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https://github.com/Ninjdai1/pokeemerald.git
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through sub_800A2BC
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parent
27f9dd0a97
commit
1ac4d1849c
90
asm/link.s
90
asm/link.s
@ -5,96 +5,6 @@
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.text
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thumb_func_start sub_800A23C
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sub_800A23C: @ 800A23C
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push {r4-r6,lr}
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movs r6, 0
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movs r4, 0
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ldr r5, =gLinkPlayers
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b _0800A26C
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.pool
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_0800A24C:
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lsls r0, r4, 3
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subs r0, r4
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lsls r0, 2
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adds r1, r5, 0
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adds r1, 0x14
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adds r0, r1
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ldr r1, [r0]
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ldr r0, [r5, 0x14]
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cmp r1, r0
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bne _0800A266
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adds r0, r6, 0x1
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lsls r0, 24
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lsrs r6, r0, 24
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_0800A266:
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adds r0, r4, 0x1
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lsls r0, 24
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lsrs r4, r0, 24
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_0800A26C:
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r4, r0
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bcc _0800A24C
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r6, r0
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bne _0800A290
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movs r2, 0x1
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ldr r0, =gUnknown_03000D5C
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str r2, [r0]
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b _0800A298
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.pool
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_0800A290:
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movs r2, 0
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ldr r1, =gUnknown_03000D5C
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movs r0, 0x3
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str r0, [r1]
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_0800A298:
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adds r0, r2, 0
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pop {r4-r6}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_800A23C
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thumb_func_start GetLinkPlayerTrainerId
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GetLinkPlayerTrainerId: @ 800A2A4
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lsls r0, 24
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lsrs r0, 24
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ldr r2, =gLinkPlayers
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lsls r1, r0, 3
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subs r1, r0
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lsls r1, 2
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adds r2, 0x4
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adds r1, r2
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ldr r0, [r1]
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bx lr
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.pool
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thumb_func_end GetLinkPlayerTrainerId
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thumb_func_start sub_800A2BC
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sub_800A2BC: @ 800A2BC
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push {r4,r5,lr}
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ldr r5, =gLinkPlayers
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movs r4, 0x4
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_0800A2C2:
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adds r0, r5, 0
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movs r1, 0
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movs r2, 0x1C
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bl memset
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adds r5, 0x1C
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subs r4, 0x1
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cmp r4, 0
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bge _0800A2C2
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_800A2BC
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thumb_func_start sub_800A2E0
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sub_800A2E0: @ 800A2E0
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ldr r1, =gUnknown_03000D10
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42
src/link.c
42
src/link.c
@ -842,3 +842,45 @@ u8 sub_800A0C8(int lower, int upper)
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}
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return gUnknown_03000D5C;
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}
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bool8 sub_800A23C(void)
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{
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u8 i;
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u8 count;
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bool8 retval;
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count = 0;
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for (i = 0; i < GetLinkPlayerCount(); i ++)
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{
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if (gLinkPlayers[i].linkType == gLinkPlayers[0].linkType)
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{
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count ++;
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}
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}
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if (count == GetLinkPlayerCount())
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{
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retval = TRUE;
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gUnknown_03000D5C = 1;
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}
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else
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{
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retval = FALSE;
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gUnknown_03000D5C = 3;
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}
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return retval;
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}
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u32 GetLinkPlayerTrainerId(u8 who)
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{
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return gLinkPlayers[who].trainerId;
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}
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void sub_800A2BC(void)
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{
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int i;
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for (i = 0; i <= MAX_LINK_PLAYERS; i ++)
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{
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gLinkPlayers[i] = (struct LinkPlayer){};
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}
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}
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