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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 19:54:21 +01:00
Fix compile error
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parent
cfacd23248
commit
17b9f5d892
@ -82,7 +82,7 @@ sub_81606A0: @ 81606A0
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str r0, [r6]
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str r0, [r6]
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ldr r1, =gSpecialVar_0x8004
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ldr r1, =gSpecialVar_0x8004
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ldrh r1, [r1]
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ldrh r1, [r1]
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adds r0, 0x44 partymon
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adds r0, 0x44
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movs r5, 0
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movs r5, 0
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strb r1, [r0]
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strb r1, [r0]
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ldr r0, =sub_8160624
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ldr r0, =sub_8160624
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@ -129,7 +129,7 @@ sub_8160740: @ 8160740
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bl ResetSpriteData
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bl ResetSpriteData
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bl FreeAllSpritePalettes
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bl FreeAllSpritePalettes
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bl ResetTasks
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bl ResetTasks
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bl clear_scheduled_bg_copies_to_vram
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bl clear_scheduled_bg_copies_to_vram //
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ldr r5, =gUnknown_0203BC34
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ldr r5, =gUnknown_0203BC34
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movs r0, 0x8C
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movs r0, 0x8C
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lsls r0, 1
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lsls r0, 1
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@ -1,5 +1,5 @@
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#ifndef GUARD_LEAN_MOVE_H
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#ifndef GUARD_LEARN_MOVE_H
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#define GUARD_LEAN_MOVE_H
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#define GUARD_LEARN_MOVE_H
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struct LearnMoveStruct
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struct LearnMoveStruct
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{
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{
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@ -39,4 +39,4 @@ void sub_8160638(void);
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void *gUnknown_0203BC38 = (void*)0x0203BC38;
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void *gUnknown_0203BC38 = (void*)0x0203BC38;
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#endif //GUARD_LEAN_MOVE_H
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#endif //GUARD_LEARN_MOVE_H
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@ -210,6 +210,7 @@ SECTIONS {
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src/fldeff_sweetscent.o(.text);
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src/fldeff_sweetscent.o(.text);
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asm/battle_anim_815A0D4.o(.text);
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asm/battle_anim_815A0D4.o(.text);
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asm/learn_move.o(.text);
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asm/learn_move.o(.text);
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src/learn_move.o(.text);
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src/fldeff_softboiled.o(.text);
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src/fldeff_softboiled.o(.text);
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src/decoration_inventory.o(.text);
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src/decoration_inventory.o(.text);
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src/roamer.o(.text);
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src/roamer.o(.text);
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@ -17,6 +17,7 @@ extern struct LearnMoveStruct *gUnknown_0203BC34;
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static struct LearnMoveStruct *sLearnMoveStruct;
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static struct LearnMoveStruct *sLearnMoveStruct;
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static void sub_8160664(u8 taskId);
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static void sub_8160664(u8 taskId);
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void sub_81606A0(void); //CB2_InitLearnMove
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void sub_81606A0(void); //CB2_InitLearnMove
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void sub_8160740(void);
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void sub_8160624(void) //VBlankCB_LearnMove
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void sub_8160624(void) //VBlankCB_LearnMove
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{
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{
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@ -56,7 +57,6 @@ void sub_81606A0(void) //CB2_InitLearnMove
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ResetTasks();
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ResetTasks();
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clear_scheduled_bg_copies_to_vram();
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clear_scheduled_bg_copies_to_vram();
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//LearnMoveStruct**
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//LearnMoveStruct**
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//r1 = &gSpecialVar_0x8004; //What is this global ?
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//r1 = &gSpecialVar_0x8004; //What is this global ?
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//u8* partyMon = gUnknown_0203BC34 + 0x44 //partyMon ?
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//u8* partyMon = gUnknown_0203BC34 + 0x44 //partyMon ?
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@ -82,3 +82,17 @@ void sub_81606A0(void) //CB2_InitLearnMove
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FillPalette(0, 0, 2);
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FillPalette(0, 0, 2);
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SetMainCallback2(/*FIXME sub_816082C*/(void*)0x0816082C);
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SetMainCallback2(/*FIXME sub_816082C*/(void*)0x0816082C);
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}
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}
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/*
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void sub_8160740(void)
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{
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ResetSpriteData();
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FreeAllSpritePalettes();
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ResetTasks();
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clear_scheduled_bg_copies_to_vram();
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gUnknown_0203BC34 = AllocZeroed(0x118);//gUnknown_0203BC34 is a global pointer to LearnMoveStruct ?
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gUnknown_0203BC34->partyMon = gSpecialVar_0x8004;
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gUnknown_0203BC34->unk2C6 = gSpecialVar_0x8005;
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}
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*/
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