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Match se_toy_kabe.mid
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commit
16fedb74b4
@ -711,7 +711,7 @@ SECTIONS {
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sound/songs/midi/se_fuusen1.o(.rodata);
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sound/songs/midi/se_fuusen2.o(.rodata);
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sound/songs/midi/se_fuusen3.o(.rodata);
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sound/songs/se_toy_kabe.o(.rodata);
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sound/songs/midi/se_toy_kabe.o(.rodata);
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sound/songs/midi/se_toy_dango.o(.rodata);
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sound/songs/midi/se_doku.o(.rodata);
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sound/songs/midi/se_esuka.o(.rodata);
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3
songs.mk
3
songs.mk
@ -1164,5 +1164,8 @@ $(MID_SUBDIR)/se_toy_f.s: %.s: %.mid
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$(MID_SUBDIR)/se_toy_g.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4
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$(MID_SUBDIR)/se_toy_kabe.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4
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$(MID_SUBDIR)/se_z_search.s: %.s: %.mid
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$(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5
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BIN
sound/songs/midi/se_toy_kabe.mid
Normal file
BIN
sound/songs/midi/se_toy_kabe.mid
Normal file
Binary file not shown.
@ -1,75 +0,0 @@
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.include "MPlayDef.s"
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.equ se_toy_kabe_grp, voicegroup128
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.equ se_toy_kabe_pri, 4
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.equ se_toy_kabe_rev, reverb_set+50
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.equ se_toy_kabe_mvl, 127
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.equ se_toy_kabe_key, 0
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.equ se_toy_kabe_tbs, 1
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.equ se_toy_kabe_exg, 0
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.equ se_toy_kabe_cmp, 1
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.section .rodata
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.global se_toy_kabe
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.align 2
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@********************** Track 1 **********************@
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se_toy_kabe_1:
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.byte KEYSH , se_toy_kabe_key+0
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.byte TEMPO , 240*se_toy_kabe_tbs/2
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.byte VOICE , 41
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.byte BENDR , 12
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.byte VOL , 110*se_toy_kabe_mvl/mxv
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.byte BEND , c_v+0
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.byte N03 , Fs4 , v127
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.byte W01
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.byte BEND , c_v-8
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.byte W01
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.byte c_v-23
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.byte W01
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.byte W01
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.byte c_v+0
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.byte N10 , Cn4
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.byte W02
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.byte W03
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.byte W01
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.byte VOL , 96*se_toy_kabe_mvl/mxv
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.byte W02
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.byte 82*se_toy_kabe_mvl/mxv
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.byte W01
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.byte 45*se_toy_kabe_mvl/mxv
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.byte W01
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.byte 20*se_toy_kabe_mvl/mxv
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.byte W01
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.byte W03
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.byte W01
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.byte 110*se_toy_kabe_mvl/mxv
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.byte N10 , Cn4 , v040
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.byte W02
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.byte W03
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.byte W01
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.byte VOL , 96*se_toy_kabe_mvl/mxv
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.byte W01
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.byte 82*se_toy_kabe_mvl/mxv
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.byte W01
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.byte 45*se_toy_kabe_mvl/mxv
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.byte W01
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.byte 20*se_toy_kabe_mvl/mxv
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.byte W02
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.byte FINE
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@******************************************************@
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.align 2
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se_toy_kabe:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_toy_kabe_pri @ Priority
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.byte se_toy_kabe_rev @ Reverb.
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.word se_toy_kabe_grp
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.word se_toy_kabe_1
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.end
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