate sEvoSparkleSpriteTemplate = static const struct SpriteTemplate sEvoSparkleSpriteTemplate =
{ {
.tileTag = 1001, .tileTag = TAG_SPARKLE,
.paletteTag = 1001, .paletteTag = TAG_SPARKLE,
.oam = &sOamData_EvoSparkle, .oam = &sOamData_EvoSparkle,
.anims = sSpriteAnimTable_EvoSparkle, .anims = sSpriteAnimTable_EvoSparkle,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = EvoSparkle_DummySpriteCb .callback = SpriteCB_Sparkle_Dummy
}; };
static const s16 sEvoSparkleMatrices[] = static const s16 sEvoSparkleMatrices[] =
@ -93,7 +99,7 @@ static const s16 sEvoSparkleMatrices[] =
-1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10 -1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10
}; };
static void EvoSparkle_DummySpriteCb(struct Sprite *sprite) static void SpriteCB_Sparkle_Dummy(struct Sprite *sprite)
{ {
} }
@ -107,7 +113,7 @@ static void SetEvoSparklesMatrices(void)
} }
} }
static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite) static void SpriteCB_Sparkle_SpiralUpward(struct Sprite* sprite)
{ {
if (sprite->pos1.y > 8) if (sprite->pos1.y > 8)
{ {
@ -133,7 +139,7 @@ static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite)
DestroySprite(sprite); DestroySprite(sprite);
} }
static void CreatePreEvoSparkleSet1(u8 arg0) static void CreateSparkle_SpiralUpward(u8 arg0)
{ {
u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0); u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0);
if (spriteID != MAX_SPRITES) if (spriteID != MAX_SPRITES)
@ -143,11 +149,11 @@ static void CreatePreEvoSparkleSet1(u8 arg0)
gSprites[spriteID].data[7] = 0; gSprites[spriteID].data[7] = 0;
gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 31; gSprites[spriteID].oam.matrixNum = 31;
gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1; gSprites[spriteID].callback = SpriteCB_Sparkle_SpiralUpward;
} }
} }
static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite) static void SpriteCB_Sparkle_ArcDown(struct Sprite* sprite)
{ {
if (sprite->pos1.y < 88) if (sprite->pos1.y < 88)
{ {
@ -161,7 +167,7 @@ static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite)
DestroySprite(sprite); DestroySprite(sprite);
} }
static void CreatePreEvoSparkleSet2(u8 arg0) static void CreateSparkle_ArcDown(u8 arg0)
{ {
u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0); u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0);
if (spriteID != MAX_SPRITES) if (spriteID != MAX_SPRITES)
@ -172,11 +178,11 @@ static void CreatePreEvoSparkleSet2(u8 arg0)
gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 25; gSprites[spriteID].oam.matrixNum = 25;
gSprites[spriteID].subpriority = 1; gSprites[spriteID].subpriority = 1;
gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2; gSprites[spriteID].callback = SpriteCB_Sparkle_ArcDown;
} }
} }
static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite) static void SpriteCB_Sparkle_CircleInward(struct Sprite* sprite)
{ {
if (sprite->data[5] > 8) if (sprite->data[5] > 8)
{ {
@ -189,7 +195,7 @@ static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite)
DestroySprite(sprite); DestroySprite(sprite);
} }
static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1) static void CreateSparkle_CircleInward(u8 arg0, u8 arg1)
{ {
u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0); u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
if (spriteID != MAX_SPRITES) if (spriteID != MAX_SPRITES)
@ -201,11 +207,11 @@ static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1)
gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 31; gSprites[spriteID].oam.matrixNum = 31;
gSprites[spriteID].subpriority = 1; gSprites[spriteID].subpriority = 1;
gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1; gSprites[spriteID].callback = SpriteCB_Sparkle_CircleInward;
} }
} }
static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite) static void SpriteCB_Sparkle_Spray(struct Sprite* sprite)
{ {
if (!(sprite->data[7] & 3)) if (!(sprite->data[7] & 3))
sprite->pos1.y++; sprite->pos1.y++;
@ -235,7 +241,7 @@ static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
DestroySprite(sprite); DestroySprite(sprite);
} }
static void CreatePostEvoSparkleSet2(u8 arg0) static void CreateSparkle_Spray(u8 id)
{ {
u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0); u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
if (spriteID != MAX_SPRITES) if (spriteID != MAX_SPRITES)
@ -246,7 +252,7 @@ static void CreatePostEvoSparkleSet2(u8 arg0)
gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteID].oam.matrixNum = 31; gSprites[spriteID].oam.matrixNum = 31;
gSprites[spriteID].subpriority = 20; gSprites[spriteID].subpriority = 20;
gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2; gSprites[spriteID].callback = SpriteCB_Sparkle_Spray;
} }
} }
@ -256,357 +262,386 @@ void LoadEvoSparkleSpriteAndPal(void)
LoadSpritePalettes(sEvoSparkleSpritePals); LoadSpritePalettes(sEvoSparkleSpritePals);
} }
#define tFrameCounter data[15] #define tPalNum data[1]
#define tTimer data[15]
u8 LaunchTask_PreEvoSparklesSet1(u16 arg0) u8 EvolutionSparkles_SpiralUpward(u16 palNum)
{ {
u8 taskID = CreateTask(EvoTask_BeginPreSet1_FadeAndPlaySE, 0); u8 taskId = CreateTask(Task_Sparkles_SpiralUpward_Init, 0);
gTasks[taskID].data[1] = arg0; gTasks[taskId].tPalNum = palNum;
return taskID; return taskId;
} }
static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID) static void Task_Sparkles_SpiralUpward_Init(u8 taskId)
{ {
SetEvoSparklesMatrices(); SetEvoSparklesMatrices();
gTasks[taskID].tFrameCounter = 0; gTasks[taskId].tTimer = 0;
BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, RGB_WHITE); BeginNormalPaletteFade(3 << gTasks[taskId].tPalNum, 0xA, 0, 0x10, RGB_WHITE);
gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1; gTasks[taskId].func = Task_Sparkles_SpiralUpward;
PlaySE(SE_M_MEGA_KICK); PlaySE(SE_M_MEGA_KICK); // 'Charging up' sound for the sparkles as they spiral upwards
} }
static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID) static void Task_Sparkles_SpiralUpward(u8 taskId)
{ {
if (gTasks[taskID].tFrameCounter < 64) if (gTasks[taskId].tTimer < 64)
{ {
if (!(gTasks[taskID].tFrameCounter & 7)) if (!(gTasks[taskId].tTimer & 7))
{ {
u8 i; u8 i;
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
CreatePreEvoSparkleSet1((0x78 & gTasks[taskID].tFrameCounter) * 2 + i * 64); CreateSparkle_SpiralUpward((0x78 & gTasks[taskId].tTimer) * 2 + i * 64);
} }
gTasks[taskID].tFrameCounter++; gTasks[taskId].tTimer++;
} }
else else
{ {
gTasks[taskID].tFrameCounter = 96; gTasks[taskId].tTimer = 96;
gTasks[taskID].func = EvoTask_WaitForPre1SparklesToGoUp; gTasks[taskId].func = Task_Sparkles_SpiralUpward_End;
} }
} }
static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID) static void Task_Sparkles_SpiralUpward_End(u8 taskId)
{ {
if (gTasks[taskID].tFrameCounter != 0) if (gTasks[taskId].tTimer != 0)
gTasks[taskID].tFrameCounter--; gTasks[taskId].tTimer--;
else else
DestroyTask(taskID); DestroyTask(taskId);
} }
u8 LaunchTask_PreEvoSparklesSet2(void) u8 EvolutionSparkles_ArcDown(void)
{ {
return CreateTask(EvoTask_BeginPreSparklesSet2, 0); return CreateTask(Task_Sparkles_ArcDown_Init, 0);
} }
static void EvoTask_BeginPreSparklesSet2(u8 taskID) static void Task_Sparkles_ArcDown_Init(u8 taskId)
{ {
SetEvoSparklesMatrices(); SetEvoSparklesMatrices();
gTasks[taskID].tFrameCounter = 0; gTasks[taskId].tTimer = 0;
gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2; gTasks[taskId].func = Task_Sparkles_ArcDown;
PlaySE(SE_M_BUBBLE_BEAM2); PlaySE(SE_M_BUBBLE_BEAM2);
} }
static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID) static void Task_Sparkles_ArcDown(u8 taskId)
{ {
if (gTasks[taskID].tFrameCounter < 96) if (gTasks[taskId].tTimer < 96)
{ {
if (gTasks[taskID].tFrameCounter < 6) if (gTasks[taskId].tTimer < 6)
{ {
u8 i; u8 i;
for (i = 0; i < 9; i++) for (i = 0; i < 9; i++)
CreatePreEvoSparkleSet2(i * 16); CreateSparkle_ArcDown(i * 16);
} }
gTasks[taskID].tFrameCounter++; gTasks[taskId].tTimer++;
} }
else else
gTasks[taskID].func = EvoTask_DestroyPreSet2Task; gTasks[taskId].func = Task_Sparkles_ArcDown_End;
} }
static void EvoTask_DestroyPreSet2Task(u8 taskID) static void Task_Sparkles_ArcDown_End(u8 taskId)
{ {
DestroyTask(taskID); DestroyTask(taskId);
} }
u8 LaunchTask_PostEvoSparklesSet1(void) u8 EvolutionSparkles_CircleInward(void)
{ {
return CreateTask(EvoTask_BeginPostSparklesSet1, 0); return CreateTask(Task_Sparkles_CircleInward_Init, 0);
} }
static void EvoTask_BeginPostSparklesSet1(u8 taskID) static void Task_Sparkles_CircleInward_Init(u8 taskId)
{ {
SetEvoSparklesMatrices(); SetEvoSparklesMatrices();
gTasks[taskID].tFrameCounter = 0; gTasks[taskId].tTimer = 0;
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1; gTasks[taskId].func = Task_Sparkles_CircleInward;
PlaySE(SE_SHINY); PlaySE(SE_SHINY);
} }
static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID) static void Task_Sparkles_CircleInward(u8 taskId)
{ {
if (gTasks[taskID].tFrameCounter < 48) if (gTasks[taskId].tTimer < 48)
{ {
if (gTasks[taskID].tFrameCounter == 0) if (gTasks[taskId].tTimer == 0)
{ {
u8 i; u8 i;
for (i = 0; i < 16; i++) for (i = 0; i < 16; i++)
CreatePostEvoSparkleSet1(i * 16, 4); CreateSparkle_CircleInward(i * 16, 4);
} }
if (gTasks[taskID].tFrameCounter == 32) if (gTasks[taskId].tTimer == 32)
{ {
u8 i; u8 i;
for (i = 0; i < 16; i++) for (i = 0; i < 16; i++)
CreatePostEvoSparkleSet1(i * 16, 8); CreateSparkle_CircleInward(i * 16, 8);
} }
gTasks[taskID].tFrameCounter++; gTasks[taskId].tTimer++;
} }
else else
gTasks[taskID].func = EvoTask_DestroyPostSet1Task; gTasks[taskId].func = Task_Sparkles_CircleInward_End;
} }
static void EvoTask_DestroyPostSet1Task(u8 taskID) static void Task_Sparkles_CircleInward_End(u8 taskId)
{ {
DestroyTask(taskID); DestroyTask(taskId);
} }
u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species) #define tSpecies data[2] // Never read
u8 EvolutionSparkles_SprayAndFlash(u16 species)
{ {
u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0); u8 taskId = CreateTask(Task_Sparkles_SprayAndFlash_Init, 0);
gTasks[taskID].data[2] = species; gTasks[taskId].tSpecies = species;
return taskID; return taskId;
} }
static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID) static void Task_Sparkles_SprayAndFlash_Init(u8 taskId)
{ {
SetEvoSparklesMatrices(); SetEvoSparklesMatrices();
gTasks[taskID].tFrameCounter = 0; gTasks[taskId].tTimer = 0;
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash; gTasks[taskId].func = Task_Sparkles_SprayAndFlash;
PlaySE(SE_M_PETAL_DANCE); PlaySE(SE_M_PETAL_DANCE);
} }
static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID) static void Task_Sparkles_SprayAndFlash(u8 taskId)
{ {
if (gTasks[taskID].tFrameCounter < 128) if (gTasks[taskId].tTimer < 128)
{ {
u8 i; u8 i;
switch (gTasks[taskID].tFrameCounter) switch (gTasks[taskId].tTimer)
{ {
default: default:
if (gTasks[taskID].tFrameCounter < 50) if (gTasks[taskId].tTimer < 50)
CreatePostEvoSparkleSet2(Random() & 7); CreateSparkle_Spray(Random() & 7);
break; break;
case 0: case 0:
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
CreatePostEvoSparkleSet2(i); CreateSparkle_Spray(i);
break; break;
case 32: case 32:
BeginNormalPaletteFade(0xFFFF041C, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFF9001C in R/S BeginNormalPaletteFade(0xFFFF041C, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFF9001C in R/S
break; break;
} }
gTasks[taskID].tFrameCounter++; gTasks[taskId].tTimer++;
} }
else else
gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask; gTasks[taskId].func = Task_Sparkles_SprayAndFlash_End;
} }
static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID) static void Task_Sparkles_SprayAndFlash_End(u8 taskId)
{ {
if (!gPaletteFade.active) if (!gPaletteFade.active)
DestroyTask(taskID); DestroyTask(taskId);
} }
u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species) // Separate from EvolutionSparkles_SprayAndFlash for difference in fade color
u8 EvolutionSparkles_SprayAndFlash_Trade(u16 species)
{ {
u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0); u8 taskId = CreateTask(Task_Sparkles_SprayAndFlashTrade_Init, 0);
gTasks[taskID].data[2] = species; gTasks[taskId].tSpecies = species;
return taskID; return taskId;
} }
static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID) static void Task_Sparkles_SprayAndFlashTrade_Init(u8 taskId)
{ {
SetEvoSparklesMatrices(); SetEvoSparklesMatrices();
gTasks[taskID].tFrameCounter = 0; gTasks[taskId].tTimer = 0;
CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S
gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade; gTasks[taskId].func = Task_Sparkles_SprayAndFlashTrade;
PlaySE(SE_M_PETAL_DANCE); PlaySE(SE_M_PETAL_DANCE);
} }
static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID) static void Task_Sparkles_SprayAndFlashTrade(u8 taskId)
{ {
if (gTasks[taskID].tFrameCounter < 128) if (gTasks[taskId].tTimer < 128)
{ {
u8 i; u8 i;
switch (gTasks[taskID].tFrameCounter) switch (gTasks[taskId].tTimer)
{ {
default: default:
if (gTasks[taskID].tFrameCounter < 50) if (gTasks[taskId].tTimer < 50)
CreatePostEvoSparkleSet2(Random() & 7); CreateSparkle_Spray(Random() & 7);
break; break;
case 0: case 0:
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
CreatePostEvoSparkleSet2(i); CreateSparkle_Spray(i);
break; break;
case 32: case 32:
BeginNormalPaletteFade(0xFFFF0400, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFFF0001 in R/S BeginNormalPaletteFade(0xFFFF0400, 0x10, 0x10, 0, RGB_WHITE); // was 0xFFFF0001 in R/S
break; break;
} }
gTasks[taskID].tFrameCounter++; gTasks[taskId].tTimer++;
} }
else else
gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask; gTasks[taskId].func = Task_Sparkles_SprayAndFlash_End;
} }
#undef tFrameCounter #undef tTimer
#undef tSpecies
static void PokeEvoSprite_DummySpriteCB(struct Sprite* sprite) static void SpriteCB_EvolutionMonSprite(struct Sprite* sprite)
{ {
} }
#define tPreEvoSpriteID data[1] #define tPreEvoSpriteId data[1]
#define tPostEvoSpriteID data[2] #define tPostEvoSpriteId data[2]
#define tPreEvoScale data[3]
#define tPostEvoScale data[4]
#define tShowingPostEvo data[5]
#define tScaleSpeed data[6]
#define tEvoStopped data[8] #define tEvoStopped data[8]
u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID) #define MATRIX_PRE_EVO 30
#define MATRIX_POST_EVO 31
#define MON_MAX_SCALE 256
#define MON_MIN_SCALE 16
// Alternately grow/shrink the pre-evolution and post-evolution mon sprites
u8 CycleEvolutionMonSprite(u8 preEvoSpriteId, u8 postEvoSpriteId)
{ {
u16 i; u16 i;
u16 stack[16]; u16 stack[16];
u8 taskID; u8 taskId;
s32 toDiv; s32 toDiv;
for (i = 0; i < 16; i++) for (i = 0; i < ARRAY_COUNT(stack); i++)
stack[i] = 0x7FFF; stack[i] = 0x7FFF;
taskID = CreateTask(sub_817C4EC, 0); taskId = CreateTask(Task_CycleEvolutionMonSprite_Init, 0);
gTasks[taskID].tPreEvoSpriteID = preEvoSpriteID; gTasks[taskId].tPreEvoSpriteId = preEvoSpriteId;
gTasks[taskID].tPostEvoSpriteID = postEvoSpriteID; gTasks[taskId].tPostEvoSpriteId = postEvoSpriteId;
gTasks[taskID].data[3] = 256; gTasks[taskId].tPreEvoScale = MON_MAX_SCALE;
gTasks[taskID].data[4] = 16; gTasks[taskId].tPostEvoScale = MON_MIN_SCALE;
toDiv = 65536; toDiv = 65536;
SetOamMatrix(30, 256, 0, 0, 256); SetOamMatrix(MATRIX_PRE_EVO, MON_MAX_SCALE, 0, 0, MON_MAX_SCALE);
SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]); SetOamMatrix(MATRIX_POST_EVO, toDiv / gTasks[taskId].tPostEvoScale, 0, 0, toDiv / gTasks[taskId].tPostEvoScale);
gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; gSprites[preEvoSpriteId].callback = SpriteCB_EvolutionMonSprite;
gSprites[preEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[preEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[preEvoSpriteID].oam.matrixNum = 30; gSprites[preEvoSpriteId].oam.matrixNum = MATRIX_PRE_EVO;
gSprites[preEvoSpriteID].invisible = FALSE; gSprites[preEvoSpriteId].invisible = FALSE;
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16); CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteId].oam.paletteNum * 16)], 16);
gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; gSprites[postEvoSpriteId].callback = SpriteCB_EvolutionMonSprite;
gSprites[postEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[postEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[postEvoSpriteID].oam.matrixNum = 31; gSprites[postEvoSpriteId].oam.matrixNum = MATRIX_POST_EVO;
gSprites[postEvoSpriteID].invisible = FALSE; gSprites[postEvoSpriteId].invisible = FALSE;
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16); CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteId].oam.paletteNum * 16)], 16);
gTasks[taskID].tEvoStopped = FALSE; gTasks[taskId].tEvoStopped = FALSE;
return taskID; return taskId;
} }
static void sub_817C4EC(u8 taskID) static void Task_CycleEvolutionMonSprite_Init(u8 taskId)
{ {
gTasks[taskID].data[5] = 0; gTasks[taskId].tShowingPostEvo = FALSE;
gTasks[taskID].data[6] = 8; gTasks[taskId].tScaleSpeed = 8;
gTasks[taskID].func = sub_817C510; gTasks[taskId].func = Task_CycleEvolutionMonSprite_TryEnd;
} }
static void sub_817C510(u8 taskID) // Try to end sprite cycling
// If evo hasn't stopped or growth/shrink speed hasn't been maxed out, start another cycle
static void Task_CycleEvolutionMonSprite_TryEnd(u8 taskId)
{ {
if (gTasks[taskID].tEvoStopped) if (gTasks[taskId].tEvoStopped)
PreEvoVisible_PostEvoInvisible_KillTask(taskID); EndOnPreEvoMon(taskId);
else if (gTasks[taskID].data[6] == 128) else if (gTasks[taskId].tScaleSpeed == 128)
PreEvoInvisible_PostEvoVisible_KillTask(taskID); EndOnPostEvoMon(taskId);
else else
{ {
gTasks[taskID].data[6] += 2; gTasks[taskId].tScaleSpeed += 2;
gTasks[taskID].data[5] ^= 1; gTasks[taskId].tShowingPostEvo ^= 1;
gTasks[taskID].func = sub_817C560; gTasks[taskId].func = Task_CycleEvolutionMonSprite_UpdateSize;
} }
} }
static void sub_817C560(u8 taskID) static void Task_CycleEvolutionMonSprite_UpdateSize(u8 taskId)
{ {
if (gTasks[taskID].tEvoStopped) if (gTasks[taskId].tEvoStopped)
gTasks[taskID].func = PreEvoVisible_PostEvoInvisible_KillTask; gTasks[taskId].func = EndOnPreEvoMon;
else else
{ {
u16 oamMatrixArg; u16 oamMatrixArg;
u8 r6 = 0; u8 numSpritesFinished = 0;
if (gTasks[taskID].data[5] == 0) if (!gTasks[taskId].tShowingPostEvo)
{ {
if (gTasks[taskID].data[3] < 256 - gTasks[taskID].data[6]) // Set pre-evo sprite growth
gTasks[taskID].data[3] += gTasks[taskID].data[6]; if (gTasks[taskId].tPreEvoScale < MON_MAX_SCALE - gTasks[taskId].tScaleSpeed)
gTasks[taskId].tPreEvoScale += gTasks[taskId].tScaleSpeed;
else else
{ {
gTasks[taskID].data[3] = 256; gTasks[taskId].tPreEvoScale = MON_MAX_SCALE;
r6++; numSpritesFinished++;
} }
if (gTasks[taskID].data[4] > 16 + gTasks[taskID].data[6])
gTasks[taskID].data[4] -= gTasks[taskID].data[6];
else
{
gTasks[taskID].data[4] = 16;
r6++;
}
}
else
{
if (gTasks[taskID].data[4] < 256 - gTasks[taskID].data[6])
gTasks[taskID].data[4] += gTasks[taskID].data[6];
else
{
gTasks[taskID].data[4] = 256;
r6++;
}
if (gTasks[taskID].data[3] > 16 + gTasks[taskID].data[6])
gTasks[taskID].data[3] -= gTasks[taskID].data[6];
else
{
gTasks[taskID].data[3] = 16;
r6++;
}
}
oamMatrixArg = 65536 / gTasks[taskID].data[3];
SetOamMatrix(30, oamMatrixArg, 0, 0, oamMatrixArg);
oamMatrixArg = 65536 / gTasks[taskID].data[4]; // Set post-evo sprite shrink
SetOamMatrix(31, oamMatrixArg, 0, 0, oamMatrixArg); if (gTasks[taskId].tPostEvoScale > MON_MIN_SCALE + gTasks[taskId].tScaleSpeed)
if (r6 == 2) gTasks[taskId].tPostEvoScale -= gTasks[taskId].tScaleSpeed;
gTasks[taskID].func = sub_817C510; else
{
gTasks[taskId].tPostEvoScale = MON_MIN_SCALE;
numSpritesFinished++;
}
}
else
{
// Set post-evo sprite growth
if (gTasks[taskId].tPostEvoScale < MON_MAX_SCALE - gTasks[taskId].tScaleSpeed)
gTasks[taskId].tPostEvoScale += gTasks[taskId].tScaleSpeed;
else
{
gTasks[taskId].tPostEvoScale = MON_MAX_SCALE;
numSpritesFinished++;
}
// Set pre-evo sprite shrink
if (gTasks[taskId].tPreEvoScale > MON_MIN_SCALE + gTasks[taskId].tScaleSpeed)
gTasks[taskId].tPreEvoScale -= gTasks[taskId].tScaleSpeed;
else
{
gTasks[taskId].tPreEvoScale = MON_MIN_SCALE;
numSpritesFinished++;
}
}
// Grow/shrink pre-evo sprite
oamMatrixArg = 65536 / gTasks[taskId].tPreEvoScale;
SetOamMatrix(MATRIX_PRE_EVO, oamMatrixArg, 0, 0, oamMatrixArg);
// Grow/shrink post-evo sprite
oamMatrixArg = 65536 / gTasks[taskId].tPostEvoScale;
SetOamMatrix(MATRIX_POST_EVO, oamMatrixArg, 0, 0, oamMatrixArg);
// Both sprites have reached their size extreme
if (numSpritesFinished == 2)
gTasks[taskId].func = Task_CycleEvolutionMonSprite_TryEnd;
} }
} }
static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID) static void EndOnPostEvoMon(u8 taskId)
{ {
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskId].tPreEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskId].tPreEvoSpriteId].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = TRUE; gSprites[gTasks[taskId].tPreEvoSpriteId].invisible = TRUE;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskId].tPostEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskId].tPostEvoSpriteId].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = FALSE; gSprites[gTasks[taskId].tPostEvoSpriteId].invisible = FALSE;
DestroyTask(taskID); DestroyTask(taskId);
} }
static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID) static void EndOnPreEvoMon(u8 taskId)
{ {
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskId].tPreEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskId].tPreEvoSpriteId].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = FALSE; gSprites[gTasks[taskId].tPreEvoSpriteId].invisible = FALSE;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = ST_OAM_AFFINE_OFF; gSprites[gTasks[taskId].tPostEvoSpriteId].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; gSprites[gTasks[taskId].tPostEvoSpriteId].oam.matrixNum = 0;
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = TRUE; gSprites[gTasks[taskId].tPostEvoSpriteId].invisible = TRUE;
DestroyTask(taskID); DestroyTask(taskId);
} }

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@ -2993,7 +2993,7 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove) u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
{ {
u32 retVal = 0; u32 retVal = MOVE_NONE;
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL); u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL);
@ -3009,7 +3009,7 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
{ {
sLearningMoveTableID++; sLearningMoveTableID++;
if (gLevelUpLearnsets[species][sLearningMoveTableID] == LEVEL_UP_END) if (gLevelUpLearnsets[species][sLearningMoveTableID] == LEVEL_UP_END)
return 0; return MOVE_NONE;
} }
} }