match contest effect

This commit is contained in:
DizzyEggg 2018-08-13 21:24:11 +02:00
parent 0d68af7f06
commit 1a0e6f7aed
5 changed files with 383 additions and 381 deletions

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@ -1,6 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2

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@ -144,7 +144,6 @@ SECTIONS {
src/naming_screen.o(.text); src/naming_screen.o(.text);
src/money.o(.text); src/money.o(.text);
src/contest_effect.o(.text); src/contest_effect.o(.text);
asm/contest_effect.o(.text);
src/record_mixing.o(.text); src/record_mixing.o(.text);
src/secret_base.o(.text); src/secret_base.o(.text);
src/tv.o(.text); src/tv.o(.text);
@ -445,7 +444,6 @@ SECTIONS {
src/naming_screen.o(.rodata); src/naming_screen.o(.rodata);
src/money.o(.rodata); src/money.o(.rodata);
src/contest_effect.o(.rodata); src/contest_effect.o(.rodata);
data/contest_effect.o(.rodata);
src/record_mixing.o(.rodata); src/record_mixing.o(.rodata);
src/secret_base.o(.rodata); src/secret_base.o(.rodata);
src/tv.o(.rodata); src/tv.o(.rodata);

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@ -1,5 +1,6 @@
#include "global.h" #include "global.h"
#include "random.h" #include "random.h"
#include "constants/moves.h"
#include "contest.h" #include "contest.h"
#include "contest_effect.h" #include "contest_effect.h"
@ -158,13 +159,16 @@ static void ContestEffect_StartlePrevMons(void)
u8 idx = 0; u8 idx = 0;
u8 a = shared192D0.contestant; u8 a = shared192D0.contestant;
if (shared192D0.turnOrder[a] != 0) { if (shared192D0.turnOrder[a] != 0)
int i; {
int j = 0; int i, j;
for (i = 0; i < 4; i++) for (i = 0, j = 0; i < 4; i++)
{
if (shared192D0.turnOrder[a] > shared192D0.turnOrder[i]) if (shared192D0.turnOrder[a] > shared192D0.turnOrder[i])
shared192D0.jamQueue[j++] = i; shared192D0.jamQueue[j++] = i;
}
shared192D0.jamQueue[j] = 0xFF; shared192D0.jamQueue[j] = 0xFF;
idx = WasAtLeastOneOpponentJammed(); idx = WasAtLeastOneOpponentJammed();
} }
@ -185,6 +189,7 @@ static void ContestEffect_StartlePrevMon2(void)
jam = 40; jam = 40;
else else
jam = 60; jam = 60;
shared192D0.jam = jam; shared192D0.jam = jam;
ContestEffect_StartleFrontMon(); ContestEffect_StartleFrontMon();
} }
@ -193,7 +198,7 @@ static void ContestEffect_StartlePrevMon2(void)
static void ContestEffect_StartlePrevMons2(void) static void ContestEffect_StartlePrevMons2(void)
{ {
u8 numStartled = 0; u8 numStartled = 0;
u8 contestant = shared192D0.contestant; register u32 contestant asm("r5") = shared192D0.contestant;
if (shared192D0.turnOrder[contestant] != 0) if (shared192D0.turnOrder[contestant] != 0)
{ {
@ -203,11 +208,11 @@ static void ContestEffect_StartlePrevMons2(void)
{ {
if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i]) if (shared192D0.turnOrder[contestant] > shared192D0.turnOrder[i])
{ {
u8 rval, jam;
shared192D0.jamQueue[0] = i; shared192D0.jamQueue[0] = i;
shared192D0.jamQueue[1] = 0xFF; shared192D0.jamQueue[1] = 0xFF;
{ rval = Random() % 10;
u8 rval = Random() % 10;
int jam;
if (rval == 0) if (rval == 0)
jam = 0; jam = 0;
@ -221,8 +226,9 @@ static void ContestEffect_StartlePrevMons2(void)
jam = 40; jam = 40;
else else
jam = 60; jam = 60;
shared192D0.jam = jam; shared192D0.jam = jam;
}
if (WasAtLeastOneOpponentJammed()) if (WasAtLeastOneOpponentJammed())
numStartled++; numStartled++;
} }
@ -1124,7 +1130,10 @@ static bool8 WasAtLeastOneOpponentJammed(void)
shared192D0.jam2 = 10; shared192D0.jam2 = 10;
SetContestantEffectStringID(contestant, CONTEST_STRING_LITTLE_DISTRACTED); SetContestantEffectStringID(contestant, CONTEST_STRING_LITTLE_DISTRACTED);
} }
else if ((shared192D0.jam2 -= sContestantStatus[contestant].jamReduction) <= 0) else
{
shared192D0.jam2 -= sContestantStatus[contestant].jamReduction;
if (shared192D0.jam2 <= 0)
{ {
shared192D0.jam2 = 0; shared192D0.jam2 = 0;
SetContestantEffectStringID(contestant, CONTEST_STRING_NOT_FAZED); SetContestantEffectStringID(contestant, CONTEST_STRING_NOT_FAZED);
@ -1137,6 +1146,7 @@ static bool8 WasAtLeastOneOpponentJammed(void)
} }
} }
} }
}
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {

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@ -1,363 +1,363 @@
#ifndef POKEEMERALD_CONTEST_MOVES_H #ifndef POKEEMERALD_CONTEST_MOVES_H
#define POKEEMERALD_CONTEST_MOVES_H #define POKEEMERALD_CONTEST_MOVES_H
const struct ContestMove gContestMoves[] = const struct ContestMove gContestMoves[MOVES_COUNT] =
{ {
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // NONE [MOVE_NONE] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_POUND, {0, 0, 0, 0}}, // POUND [MOVE_POUND] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_POUND, {0, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}}, // KARATE_CHOP [MOVE_KARATE_CHOP] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_POUND, 0, 0, 0}}, // DOUBLE_SLAP [MOVE_DOUBLE_SLAP] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_POUND, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // COMET_PUNCH [MOVE_COMET_PUNCH] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER, 0, 0}}, // MEGA_PUNCH [MOVE_MEGA_PUNCH] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // PAY_DAY [MOVE_PAY_DAY] = {CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_FIRE_PUNCH, {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_ICE_PUNCH, 0}}, // FIRE_PUNCH [MOVE_FIRE_PUNCH] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_FIRE_PUNCH, {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_ICE_PUNCH, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_ICE_PUNCH, {COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_FIRE_PUNCH, 0, 0}}, // ICE_PUNCH [MOVE_ICE_PUNCH] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_ICE_PUNCH, {COMBO_STARTER_THUNDER_PUNCH, COMBO_STARTER_FIRE_PUNCH, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, COMBO_STARTER_THUNDER_PUNCH, {COMBO_STARTER_CHARGE, COMBO_STARTER_FIRE_PUNCH, COMBO_STARTER_ICE_PUNCH, 0}}, // THUNDER_PUNCH [MOVE_THUNDER_PUNCH] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, COMBO_STARTER_THUNDER_PUNCH, {COMBO_STARTER_CHARGE, COMBO_STARTER_FIRE_PUNCH, COMBO_STARTER_ICE_PUNCH, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SCRATCH, {COMBO_STARTER_LEER, 0, 0, 0}}, // SCRATCH [MOVE_SCRATCH] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SCRATCH, {COMBO_STARTER_LEER, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_VICE_GRIP, {0, 0, 0, 0}}, // VICE_GRIP [MOVE_VICE_GRIP] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_VICE_GRIP, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_VICE_GRIP, 0, 0, 0}}, // GUILLOTINE [MOVE_GUILLOTINE] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_VICE_GRIP, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // RAZOR_WIND [MOVE_RAZOR_WIND] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SWORDS_DANCE, {0, 0, 0, 0}}, // SWORDS_DANCE [MOVE_SWORDS_DANCE] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SWORDS_DANCE, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}}, // CUT [MOVE_CUT] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // GUST [MOVE_GUST] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // WING_ATTACK [MOVE_WING_ATTACK] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // WHIRLWIND [MOVE_WHIRLWIND] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // FLY [MOVE_FLY] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_VICE_GRIP, 0, 0, 0}}, // BIND [MOVE_BIND] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_VICE_GRIP, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_POUND, 0, 0, 0}}, // SLAM [MOVE_SLAM] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_POUND, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // VINE_WHIP [MOVE_VINE_WHIP] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, COMBO_STARTER_LEER, 0, 0}}, // STOMP [MOVE_STOMP] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, COMBO_STARTER_LEER, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // DOUBLE_KICK [MOVE_DOUBLE_KICK] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER, 0, 0}}, // MEGA_KICK [MOVE_MEGA_KICK] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_MIND_READER, 0, 0, 0}}, // JUMP_KICK [MOVE_JUMP_KICK] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_MIND_READER, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // ROLLING_KICK [MOVE_ROLLING_KICK] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_CUTE, COMBO_STARTER_SAND_ATTACK, {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_SANDSTORM, 0, 0}}, // SAND_ATTACK [MOVE_SAND_ATTACK] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_CUTE, COMBO_STARTER_SAND_ATTACK, {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_SANDSTORM, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}}, // HEADBUTT [MOVE_HEADBUTT] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, COMBO_STARTER_HORN_ATTACK, {COMBO_STARTER_LEER, 0, 0, 0}}, // HORN_ATTACK [MOVE_HORN_ATTACK] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, COMBO_STARTER_HORN_ATTACK, {COMBO_STARTER_LEER, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_HORN_ATTACK, COMBO_STARTER_PECK, 0, 0}}, // FURY_ATTACK [MOVE_FURY_ATTACK] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_HORN_ATTACK, COMBO_STARTER_PECK, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_HORN_ATTACK, 0, 0, 0}}, // HORN_DRILL [MOVE_HORN_DRILL] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_HORN_ATTACK, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_LEER, COMBO_STARTER_HARDEN, 0}}, // TACKLE [MOVE_TACKLE] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_LEER, COMBO_STARTER_HARDEN, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // BODY_SLAM [MOVE_BODY_SLAM] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // WRAP [MOVE_WRAP] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN, 0, 0}}, // TAKE_DOWN [MOVE_TAKE_DOWN] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN, 0, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAGE, 0, 0, 0}}, // THRASH [MOVE_THRASH] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAGE, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN, 0, 0}}, // DOUBLE_EDGE [MOVE_DOUBLE_EDGE] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_HARDEN, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_CHARM, 0, 0, 0}}, // TAIL_WHIP [MOVE_TAIL_WHIP] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_CHARM, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // POISON_STING [MOVE_POISON_STING] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // TWINEEDLE [MOVE_TWINEEDLE] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // PIN_MISSILE [MOVE_PIN_MISSILE] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_COOL, COMBO_STARTER_LEER, {COMBO_STARTER_RAGE, COMBO_STARTER_SCARY_FACE, 0, 0}}, // LEER [MOVE_LEER] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_COOL, COMBO_STARTER_LEER, {COMBO_STARTER_RAGE, COMBO_STARTER_SCARY_FACE, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_LEER, COMBO_STARTER_SCARY_FACE, 0, 0}}, // BITE [MOVE_BITE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_LEER, COMBO_STARTER_SCARY_FACE, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_CHARM, 0, 0, 0}}, // GROWL [MOVE_GROWL] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_CHARM, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // ROAR [MOVE_ROAR] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_SING, {0, 0, 0, 0}}, // SING [MOVE_SING] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_SING, {0, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SUPERSONIC [MOVE_SUPERSONIC] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // SONIC_BOOM [MOVE_SONIC_BOOM] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // DISABLE [MOVE_DISABLE] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // ACID [MOVE_ACID] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // EMBER [MOVE_EMBER] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // FLAMETHROWER [MOVE_FLAMETHROWER] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // MIST [MOVE_MIST] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_WATER_SPORT, COMBO_STARTER_MUD_SPORT, 0}}, // WATER_GUN [MOVE_WATER_GUN] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_WATER_SPORT, COMBO_STARTER_MUD_SPORT, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // HYDRO_PUMP [MOVE_HYDRO_PUMP] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SURF, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_DIVE, 0, 0}}, // SURF [MOVE_SURF] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SURF, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_DIVE, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // ICE_BEAM [MOVE_ICE_BEAM] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_POWDER_SNOW, COMBO_STARTER_HAIL, 0, 0}}, // BLIZZARD [MOVE_BLIZZARD] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_POWDER_SNOW, COMBO_STARTER_HAIL, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // PSYBEAM [MOVE_PSYBEAM] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // BUBBLE_BEAM [MOVE_BUBBLE_BEAM] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // AURORA_BEAM [MOVE_AURORA_BEAM] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // HYPER_BEAM [MOVE_HYPER_BEAM] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, COMBO_STARTER_PECK, {0, 0, 0, 0}}, // PECK [MOVE_PECK] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, COMBO_STARTER_PECK, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_PECK, 0, 0, 0}}, // DRILL_PECK [MOVE_DRILL_PECK] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_PECK, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_MIND_READER, 0, 0, 0}}, // SUBMISSION [MOVE_SUBMISSION] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_MIND_READER, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // LOW_KICK [MOVE_LOW_KICK] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_TAUNT, 0, 0, 0}}, // COUNTER [MOVE_COUNTER] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_TAUNT, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FAKE_OUT, 0, 0, 0}}, // SEISMIC_TOSS [MOVE_SEISMIC_TOSS] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FAKE_OUT, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // STRENGTH [MOVE_STRENGTH] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // ABSORB [MOVE_ABSORB] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // MEGA_DRAIN [MOVE_MEGA_DRAIN] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // LEECH_SEED [MOVE_LEECH_SEED] = {CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_GROWTH, {0, 0, 0, 0}}, // GROWTH [MOVE_GROWTH] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_GROWTH, {0, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // RAZOR_LEAF [MOVE_RAZOR_LEAF] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_GROWTH, 0, 0}}, // SOLAR_BEAM [MOVE_SOLAR_BEAM] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_GROWTH, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SWEET_SCENT, 0, 0, 0}}, // POISON_POWDER [MOVE_POISON_POWDER] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SWEET_SCENT, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SWEET_SCENT, 0, 0, 0}}, // STUN_SPORE [MOVE_STUN_SPORE] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SWEET_SCENT, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SWEET_SCENT, 0, 0, 0}}, // SLEEP_POWDER [MOVE_SLEEP_POWDER] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SWEET_SCENT, 0, 0, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // PETAL_DANCE [MOVE_PETAL_DANCE] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, COMBO_STARTER_STRING_SHOT, {0, 0, 0, 0}}, // STRING_SHOT [MOVE_STRING_SHOT] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, COMBO_STARTER_STRING_SHOT, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_COOL, COMBO_STARTER_DRAGON_RAGE, {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_DANCE, 0, 0}}, // DRAGON_RAGE [MOVE_DRAGON_RAGE] = {CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_COOL, COMBO_STARTER_DRAGON_RAGE, {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_DANCE, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // FIRE_SPIN [MOVE_FIRE_SPIN] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}}, // THUNDER_SHOCK [MOVE_THUNDER_SHOCK] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}}, // THUNDERBOLT [MOVE_THUNDERBOLT] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}}, // THUNDER_WAVE [MOVE_THUNDER_WAVE] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON, 0}}, // THUNDER [MOVE_THUNDER] = {CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_ROCK_THROW, {0, 0, 0, 0}}, // ROCK_THROW [MOVE_ROCK_THROW] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_ROCK_THROW, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_EARTHQUAKE, {0, 0, 0, 0}}, // EARTHQUAKE [MOVE_EARTHQUAKE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_EARTHQUAKE, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_EARTHQUAKE, 0, 0, 0}}, // FISSURE [MOVE_FISSURE] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_EARTHQUAKE, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // DIG [MOVE_DIG] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // TOXIC [MOVE_TOXIC] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, COMBO_STARTER_CONFUSION, {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CALM_MIND, 0}}, // CONFUSION [MOVE_CONFUSION] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, COMBO_STARTER_CONFUSION, {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CALM_MIND, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, COMBO_STARTER_PSYCHIC, {COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND, 0}}, // PSYCHIC [MOVE_PSYCHIC] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, COMBO_STARTER_PSYCHIC, {COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, COMBO_STARTER_HYPNOSIS, {0, 0, 0, 0}}, // HYPNOSIS [MOVE_HYPNOSIS] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, COMBO_STARTER_HYPNOSIS, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // MEDITATE [MOVE_MEDITATE] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DOUBLE_TEAM, 0, 0, 0}}, // AGILITY [MOVE_AGILITY] = {CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DOUBLE_TEAM, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DOUBLE_TEAM, 0, 0, 0}}, // QUICK_ATTACK [MOVE_QUICK_ATTACK] = {CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DOUBLE_TEAM, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_COOL, COMBO_STARTER_RAGE, {0, 0, 0, 0}}, // RAGE [MOVE_RAGE] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_COOL, COMBO_STARTER_RAGE, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DOUBLE_TEAM, COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION}}, // TELEPORT [MOVE_TELEPORT] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DOUBLE_TEAM, COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // NIGHT_SHADE [MOVE_NIGHT_SHADE] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // MIMIC [MOVE_MIMIC] = {CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SCREECH [MOVE_SCREECH] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_COOL, COMBO_STARTER_DOUBLE_TEAM, {0, 0, 0, 0}}, // DOUBLE_TEAM [MOVE_DOUBLE_TEAM] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_COOL, COMBO_STARTER_DOUBLE_TEAM, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // RECOVER [MOVE_RECOVER] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_HARDEN, {0, 0, 0, 0}}, // HARDEN [MOVE_HARDEN] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_HARDEN, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // MINIMIZE [MOVE_MINIMIZE] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SMOG, 0, 0, 0}}, // SMOKESCREEN [MOVE_SMOKESCREEN] = {CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SMOG, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // CONFUSE_RAY [MOVE_CONFUSE_RAY] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // WITHDRAW [MOVE_WITHDRAW] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_CUTE, COMBO_STARTER_DEFENSE_CURL, {0, 0, 0, 0}}, // DEFENSE_CURL [MOVE_DEFENSE_CURL] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_CUTE, COMBO_STARTER_DEFENSE_CURL, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // BARRIER [MOVE_BARRIER] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // LIGHT_SCREEN [MOVE_LIGHT_SCREEN] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // HAZE [MOVE_HAZE] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // REFLECT [MOVE_REFLECT] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, COMBO_STARTER_FOCUS_ENERGY, {0, 0, 0, 0}}, // FOCUS_ENERGY [MOVE_FOCUS_ENERGY] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, COMBO_STARTER_FOCUS_ENERGY, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // BIDE [MOVE_BIDE] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // METRONOME [MOVE_METRONOME] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // MIRROR_MOVE [MOVE_MIRROR_MOVE] = {CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // SELF_DESTRUCT [MOVE_SELF_DESTRUCT] = {CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SOFT_BOILED, 0, 0, 0}}, // EGG_BOMB [MOVE_EGG_BOMB] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SOFT_BOILED, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // LICK [MOVE_LICK] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SMOG, {0, 0, 0, 0}}, // SMOG [MOVE_SMOG] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SMOG, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SLUDGE, {COMBO_STARTER_SLUDGE_BOMB, 0, 0, 0}}, // SLUDGE [MOVE_SLUDGE] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SLUDGE, {COMBO_STARTER_SLUDGE_BOMB, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_BONE_CLUB, {COMBO_STARTER_BONEMERANG, COMBO_STARTER_BONE_RUSH, 0, 0}}, // BONE_CLUB [MOVE_BONE_CLUB] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_BONE_CLUB, {COMBO_STARTER_BONEMERANG, COMBO_STARTER_BONE_RUSH, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // FIRE_BLAST [MOVE_FIRE_BLAST] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // WATERFALL [MOVE_WATERFALL] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // CLAMP [MOVE_CLAMP] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // SWIFT [MOVE_SWIFT] = {CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // SKULL_BASH [MOVE_SKULL_BASH] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // SPIKE_CANNON [MOVE_SPIKE_CANNON] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // CONSTRICT [MOVE_CONSTRICT] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // AMNESIA [MOVE_AMNESIA] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_KINESIS, {COMBO_STARTER_PSYCHIC, COMBO_STARTER_CONFUSION, 0, 0}}, // KINESIS [MOVE_KINESIS] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_KINESIS, {COMBO_STARTER_PSYCHIC, COMBO_STARTER_CONFUSION, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SOFT_BOILED, {0, 0, 0, 0}}, // SOFT_BOILED [MOVE_SOFT_BOILED] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SOFT_BOILED, {0, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_MIND_READER, 0, 0, 0}}, // HI_JUMP_KICK [MOVE_HI_JUMP_KICK] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_MIND_READER, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_LEER, 0, 0, 0}}, // GLARE [MOVE_GLARE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_LEER, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_HYPNOSIS, COMBO_STARTER_CALM_MIND, 0, 0}}, // DREAM_EATER [MOVE_DREAM_EATER] = {CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_HYPNOSIS, COMBO_STARTER_CALM_MIND, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // POISON_GAS [MOVE_POISON_GAS] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // BARRAGE [MOVE_BARRAGE] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // LEECH_LIFE [MOVE_LEECH_LIFE] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // LOVELY_KISS [MOVE_LOVELY_KISS] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // SKY_ATTACK [MOVE_SKY_ATTACK] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // TRANSFORM [MOVE_TRANSFORM] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // BUBBLE [MOVE_BUBBLE] = {CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // DIZZY_PUNCH [MOVE_DIZZY_PUNCH] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // SPORE [MOVE_SPORE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // FLASH [MOVE_FLASH] = {CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // PSYWAVE [MOVE_PSYWAVE] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // SPLASH [MOVE_SPLASH] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // ACID_ARMOR [MOVE_ACID_ARMOR] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SWORDS_DANCE, 0, 0}}, // CRABHAMMER [MOVE_CRABHAMMER] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SWORDS_DANCE, 0, 0}},
{CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // EXPLOSION [MOVE_EXPLOSION] = {CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SCRATCH, 0, 0, 0}}, // FURY_SWIPES [MOVE_FURY_SWIPES] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SCRATCH, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_BONEMERANG, {COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONE_RUSH, 0, 0}}, // BONEMERANG [MOVE_BONEMERANG] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_BONEMERANG, {COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONE_RUSH, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_CUTE, COMBO_STARTER_REST, {COMBO_STARTER_BELLY_DRUM, COMBO_STARTER_CHARM, COMBO_STARTER_YAWN, 0}}, // REST [MOVE_REST] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_CUTE, COMBO_STARTER_REST, {COMBO_STARTER_BELLY_DRUM, COMBO_STARTER_CHARM, COMBO_STARTER_YAWN, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_ROCK_THROW, 0, 0, 0}}, // ROCK_SLIDE [MOVE_ROCK_SLIDE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_ROCK_THROW, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // HYPER_FANG [MOVE_HYPER_FANG] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // SHARPEN [MOVE_SHARPEN] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // CONVERSION [MOVE_CONVERSION] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_LOCK_ON, 0, 0, 0}}, // TRI_ATTACK [MOVE_TRI_ATTACK] = {CONTEST_EFFECT_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_LOCK_ON, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SCARY_FACE, 0, 0, 0}}, // SUPER_FANG [MOVE_SUPER_FANG] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SCARY_FACE, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, COMBO_STARTER_SCRATCH, 0, 0}}, // SLASH [MOVE_SLASH] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, COMBO_STARTER_SCRATCH, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SUBSTITUTE [MOVE_SUBSTITUTE] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // STRUGGLE [MOVE_STRUGGLE] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SKETCH [MOVE_SKETCH] = {CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}}, // TRIPLE_KICK [MOVE_TRIPLE_KICK] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}},
{CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // THIEF [MOVE_THIEF] = {CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_STRING_SHOT, 0, 0, 0}}, // SPIDER_WEB [MOVE_SPIDER_WEB] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_STRING_SHOT, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_MIND_READER, {0, 0, 0, 0}}, // MIND_READER [MOVE_MIND_READER] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_MIND_READER, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_HYPNOSIS, 0, 0, 0}}, // NIGHTMARE [MOVE_NIGHTMARE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_HYPNOSIS, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // FLAME_WHEEL [MOVE_FLAME_WHEEL] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_REST, 0, 0, 0}}, // SNORE [MOVE_SNORE] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_REST, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_CURSE, {0, 0, 0, 0}}, // CURSE [MOVE_CURSE] = {CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_CURSE, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}}, // FLAIL [MOVE_FLAIL] = {CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // CONVERSION_2 [MOVE_CONVERSION_2] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // AEROBLAST [MOVE_AEROBLAST] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // COTTON_SPORE [MOVE_COTTON_SPORE] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}}, // REVERSAL [MOVE_REVERSAL] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_CURSE, 0, 0, 0}}, // SPITE [MOVE_SPITE] = {CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_CURSE, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_POWDER_SNOW, {COMBO_STARTER_HAIL, 0, 0, 0}}, // POWDER_SNOW [MOVE_POWDER_SNOW] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_POWDER_SNOW, {COMBO_STARTER_HAIL, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_HARDEN, 0, 0, 0}}, // PROTECT [MOVE_PROTECT] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_HARDEN, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // MACH_PUNCH [MOVE_MACH_PUNCH] = {CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SCARY_FACE, {COMBO_STARTER_RAGE, COMBO_STARTER_LEER, 0, 0}}, // SCARY_FACE [MOVE_SCARY_FACE] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SCARY_FACE, {COMBO_STARTER_RAGE, COMBO_STARTER_LEER, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_FAKE_OUT, COMBO_STARTER_LEER, COMBO_STARTER_POUND, 0}}, // FAINT_ATTACK [MOVE_FAINT_ATTACK] = {CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_FAKE_OUT, COMBO_STARTER_LEER, COMBO_STARTER_POUND, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_CHARM, 0, 0, 0}}, // SWEET_KISS [MOVE_SWEET_KISS] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_CHARM, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_BELLY_DRUM, {0, 0, 0, 0}}, // BELLY_DRUM [MOVE_BELLY_DRUM] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_BELLY_DRUM, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SLUDGE_BOMB, {COMBO_STARTER_SLUDGE, 0, 0, 0}}, // SLUDGE_BOMB [MOVE_SLUDGE_BOMB] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SLUDGE_BOMB, {COMBO_STARTER_SLUDGE, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_CUTE, COMBO_STARTER_MUD_SLAP, {COMBO_STARTER_SAND_ATTACK, COMBO_STARTER_MUD_SPORT, COMBO_STARTER_SANDSTORM, 0}}, // MUD_SLAP [MOVE_MUD_SLAP] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_CUTE, COMBO_STARTER_MUD_SLAP, {COMBO_STARTER_SAND_ATTACK, COMBO_STARTER_MUD_SPORT, COMBO_STARTER_SANDSTORM, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON, 0, 0}}, // OCTAZOOKA [MOVE_OCTAZOOKA] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_LOCK_ON, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SPIKES [MOVE_SPIKES] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_LOCK_ON, 0, 0, 0}}, // ZAP_CANNON [MOVE_ZAP_CANNON] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_LOCK_ON, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // FORESIGHT [MOVE_FORESIGHT] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_CURSE, COMBO_STARTER_ENDURE, 0}}, // DESTINY_BOND [MOVE_DESTINY_BOND] = {CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_CURSE, COMBO_STARTER_ENDURE, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_SING, 0, 0}}, // PERISH_SONG [MOVE_PERISH_SONG] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_MEAN_LOOK, COMBO_STARTER_SING, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // ICY_WIND [MOVE_ICY_WIND] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_TAUNT, 0, 0, 0}}, // DETECT [MOVE_DETECT] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_TAUNT, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_BONE_RUSH, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONEMERANG, 0}}, // BONE_RUSH [MOVE_BONE_RUSH] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_BONE_RUSH, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_BONE_CLUB, COMBO_STARTER_BONEMERANG, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_LOCK_ON, {0, 0, 0, 0}}, // LOCK_ON [MOVE_LOCK_ON] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_LOCK_ON, {0, 0, 0, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // OUTRAGE [MOVE_OUTRAGE] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SANDSTORM, {0, 0, 0, 0}}, // SANDSTORM [MOVE_SANDSTORM] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_SANDSTORM, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // GIGA_DRAIN [MOVE_GIGA_DRAIN] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_ENDURE, {0, 0, 0, 0}}, // ENDURE [MOVE_ENDURE] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_ENDURE, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_CUTE, COMBO_STARTER_CHARM, {0, 0, 0, 0}}, // CHARM [MOVE_CHARM] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_CUTE, COMBO_STARTER_CHARM, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_HARDEN, 0, 0}}, // ROLLOUT [MOVE_ROLLOUT] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_DEFENSE_CURL, COMBO_STARTER_HARDEN, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}}, // FALSE_SWIPE [MOVE_FALSE_SWIPE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // SWAGGER [MOVE_SWAGGER] = {CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // MILK_DRINK [MOVE_MILK_DRINK] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}}, // SPARK [MOVE_SPARK] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}}, // FURY_CUTTER [MOVE_FURY_CUTTER] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // STEEL_WING [MOVE_STEEL_WING] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_MEAN_LOOK, {COMBO_STARTER_CURSE, 0, 0, 0}}, // MEAN_LOOK [MOVE_MEAN_LOOK] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_MEAN_LOOK, {COMBO_STARTER_CURSE, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // ATTRACT [MOVE_ATTRACT] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_REST, 0, 0, 0}}, // SLEEP_TALK [MOVE_SLEEP_TALK] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_REST, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // HEAL_BELL [MOVE_HEAL_BELL] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // RETURN [MOVE_RETURN] = {CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // PRESENT [MOVE_PRESENT] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // FRUSTRATION [MOVE_FRUSTRATION] = {CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // SAFEGUARD [MOVE_SAFEGUARD] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}}, // PAIN_SPLIT [MOVE_PAIN_SPLIT] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // SACRED_FIRE [MOVE_SACRED_FIRE] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // MAGNITUDE [MOVE_MAGNITUDE] = {CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER, 0, 0}}, // DYNAMIC_PUNCH [MOVE_DYNAMIC_PUNCH] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_MIND_READER, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // MEGAHORN [MOVE_MEGAHORN] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, COMBO_STARTER_DRAGON_BREATH, {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE, 0, 0}}, // DRAGON_BREATH [MOVE_DRAGON_BREATH] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, COMBO_STARTER_DRAGON_BREATH, {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // BATON_PASS [MOVE_BATON_PASS] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // ENCORE [MOVE_ENCORE] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // PURSUIT [MOVE_PURSUIT] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // RAPID_SPIN [MOVE_RAPID_SPIN] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_SWEET_SCENT, {0, 0, 0, 0}}, // SWEET_SCENT [MOVE_SWEET_SCENT] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_SWEET_SCENT, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // IRON_TAIL [MOVE_IRON_TAIL] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_METAL_SOUND, 0, 0, 0}}, // METAL_CLAW [MOVE_METAL_CLAW] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_METAL_SOUND, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FAKE_OUT, 0, 0, 0}}, // VITAL_THROW [MOVE_VITAL_THROW] = {CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FAKE_OUT, 0, 0, 0}},
{CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // MORNING_SUN [MOVE_MORNING_SUN] = {CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // SYNTHESIS [MOVE_SYNTHESIS] = {CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // MOONLIGHT [MOVE_MOONLIGHT] = {CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // HIDDEN_POWER [MOVE_HIDDEN_POWER] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}}, // CROSS_CHOP [MOVE_CROSS_CHOP] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // TWISTER [MOVE_TWISTER] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_RAIN_DANCE, {0, 0, 0, 0}}, // RAIN_DANCE [MOVE_RAIN_DANCE] = {CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_RAIN_DANCE, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SUNNY_DAY, {0, 0, 0, 0}}, // SUNNY_DAY [MOVE_SUNNY_DAY] = {CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_SUNNY_DAY, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SCARY_FACE, 0, 0, 0}}, // CRUNCH [MOVE_CRUNCH] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_SCARY_FACE, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_TAUNT, 0, 0, 0}}, // MIRROR_COAT [MOVE_MIRROR_COAT] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_TAUNT, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // PSYCH_UP [MOVE_PSYCH_UP] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // EXTREME_SPEED [MOVE_EXTREME_SPEED] = {CONTEST_EFFECT_NEXT_APPEAL_EARLIER, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // ANCIENT_POWER [MOVE_ANCIENT_POWER] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SHADOW_BALL [MOVE_SHADOW_BALL] = {CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND}}, // FUTURE_SIGHT [MOVE_FUTURE_SIGHT] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_PSYCHIC, COMBO_STARTER_KINESIS, COMBO_STARTER_CONFUSION, COMBO_STARTER_CALM_MIND}},
{CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // ROCK_SMASH [MOVE_ROCK_SMASH] = {CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // WHIRLPOOL [MOVE_WHIRLPOOL] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // BEAT_UP [MOVE_BEAT_UP] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_CUTE, COMBO_STARTER_FAKE_OUT, {0, 0, 0, 0}}, // FAKE_OUT [MOVE_FAKE_OUT] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_CUTE, COMBO_STARTER_FAKE_OUT, {0, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // UPROAR [MOVE_UPROAR] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_STOCKPILE, {0, 0, 0, 0}}, // STOCKPILE [MOVE_STOCKPILE] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_TOUGH, COMBO_STARTER_STOCKPILE, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_STOCKPILE, 0, 0, 0}}, // SPIT_UP [MOVE_SPIT_UP] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_STOCKPILE, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_STOCKPILE, 0, 0, 0}}, // SWALLOW [MOVE_SWALLOW] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_STOCKPILE, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // HEAT_WAVE [MOVE_HEAT_WAVE] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_HAIL, {0, 0, 0, 0}}, // HAIL [MOVE_HAIL] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_HAIL, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // TORMENT [MOVE_TORMENT] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CHARM, 0, 0, 0}}, // FLATTER [MOVE_FLATTER] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CHARM, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // WILL_O_WISP [MOVE_WILL_O_WISP] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // MEMENTO [MOVE_MEMENTO] = {CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // FACADE [MOVE_FACADE] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}}, // FOCUS_PUNCH [MOVE_FOCUS_PUNCH] = {CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SMELLING_SALT [MOVE_SMELLING_SALT] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // FOLLOW_ME [MOVE_FOLLOW_ME] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // NATURE_POWER [MOVE_NATURE_POWER] = {CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_SMART, COMBO_STARTER_CHARGE, {0, 0, 0, 0}}, // CHARGE [MOVE_CHARGE] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_SMART, COMBO_STARTER_CHARGE, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, COMBO_STARTER_TAUNT, {0, 0, 0, 0}}, // TAUNT [MOVE_TAUNT] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, COMBO_STARTER_TAUNT, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // HELPING_HAND [MOVE_HELPING_HAND] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // TRICK [MOVE_TRICK] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // ROLE_PLAY [MOVE_ROLE_PLAY] = {CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // WISH [MOVE_WISH] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // ASSIST [MOVE_ASSIST] = {CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // INGRAIN [MOVE_INGRAIN] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_LOCK_ON, 0, 0, 0}}, // SUPERPOWER [MOVE_SUPERPOWER] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_LOCK_ON, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // MAGIC_COAT [MOVE_MAGIC_COAT] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // RECYCLE [MOVE_RECYCLE] = {CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // REVENGE [MOVE_REVENGE] = {CONTEST_EFFECT_NEXT_APPEAL_LATER, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}}, // BRICK_BREAK [MOVE_BRICK_BREAK] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_YAWN, {0, 0, 0, 0}}, // YAWN [MOVE_YAWN] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, COMBO_STARTER_YAWN, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_FAKE_OUT, 0, 0, 0}}, // KNOCK_OFF [MOVE_KNOCK_OFF] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_FAKE_OUT, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}}, // ENDEAVOR [MOVE_ENDEAVOR] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_ENDURE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_ENDURE, COMBO_STARTER_EARTHQUAKE, COMBO_STARTER_SUNNY_DAY, 0}}, // ERUPTION [MOVE_ERUPTION] = {CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_ENDURE, COMBO_STARTER_EARTHQUAKE, COMBO_STARTER_SUNNY_DAY, 0}},
{CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SKILL_SWAP [MOVE_SKILL_SWAP] = {CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // IMPRISON [MOVE_IMPRISON] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_WATER_SPORT, COMBO_STARTER_SING, 0, 0}}, // REFRESH [MOVE_REFRESH] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_WATER_SPORT, COMBO_STARTER_SING, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_CURSE, 0, 0, 0}}, // GRUDGE [MOVE_GRUDGE] = {CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_CURSE, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SNATCH [MOVE_SNATCH] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SECRET_POWER [MOVE_SECRET_POWER] = {CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_DIVE, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SURF, 0, 0}}, // DIVE [MOVE_DIVE] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_BEAUTY, COMBO_STARTER_DIVE, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SURF, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_FAKE_OUT, 0, 0}}, // ARM_THRUST [MOVE_ARM_THRUST] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_FOCUS_ENERGY, COMBO_STARTER_FAKE_OUT, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // CAMOUFLAGE [MOVE_CAMOUFLAGE] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // TAIL_GLOW [MOVE_TAIL_GLOW] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // LUSTER_PURGE [MOVE_LUSTER_PURGE] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // MIST_BALL [MOVE_MIST_BALL] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // FEATHER_DANCE [MOVE_FEATHER_DANCE] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // TEETER_DANCE [MOVE_TEETER_DANCE] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // BLAZE_KICK [MOVE_BLAZE_KICK] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, COMBO_STARTER_MUD_SPORT, {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_WATER_SPORT, 0, 0}}, // MUD_SPORT [MOVE_MUD_SPORT] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, COMBO_STARTER_MUD_SPORT, {COMBO_STARTER_MUD_SLAP, COMBO_STARTER_WATER_SPORT, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // ICE_BALL [MOVE_ICE_BALL] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // NEEDLE_ARM [MOVE_NEEDLE_ARM] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_YAWN, 0, 0, 0}}, // SLACK_OFF [MOVE_SLACK_OFF] = {CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_CUTE, 0, {COMBO_STARTER_YAWN, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // HYPER_VOICE [MOVE_HYPER_VOICE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // POISON_FANG [MOVE_POISON_FANG] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}}, // CRUSH_CLAW [MOVE_CRUSH_CLAW] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_SWORDS_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // BLAST_BURN [MOVE_BLAST_BURN] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // HYDRO_CANNON [MOVE_HYDRO_CANNON] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // METEOR_MASH [MOVE_METEOR_MASH] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // ASTONISH [MOVE_ASTONISH] = {CONTEST_EFFECT_STARTLE_PREV_MON, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_HAIL, COMBO_STARTER_SANDSTORM}}, // WEATHER_BALL [MOVE_WEATHER_BALL] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_SUNNY_DAY, COMBO_STARTER_HAIL, COMBO_STARTER_SANDSTORM}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // AROMATHERAPY [MOVE_AROMATHERAPY] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // FAKE_TEARS [MOVE_FAKE_TEARS] = {CONTEST_EFFECT_BETTER_IF_LAST, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // AIR_CUTTER [MOVE_AIR_CUTTER] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}}, // OVERHEAT [MOVE_OVERHEAT] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_SUNNY_DAY, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // ODOR_SLEUTH [MOVE_ODOR_SLEUTH] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_ROCK_THROW, 0, 0, 0}}, // ROCK_TOMB [MOVE_ROCK_TOMB] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_ROCK_THROW, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // SILVER_WIND [MOVE_SILVER_WIND] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, COMBO_STARTER_METAL_SOUND, {0, 0, 0, 0}}, // METAL_SOUND [MOVE_METAL_SOUND] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, COMBO_STARTER_METAL_SOUND, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // GRASS_WHISTLE [MOVE_GRASS_WHISTLE] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // TICKLE [MOVE_TICKLE] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // COSMIC_POWER [MOVE_COSMIC_POWER] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // WATER_SPOUT [MOVE_WATER_SPOUT] = {CONTEST_EFFECT_BETTER_WHEN_LATER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // SIGNAL_BEAM [MOVE_SIGNAL_BEAM] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // SHADOW_PUNCH [MOVE_SHADOW_PUNCH] = {CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // EXTRASENSORY [MOVE_EXTRASENSORY] = {CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}}, // SKY_UPPERCUT [MOVE_SKY_UPPERCUT] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_FOCUS_ENERGY, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SANDSTORM, 0, 0, 0}}, // SAND_TOMB [MOVE_SAND_TOMB] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_SANDSTORM, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // SHEER_COLD [MOVE_SHEER_COLD] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // MUDDY_WATER [MOVE_MUDDY_WATER] = {CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, CONTEST_CATEGORY_TOUGH, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // BULLET_SEED [MOVE_BULLET_SEED] = {CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // AERIAL_ACE [MOVE_AERIAL_ACE] = {CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // ICICLE_SPEAR [MOVE_ICICLE_SPEAR] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // IRON_DEFENSE [MOVE_IRON_DEFENSE] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // BLOCK [MOVE_BLOCK] = {CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // HOWL [MOVE_HOWL] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE, 0}}, // DRAGON_CLAW [MOVE_DRAGON_CLAW] = {CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_DRAGON_BREATH, COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_DANCE, 0}},
{CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // FRENZY_PLANT [MOVE_FRENZY_PLANT] = {CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}}, // BULK_UP [MOVE_BULK_UP] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_BEAUTY, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // BOUNCE [MOVE_BOUNCE] = {CONTEST_EFFECT_AVOID_STARTLE, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // MUD_SHOT [MOVE_MUD_SHOT] = {CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}}, // POISON_TAIL [MOVE_POISON_TAIL] = {CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, CONTEST_CATEGORY_SMART, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}}, // COVET [MOVE_COVET] = {CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, CONTEST_CATEGORY_CUTE, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}}, // VOLT_TACKLE [MOVE_VOLT_TACKLE] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}}, // MAGICAL_LEAF [MOVE_MAGICAL_LEAF] = {CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_GROWTH, 0, 0, 0}},
{CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, COMBO_STARTER_WATER_SPORT, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_MUD_SPORT, 0, 0}}, // WATER_SPORT [MOVE_WATER_SPORT] = {CONTEST_EFFECT_HIGHLY_APPEALING, CONTEST_CATEGORY_CUTE, COMBO_STARTER_WATER_SPORT, {COMBO_STARTER_RAIN_DANCE, COMBO_STARTER_MUD_SPORT, 0, 0}},
{CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_CALM_MIND, {0, 0, 0, 0}}, // CALM_MIND [MOVE_CALM_MIND] = {CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_CATEGORY_SMART, COMBO_STARTER_CALM_MIND, {0, 0, 0, 0}},
{CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // LEAF_BLADE [MOVE_LEAF_BLADE] = {CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_COOL, COMBO_STARTER_DRAGON_DANCE, {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_BREATH, 0, 0}}, // DRAGON_DANCE [MOVE_DRAGON_DANCE] = {CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, CONTEST_CATEGORY_COOL, COMBO_STARTER_DRAGON_DANCE, {COMBO_STARTER_DRAGON_RAGE, COMBO_STARTER_DRAGON_BREATH, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}}, // ROCK_BLAST [MOVE_ROCK_BLAST] = {CONTEST_EFFECT_BETTER_IF_SAME_TYPE, CONTEST_CATEGORY_TOUGH, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}}, // SHOCK_WAVE [MOVE_SHOCK_WAVE] = {CONTEST_EFFECT_BETTER_IF_FIRST, CONTEST_CATEGORY_COOL, 0, {COMBO_STARTER_CHARGE, 0, 0, 0}},
{CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}}, // WATER_PULSE [MOVE_WATER_PULSE] = {CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, CONTEST_CATEGORY_BEAUTY, 0, {COMBO_STARTER_RAIN_DANCE, 0, 0, 0}},
{CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}}, // DOOM_DESIRE [MOVE_DOOM_DESIRE] = {CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, CONTEST_CATEGORY_COOL, 0, {0, 0, 0, 0}},
{CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}}, // PSYCHO_BOOST [MOVE_PSYCHO_BOOST] = {CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, CONTEST_CATEGORY_SMART, 0, {COMBO_STARTER_CALM_MIND, 0, 0, 0}},
}; };
const struct ContestEffect gContestEffects[] = const struct ContestEffect gContestEffects[] =