mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 12:14:20 +01:00
Finish menu.s and eliminate TextColor
This commit is contained in:
parent
97c9a4ec22
commit
18abda9dca
@ -5,6 +5,70 @@
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.text
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.text
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thumb_func_start sub_819A44C
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sub_819A44C: @ 819A44C
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push {r4,r5,lr}
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adds r5, r0, 0
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ldrb r4, [r5, 0x5]
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lsrs r4, 4
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movs r0, 0x65
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bl IndexOfSpritePaletteTag
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lsls r0, 24
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lsls r4, 16
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lsrs r4, 16
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lsrs r0, 24
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cmp r4, r0
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bne _0819A4BA
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adds r0, r5, 0
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adds r0, 0x3F
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ldrb r1, [r0]
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movs r0, 0x10
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ands r0, r1
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cmp r0, 0
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beq _0819A4B0
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ldrh r1, [r5, 0x2E]
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movs r2, 0x2E
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ldrsh r0, [r5, r2]
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cmp r0, 0
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beq _0819A484
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subs r0, r1, 0x1
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strh r0, [r5, 0x2E]
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b _0819A4C2
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_0819A484:
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bl Random
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0x5
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bl __umodsi3
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lsls r0, 16
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cmp r0, 0
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bne _0819A4A6
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adds r0, r5, 0
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movs r1, 0
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bl StartSpriteAnim
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movs r0, 0x20
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strh r0, [r5, 0x2E]
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b _0819A4C2
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_0819A4A6:
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adds r0, r5, 0
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movs r1, 0x1
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bl StartSpriteAnim
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b _0819A4C2
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_0819A4B0:
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adds r0, r5, 0
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movs r1, 0x1
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bl StartSpriteAnimIfDifferent
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b _0819A4C2
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_0819A4BA:
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adds r0, r5, 0
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movs r1, 0
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bl StartSpriteAnimIfDifferent
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_0819A4C2:
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pop {r4,r5}
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pop {r0}
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bx r0
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thumb_func_end sub_819A44C
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thumb_func_start sub_819A4C8
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thumb_func_start sub_819A4C8
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sub_819A4C8: @ 819A4C8
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sub_819A4C8: @ 819A4C8
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push {lr}
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push {lr}
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196
asm/menu.s
196
asm/menu.s
@ -1,196 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_819A344
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sub_819A344: @ 819A344
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push {r4-r7,lr}
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lsls r0, 24
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lsrs r3, r0, 24
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lsls r2, 24
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lsrs r2, 24
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adds r5, r1, 0
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movs r1, 0xFC
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strb r1, [r5]
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adds r5, 0x1
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movs r0, 0x1
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strb r0, [r5]
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adds r5, 0x1
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strb r2, [r5]
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adds r5, 0x1
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strb r1, [r5]
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adds r5, 0x1
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movs r0, 0x3
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strb r0, [r5]
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adds r5, 0x1
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adds r2, 0x1
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strb r2, [r5]
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adds r5, 0x1
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cmp r3, 0x4
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bhi _0819A43C
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lsls r0, r3, 2
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ldr r1, =_0819A384
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_0819A384:
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.4byte _0819A398
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.4byte _0819A3A8
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.4byte _0819A3D6
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.4byte _0819A404
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.4byte _0819A414
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_0819A398:
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ldr r0, =gSaveBlock2Ptr
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ldr r1, [r0]
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adds r0, r5, 0
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bl StringCopy
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b _0819A43C
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.pool
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_0819A3A8:
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bl IsNationalPokedexEnabled
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cmp r0, 0
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beq _0819A3B8
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movs r0, 0x1
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bl pokedex_count
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b _0819A3BE
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_0819A3B8:
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movs r0, 0x1
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bl sub_80C0844
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_0819A3BE:
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adds r1, r0, 0
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lsls r1, 16
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lsrs r1, 16
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adds r0, r5, 0
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movs r2, 0
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movs r3, 0x3
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bl ConvertIntToDecimalStringN
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adds r5, r0, 0
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movs r0, 0xFF
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strb r0, [r5]
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b _0819A43C
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_0819A3D6:
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ldr r4, =gSaveBlock2Ptr
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ldr r0, [r4]
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ldrh r1, [r0, 0xE]
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adds r0, r5, 0
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movs r2, 0
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movs r3, 0x3
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bl ConvertIntToDecimalStringN
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adds r5, r0, 0
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movs r0, 0xF0
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strb r0, [r5]
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adds r5, 0x1
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ldr r0, [r4]
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ldrb r1, [r0, 0x10]
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adds r0, r5, 0
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movs r2, 0x2
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movs r3, 0x2
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bl ConvertIntToDecimalStringN
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b _0819A43C
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.pool
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_0819A404:
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ldr r0, =gMapHeader
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ldrb r1, [r0, 0x14]
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adds r0, r5, 0
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bl sub_81245DC
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b _0819A43C
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.pool
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_0819A414:
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ldr r4, =0x00000867
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movs r6, 0
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adds r7, r5, 0x1
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_0819A41A:
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lsls r0, r4, 16
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lsrs r0, 16
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bl FlagGet
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lsls r0, 24
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cmp r0, 0
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beq _0819A42A
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adds r6, 0x1
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_0819A42A:
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adds r4, 0x1
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ldr r0, =0x0000086e
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cmp r4, r0
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ble _0819A41A
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adds r0, r6, 0
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subs r0, 0x5F
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strb r0, [r5]
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movs r0, 0xFF
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strb r0, [r7]
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_0819A43C:
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_819A344
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thumb_func_start sub_819A44C
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sub_819A44C: @ 819A44C
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push {r4,r5,lr}
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adds r5, r0, 0
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ldrb r4, [r5, 0x5]
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lsrs r4, 4
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movs r0, 0x65
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bl IndexOfSpritePaletteTag
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lsls r0, 24
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lsls r4, 16
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lsrs r4, 16
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lsrs r0, 24
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cmp r4, r0
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bne _0819A4BA
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adds r0, r5, 0
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adds r0, 0x3F
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ldrb r1, [r0]
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movs r0, 0x10
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ands r0, r1
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cmp r0, 0
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beq _0819A4B0
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ldrh r1, [r5, 0x2E]
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movs r2, 0x2E
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ldrsh r0, [r5, r2]
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cmp r0, 0
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beq _0819A484
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subs r0, r1, 0x1
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strh r0, [r5, 0x2E]
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b _0819A4C2
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_0819A484:
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bl Random
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lsls r0, 16
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lsrs r0, 16
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movs r1, 0x5
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bl __umodsi3
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lsls r0, 16
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cmp r0, 0
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bne _0819A4A6
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adds r0, r5, 0
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movs r1, 0
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bl StartSpriteAnim
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movs r0, 0x20
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strh r0, [r5, 0x2E]
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b _0819A4C2
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_0819A4A6:
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adds r0, r5, 0
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movs r1, 0x1
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bl StartSpriteAnim
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b _0819A4C2
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_0819A4B0:
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adds r0, r5, 0
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movs r1, 0x1
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bl StartSpriteAnimIfDifferent
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b _0819A4C2
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_0819A4BA:
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adds r0, r5, 0
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movs r1, 0
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bl StartSpriteAnimIfDifferent
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_0819A4C2:
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pop {r4,r5}
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pop {r0}
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bx r0
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thumb_func_end sub_819A44C
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.align 2, 0 @ Don't pad with nop.
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@ -12,7 +12,7 @@ gUnknown_085EFD00:: @ 85EFD00
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.incbin "graphics/interface/berry_tag_screen.gbapal"
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.incbin "graphics/interface/berry_tag_screen.gbapal"
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.align 2
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.align 2
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gUnknown_085EFD20:: @ 85EFD20 struct TextColor
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gUnknown_085EFD20:: @ 85EFD20
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.byte 0x00, 0x02, 0x03
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.byte 0x00, 0x02, 0x03
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.byte 0x0F, 0x0E, 0x0D
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.byte 0x0F, 0x0E, 0x0D
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@ -2004,14 +2004,14 @@ gUnknown_082F06F8:: @ 82F06F8
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.4byte gText_ReturnToTitle
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.4byte gText_ReturnToTitle
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.align 2
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.align 2
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gUnknown_082F0720:: @ 82F0720 struct TextColor
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gUnknown_082F0720:: @ 82F0720
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.byte 0x00, 0x01, 0x02
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.byte 0x00, 0x01, 0x02
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.align 2
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.align 2
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.byte 0x00, 0x01, 0x02
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.byte 0x00, 0x01, 0x02
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.align 2
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.align 2
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gUnknown_082F0728:: @ 82F0728 struct TextColor
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gUnknown_082F0728:: @ 82F0728
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.byte 0x01, 0x02, 0x03
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.byte 0x01, 0x02, 0x03
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.align 2
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.align 2
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@ -16,7 +16,7 @@ struct MenuAction
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} func;
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} func;
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};
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};
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void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const struct TextColor *color, s8 speed, const u8 *str);
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void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
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void sub_8198070(u8 windowId, bool8 copyToVram);
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void sub_8198070(u8 windowId, bool8 copyToVram);
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void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
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void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
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void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
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void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
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@ -35,7 +35,7 @@ void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirs
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s8 ProcessMenuInputNoWrap_(void);
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s8 ProcessMenuInputNoWrap_(void);
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void do_scheduled_bg_tilemap_copies_to_vram(void);
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void do_scheduled_bg_tilemap_copies_to_vram(void);
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void clear_scheduled_bg_copies_to_vram(void);
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void clear_scheduled_bg_copies_to_vram(void);
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void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str);
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void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str);
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void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
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void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
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void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
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void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
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void sub_8197DF8(u8 windowId, bool8 copyToVram);
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void sub_8197DF8(u8 windowId, bool8 copyToVram);
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@ -93,5 +93,6 @@ void CreateRegionMapPlayerIcon(u16 x, u16 y);
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void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
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void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
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u8 *GetMapName(u8 *, u16, u16);
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u8 *GetMapName(u8 *, u16, u16);
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bool32 sub_8124668(u8 mapSecId);
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bool32 sub_8124668(u8 mapSecId);
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u8 *sub_81245DC(u8 *dest, u16 mapSecId);
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#endif //GUARD_REGION_MAP_H
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#endif //GUARD_REGION_MAP_H
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@ -75,6 +75,10 @@
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#define CHAR_NEWLINE 0xFE
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#define CHAR_NEWLINE 0xFE
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#define EOS 0xFF // end of string
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#define EOS 0xFF // end of string
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#define EXT_CTRL_CODE_COLOR 0x1
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#define EXT_CTRL_CODE_HIGHLIGHT 0x2
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#define EXT_CTRL_CODE_SHADOW 0x3
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#define TEXT_COLOR_TRANSPARENT 0x0
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#define TEXT_COLOR_TRANSPARENT 0x0
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#define TEXT_COLOR_WHITE 0x1
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#define TEXT_COLOR_WHITE 0x1
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#define TEXT_COLOR_DARK_GREY 0x2
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#define TEXT_COLOR_DARK_GREY 0x2
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@ -178,20 +182,6 @@ typedef struct {
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extern TextFlags gTextFlags;
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extern TextFlags gTextFlags;
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struct __attribute__((packed)) TextColor
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{
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u8 fgColor;
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u8 bgColor;
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u8 shadowColor;
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};
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struct AlignedTextColor // because sometimes it's necessary
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{
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u8 fgColor;
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u8 bgColor;
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u8 shadowColor;
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};
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extern u8 gStringVar1[];
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extern u8 gStringVar1[];
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extern u8 gStringVar2[];
|
extern u8 gStringVar2[];
|
||||||
extern u8 gStringVar3[];
|
extern u8 gStringVar3[];
|
||||||
|
@ -249,7 +249,6 @@ SECTIONS {
|
|||||||
asm/battle_frontier_1.o(.text);
|
asm/battle_frontier_1.o(.text);
|
||||||
src/new_menu_helpers.o(.text);
|
src/new_menu_helpers.o(.text);
|
||||||
src/menu.o(.text);
|
src/menu.o(.text);
|
||||||
asm/menu.o(.text);
|
|
||||||
asm/battle_frontier_2.o(.text);
|
asm/battle_frontier_2.o(.text);
|
||||||
asm/item_menu.o(.text);
|
asm/item_menu.o(.text);
|
||||||
asm/list_menu.o(.text);
|
asm/list_menu.o(.text);
|
||||||
|
@ -2565,17 +2565,17 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp)
|
|||||||
static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId)
|
static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId)
|
||||||
{
|
{
|
||||||
u16 winId;
|
u16 winId;
|
||||||
struct TextColor color;
|
u8 color[3];
|
||||||
struct WindowTemplate winTemplate = sHealthboxWindowTemplate;
|
struct WindowTemplate winTemplate = sHealthboxWindowTemplate;
|
||||||
|
|
||||||
winId = AddWindow(&winTemplate);
|
winId = AddWindow(&winTemplate);
|
||||||
FillWindowPixelBuffer(winId, (arg3 << 4) | (arg3));
|
FillWindowPixelBuffer(winId, (arg3 << 4) | (arg3));
|
||||||
|
|
||||||
color.fgColor = arg3;
|
color[0] = arg3;
|
||||||
color.bgColor = 1;
|
color[1] = 1;
|
||||||
color.shadowColor = 3;
|
color[2] = 3;
|
||||||
|
|
||||||
AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, &color, -1, str);
|
AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, color, -1, str);
|
||||||
|
|
||||||
*windowId = winId;
|
*windowId = winId;
|
||||||
return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA));
|
return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA));
|
||||||
|
@ -3574,35 +3574,35 @@ static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlen
|
|||||||
|
|
||||||
static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId)
|
static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId)
|
||||||
{
|
{
|
||||||
struct TextColor txtColor;
|
u8 txtColor[3];
|
||||||
u32 letterSpacing = 0;
|
u32 letterSpacing = 0;
|
||||||
|
|
||||||
switch (caseId)
|
switch (caseId)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
case 3:
|
case 3:
|
||||||
txtColor.fgColor = 1;
|
txtColor[0] = 1;
|
||||||
txtColor.bgColor = 2;
|
txtColor[1] = 2;
|
||||||
txtColor.shadowColor = 3;
|
txtColor[2] = 3;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
txtColor.fgColor = 0;
|
txtColor[0] = 0;
|
||||||
txtColor.bgColor = 2;
|
txtColor[1] = 2;
|
||||||
txtColor.shadowColor = 3;
|
txtColor[2] = 3;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
txtColor.fgColor = 0;
|
txtColor[0] = 0;
|
||||||
txtColor.bgColor = 4;
|
txtColor[1] = 4;
|
||||||
txtColor.shadowColor = 5;
|
txtColor[2] = 5;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (caseId != 3)
|
if (caseId != 3)
|
||||||
{
|
{
|
||||||
FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4));
|
FillWindowPixelBuffer(windowId, txtColor[0] | (txtColor[0] << 4));
|
||||||
}
|
}
|
||||||
|
|
||||||
AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string);
|
AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, txtColor, speed, string);
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
|
static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
|
||||||
|
@ -17,7 +17,7 @@ extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size,
|
|||||||
extern bool8 free_temp_tile_data_buffers_if_possible(void);
|
extern bool8 free_temp_tile_data_buffers_if_possible(void);
|
||||||
extern void sub_80861E8(void); // rom4
|
extern void sub_80861E8(void); // rom4
|
||||||
extern bool16 sub_80C0944(void);
|
extern bool16 sub_80C0944(void);
|
||||||
extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
|
extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 *color, s8 speed, u8 *str);
|
||||||
|
|
||||||
extern u16 gUnknown_0860F074[];
|
extern u16 gUnknown_0860F074[];
|
||||||
|
|
||||||
@ -208,12 +208,7 @@ static void InitDiplomaWindow(void)
|
|||||||
|
|
||||||
static void PrintDiplomaText(u8 *text, u8 var1, u8 var2)
|
static void PrintDiplomaText(u8 *text, u8 var1, u8 var2)
|
||||||
{
|
{
|
||||||
struct TextColor color =
|
u8 color[3] = {0, 2, 3};
|
||||||
{
|
|
||||||
.fgColor = 0,
|
|
||||||
.bgColor = 2,
|
|
||||||
.shadowColor = 3,
|
|
||||||
};
|
|
||||||
|
|
||||||
AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, &color, -1, text);
|
AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, color, -1, text);
|
||||||
}
|
}
|
||||||
|
@ -41,7 +41,7 @@ struct EggHatchData
|
|||||||
u8 unused_9;
|
u8 unused_9;
|
||||||
u8 unused_A;
|
u8 unused_A;
|
||||||
u16 species;
|
u16 species;
|
||||||
struct TextColor textColor;
|
u8 textColor[3];
|
||||||
};
|
};
|
||||||
|
|
||||||
extern struct SpriteTemplate gUnknown_0202499C;
|
extern struct SpriteTemplate gUnknown_0202499C;
|
||||||
@ -863,10 +863,10 @@ static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8
|
|||||||
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
|
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
|
||||||
{
|
{
|
||||||
FillWindowPixelBuffer(windowId, 0xFF);
|
FillWindowPixelBuffer(windowId, 0xFF);
|
||||||
sEggHatchData->textColor.fgColor = 0;
|
sEggHatchData->textColor[0] = 0;
|
||||||
sEggHatchData->textColor.bgColor = 5;
|
sEggHatchData->textColor[1] = 5;
|
||||||
sEggHatchData->textColor.shadowColor = 6;
|
sEggHatchData->textColor[2] = 6;
|
||||||
AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, &sEggHatchData->textColor, speed, string);
|
AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string);
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 GetEggStepsToSubtract(void)
|
u8 GetEggStepsToSubtract(void)
|
||||||
|
86
src/menu.c
86
src/menu.c
@ -13,6 +13,10 @@
|
|||||||
#include "dma3.h"
|
#include "dma3.h"
|
||||||
#include "string_util.h"
|
#include "string_util.h"
|
||||||
#include "pokemon_icon.h"
|
#include "pokemon_icon.h"
|
||||||
|
#include "constants/flags.h"
|
||||||
|
#include "event_data.h"
|
||||||
|
#include "pokedex.h"
|
||||||
|
#include "region_map.h"
|
||||||
|
|
||||||
struct SomeUnkStruct
|
struct SomeUnkStruct
|
||||||
{
|
{
|
||||||
@ -47,7 +51,7 @@ extern EWRAM_DATA u16 gUnknown_0203CDA8;
|
|||||||
extern EWRAM_DATA void *gUnknown_0203CDAC[0x20];
|
extern EWRAM_DATA void *gUnknown_0203CDAC[0x20];
|
||||||
|
|
||||||
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
|
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
|
||||||
const struct TextColor gUnknown_0860F0D0[] = { 15, 1, 2 };
|
const u8 gUnknown_0860F0D0[] = { 15, 1, 2 };
|
||||||
const struct SomeUnkStruct gUnknown_0860F0D4[] =
|
const struct SomeUnkStruct gUnknown_0860F0D4[] =
|
||||||
{
|
{
|
||||||
{ 12, 12, 0x00 },
|
{ 12, 12, 0x00 },
|
||||||
@ -386,22 +390,22 @@ void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram)
|
|||||||
|
|
||||||
void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram)
|
void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram)
|
||||||
{
|
{
|
||||||
struct TextColor color;
|
u8 color[3];
|
||||||
u16 width = 0;
|
u16 width = 0;
|
||||||
|
|
||||||
if (gUnknown_0203CDA0 != 0xFF)
|
if (gUnknown_0203CDA0 != 0xFF)
|
||||||
{
|
{
|
||||||
if (a3 != 0)
|
if (a3 != 0)
|
||||||
{
|
{
|
||||||
color.fgColor = 0;
|
color[0] = 0;
|
||||||
color.bgColor = 1;
|
color[1] = 1;
|
||||||
color.shadowColor = 2;
|
color[2] = 2;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
color.fgColor = 15;
|
color[0] = 15;
|
||||||
color.bgColor = 1;
|
color[1] = 1;
|
||||||
color.shadowColor = 2;
|
color[2] = 2;
|
||||||
}
|
}
|
||||||
PutWindowTilemap(gUnknown_0203CDA0);
|
PutWindowTilemap(gUnknown_0203CDA0);
|
||||||
FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
|
FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
|
||||||
@ -412,11 +416,11 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo
|
|||||||
0,
|
0,
|
||||||
0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a4 - width,
|
0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a4 - width,
|
||||||
1,
|
1,
|
||||||
&color,
|
color,
|
||||||
0,
|
0,
|
||||||
string2);
|
string2);
|
||||||
}
|
}
|
||||||
AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, &color, 0, string);
|
AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, color, 0, string);
|
||||||
if (copyToVram)
|
if (copyToVram)
|
||||||
CopyWindowToVram(gUnknown_0203CDA0, 3);
|
CopyWindowToVram(gUnknown_0203CDA0, 3);
|
||||||
}
|
}
|
||||||
@ -1498,7 +1502,7 @@ void sub_8199DF0(u32 bg, u8 a1, int a2, int a3)
|
|||||||
RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1);
|
RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const struct TextColor *color, s8 speed, const u8 *str)
|
void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str)
|
||||||
{
|
{
|
||||||
struct TextSubPrinter printer;
|
struct TextSubPrinter printer;
|
||||||
|
|
||||||
@ -1512,14 +1516,14 @@ void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const struct TextColor *
|
|||||||
printer.letterSpacing = GetFontAttribute(fontId, 2);
|
printer.letterSpacing = GetFontAttribute(fontId, 2);
|
||||||
printer.lineSpacing = GetFontAttribute(fontId, 3);
|
printer.lineSpacing = GetFontAttribute(fontId, 3);
|
||||||
printer.fontColor_l = 0;
|
printer.fontColor_l = 0;
|
||||||
printer.fgColor = color->bgColor;
|
printer.fgColor = color[1];
|
||||||
printer.bgColor = color->fgColor;
|
printer.bgColor = color[0];
|
||||||
printer.shadowColor = color->shadowColor;
|
printer.shadowColor = color[2];
|
||||||
|
|
||||||
AddTextPrinter(&printer, speed, NULL);
|
AddTextPrinter(&printer, speed, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str)
|
void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str)
|
||||||
{
|
{
|
||||||
struct TextSubPrinter printer;
|
struct TextSubPrinter printer;
|
||||||
|
|
||||||
@ -1533,9 +1537,9 @@ void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
|
|||||||
printer.letterSpacing = letterSpacing;
|
printer.letterSpacing = letterSpacing;
|
||||||
printer.lineSpacing = lineSpacing;
|
printer.lineSpacing = lineSpacing;
|
||||||
printer.fontColor_l = 0;
|
printer.fontColor_l = 0;
|
||||||
printer.fgColor = color->bgColor;
|
printer.fgColor = color[1];
|
||||||
printer.bgColor = color->fgColor;
|
printer.bgColor = color[0];
|
||||||
printer.shadowColor = color->shadowColor;
|
printer.shadowColor = color[2];
|
||||||
|
|
||||||
AddTextPrinter(&printer, speed, NULL);
|
AddTextPrinter(&printer, speed, NULL);
|
||||||
}
|
}
|
||||||
@ -1874,3 +1878,49 @@ void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y)
|
|||||||
{
|
{
|
||||||
BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2);
|
BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void sub_819A344(u8 a0, u8 *a1, u8 a2)
|
||||||
|
{
|
||||||
|
s32 curFlag;
|
||||||
|
s32 flagCount;
|
||||||
|
u8 *endOfString;
|
||||||
|
u8 *string = a1;
|
||||||
|
|
||||||
|
*(string++) = EXT_CTRL_CODE_BEGIN;
|
||||||
|
*(string++) = EXT_CTRL_CODE_COLOR;
|
||||||
|
*(string++) = a2;
|
||||||
|
*(string++) = EXT_CTRL_CODE_BEGIN;
|
||||||
|
*(string++) = EXT_CTRL_CODE_SHADOW;
|
||||||
|
*(string++) = a2 + 1;
|
||||||
|
|
||||||
|
switch (a0)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
StringCopy(string, gSaveBlock2Ptr->playerName);
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
if (IsNationalPokedexEnabled())
|
||||||
|
string = ConvertIntToDecimalStringN(string, pokedex_count(1), 0, 3);
|
||||||
|
else
|
||||||
|
string = ConvertIntToDecimalStringN(string, sub_80C0844(1), 0, 3);
|
||||||
|
*string = EOS;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
string = ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeHours, 0, 3);
|
||||||
|
*(string++) = CHAR_COLON;
|
||||||
|
ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
sub_81245DC(string, gMapHeader.regionMapSectionId);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
for (curFlag = FLAG_BADGE01_GET, flagCount = 0, endOfString = string + 1; curFlag <= FLAG_BADGE08_GET; curFlag++)
|
||||||
|
{
|
||||||
|
if (FlagGet(curFlag))
|
||||||
|
flagCount++;
|
||||||
|
}
|
||||||
|
*string = flagCount + CHAR_0;
|
||||||
|
*endOfString = EOS;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -1496,7 +1496,7 @@ static void TaskDummy3(void)
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static const struct TextColor sGenderColors[2] =
|
static const u8 sGenderColors[2][3] =
|
||||||
{
|
{
|
||||||
{0, 9, 8},
|
{0, 9, 8},
|
||||||
{0, 5, 4}
|
{0, 5, 4}
|
||||||
@ -1516,7 +1516,7 @@ static void sub_80E49BC(void)
|
|||||||
StringCopy(genderSymbol, gText_FemaleSymbol);
|
StringCopy(genderSymbol, gText_FemaleSymbol);
|
||||||
isFemale = TRUE;
|
isFemale = TRUE;
|
||||||
}
|
}
|
||||||
box_print(gNamingScreenData->windows[2], 1, 0x68, 1, &sGenderColors[isFemale], -1, genderSymbol);
|
box_print(gNamingScreenData->windows[2], 1, 0x68, 1, sGenderColors[isFemale], -1, genderSymbol);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1661,19 +1661,18 @@ static void sub_80E4D10(void)
|
|||||||
PutWindowTilemap(gNamingScreenData->windows[2]);
|
PutWindowTilemap(gNamingScreenData->windows[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
static const struct AlignedTextColor sUnkColor1 =
|
struct TextColorThing // needed because of alignment... it's so stupid
|
||||||
{
|
{
|
||||||
13, 1, 2
|
u8 colors[3][4];
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct AlignedTextColor sUnkColor2 =
|
static const struct TextColorThing sUnkColorStruct =
|
||||||
{
|
{
|
||||||
14, 1, 2
|
{
|
||||||
};
|
{13, 1, 2},
|
||||||
|
{14, 1, 2},
|
||||||
static const struct AlignedTextColor sUnkColor3 =
|
{15, 1, 2}
|
||||||
{
|
}
|
||||||
15, 1, 2
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u8 sFillValues[3] =
|
static const u8 sFillValues[3] =
|
||||||
@ -1681,11 +1680,11 @@ static const u8 sFillValues[3] =
|
|||||||
0xEE, 0xDD, 0xFF
|
0xEE, 0xDD, 0xFF
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct AlignedTextColor *const sUnkColors[3] =
|
static const u8 *const sUnkColors[3] =
|
||||||
{
|
{
|
||||||
&sUnkColor2,
|
sUnkColorStruct.colors[1],
|
||||||
&sUnkColor1,
|
sUnkColorStruct.colors[0],
|
||||||
&sUnkColor3
|
sUnkColorStruct.colors[2]
|
||||||
};
|
};
|
||||||
|
|
||||||
static void sub_80E4DE4(u8 window, u8 a1)
|
static void sub_80E4DE4(u8 window, u8 a1)
|
||||||
@ -1738,7 +1737,7 @@ static void sub_80E4E5C(void)
|
|||||||
|
|
||||||
static void sub_80E4EF0(void)
|
static void sub_80E4EF0(void)
|
||||||
{
|
{
|
||||||
const struct TextColor color[] = { 15, 1, 2 };
|
const u8 color[3] = { 15, 1, 2 };
|
||||||
|
|
||||||
FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF);
|
FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF);
|
||||||
box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
|
box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
|
||||||
|
@ -284,7 +284,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeblockCase =
|
|||||||
SpriteCallbackDummy
|
SpriteCallbackDummy
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct TextColor sTextColorInPokeblockMenu = {0, 2, 3};
|
static const u8 sTextColorInPokeblockMenu[3] = {0, 2, 3};
|
||||||
|
|
||||||
static const struct Pokeblock sFavoritePokeblocksTable[] =
|
static const struct Pokeblock sFavoritePokeblocksTable[] =
|
||||||
{
|
{
|
||||||
@ -583,7 +583,7 @@ static void HandleInitWindows(void)
|
|||||||
|
|
||||||
static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x)
|
static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x)
|
||||||
{
|
{
|
||||||
AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, &sTextColorInPokeblockMenu, 0, string);
|
AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, sTextColorInPokeblockMenu, 0, string);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void PutPokeblockInfoText(void)
|
static void PutPokeblockInfoText(void)
|
||||||
|
@ -71,7 +71,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] =
|
|||||||
sSpriteAffineAnim_8571720
|
sSpriteAffineAnim_8571720
|
||||||
};
|
};
|
||||||
|
|
||||||
const struct TextColor gUnknown_08571734[] = {4, 0xF, 0xE};
|
const u8 gUnknown_08571734[] = {4, 0xF, 0xE};
|
||||||
const u8 gUnknown_08571737[] = _("/30");
|
const u8 gUnknown_08571737[] = _("/30");
|
||||||
|
|
||||||
// code
|
// code
|
||||||
|
@ -54,7 +54,7 @@ extern u16 gSummaryScreenWindow_Tilemap[];
|
|||||||
extern struct ContestMove gContestMoves[];
|
extern struct ContestMove gContestMoves[];
|
||||||
extern struct ContestEffect gContestEffects[];
|
extern struct ContestEffect gContestEffects[];
|
||||||
extern struct WindowTemplate gUnknown_0861CC24;
|
extern struct WindowTemplate gUnknown_0861CC24;
|
||||||
extern struct TextColor gUnknown_0861CD2C[];
|
extern u8 gUnknown_0861CD2C[][3];
|
||||||
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
|
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
|
||||||
extern u8 gText_MaleSymbol[];
|
extern u8 gText_MaleSymbol[];
|
||||||
extern u8 gText_FemaleSymbol[];
|
extern u8 gText_FemaleSymbol[];
|
||||||
@ -162,7 +162,7 @@ extern struct BattleMove gBattleMoves[];
|
|||||||
|
|
||||||
extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
|
extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
|
||||||
extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
|
extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
|
||||||
extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
|
extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8* colors, s8 speed, u8 *str);
|
||||||
extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
|
extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
|
||||||
extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
|
extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
|
||||||
extern bool8 sub_81A6BF4();
|
extern bool8 sub_81A6BF4();
|
||||||
@ -2557,7 +2557,7 @@ void sub_81C2554()
|
|||||||
|
|
||||||
void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
|
void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
|
||||||
{
|
{
|
||||||
AddTextPrinterParameterized2(a, 1, c, d, 0, e, &gUnknown_0861CD2C[f], 0, b);
|
AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
void sub_81C25E8()
|
void sub_81C25E8()
|
||||||
|
@ -168,12 +168,12 @@ static bool8 WipeSectors(u32);
|
|||||||
// although this is a general text printer, it's only used in this file.
|
// although this is a general text printer, it's only used in this file.
|
||||||
static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
|
static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
|
||||||
{
|
{
|
||||||
struct TextColor color;
|
u8 color[3];
|
||||||
|
|
||||||
color.fgColor = 0;
|
color[0] = 0;
|
||||||
color.bgColor = 15;
|
color[1] = 15;
|
||||||
color.shadowColor = 3;
|
color[2] = 3;
|
||||||
AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
|
AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, color, 0, text);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DoSaveFailedScreen(u8 saveType)
|
void DoSaveFailedScreen(u8 saveType)
|
||||||
|
@ -403,7 +403,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height)
|
void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height)
|
||||||
{
|
{
|
||||||
BlitBitmapRectToWindow(windowId, pixels, 0, 0, width, height, x, y, width, height);
|
BlitBitmapRectToWindow(windowId, pixels, 0, 0, width, height, x, y, width, height);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user