Label most of the anim tags

This commit is contained in:
DizzyEggg 2018-10-06 09:37:52 +02:00
parent bde92a9934
commit 17c5b4089a
3 changed files with 153 additions and 152 deletions

View File

@ -455,7 +455,7 @@ DoubleSlapRight:
Move_POISON_POWDER:
loadspritegfx ANIM_TAG_065
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
loopsewithpan SE_W077, +63, 10, 6
createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
@ -815,7 +815,7 @@ Move_DOUBLE_EDGE:
Move_POISON_STING:
loadspritegfx ANIM_TAG_161
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@ -1026,7 +1026,7 @@ CometPunchRight:
goto CometPunchContinue
Move_SONIC_BOOM:
loadspritegfx ANIM_TAG_PENCIL
loadspritegfx ANIM_TAG_AIR_WAVE
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
@ -1355,7 +1355,7 @@ Move_PSYCH_UP:
end
Move_DIZZY_PUNCH:
loadspritegfx ANIM_TAG_073
loadspritegfx ANIM_TAG_DUCK
loadspritegfx ANIM_TAG_143
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
@ -1455,7 +1455,7 @@ FuryCutterStrongest:
goto FuryCutterContinue2
Move_SELF_DESTRUCT:
loadspritegfx ANIM_TAG_198
loadspritegfx ANIM_TAG_EXPLOSION
createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED
createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
@ -1621,7 +1621,7 @@ UnderWaterAttack1:
return
Move_EXPLOSION:
loadspritegfx ANIM_TAG_198
loadspritegfx ANIM_TAG_EXPLOSION
createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8
createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
@ -1666,7 +1666,7 @@ Move_DEFENSE_CURL:
end
Move_PROTECT:
loadspritegfx ANIM_TAG_280
loadspritegfx ANIM_TAG_PROTECT
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
waitplaysewithpan SE_W115, -64, 16
@ -1692,7 +1692,7 @@ Move_DETECT:
Move_FRUSTRATION:
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_087
loadspritegfx ANIM_TAG_ANGER
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_GetFrustrationPowerLevel, 1
@ -1814,7 +1814,7 @@ Move_SAFEGUARD:
end
Move_PAIN_SPLIT:
loadspritegfx 0x27FF
loadspritegfx ANIM_TAG_239
createsprite gUnknown_085CE590, 2, -8, -42, 0
createsprite gUnknown_085CE590, 130, -8, -42, 1
delay 10
@ -1879,7 +1879,7 @@ Move_GUILLOTINE:
end
Move_PAY_DAY:
loadspritegfx ANIM_TAG_ICE_CUBE0
loadspritegfx ANIM_TAG_100
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
@ -2048,7 +2048,7 @@ Move_WHIRLWIND:
end
Move_CONFUSE_RAY:
loadspritegfx 0x271D
loadspritegfx ANIM_TAG_YELLOW_BALL
monbg ANIM_DEF_PARTNER
fadetobg BG_GHOST
waitbgfadein
@ -2068,7 +2068,7 @@ Move_CONFUSE_RAY:
end
Move_LOCK_ON:
loadspritegfx 0x271E
loadspritegfx ANIM_TAG_LOCK_ON
createsprite gUnknown_08592CA0, 40
createsprite gUnknown_08592CB8, 40, 1
createsprite gUnknown_08592CB8, 40, 2
@ -2080,7 +2080,7 @@ Move_LOCK_ON:
end
Move_MEAN_LOOK:
loadspritegfx 0x27CB
loadspritegfx ANIM_TAG_EYE
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, -64
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
@ -2226,7 +2226,7 @@ Bulbblebeam1:
Move_ICY_WIND:
loadspritegfx ANIM_TAG_141
loadspritegfx 0x279E
loadspritegfx ANIM_TAG_142
monbg ANIM_DEF_PARTNER
createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK
fadetobg BG_ICE
@ -2261,8 +2261,8 @@ IcyWind1:
return
Move_SMOKESCREEN:
loadspritegfx 0x2720
loadspritegfx 0x2721
loadspritegfx ANIM_TAG_BLACK_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W104, -64
createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25
waitforvisualfinish
@ -2337,7 +2337,7 @@ Move_CONVERSION:
end
Move_CONVERSION_2:
loadspritegfx 0x2722
loadspritegfx ANIM_TAG_CONVERSION
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0, 16
@ -2421,7 +2421,7 @@ Move_HEADBUTT:
Move_HORN_ATTACK:
loadspritegfx ANIM_TAG_135
loadspritegfx 0x2724
loadspritegfx ANIM_TAG_HORN_HIT
createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, -64
waitforvisualfinish
@ -2439,7 +2439,7 @@ Move_HORN_ATTACK:
Move_FURY_ATTACK:
loadspritegfx ANIM_TAG_135
loadspritegfx 0x2724
loadspritegfx ANIM_TAG_HORN_HIT
createvisualtask sub_80D6134, 2, 4, 256, 0, 2
choosetwoturnanim FuryAttackRight, FuryAttackLeft
FuryAttackContinue:
@ -2463,7 +2463,7 @@ FuryAttackLeft:
Move_HORN_DRILL:
loadspritegfx ANIM_TAG_135
loadspritegfx 0x2724
loadspritegfx ANIM_TAG_HORN_HIT
jumpifcontest HornDrillInContest
fadetobg BG_DRILL
waitbgfadeout
@ -2547,7 +2547,7 @@ Move_THRASH:
end
Move_SING:
loadspritegfx ANIM_TAG_072
loadspritegfx ANIM_TAG_MUSIC_NOTES2
monbg ANIM_DEF_PARTNER
createvisualtask sub_8102BE8, 2
waitforvisualfinish
@ -2654,7 +2654,7 @@ DigEnd:
end
DigSetUp:
loadspritegfx ANIM_TAG_074
loadspritegfx 0x2829
loadspritegfx ANIM_TAG_281
createsprite gUnknown_08597214, 1, 0, 0, 180
createsprite gUnknown_08597214, 1, 0, 1, 180
monbg_22 ANIM_ATTACKER
@ -2673,7 +2673,7 @@ DigSetUp:
goto DigEnd
DigUnleash:
loadspritegfx ANIM_TAG_135
loadspritegfx 0x2829
loadspritegfx ANIM_TAG_281
createvisualtask sub_8114F14, 2, 0
waitforvisualfinish
monbg ANIM_ATTACKER
@ -2746,7 +2746,7 @@ Move_QUICK_ATTACK:
Move_RAGE:
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_087
loadspritegfx ANIM_TAG_ANGER
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
@ -2868,7 +2868,7 @@ Move_AMNESIA:
Move_KINESIS:
loadspritegfx ANIM_TAG_075
loadspritegfx ANIM_TAG_097
loadspritegfx ANIM_TAG_BENT_SPOON
playsewithpan SE_W060, -64
call SetPsychicBackground
createsprite gUnknown_085966DC, 20
@ -3154,7 +3154,7 @@ MachPunchAgainstPlayer:
goto MachPunchContinue
Move_FORESIGHT:
loadspritegfx ANIM_TAG_258
loadspritegfx ANIM_TAG_MAGNIFYING_GLASS
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 16, 0
@ -3218,7 +3218,7 @@ EndureEffect:
return
Move_CHARM:
loadspritegfx ANIM_TAG_210
loadspritegfx ANIM_TAG_PURPLE_HEART
createvisualtask sub_815C478, 5, 0, 2, 0
createsprite gUnknown_08593970, 3, 0, 20
playsewithpan SE_W204, -64
@ -3249,7 +3249,7 @@ Move_ROLLOUT:
end
Move_FALSE_SWIPE:
loadspritegfx 0x282E
loadspritegfx ANIM_TAG_286
loadspritegfx ANIM_TAG_135
createsprite gUnknown_08592D44, 130
playsewithpan SE_W233, +63
@ -3277,7 +3277,7 @@ Move_FALSE_SWIPE:
Move_SWAGGER:
loadspritegfx ANIM_TAG_086
loadspritegfx ANIM_TAG_087
loadspritegfx ANIM_TAG_ANGER
createvisualtask sub_8104AB4, 2
playsewithpan SE_W207, -64
waitforvisualfinish
@ -3294,7 +3294,7 @@ Move_SWAGGER:
end
Move_MILK_DRINK:
loadspritegfx 0x2773
loadspritegfx ANIM_TAG_MILK_BOTTLE
loadspritegfx ANIM_TAG_203
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_TARGET
@ -3338,7 +3338,7 @@ MagnitudeIntense:
Move_RAPID_SPIN:
loadspritegfx ANIM_TAG_135
loadspritegfx 0x27F5
loadspritegfx ANIM_TAG_229
monbg ANIM_ATTACKER
createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 2, 0, 2, 0
@ -3356,8 +3356,8 @@ Move_RAPID_SPIN:
end
Move_MOONLIGHT:
loadspritegfx 0x27D2
loadspritegfx ANIM_TAG_195
loadspritegfx ANIM_TAG_MOON
loadspritegfx ANIM_TAG_GREEN_SPARKLE
loadspritegfx ANIM_TAG_BLUE_STAR
setalpha 0, 16
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
@ -3431,7 +3431,7 @@ ExtremeSpeedAgainstPlayer:
goto ExtremeSpeedContinue
Move_UPROAR:
loadspritegfx 0x27F1
loadspritegfx ANIM_TAG_225
loadspritegfx ANIM_TAG_203
monbg ANIM_DEF_PARTNER
createvisualtask sub_8106D90, 2, 0
@ -3491,7 +3491,7 @@ Move_HAIL:
end
Move_TORMENT:
loadspritegfx ANIM_TAG_087
loadspritegfx ANIM_TAG_ANGER
loadspritegfx ANIM_TAG_209
createvisualtask sub_815AFF0, 2
waitforvisualfinish
@ -3535,7 +3535,7 @@ Move_FACADE:
end
Move_SMELLING_SALT:
loadspritegfx ANIM_TAG_247
loadspritegfx ANIM_TAG_HAND
loadspritegfx ANIM_TAG_255
createsprite gUnknown_085CE864, 130, 1, 0, 2
createsprite gUnknown_085CE864, 130, 1, 1, 2
@ -3597,7 +3597,7 @@ Move_CHARGE:
Move_TAUNT:
loadspritegfx ANIM_TAG_214
loadspritegfx ANIM_TAG_209
loadspritegfx ANIM_TAG_087
loadspritegfx ANIM_TAG_ANGER
createsprite gUnknown_08593114, 11, 0, 45
playsewithpan SE_W118, -64
delay 6
@ -3615,7 +3615,7 @@ Move_TAUNT:
end
Move_HELPING_HAND:
loadspritegfx ANIM_TAG_247
loadspritegfx ANIM_TAG_HAND
createvisualtask sub_815EC48, 5
createsprite gUnknown_085CE8AC, 40, 0
createsprite gUnknown_085CE8AC, 40, 1
@ -3683,7 +3683,7 @@ Move_SUPERPOWER:
end
Move_RECYCLE:
loadspritegfx ANIM_TAG_278
loadspritegfx ANIM_TAG_RECYCLE
monbg ANIM_ATTACKER
setalpha 0, 16
delay 1
@ -3834,7 +3834,7 @@ Move_SKILL_SWAP:
Move_IMPRISON:
loadspritegfx ANIM_TAG_249
loadspritegfx ANIM_TAG_250
loadspritegfx ANIM_TAG_X_SIGN
call SetPsychicBackground
monbg ANIM_DEF_PARTNER
createvisualtask sub_810F940, 5
@ -3987,8 +3987,8 @@ Move_FEATHER_DANCE:
end
Move_TEETER_DANCE:
loadspritegfx ANIM_TAG_072
loadspritegfx ANIM_TAG_073
loadspritegfx ANIM_TAG_MUSIC_NOTES2
loadspritegfx ANIM_TAG_DUCK
createvisualtask sub_8160164, 5
createsprite gUnknown_08593050, 2, 0, 16, -2
playsewithpan SE_W298, -64
@ -4168,7 +4168,7 @@ Move_AROMATHERAPY:
Move_FAKE_TEARS:
loadspritegfx ANIM_TAG_155
loadspritegfx ANIM_TAG_209
loadspritegfx ANIM_TAG_072
loadspritegfx ANIM_TAG_MUSIC_NOTES2
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 5, 0, 2, 1
@ -4189,7 +4189,7 @@ Move_FAKE_TEARS:
end
Move_AIR_CUTTER:
loadspritegfx ANIM_TAG_PENCIL
loadspritegfx ANIM_TAG_AIR_WAVE
loadspritegfx ANIM_TAG_138
loadspritegfx ANIM_TAG_135
delay 0
@ -4226,7 +4226,7 @@ Move_ODOR_SLEUTH:
end
Move_GRASS_WHISTLE:
loadspritegfx ANIM_TAG_072
loadspritegfx ANIM_TAG_MUSIC_NOTES2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12)
waitforvisualfinish
createvisualtask sub_8102BE8, 2
@ -4364,7 +4364,7 @@ Move_IRON_DEFENSE:
end
Move_BLOCK:
loadspritegfx ANIM_TAG_250
loadspritegfx ANIM_TAG_X_SIGN
createsprite gUnknown_085CE90C, 194
playsewithpan SE_W207, +63
end
@ -4390,8 +4390,8 @@ Move_BULK_UP:
end
Move_COVET:
loadspritegfx ANIM_TAG_210
loadspritegfx ANIM_TAG_224
loadspritegfx ANIM_TAG_PURPLE_HEART
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_815C478, 5, 0, 2, 0
createsprite gUnknown_08593970, 3, 0, 20
playsewithpan SE_W204, -64
@ -4575,8 +4575,8 @@ Move_HARDEN:
end
Move_BELLY_DRUM:
loadspritegfx ANIM_TAG_072
loadspritegfx 0x27D1
loadspritegfx ANIM_TAG_MUSIC_NOTES2
loadspritegfx ANIM_TAG_193
createvisualtask sub_8102BE8, 2
waitforvisualfinish
call BellyDrum1
@ -4618,9 +4618,9 @@ BellyDrum1:
return
Move_MIND_READER:
loadspritegfx 0x27CD
loadspritegfx 0x27CE
loadspritegfx 0x27CF
loadspritegfx ANIM_TAG_189
loadspritegfx ANIM_TAG_OPENING_EYE
loadspritegfx ANIM_TAG_191
monbg ANIM_DEF_PARTNER
playsewithpan SE_W109, +63
createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0
@ -4696,7 +4696,7 @@ Move_ICE_PUNCH:
Move_REST:
playsewithpan SE_W173, -64
loadspritegfx ANIM_TAG_228
loadspritegfx ANIM_TAG_LETTER_Z
createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
delay 20
createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
@ -4851,7 +4851,7 @@ Move_THUNDER_PUNCH:
end
Move_SACRED_FIRE:
loadspritegfx 0x2731
loadspritegfx ANIM_TAG_FIRE
loadspritegfx ANIM_TAG_035
loopsewithpan SE_W221, -64, 7, 5
createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0
@ -4908,7 +4908,7 @@ Move_SACRED_FIRE:
end
Move_SCRATCH:
loadspritegfx 0x2799
loadspritegfx ANIM_TAG_137
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W010, +63
@ -4995,7 +4995,7 @@ Move_GROWL:
end
Move_SNORE:
loadspritegfx 0x27D5
loadspritegfx ANIM_TAG_197
monbg ANIM_ATK_PARTNER
setalpha 8, 8
call Snore1
@ -5016,7 +5016,7 @@ Snore1:
return
Move_LIGHT_SCREEN:
loadspritegfx 0x2756
loadspritegfx ANIM_TAG_070
loadspritegfx ANIM_TAG_166
setalpha 0, 16
waitplaysewithpan SE_W115, -64, 15
@ -5043,8 +5043,8 @@ SpecialScreenEffect:
return
Move_MIRROR_COAT:
loadspritegfx 0x2756
loadspritegfx 0x27B8
loadspritegfx ANIM_TAG_070
loadspritegfx ANIM_TAG_168
setalpha 0, 16
createsprite gUnknown_08596590, 1, 40, 0, 10168
delay 10
@ -5649,9 +5649,9 @@ HydroPump2:
return
Move_SIGNAL_BEAM:
loadspritegfx 0x2818
loadspritegfx 0x2819
loadspritegfx ANIM_TAG_073
loadspritegfx ANIM_TAG_264
loadspritegfx ANIM_TAG_265
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
delay 6
panse_1B SE_W062, -64, +63, +1, 0
@ -5916,8 +5916,8 @@ Move_SYNTHESIS:
end
Move_TOXIC:
loadspritegfx ANIM_TAG_151
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_TOXIC_BUBBLE
loadspritegfx ANIM_TAG_POISON_BUBBLE
call Toxic1
call Toxic1
waitforvisualfinish
@ -5941,7 +5941,7 @@ Toxic1:
return
Move_SLUDGE:
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W145C, -64
createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
waitforvisualfinish
@ -5952,7 +5952,7 @@ Move_SLUDGE:
end
Move_SLUDGE_BOMB:
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
call SludgeBomb1
call SludgeBomb1
call SludgeBomb1
@ -5995,7 +5995,7 @@ SludgeBomb1:
return
Move_ACID:
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_DEF_PARTNER
createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0
playsewithpan SE_W145C, -64
@ -6082,7 +6082,7 @@ Move_BONE_RUSH:
end
Move_SPIKES:
loadspritegfx 0x27A8
loadspritegfx ANIM_TAG_152
monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, -64
waitplaysewithpan SE_W030, +63, 28
@ -6099,7 +6099,7 @@ Move_SPIKES:
end
Move_MEGAHORN:
loadspritegfx 0x27A9
loadspritegfx ANIM_TAG_153
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
playsewithpan SE_W082, -64
@ -6192,7 +6192,7 @@ Move_PECK:
end
Move_AEROBLAST:
loadspritegfx 0x27AA
loadspritegfx ANIM_TAG_154
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
call SetFlyingBg
@ -6567,7 +6567,7 @@ TripleKickCenter:
Move_DYNAMIC_PUNCH:
loadspritegfx ANIM_TAG_143
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_198
loadspritegfx ANIM_TAG_EXPLOSION
loadspritegfx ANIM_TAG_007
delay 1
monbg ANIM_DEF_PARTNER
@ -6737,7 +6737,7 @@ SunnyDay1:
return
Move_COTTON_SPORE:
loadspritegfx 0x27AE
loadspritegfx ANIM_TAG_158
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W077, +63, 18, 10
@ -6758,7 +6758,7 @@ CottonSpore1:
return
Move_SPORE:
loadspritegfx 0x27AE
loadspritegfx ANIM_TAG_158
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_80FEE1C, 2
@ -6894,8 +6894,8 @@ Move_ANCIENT_POWER:
end
Move_OCTAZOOKA:
loadspritegfx 0x272E
loadspritegfx 0x2721
loadspritegfx ANIM_TAG_GRAY_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W025B, -64
createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0
waitforvisualfinish
@ -6911,7 +6911,7 @@ Move_OCTAZOOKA:
end
Move_MIST:
loadspritegfx 0x27A0
loadspritegfx ANIM_TAG_144
monbg ANIM_ATK_PARTNER
setalpha 12, 8
loopsewithpan SE_W054, -64, 20, 15
@ -6981,7 +6981,7 @@ FireMoveEffect:
return
Move_LEER:
loadspritegfx 0x272B
loadspritegfx ANIM_TAG_GLARE
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
@ -7068,7 +7068,7 @@ DreamEaterEffect:
Move_POISON_GAS:
loadspritegfx ANIM_TAG_172
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
delay 0
monbg ANIM_DEF_PARTNER
monbgprio_29
@ -7257,7 +7257,7 @@ Move_IRON_TAIL:
Move_POISON_TAIL:
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
loopsewithpan SE_W231, -64, 28, 2
createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
@ -7317,8 +7317,8 @@ Move_NIGHT_SHADE:
end
Move_EGG_BOMB:
loadspritegfx ANIM_TAG_198
loadspritegfx 0x27BF
loadspritegfx ANIM_TAG_EXPLOSION
loadspritegfx ANIM_TAG_175
playsewithpan SE_W039, -64
createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32
waitforvisualfinish
@ -7342,7 +7342,7 @@ Move_EGG_BOMB:
end
Move_SHADOW_BALL:
loadspritegfx 0x27C0
loadspritegfx ANIM_TAG_176
fadetobg BG_GHOST
waitbgfadein
delay 15
@ -7357,7 +7357,7 @@ Move_SHADOW_BALL:
end
Move_LICK:
loadspritegfx 0x27C1
loadspritegfx ANIM_TAG_177
delay 15
playsewithpan SE_W122, +63
createsprite gUnknown_08596D8C, 130, 0, 0
@ -7419,8 +7419,8 @@ BideUnleash:
end
Move_STRING_SHOT:
loadspritegfx 0x27C3
loadspritegfx 0x27C4
loadspritegfx ANIM_TAG_179
loadspritegfx ANIM_TAG_WEB_THREAD
monbg ANIM_DEF_PARTNER
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
@ -7464,8 +7464,8 @@ StringShot1:
return
Move_SPIDER_WEB:
loadspritegfx 0x27C5
loadspritegfx 0x27C4
loadspritegfx ANIM_TAG_SPIDER_WEB
loadspritegfx ANIM_TAG_WEB_THREAD
monbg ANIM_DEF_PARTNER
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
@ -7517,7 +7517,7 @@ RazorWindSetUp:
goto RazorWindContinue
RazorWindUnleash:
loadspritegfx 0x27AA
loadspritegfx ANIM_TAG_154
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
@ -7628,7 +7628,7 @@ Move_CONSTRICT:
Move_CURSE:
choosetwoturnanim CurseGhost, CurseStats
CurseGhost:
loadspritegfx 0x27D7
loadspritegfx ANIM_TAG_NAIL
loadspritegfx ANIM_TAG_200
monbg ANIM_ATK_PARTNER
createvisualtask sub_8112758, 5
@ -7671,7 +7671,7 @@ CurseStats1:
return
Move_SOFT_BOILED:
loadspritegfx 0x27DA
loadspritegfx ANIM_TAG_BREAKING_EGG
loadspritegfx ANIM_TAG_203
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
@ -7694,8 +7694,8 @@ Move_SOFT_BOILED:
end
Move_HEAL_BELL:
loadspritegfx ANIM_TAG_205
loadspritegfx ANIM_TAG_206
loadspritegfx ANIM_TAG_BELL
loadspritegfx ANIM_TAG_MUSIC_NOTES
loadspritegfx ANIM_TAG_203
createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
waitforvisualfinish
@ -7722,8 +7722,8 @@ Move_HEAL_BELL:
waitforvisualfinish
createvisualtask sub_8105D60, 5
waitforvisualfinish
unloadspritegfx ANIM_TAG_205
unloadspritegfx ANIM_TAG_206
unloadspritegfx ANIM_TAG_BELL
unloadspritegfx ANIM_TAG_MUSIC_NOTES
unloadspritegfx ANIM_TAG_203
loadspritegfx ANIM_TAG_SPARKLE
playsewithpan SE_W234, -64
@ -7776,7 +7776,7 @@ Move_SCARY_FACE:
Move_SWEET_KISS:
loadspritegfx ANIM_TAG_216
loadspritegfx ANIM_TAG_220
loadspritegfx ANIM_TAG_ANGEL
createsprite gUnknown_08593AA8, 130, 16, -48
playsewithpan SE_W215, +63
delay 23
@ -7795,7 +7795,7 @@ Move_SWEET_KISS:
Move_LOVELY_KISS:
loadspritegfx ANIM_TAG_219
loadspritegfx ANIM_TAG_221
loadspritegfx ANIM_TAG_EVIL_ANGEL
createsprite gUnknown_08593AF0, 130, 0, -24
playsewithpan SE_W060B, +63
waitforvisualfinish
@ -7852,7 +7852,7 @@ Move_INGRAIN:
end
Move_PRESENT:
loadspritegfx ANIM_TAG_224
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask AnimTask_IsHealingMove, 2
createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1
playsewithpan SE_W039, -64
@ -7868,7 +7868,7 @@ Move_PRESENT:
end
PresentDamage:
loadspritegfx ANIM_TAG_198
loadspritegfx ANIM_TAG_EXPLOSION
playsewithpan SE_W120, +63
createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1
delay 6
@ -7886,7 +7886,7 @@ PresentDamage:
end
PresentHeal:
loadspritegfx ANIM_TAG_195
loadspritegfx ANIM_TAG_GREEN_SPARKLE
loadspritegfx ANIM_TAG_BLUE_STAR
playsewithpan SE_W234, +63
createsprite gUnknown_08592658, 132, -16, 32, -3, 1
@ -7919,7 +7919,7 @@ Move_BATON_PASS:
end
Move_PERISH_SONG:
loadspritegfx ANIM_TAG_206
loadspritegfx ANIM_TAG_MUSIC_NOTES
createsprite gUnknown_08593C0C, 4, 0, 0, 0
createsprite gUnknown_08593C0C, 4, 1, 1, 16
createsprite gUnknown_08593C0C, 4, 2, 1, 32
@ -7955,7 +7955,7 @@ Move_PERISH_SONG:
end
Move_SLEEP_TALK:
loadspritegfx ANIM_TAG_228
loadspritegfx ANIM_TAG_LETTER_Z
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
delay 20
createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
@ -8013,7 +8013,7 @@ HyperFangInContest:
goto HyperFangContinue
Move_TRI_ATTACK:
loadspritegfx ANIM_TAG_230
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
createsprite gUnknown_085CE2F8, 130, 16, 0
playsewithpan SE_W161, -64
delay 20
@ -8023,7 +8023,7 @@ Move_TRI_ATTACK:
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
delay 16
loadspritegfx 0x2731
loadspritegfx ANIM_TAG_FIRE
createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
playsewithpan SE_W172B, +63
createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
@ -8094,7 +8094,7 @@ Move_WILL_O_WISP:
Move_ENCORE:
loadspritegfx ANIM_TAG_227
loadspritegfx ANIM_TAG_247
loadspritegfx ANIM_TAG_HAND
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
@ -8113,7 +8113,7 @@ Move_ENCORE:
end
Move_TRICK:
loadspritegfx ANIM_TAG_224
loadspritegfx ANIM_TAG_ITEM_BAG
loadspritegfx ANIM_TAG_207
createsprite gUnknown_085926E8, 2, -40, 80
createsprite gUnknown_085926E8, 2, -40, 208
@ -8278,7 +8278,7 @@ Move_TRANSFORM:
end
Move_MORNING_SUN:
loadspritegfx ANIM_TAG_241
loadspritegfx ANIM_TAG_GREEN_STAR
loadspritegfx ANIM_TAG_BLUE_STAR
createvisualtask sub_815BB84, 5
delay 8
@ -8766,7 +8766,7 @@ Move_REVENGE:
Move_POISON_FANG:
loadspritegfx ANIM_TAG_192
loadspritegfx ANIM_TAG_150
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W044, +63
createsprite gUnknown_085CE1DC, 130
delay 10
@ -9118,7 +9118,7 @@ Move_BLAST_BURN:
end
Move_ROCK_TOMB:
loadspritegfx ANIM_TAG_250
loadspritegfx ANIM_TAG_X_SIGN
loadspritegfx ANIM_TAG_058
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
waitforvisualfinish
@ -10217,7 +10217,7 @@ Status_Poison:
end
Status_Confusion:
loadspritegfx ANIM_TAG_073
loadspritegfx ANIM_TAG_DUCK
call ConfusionEffect
end
@ -10235,7 +10235,7 @@ Burn1:
return
Status_Infatuation:
loadspritegfx ANIM_TAG_210
loadspritegfx ANIM_TAG_PURPLE_HEART
playsewithpan SE_W204, -64
createsprite gUnknown_08593970, 3, 0, 20
delay 15
@ -10247,7 +10247,7 @@ Status_Infatuation:
end
Status_Sleep:
loadspritegfx ANIM_TAG_228
loadspritegfx ANIM_TAG_LETTER_Z
playsewithpan SE_W173, -64
createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
delay 30
@ -10282,7 +10282,7 @@ Status_Curse:
end
Status_Nightmare:
loadspritegfx ANIM_TAG_221
loadspritegfx ANIM_TAG_EVIL_ANGEL
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, +63
createsprite gBattleAnimSpriteTemplate_8596E00, 130
@ -10343,7 +10343,7 @@ General_PokeblockThrow:
end
General_ItemKnockoff:
loadspritegfx ANIM_TAG_224
loadspritegfx ANIM_TAG_ITEM_BAG
createsprite gBattleAnimSpriteTemplate_8592628, 130
end
@ -10533,7 +10533,7 @@ General_MonHit:
end
General_ItemSteal:
loadspritegfx ANIM_TAG_224
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_8117F30, 2
createvisualtask sub_8172ED0, 2
delay 1
@ -10541,7 +10541,7 @@ General_ItemSteal:
end
General_SnatchMove:
loadspritegfx ANIM_TAG_224
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_8117E94, 2
call AnimScript_82D85A3
delay 1
@ -10585,7 +10585,7 @@ General_FutureSightHit:
General_DoomDesireHit:
createvisualtask sub_8117F10, 2
loadspritegfx ANIM_TAG_198
loadspritegfx ANIM_TAG_EXPLOSION
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
delay 10

View File

@ -6,6 +6,7 @@
#include "constants/abilities.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/game_stat.h"
.include "asm/macros.inc"
.include "asm/macros/battle_script.inc"
.include "constants/constants.inc"
@ -922,7 +923,7 @@ BattleScript_EffectFocusEnergy::
BattleScript_EffectRecoil::
setmoveeffect MOVE_EFFECT_RECOIL_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit
incrementgamestat 0x1B
incrementgamestat GAME_STAT_USED_STRUGGLE
goto BattleScript_EffectHit
BattleScript_EffectConfuse::
@ -1200,7 +1201,7 @@ BattleScript_EffectSplash::
ppreduce
attackanimation
waitanimation
incrementgamestat 0x1A
incrementgamestat GAME_STAT_USED_SPLASH
printstring STRINGID_BUTNOTHINGHAPPENED
waitmessage 0x40
goto BattleScript_MoveEnd

View File

@ -52,7 +52,7 @@
#define ANIM_TAG_042 (ANIM_SPRITES_START + 42) // ?
#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43)
#define ANIM_TAG_044 (ANIM_SPRITES_START + 44) // ?
#define ANIM_TAG_045 (ANIM_SPRITES_START + 45) // ?
#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 45) // ?
#define ANIM_TAG_046 (ANIM_SPRITES_START + 46) // ?
#define ANIM_TAG_047 (ANIM_SPRITES_START + 47) // ?
#define ANIM_TAG_048 (ANIM_SPRITES_START + 48) // ?
@ -62,7 +62,7 @@
#define ANIM_TAG_052 (ANIM_SPRITES_START + 52)
#define ANIM_TAG_053 (ANIM_SPRITES_START + 53)
#define ANIM_TAG_054 (ANIM_SPRITES_START + 54)
#define ANIM_TAG_055 (ANIM_SPRITES_START + 55)
#define ANIM_TAG_RED_FIST (ANIM_SPRITES_START + 55)
#define ANIM_TAG_056 (ANIM_SPRITES_START + 56)
#define ANIM_TAG_057 (ANIM_SPRITES_START + 57)
#define ANIM_TAG_058 (ANIM_SPRITES_START + 58)
@ -79,8 +79,8 @@
#define ANIM_TAG_069 (ANIM_SPRITES_START + 69)
#define ANIM_TAG_070 (ANIM_SPRITES_START + 70)
#define ANIM_TAG_071 (ANIM_SPRITES_START + 71)
#define ANIM_TAG_072 (ANIM_SPRITES_START + 72)
#define ANIM_TAG_073 (ANIM_SPRITES_START + 73)
#define ANIM_TAG_MUSIC_NOTES2 (ANIM_SPRITES_START + 72)
#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73)
#define ANIM_TAG_074 (ANIM_SPRITES_START + 74)
#define ANIM_TAG_075 (ANIM_SPRITES_START + 75)
#define ANIM_TAG_076 (ANIM_SPRITES_START + 76)
@ -94,7 +94,7 @@
#define ANIM_TAG_084 (ANIM_SPRITES_START + 84)
#define ANIM_TAG_085 (ANIM_SPRITES_START + 85)
#define ANIM_TAG_086 (ANIM_SPRITES_START + 86)
#define ANIM_TAG_087 (ANIM_SPRITES_START + 87)
#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87)
#define ANIM_TAG_088 (ANIM_SPRITES_START + 88)
#define ANIM_TAG_089 (ANIM_SPRITES_START + 89)
#define ANIM_TAG_090 (ANIM_SPRITES_START + 90)
@ -104,9 +104,9 @@
#define ANIM_TAG_094 (ANIM_SPRITES_START + 94)
#define ANIM_TAG_095 (ANIM_SPRITES_START + 95)
#define ANIM_TAG_096 (ANIM_SPRITES_START + 96)
#define ANIM_TAG_097 (ANIM_SPRITES_START + 97)
#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97)
#define ANIM_TAG_098 (ANIM_SPRITES_START + 98)
#define ANIM_TAG_099 (ANIM_SPRITES_START + 99)
#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99)
#define ANIM_TAG_100 (ANIM_SPRITES_START + 100)
#define ANIM_TAG_101 (ANIM_SPRITES_START + 101)
#define ANIM_TAG_102 (ANIM_SPRITES_START + 102)
@ -127,7 +127,7 @@
#define ANIM_TAG_117 (ANIM_SPRITES_START + 117)
#define ANIM_TAG_118 (ANIM_SPRITES_START + 118)
#define ANIM_TAG_119 (ANIM_SPRITES_START + 119)
#define ANIM_TAG_120 (ANIM_SPRITES_START + 120)
#define ANIM_TAG_ITEM_BAG2 (ANIM_SPRITES_START + 120)
#define ANIM_TAG_121 (ANIM_SPRITES_START + 121)
#define ANIM_TAG_122 (ANIM_SPRITES_START + 122)
#define ANIM_TAG_123 (ANIM_SPRITES_START + 123)
@ -157,8 +157,8 @@
#define ANIM_TAG_147 (ANIM_SPRITES_START + 147)
#define ANIM_TAG_148 (ANIM_SPRITES_START + 148)
#define ANIM_TAG_149 (ANIM_SPRITES_START + 149)
#define ANIM_TAG_150 (ANIM_SPRITES_START + 150)
#define ANIM_TAG_151 (ANIM_SPRITES_START + 151)
#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150)
#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151)
#define ANIM_TAG_152 (ANIM_SPRITES_START + 152)
#define ANIM_TAG_153 (ANIM_SPRITES_START + 153)
#define ANIM_TAG_154 (ANIM_SPRITES_START + 154)
@ -187,37 +187,37 @@
#define ANIM_TAG_177 (ANIM_SPRITES_START + 177)
#define ANIM_TAG_178 (ANIM_SPRITES_START + 178)
#define ANIM_TAG_179 (ANIM_SPRITES_START + 179)
#define ANIM_TAG_180 (ANIM_SPRITES_START + 180)
#define ANIM_TAG_181 (ANIM_SPRITES_START + 181)
#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180)
#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181)
#define ANIM_TAG_182 (ANIM_SPRITES_START + 182)
#define ANIM_TAG_183 (ANIM_SPRITES_START + 183)
#define ANIM_TAG_184 (ANIM_SPRITES_START + 184)
#define ANIM_TAG_185 (ANIM_SPRITES_START + 185)
#define ANIM_TAG_186 (ANIM_SPRITES_START + 186)
#define ANIM_TAG_187 (ANIM_SPRITES_START + 187)
#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187)
#define ANIM_TAG_188 (ANIM_SPRITES_START + 188)
#define ANIM_TAG_189 (ANIM_SPRITES_START + 189)
#define ANIM_TAG_190 (ANIM_SPRITES_START + 190)
#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190)
#define ANIM_TAG_191 (ANIM_SPRITES_START + 191)
#define ANIM_TAG_192 (ANIM_SPRITES_START + 192)
#define ANIM_TAG_193 (ANIM_SPRITES_START + 193)
#define ANIM_TAG_194 (ANIM_SPRITES_START + 194)
#define ANIM_TAG_195 (ANIM_SPRITES_START + 195)
#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194)
#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195)
#define ANIM_TAG_196 (ANIM_SPRITES_START + 196)
#define ANIM_TAG_197 (ANIM_SPRITES_START + 197)
#define ANIM_TAG_198 (ANIM_SPRITES_START + 198)
#define ANIM_TAG_199 (ANIM_SPRITES_START + 199)
#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198)
#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199)
#define ANIM_TAG_200 (ANIM_SPRITES_START + 200)
#define ANIM_TAG_201 (ANIM_SPRITES_START + 201)
#define ANIM_TAG_202 (ANIM_SPRITES_START + 202)
#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202)
#define ANIM_TAG_203 (ANIM_SPRITES_START + 203)
#define ANIM_TAG_204 (ANIM_SPRITES_START + 204)
#define ANIM_TAG_205 (ANIM_SPRITES_START + 205)
#define ANIM_TAG_206 (ANIM_SPRITES_START + 206)
#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205)
#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 206)
#define ANIM_TAG_207 (ANIM_SPRITES_START + 207)
#define ANIM_TAG_208 (ANIM_SPRITES_START + 208)
#define ANIM_TAG_209 (ANIM_SPRITES_START + 209)
#define ANIM_TAG_210 (ANIM_SPRITES_START + 210)
#define ANIM_TAG_PURPLE_HEART (ANIM_SPRITES_START + 210)
#define ANIM_TAG_211 (ANIM_SPRITES_START + 211)
#define ANIM_TAG_212 (ANIM_SPRITES_START + 212)
#define ANIM_TAG_213 (ANIM_SPRITES_START + 213)
@ -227,17 +227,17 @@
#define ANIM_TAG_217 (ANIM_SPRITES_START + 217)
#define ANIM_TAG_218 (ANIM_SPRITES_START + 218)
#define ANIM_TAG_219 (ANIM_SPRITES_START + 219)
#define ANIM_TAG_220 (ANIM_SPRITES_START + 220)
#define ANIM_TAG_221 (ANIM_SPRITES_START + 221)
#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220)
#define ANIM_TAG_EVIL_ANGEL (ANIM_SPRITES_START + 221)
#define ANIM_TAG_222 (ANIM_SPRITES_START + 222)
#define ANIM_TAG_223 (ANIM_SPRITES_START + 223)
#define ANIM_TAG_224 (ANIM_SPRITES_START + 224)
#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224)
#define ANIM_TAG_225 (ANIM_SPRITES_START + 225)
#define ANIM_TAG_226 (ANIM_SPRITES_START + 226)
#define ANIM_TAG_227 (ANIM_SPRITES_START + 227)
#define ANIM_TAG_228 (ANIM_SPRITES_START + 228)
#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228)
#define ANIM_TAG_229 (ANIM_SPRITES_START + 229)
#define ANIM_TAG_230 (ANIM_SPRITES_START + 230)
#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230)
#define ANIM_TAG_231 (ANIM_SPRITES_START + 231)
#define ANIM_TAG_232 (ANIM_SPRITES_START + 232)
#define ANIM_TAG_233 (ANIM_SPRITES_START + 233)
@ -248,16 +248,16 @@
#define ANIM_TAG_238 (ANIM_SPRITES_START + 238)
#define ANIM_TAG_239 (ANIM_SPRITES_START + 239)
#define ANIM_TAG_240 (ANIM_SPRITES_START + 240)
#define ANIM_TAG_241 (ANIM_SPRITES_START + 241)
#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241)
#define ANIM_TAG_242 (ANIM_SPRITES_START + 242)
#define ANIM_TAG_243 (ANIM_SPRITES_START + 243)
#define ANIM_TAG_244 (ANIM_SPRITES_START + 244)
#define ANIM_TAG_245 (ANIM_SPRITES_START + 245)
#define ANIM_TAG_246 (ANIM_SPRITES_START + 246)
#define ANIM_TAG_247 (ANIM_SPRITES_START + 247)
#define ANIM_TAG_HAND (ANIM_SPRITES_START + 247)
#define ANIM_TAG_248 (ANIM_SPRITES_START + 248)
#define ANIM_TAG_249 (ANIM_SPRITES_START + 249)
#define ANIM_TAG_250 (ANIM_SPRITES_START + 250)
#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250)
#define ANIM_TAG_251 (ANIM_SPRITES_START + 251)
#define ANIM_TAG_252 (ANIM_SPRITES_START + 252)
#define ANIM_TAG_253 (ANIM_SPRITES_START + 253)
@ -265,7 +265,7 @@
#define ANIM_TAG_255 (ANIM_SPRITES_START + 255)
#define ANIM_TAG_256 (ANIM_SPRITES_START + 256)
#define ANIM_TAG_257 (ANIM_SPRITES_START + 257)
#define ANIM_TAG_258 (ANIM_SPRITES_START + 258)
#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258)
#define ANIM_TAG_259 (ANIM_SPRITES_START + 259)
#define ANIM_TAG_260 (ANIM_SPRITES_START + 260)
#define ANIM_TAG_261 (ANIM_SPRITES_START + 261)
@ -285,9 +285,9 @@
#define ANIM_TAG_275 (ANIM_SPRITES_START + 275)
#define ANIM_TAG_276 (ANIM_SPRITES_START + 276)
#define ANIM_TAG_277 (ANIM_SPRITES_START + 277)
#define ANIM_TAG_278 (ANIM_SPRITES_START + 278)
#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278)
#define ANIM_TAG_279 (ANIM_SPRITES_START + 279)
#define ANIM_TAG_280 (ANIM_SPRITES_START + 280)
#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280)
#define ANIM_TAG_281 (ANIM_SPRITES_START + 281)
#define ANIM_TAG_282 (ANIM_SPRITES_START + 282)
#define ANIM_TAG_283 (ANIM_SPRITES_START + 283)