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https://github.com/Ninjdai1/pokeemerald.git
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Merge pull request #1822 from AsparagusEduardo/pret/doc/typesEggGroups
Made Types and Egg Groups into arrays
This commit is contained in:
commit
18384894e0
@ -295,8 +295,7 @@ struct SpeciesInfo
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/* 0x03 */ u8 baseSpeed;
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/* 0x03 */ u8 baseSpeed;
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/* 0x04 */ u8 baseSpAttack;
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/* 0x04 */ u8 baseSpAttack;
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/* 0x05 */ u8 baseSpDefense;
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/* 0x05 */ u8 baseSpDefense;
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/* 0x06 */ u8 type1;
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/* 0x06 */ u8 types[2];
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/* 0x07 */ u8 type2;
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/* 0x08 */ u8 catchRate;
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/* 0x08 */ u8 catchRate;
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/* 0x09 */ u8 expYield;
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/* 0x09 */ u8 expYield;
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/* 0x0A */ u16 evYield_HP:2;
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/* 0x0A */ u16 evYield_HP:2;
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@ -311,8 +310,7 @@ struct SpeciesInfo
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/* 0x11 */ u8 eggCycles;
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/* 0x11 */ u8 eggCycles;
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/* 0x12 */ u8 friendship;
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/* 0x12 */ u8 friendship;
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/* 0x13 */ u8 growthRate;
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/* 0x13 */ u8 growthRate;
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/* 0x14 */ u8 eggGroup1;
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/* 0x14 */ u8 eggGroups[2];
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/* 0x15 */ u8 eggGroup2;
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/* 0x16 */ u8 abilities[2];
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/* 0x16 */ u8 abilities[2];
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/* 0x18 */ u8 safariZoneFleeRate;
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/* 0x18 */ u8 safariZoneFleeRate;
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/* 0x19 */ u8 bodyColor : 7;
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/* 0x19 */ u8 bodyColor : 7;
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@ -703,8 +703,8 @@ u8 GetMostSuitableMonToSwitchInto(void)
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&& i != *(gBattleStruct->monToSwitchIntoId + battlerIn1)
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&& i != *(gBattleStruct->monToSwitchIntoId + battlerIn1)
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&& i != *(gBattleStruct->monToSwitchIntoId + battlerIn2))
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&& i != *(gBattleStruct->monToSwitchIntoId + battlerIn2))
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{
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{
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u8 type1 = gSpeciesInfo[species].type1;
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u8 type1 = gSpeciesInfo[species].types[0];
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u8 type2 = gSpeciesInfo[species].type2;
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u8 type2 = gSpeciesInfo[species].types[1];
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u8 typeDmg = TYPE_MUL_NORMAL;
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u8 typeDmg = TYPE_MUL_NORMAL;
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ModulateByTypeEffectiveness(gBattleMons[opposingBattler].type1, type1, type2, &typeDmg);
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ModulateByTypeEffectiveness(gBattleMons[opposingBattler].type1, type1, type2, &typeDmg);
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ModulateByTypeEffectiveness(gBattleMons[opposingBattler].type2, type1, type2, &typeDmg);
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ModulateByTypeEffectiveness(gBattleMons[opposingBattler].type2, type1, type2, &typeDmg);
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@ -2348,8 +2348,8 @@ static void InitDomeTrainers(void)
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rankingScores[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPDEF, NULL);
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rankingScores[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPDEF, NULL);
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rankingScores[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPEED, NULL);
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rankingScores[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPEED, NULL);
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rankingScores[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_MAX_HP, NULL);
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rankingScores[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_MAX_HP, NULL);
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monTypesBits |= gBitTable[gSpeciesInfo[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type1];
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monTypesBits |= gBitTable[gSpeciesInfo[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].types[0]];
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monTypesBits |= gBitTable[gSpeciesInfo[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type2];
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monTypesBits |= gBitTable[gSpeciesInfo[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].types[1]];
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}
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}
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// Count the number of types in the players party, to factor into the ranking
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// Count the number of types in the players party, to factor into the ranking
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@ -2383,8 +2383,8 @@ static void InitDomeTrainers(void)
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rankingScores[i] += statValues[STAT_SPDEF];
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rankingScores[i] += statValues[STAT_SPDEF];
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rankingScores[i] += statValues[STAT_SPEED];
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rankingScores[i] += statValues[STAT_SPEED];
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rankingScores[i] += statValues[STAT_HP];
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rankingScores[i] += statValues[STAT_HP];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].type1];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].types[0]];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].type2];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].types[1]];
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}
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}
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for (monTypesCount = 0, j = 0; j < 32; j++)
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for (monTypesCount = 0, j = 0; j < 32; j++)
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@ -2750,8 +2750,8 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int mode)
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if (move == MOVE_NONE || move == MOVE_UNAVAILABLE || gBattleMoves[move].power == 0)
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if (move == MOVE_NONE || move == MOVE_UNAVAILABLE || gBattleMoves[move].power == 0)
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return 0;
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return 0;
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defType1 = gSpeciesInfo[targetSpecies].type1;
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defType1 = gSpeciesInfo[targetSpecies].types[0];
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defType2 = gSpeciesInfo[targetSpecies].type2;
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defType2 = gSpeciesInfo[targetSpecies].types[1];
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defAbility = gSpeciesInfo[targetSpecies].abilities[0];
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defAbility = gSpeciesInfo[targetSpecies].abilities[0];
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moveType = gBattleMoves[move].type;
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moveType = gBattleMoves[move].type;
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@ -5883,8 +5883,8 @@ static void InitRandomTourneyTreeResults(void)
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statSums[i] += statValues[STAT_SPDEF];
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statSums[i] += statValues[STAT_SPDEF];
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statSums[i] += statValues[STAT_SPEED];
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statSums[i] += statValues[STAT_SPEED];
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statSums[i] += statValues[STAT_HP];
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statSums[i] += statValues[STAT_HP];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].type1];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].types[0]];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].type2];
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monTypesBits |= gBitTable[gSpeciesInfo[gFacilityTrainerMons[DOME_MONS[i][j]].species].types[1]];
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}
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}
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// Because GF hates temporary vars, trainerId acts like monTypesCount here.
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// Because GF hates temporary vars, trainerId acts like monTypesCount here.
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@ -618,9 +618,9 @@ static void GetOpponentMostCommonMonType(void)
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for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
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for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
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{
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{
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u32 species = gFacilityTrainerMons[gFrontierTempParty[i]].species;
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u32 species = gFacilityTrainerMons[gFrontierTempParty[i]].species;
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typeCounts[gSpeciesInfo[species].type1]++;
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typeCounts[gSpeciesInfo[species].types[0]]++;
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if (gSpeciesInfo[species].type1 != gSpeciesInfo[species].type2)
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if (gSpeciesInfo[species].types[0] != gSpeciesInfo[species].types[1])
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typeCounts[gSpeciesInfo[species].type2]++;
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typeCounts[gSpeciesInfo[species].types[1]]++;
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}
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}
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// Determine which are the two most-common types.
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// Determine which are the two most-common types.
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@ -3332,8 +3332,8 @@ void FaintClearSetData(void)
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gBattleResources->flags->flags[gActiveBattler] = 0;
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gBattleResources->flags->flags[gActiveBattler] = 0;
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gBattleMons[gActiveBattler].type1 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type1;
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gBattleMons[gActiveBattler].type1 = gSpeciesInfo[gBattleMons[gActiveBattler].species].types[0];
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gBattleMons[gActiveBattler].type2 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type2;
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gBattleMons[gActiveBattler].type2 = gSpeciesInfo[gBattleMons[gActiveBattler].species].types[1];
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ClearBattlerMoveHistory(gActiveBattler);
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ClearBattlerMoveHistory(gActiveBattler);
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ClearBattlerAbilityHistory(gActiveBattler);
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ClearBattlerAbilityHistory(gActiveBattler);
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@ -3400,8 +3400,8 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
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for (i = 0; i < sizeof(struct BattlePokemon); i++)
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for (i = 0; i < sizeof(struct BattlePokemon); i++)
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ptr[i] = gBattleBufferB[gActiveBattler][4 + i];
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ptr[i] = gBattleBufferB[gActiveBattler][4 + i];
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gBattleMons[gActiveBattler].type1 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type1;
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gBattleMons[gActiveBattler].type1 = gSpeciesInfo[gBattleMons[gActiveBattler].species].types[0];
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gBattleMons[gActiveBattler].type2 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type2;
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gBattleMons[gActiveBattler].type2 = gSpeciesInfo[gBattleMons[gActiveBattler].species].types[1];
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gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].abilityNum);
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gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].abilityNum);
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hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)];
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hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)];
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*hpOnSwitchout = gBattleMons[gActiveBattler].hp;
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*hpOnSwitchout = gBattleMons[gActiveBattler].hp;
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@ -845,21 +845,21 @@ static bool8 DoesTypePreventStatus(u16 species, u32 status)
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switch (status)
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switch (status)
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{
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{
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case STATUS1_TOXIC_POISON:
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case STATUS1_TOXIC_POISON:
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if (gSpeciesInfo[species].type1 == TYPE_STEEL || gSpeciesInfo[species].type1 == TYPE_POISON
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if (gSpeciesInfo[species].types[0] == TYPE_STEEL || gSpeciesInfo[species].types[0] == TYPE_POISON
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|| gSpeciesInfo[species].type2 == TYPE_STEEL || gSpeciesInfo[species].type2 == TYPE_POISON)
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|| gSpeciesInfo[species].types[1] == TYPE_STEEL || gSpeciesInfo[species].types[1] == TYPE_POISON)
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ret = TRUE;
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ret = TRUE;
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break;
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break;
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case STATUS1_FREEZE:
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case STATUS1_FREEZE:
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if (gSpeciesInfo[species].type1 == TYPE_ICE || gSpeciesInfo[species].type2 == TYPE_ICE)
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if (gSpeciesInfo[species].types[0] == TYPE_ICE || gSpeciesInfo[species].types[1] == TYPE_ICE)
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ret = TRUE;
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ret = TRUE;
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break;
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break;
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case STATUS1_PARALYSIS:
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case STATUS1_PARALYSIS:
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if (gSpeciesInfo[species].type1 == TYPE_GROUND || gSpeciesInfo[species].type1 == TYPE_ELECTRIC
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if (gSpeciesInfo[species].types[0] == TYPE_GROUND || gSpeciesInfo[species].types[0] == TYPE_ELECTRIC
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|| gSpeciesInfo[species].type2 == TYPE_GROUND || gSpeciesInfo[species].type2 == TYPE_ELECTRIC)
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|| gSpeciesInfo[species].types[1] == TYPE_GROUND || gSpeciesInfo[species].types[1] == TYPE_ELECTRIC)
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ret = TRUE;
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ret = TRUE;
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break;
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break;
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case STATUS1_BURN:
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case STATUS1_BURN:
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if (gSpeciesInfo[species].type1 == TYPE_FIRE || gSpeciesInfo[species].type2 == TYPE_FIRE)
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if (gSpeciesInfo[species].types[0] == TYPE_FIRE || gSpeciesInfo[species].types[1] == TYPE_FIRE)
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ret = TRUE;
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ret = TRUE;
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break;
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break;
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case STATUS1_SLEEP:
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case STATUS1_SLEEP:
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@ -1595,7 +1595,7 @@ u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
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{
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{
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s32 i = 0;
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s32 i = 0;
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u8 flags = 0;
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u8 flags = 0;
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u8 type1 = gSpeciesInfo[targetSpecies].type1, type2 = gSpeciesInfo[targetSpecies].type2;
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u8 type1 = gSpeciesInfo[targetSpecies].types[0], type2 = gSpeciesInfo[targetSpecies].types[1];
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u8 moveType;
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u8 moveType;
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if (move == MOVE_STRUGGLE)
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if (move == MOVE_STRUGGLE)
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@ -4604,8 +4604,8 @@ static void Cmd_switchindataupdate(void)
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for (i = 0; i < sizeof(struct BattlePokemon); i++)
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for (i = 0; i < sizeof(struct BattlePokemon); i++)
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monData[i] = gBattleBufferB[gActiveBattler][4 + i];
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monData[i] = gBattleBufferB[gActiveBattler][4 + i];
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gBattleMons[gActiveBattler].type1 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type1;
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gBattleMons[gActiveBattler].type1 = gSpeciesInfo[gBattleMons[gActiveBattler].species].types[0];
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gBattleMons[gActiveBattler].type2 = gSpeciesInfo[gBattleMons[gActiveBattler].species].type2;
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gBattleMons[gActiveBattler].type2 = gSpeciesInfo[gBattleMons[gActiveBattler].species].types[1];
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gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].abilityNum);
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gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].abilityNum);
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// check knocked off item
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// check knocked off item
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@ -5320,7 +5320,7 @@ static void SetMoveSpecificAnimData(u8 contestant)
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switch (move)
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switch (move)
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{
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{
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case MOVE_CURSE:
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case MOVE_CURSE:
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if (gSpeciesInfo[species].type1 == TYPE_GHOST || gSpeciesInfo[species].type2 == TYPE_GHOST)
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if (gSpeciesInfo[species].types[0] == TYPE_GHOST || gSpeciesInfo[species].types[1] == TYPE_GHOST)
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gAnimMoveTurn = 0;
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gAnimMoveTurn = 0;
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else
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else
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gAnimMoveTurn = 1;
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gAnimMoveTurn = 1;
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File diff suppressed because it is too large
Load Diff
@ -1031,8 +1031,8 @@ static u8 GetDaycareCompatibilityScore(struct DayCare *daycare)
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trainerIds[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_OT_ID);
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trainerIds[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_OT_ID);
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personality = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_PERSONALITY);
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personality = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_PERSONALITY);
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genders[i] = GetGenderFromSpeciesAndPersonality(species[i], personality);
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genders[i] = GetGenderFromSpeciesAndPersonality(species[i], personality);
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eggGroups[i][0] = gSpeciesInfo[species[i]].eggGroup1;
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eggGroups[i][0] = gSpeciesInfo[species[i]].eggGroups[0];
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eggGroups[i][1] = gSpeciesInfo[species[i]].eggGroup2;
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eggGroups[i][1] = gSpeciesInfo[species[i]].eggGroups[1];
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}
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}
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// check unbreedable egg group
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// check unbreedable egg group
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@ -1196,7 +1196,7 @@ void IsGrassTypeInParty(void)
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if (GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES) && !GetMonData(pokemon, MON_DATA_IS_EGG))
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if (GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES) && !GetMonData(pokemon, MON_DATA_IS_EGG))
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{
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{
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species = GetMonData(pokemon, MON_DATA_SPECIES);
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species = GetMonData(pokemon, MON_DATA_SPECIES);
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if (gSpeciesInfo[species].type1 == TYPE_GRASS || gSpeciesInfo[species].type2 == TYPE_GRASS)
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if (gSpeciesInfo[species].types[0] == TYPE_GRASS || gSpeciesInfo[species].types[1] == TYPE_GRASS)
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{
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{
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gSpecialVar_Result = TRUE;
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gSpecialVar_Result = TRUE;
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return;
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return;
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@ -4727,8 +4727,8 @@ static int DoPokedexSearch(u8 dexMode, u8 order, u8 abcGroup, u8 bodyColor, u8 t
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{
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{
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species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum);
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species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum);
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|
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types[0] = gSpeciesInfo[species].type1;
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types[0] = gSpeciesInfo[species].types[0];
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types[1] = gSpeciesInfo[species].type2;
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types[1] = gSpeciesInfo[species].types[1];
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if (types[0] == type1 || types[1] == type1)
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if (types[0] == type1 || types[1] == type1)
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{
|
{
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sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i];
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sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i];
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@ -4745,8 +4745,8 @@ static int DoPokedexSearch(u8 dexMode, u8 order, u8 abcGroup, u8 bodyColor, u8 t
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{
|
{
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species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum);
|
species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum);
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|
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types[0] = gSpeciesInfo[species].type1;
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types[0] = gSpeciesInfo[species].types[0];
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types[1] = gSpeciesInfo[species].type2;
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types[1] = gSpeciesInfo[species].types[1];
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if ((types[0] == type1 && types[1] == type2) || (types[0] == type2 && types[1] == type1))
|
if ((types[0] == type1 && types[1] == type2) || (types[0] == type2 && types[1] == type1))
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{
|
{
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sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i];
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sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i];
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@ -4651,8 +4651,8 @@ void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex)
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gBattleMons[battlerId].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
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gBattleMons[battlerId].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
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gBattleMons[battlerId].abilityNum = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ABILITY_NUM, NULL);
|
gBattleMons[battlerId].abilityNum = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ABILITY_NUM, NULL);
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gBattleMons[battlerId].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID, NULL);
|
gBattleMons[battlerId].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID, NULL);
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gBattleMons[battlerId].type1 = gSpeciesInfo[gBattleMons[battlerId].species].type1;
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gBattleMons[battlerId].type1 = gSpeciesInfo[gBattleMons[battlerId].species].types[0];
|
||||||
gBattleMons[battlerId].type2 = gSpeciesInfo[gBattleMons[battlerId].species].type2;
|
gBattleMons[battlerId].type2 = gSpeciesInfo[gBattleMons[battlerId].species].types[1];
|
||||||
gBattleMons[battlerId].ability = GetAbilityBySpecies(gBattleMons[battlerId].species, gBattleMons[battlerId].abilityNum);
|
gBattleMons[battlerId].ability = GetAbilityBySpecies(gBattleMons[battlerId].species, gBattleMons[battlerId].abilityNum);
|
||||||
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
|
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
|
||||||
StringCopy_Nickname(gBattleMons[battlerId].nickname, nickname);
|
StringCopy_Nickname(gBattleMons[battlerId].nickname, nickname);
|
||||||
|
@ -3789,10 +3789,10 @@ static void SetMonTypeIcons(void)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].type1, 120, 48, SPRITE_ARR_ID_TYPE);
|
SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].types[0], 120, 48, SPRITE_ARR_ID_TYPE);
|
||||||
if (gSpeciesInfo[summary->species].type1 != gSpeciesInfo[summary->species].type2)
|
if (gSpeciesInfo[summary->species].types[0] != gSpeciesInfo[summary->species].types[1])
|
||||||
{
|
{
|
||||||
SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].type2, 160, 48, SPRITE_ARR_ID_TYPE + 1);
|
SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].types[1], 160, 48, SPRITE_ARR_ID_TYPE + 1);
|
||||||
SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 1, FALSE);
|
SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 1, FALSE);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -2465,8 +2465,8 @@ int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData player, struct Rf
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Player's Pokémon must be of the type the partner requested
|
// Player's Pokémon must be of the type the partner requested
|
||||||
if (gSpeciesInfo[playerSpecies2].type1 != requestedType
|
if (gSpeciesInfo[playerSpecies2].types[0] != requestedType
|
||||||
&& gSpeciesInfo[playerSpecies2].type2 != requestedType)
|
&& gSpeciesInfo[playerSpecies2].types[1] != requestedType)
|
||||||
return UR_TRADE_MSG_NOT_MON_PARTNER_WANTS;
|
return UR_TRADE_MSG_NOT_MON_PARTNER_WANTS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4187,7 +4187,7 @@ static s32 IsRequestedTradeInPlayerParty(u32 type, u32 species)
|
|||||||
for (i = 0; i < gPlayerPartyCount; i++)
|
for (i = 0; i < gPlayerPartyCount; i++)
|
||||||
{
|
{
|
||||||
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
|
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
|
||||||
if (gSpeciesInfo[species].type1 == type || gSpeciesInfo[species].type2 == type)
|
if (gSpeciesInfo[species].types[0] == type || gSpeciesInfo[species].types[1] == type)
|
||||||
return UR_TRADE_MATCH;
|
return UR_TRADE_MATCH;
|
||||||
}
|
}
|
||||||
return UR_TRADE_NOTYPE;
|
return UR_TRADE_NOTYPE;
|
||||||
|
@ -913,7 +913,7 @@ static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u
|
|||||||
|
|
||||||
for (validMonCount = 0, i = 0; i < numMon; i++)
|
for (validMonCount = 0, i = 0; i < numMon; i++)
|
||||||
{
|
{
|
||||||
if (gSpeciesInfo[wildMon[i].species].type1 == type || gSpeciesInfo[wildMon[i].species].type2 == type)
|
if (gSpeciesInfo[wildMon[i].species].types[0] == type || gSpeciesInfo[wildMon[i].species].types[1] == type)
|
||||||
validIndexes[validMonCount++] = i;
|
validIndexes[validMonCount++] = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user