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Merge pull request #1864 from LOuroboros/soulDewIE
Added an item config for the Soul Dew
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commit
18c84fc732
@ -18,6 +18,7 @@
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#define I_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts.
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#define I_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts.
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#define I_LEGACY_HEALING_ITEMS GEN_7 // In Gen7+, certain healing items recover less HP than they used to.
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#define I_LEGACY_HEALING_ITEMS GEN_7 // In Gen7+, certain healing items recover less HP than they used to.
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#define I_SITRUS_BERRY_HEAL GEN_7 // In Gen4+, Sitrus Berry was changed from healing 30 HP to healing 25% of Max HP.
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#define I_SITRUS_BERRY_HEAL GEN_7 // In Gen4+, Sitrus Berry was changed from healing 30 HP to healing 25% of Max HP.
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#define I_SOUL_DEW_BOOST GEN_7 // In Gens3-6, Soul Dew boosts Lati@s' Sp. Atk and Sp. Def by 50%. In Gen7+ it boosts the power of their Psychic and Dragon type moves by 20% instead.
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// Ball config
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// Ball config
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#define I_LURE_BALL_MODIFIER GEN_7 // In Gen7+, Lure Ball's catch multiplier is x5 instead of x3.
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#define I_LURE_BALL_MODIFIER GEN_7 // In Gen7+, Lure Ball's catch multiplier is x5 instead of x3.
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@ -2724,6 +2724,11 @@ const struct Item gItems[] =
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.name = _("Soul Dew"),
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.name = _("Soul Dew"),
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.itemId = ITEM_SOUL_DEW,
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.itemId = ITEM_SOUL_DEW,
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.price = 0,
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.price = 0,
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#if defined(BATTLE_ENGINE) && I_SOUL_DEW_BOOST >= GEN_7
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.holdEffectParam = 20,
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#elif defined(BATTLE_ENGINE) && I_SOUL_DEW_BOOST <= GEN_6
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.holdEffectParam = 50,
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#endif
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.holdEffect = HOLD_EFFECT_SOUL_DEW,
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.holdEffect = HOLD_EFFECT_SOUL_DEW,
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.description = sSoulDewDesc,
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.description = sSoulDewDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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