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https://github.com/Ninjdai1/pokeemerald.git
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clean up reel_time_gfx
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parent
442398261e
commit
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@ -1349,7 +1349,7 @@ gUnknown_085A8544:: @ 85A8544
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null_obj_pal
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gUnknown_085A858C:: @ 85A858C
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.incbin "graphics/slot_machine/reel_pikachu_and_machine.4bpp.lz"
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.incbin "graphics/slot_machine/reel_time_gfx.4bpp.lz"
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gUnknown_085A96E0:: @ 85A96E0
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@if anyone knows what this tilemap is please do share
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Before Width: | Height: | Size: 3.0 KiB |
BIN
graphics/slot_machine/reel_time_machine.png
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graphics/slot_machine/reel_time_machine.png
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After Width: | Height: | Size: 954 B |
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graphics/slot_machine/reel_time_pikachu.png
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graphics/slot_machine/reel_time_pikachu.png
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After Width: | Height: | Size: 2.2 KiB |
@ -16,6 +16,7 @@ rayquazadir := graphics/rayquaza_scene
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roulettegfxdir := graphics/roulette
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pknvdir := graphics/pokenav/
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pknvoptionsdir := graphics/pokenav/options
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slotmachinedir := graphics/slot_machine
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types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark
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contest_types := cool beauty cute smart tough
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@ -464,6 +465,10 @@ $(bttransgfxdir)/frontier_square_4.4bpp: $(bttransgfxdir)/frontier_squares_blank
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$(bttransgfxdir)/frontier_squares_4.4bpp
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@cat $^ >$@
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$(slotmachinedir)/reel_time_gfx.4bpp: $(slotmachinedir)/reel_time_pikachu.4bpp \
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$(slotmachinedir)/reel_time_machine.4bpp
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@cat $^ >$@
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$(pknvoptionsdir)/options.4bpp: $(pknvoptionsdir)/hoenn_map.4bpp \
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$(pknvoptionsdir)/condition.4bpp \
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$(pknvoptionsdir)/match_call.4bpp \
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