decompiled up to task_new_game_prof_birch_speech_3

This commit is contained in:
golem galvanize 2018-02-07 14:11:08 -05:00
parent eb6aed50e5
commit 1b303aeee8
3 changed files with 881 additions and 2095 deletions

File diff suppressed because it is too large Load Diff

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@ -54,6 +54,7 @@ SECTIONS {
src/string_util.o(.text);
asm/link.o(.text);
src/rtc.o(.text);
src/main_menu.o(.text);
asm/main_menu.o(.text);
src/battle_controllers.o(.text);
src/decompress.o(.text);

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@ -1,11 +1,34 @@
// Includes
#include "global.h"
#include "bg.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "decompress.h"
#include "event_data.h"
#include "gpu_regs.h"
#include "main.h"
#include "menu.h"
#include "menu_indicators.h"
#include "new_menu_helpers.h"
#include "palette.h"
#include "rtc.h"
#include "save.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "text_window.h"
#include "window.h"
// Static type declarations
// Static RAM declarations
IWRAM_DATA u8 gUnknown_03000DD0;
// Static ROM declarations
@ -13,3 +36,860 @@ IWRAM_DATA u8 gUnknown_03000DD0;
// .rodata
// .text
enum
{
HAS_NO_SAVED_GAME, //NEW GAME, OPTION
HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION
HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION
HAS_MYSTERY_EVENTS,
};
struct ArrowStruct {
u8 unk0[6];
u16 unk6[5];
};
extern u16 gMainMenuBgPal[];
extern u16 gMainMenuTextPal[];
extern struct BgTemplate gUnknown_082FF0E8[];
extern struct WindowTemplate gUnknown_082FF038[];
extern u8 gText_SaveFileErased[];
extern u8 gText_SaveFileCorrupted[];
extern u8 gJPText_No1MSubCircuit[];
extern u16 gUnknown_02022D06;
extern struct WindowTemplate gUnknown_082FF070[];
extern u8 gText_BatteryRunDry[];
extern struct TextColor gUnknown_082FF0E0;
extern u8 gText_MainMenuNewGame[];
extern struct WindowTemplate gUnknown_082FF048[];
extern struct ArrowStruct gUnknown_082FF0F4;
extern u8 gText_MainMenuOption[];
extern u8 gText_MainMenuContinue[];
extern u8 gText_MainMenuMysteryGift2[];
extern u8 gText_MainMenuMysteryEvents[];
extern u8 gText_MainMenuMysteryGift[];
extern u8 gText_WirelessNotConnected[];
extern u8 gText_MysteryGiftCantUse[];
extern u8 gText_MysteryEventsCantUse[];
extern struct BgTemplate gUnknown_082FF0F0;
extern u8 gBirchIntroShadowGfx[];
extern u8 gUnknown_082FEEF0[];
extern u16 gUnknown_082FECFC[];
extern u16 gUnknown_082FF028[];
extern struct WindowTemplate gUnknown_082FF080[];
extern u8 gUnknown_082C897B[];
u32 InitMainMenu(bool8);
void Task_MainMenuCheckSaveFile(u8);
void Task_MainMenuCheckBattery(u8);
void Task_WaitForSaveFileErrorWindow(u8);
void CreateMainMenuErrorWindow(u8*);
void sub_8032250(struct WindowTemplate*);
void Task_DisplayMainMenu(u8);
void Task_WaitForBatteryDryErrorWindow(u8);
void fmt_savegame(void);
u8 AddScrollIndicatorArrowPair(struct ArrowStruct*, u16*);
void HighlightSelectedMainMenuItem(u8, u8, s16);
void Task_HandleMainMenuInput(u8);
void Task_HandleMainMenuAPressed(u8);
void Task_HandleMainMenuBPressed(u8);
void task_new_game_prof_birch_speech_1(u8);
void Task_DisplayMainMenuInvalidActionError(u8);
void AddBirchSpeechObjects(u8);
void task_new_game_prof_birch_speech_2(u8);
void sub_8031BAC(u8, u8);
void sub_8031D34(u8, u8);
void task_new_game_prof_birch_speech_3(u8);
void unknown_rbox_to_vram(u8, u8);
void sub_8032318(u8);
void task_new_game_prof_birch_speech_4(u8);
extern void LoadMainMenuWindowFrameTiles(u8, u16);
extern bool8 sub_80093CC(void);
extern void Task_ScrollIndicatorArrowPairOnMainMenu(u8);
extern void Task_HighlightSelectedMainMenuItem(u8);
extern void DrawMainMenuWindowBorder(struct WindowTemplate*, u16);
extern void sub_819746C(u8, u8);
extern void sub_8086230(void);
extern void CB2_InitOptionMenu(void);
extern void c2_mystery_gift(void);
extern void CB2_InitMysteryEventMenu(void);
extern void sub_801867C(void);
extern void c2_title_screen_1(void);
extern void dp13_810BB8C(void);
void CB2_MainMenu(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void VBlankCB_MainMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void CB2_InitMainMenu(void)
{
InitMainMenu(FALSE);
}
void CB2_ReinitMainMenu(void)
{
InitMainMenu(TRUE);
}
u32 InitMainMenu(bool8 affects_palette_maybe)
{
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
ResetPaletteFade();
LoadPalette(gMainMenuBgPal, 0, 32);
LoadPalette(gMainMenuTextPal, 0xF0, 32);
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
if (affects_palette_maybe)
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0x0000); // fade to black
else
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0xFFFF); // fade to white
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082FF0E8, 2);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
InitWindows(gUnknown_082FF038);
DeactivateAllTextPrinters();
LoadMainMenuWindowFrameTiles(0, 0x1D5);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
EnableInterrupts(1);
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
SetGpuReg(REG_OFFSET_DISPCNT, 0x3040);
ShowBg(0);
HideBg(1);
CreateTask(Task_MainMenuCheckSaveFile, 0);
return 0;
}
void Task_MainMenuCheckSaveFile(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 17);
SetGpuReg(REG_OFFSET_WINOUT, 0x31);
SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (sub_80093CC())
data[15] = 1;
switch (gSaveFileStatus)
{
case 1:
data[0] = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled())
data[0]++;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 2:
CreateMainMenuErrorWindow(gText_SaveFileErased);
data[0] = 0;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
case 0xFF:
CreateMainMenuErrorWindow(gText_SaveFileCorrupted);
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
data[0] = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled() == TRUE)
data[0]++;
break;
case 0:
default:
data[0] = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 4:
CreateMainMenuErrorWindow(gJPText_No1MSubCircuit);
gTasks[taskId].data[0] = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
}
if (gUnknown_02022D06 & 0x8000)
{
switch (data[0])
{
case HAS_NO_SAVED_GAME:
case HAS_SAVED_GAME:
gUnknown_02022D06 = data[0] + 1;
break;
case HAS_MYSTERY_GIFT:
gUnknown_02022D06 = 3;
break;
case 3:
gUnknown_02022D06 = 4;
break;
}
}
gUnknown_02022D06 &= 0x7FFF;
data[1] = gUnknown_02022D06;
data[12] = data[0] + 2;
}
}
void Task_WaitForSaveFileErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
sub_8032250(gUnknown_082FF070);
gTasks[taskId].func = Task_MainMenuCheckBattery;
}
}
void Task_MainMenuCheckBattery(u8 taskId)
{
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 17);
SetGpuReg(REG_OFFSET_WINOUT, 0x31);
SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK))
gTasks[taskId].func = Task_DisplayMainMenu;
else
{
CreateMainMenuErrorWindow(gText_BatteryRunDry);
gTasks[taskId].func = Task_WaitForBatteryDryErrorWindow;
}
}
}
void Task_WaitForBatteryDryErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
sub_8032250(gUnknown_082FF070);
gTasks[taskId].func = Task_DisplayMainMenu;
}
}
void Task_DisplayMainMenu(u8 taskId)
{
s16* data = gTasks[taskId].data;
u16 palette;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 17);
SetGpuReg(REG_OFFSET_WINOUT, 0x31);
SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
palette = RGB_BLACK;
LoadPalette(&palette, 254, 2);
palette = RGB_WHITE;
LoadPalette(&palette, 250, 2);
palette = RGB(12, 12, 12);
LoadPalette(&palette, 251, 2);
palette = RGB(26, 26, 25);
LoadPalette(&palette, 252, 2);
if (gSaveBlock2Ptr->playerGender == MALE)
{
palette = RGB(4, 16, 31);
LoadPalette(&palette, 241, 2);
}
else
{
palette = RGB(31, 3, 21);
LoadPalette(&palette, 241, 2);
}
switch (gTasks[taskId].data[0])
{
case HAS_NO_SAVED_GAME:
default:
FillWindowPixelBuffer(0, 0xAA);
FillWindowPixelBuffer(1, 0xAA);
box_print(0, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(1, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
PutWindowTilemap(0);
PutWindowTilemap(1);
CopyWindowToVram(0, 2);
CopyWindowToVram(1, 2);
DrawMainMenuWindowBorder(gUnknown_082FF038, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF038[1], 0x1D5);
break;
case HAS_SAVED_GAME:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
box_print(2, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
break;
case HAS_MYSTERY_GIFT:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
box_print(2, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift);
box_print(5, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[3], 0x1D5);
break;
case HAS_MYSTERY_EVENTS:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
FillWindowPixelBuffer(6, 0xAA);
box_print(2, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuContinue);
box_print(3, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
box_print(4, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift2);
box_print(5, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuMysteryEvents);
box_print(6, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
PutWindowTilemap(6);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
CopyWindowToVram(6, 2);
DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[3], 0x1D5);
DrawMainMenuWindowBorder(&gUnknown_082FF048[4], 0x1D5);
data[13] = AddScrollIndicatorArrowPair(&gUnknown_082FF0F4, &gUnknown_02022D06);
gTasks[data[13]].func = Task_ScrollIndicatorArrowPairOnMainMenu;
if (gUnknown_02022D06 == 4)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
data[14] = 1;
gTasks[data[13]].data[15] = 1;
}
break;
}
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
}
void Task_HighlightSelectedMainMenuItem(u8 taskId)
{
HighlightSelectedMainMenuItem(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[14]);
gTasks[taskId].func = Task_HandleMainMenuInput;
}
bool8 HandleMainMenuInput(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_80093CC();
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0x0000);
gTasks[taskId].func = Task_HandleMainMenuAPressed;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF);
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
SetGpuReg(REG_OFFSET_WIN0V, 0xA0);
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
else if ((gMain.newKeys & DPAD_UP) && data[1] > 0)
{
if (data[0] == 3 && data[14] == 1 && data[1] == 1)
{
ChangeBgY(0, 0x2000, 2);
ChangeBgY(1, 0x2000, 2);
gTasks[data[13]].data[15] = data[14] = 0;
}
data[1]--;
gUnknown_02022D06 = data[1];
return TRUE;
}
else if ((gMain.newKeys & DPAD_DOWN) && data[1] < data[12] - 1)
{
if (data[0] == 3 && data[1] == 3 && data[14] == 0)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
gTasks[data[13]].data[15] = data[14] = 1;
}
data[1]++;
gUnknown_02022D06 = data[1];
return TRUE;
}
return FALSE;
}
void Task_HandleMainMenuInput(u8 taskId)
{
if (HandleMainMenuInput(taskId))
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
void Task_HandleMainMenuAPressed(u8 taskId)
{
bool8 r2;
u8 action;
if (!gPaletteFade.active)
{
if (gTasks[taskId].data[0] == 3)
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]);
sub_819746C(0, 1);
sub_819746C(1, 1);
sub_819746C(2, 1);
sub_819746C(3, 1);
sub_819746C(4, 1);
sub_819746C(5, 1);
sub_819746C(6, 1);
sub_819746C(7, 1);
r2 = sub_80093CC();
switch (gTasks[taskId].data[0])
{
case HAS_NO_SAVED_GAME:
default:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 0;
break;
case 1:
action = 2;
break;
}
break;
case HAS_SAVED_GAME:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 1;
break;
case 1:
action = 0;
break;
case 2:
action = 2;
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 1;
break;
case 1:
action = 0;
break;
case 2:
action = 3;
if (r2 == FALSE)
{
action = 6;
gTasks[taskId].data[0] = 0;
}
break;
case 3:
action = 2;
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (gTasks[taskId].data[1])
{
case 0:
default:
action = 1;
break;
case 1:
action = 0;
break;
case 2:
if (gTasks[taskId].data[15])
{
action = 3;
if (r2 == FALSE)
{
action = 6;
gTasks[taskId].data[0] = 0;
}
}
else if (r2)
{
action = 6;
gTasks[taskId].data[0] = 1;
}
else
action = 5;
break;
case 3:
if (r2)
{
action = 6;
gTasks[taskId].data[0] = 2;
}
else
action = 4;
break;
case 4:
action = 2;
break;
}
break;
}
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
switch (action)
{
case 0:
default:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
gTasks[taskId].func = task_new_game_prof_birch_speech_1;
break;
case 1:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
SetMainCallback2(sub_8086230);
DestroyTask(taskId);
break;
case 2:
gMain.savedCallback = CB2_ReinitMainMenu;
SetMainCallback2(CB2_InitOptionMenu);
DestroyTask(taskId);
break;
case 3:
SetMainCallback2(c2_mystery_gift);
DestroyTask(taskId);
break;
case 4:
SetMainCallback2(CB2_InitMysteryEventMenu);
DestroyTask(taskId);
break;
case 5:
SetMainCallback2(sub_801867C);
DestroyTask(taskId);
break;
case 6:
gTasks[taskId].data[1] = 0;
gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError;
gPlttBufferUnfaded[0xF1] = RGB_WHITE;
gPlttBufferFaded[0xF1] = RGB_WHITE;
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
return;
}
FreeAllWindowBuffers();
if (action != 2)
gUnknown_02022D06 = 0;
else
gUnknown_02022D06 |= 0x8000;
}
}
void Task_HandleMainMenuBPressed(u8 taskId)
{
if (!gPaletteFade.active)
{
if (gTasks[taskId].data[0] == 3)
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]);
gUnknown_02022D06 = 0;
FreeAllWindowBuffers();
SetMainCallback2(c2_title_screen_1);
DestroyTask(taskId);
}
}
void Task_DisplayMainMenuInvalidActionError(u8 taskId)
{
switch (gTasks[taskId].data[1])
{
case 0:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
switch (gTasks[taskId].data[0])
{
case 0:
CreateMainMenuErrorWindow(gText_WirelessNotConnected);
break;
case 1:
CreateMainMenuErrorWindow(gText_MysteryGiftCantUse);
break;
case 2:
CreateMainMenuErrorWindow(gText_MysteryEventsCantUse);
break;
}
gTasks[taskId].data[1]++;
break;
case 1:
if (!gPaletteFade.active)
gTasks[taskId].data[1]++;
break;
case 2:
RunTextPrinters();
if (!IsTextPrinterActive(7))
gTasks[taskId].data[1]++;
break;
case 3:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
}
}
void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 a)
{
SetGpuReg(REG_OFFSET_WIN0H, 0x9E7);
switch (menuType)
{
case HAS_NO_SAVED_GAME:
default:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x11F);
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, 0x213F);
break;
}
break;
case HAS_SAVED_GAME:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
break;
case 3:
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
break;
case 1:
if (a)
SetGpuReg(REG_OFFSET_WIN0V, 0x213F);
else
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
break;
case 2:
if (a)
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
else
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
break;
case 3:
if (a)
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
else
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
break;
case 4:
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
break;
}
break;
}
}
void task_new_game_prof_birch_speech_1(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_DISPCNT, 0x1040);
InitBgFromTemplate(&gUnknown_082FF0F0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
LZ77UnCompVram(gBirchIntroShadowGfx, (void*)VRAM);
LZ77UnCompVram(gUnknown_082FEEF0, (void*)(VRAM + 0x3800));
LoadPalette(gUnknown_082FECFC, 0, 64);
LoadPalette(gUnknown_082FF028, 1, 16);
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
dp13_810BB8C();
AddBirchSpeechObjects(taskId);
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
gTasks[taskId].data[4] = 0;
gTasks[taskId].func = task_new_game_prof_birch_speech_2;
gTasks[taskId].data[2] = 0xFF;
gTasks[taskId].data[3] = 0xFF;
gTasks[taskId].data[7] = 0xD8;
PlayBGM(MUS_DOORO_X4);
ShowBg(0);
ShowBg(1);
}
void task_new_game_prof_birch_speech_2(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[7])
gTasks[taskId].data[7]--;
else
{
spriteId = gTasks[taskId].data[8];
gSprites[spriteId].pos1.x = 0x88;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
sub_8031BAC(taskId, 10);
sub_8031D34(taskId, 20);
gTasks[taskId].data[7] = 0x50;
gTasks[taskId].func = task_new_game_prof_birch_speech_3;
}
}
void task_new_game_prof_birch_speech_3(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 0;
if (gTasks[taskId].data[7])
gTasks[taskId].data[7]--;
else
{
InitWindows(gUnknown_082FF080);
LoadMainMenuWindowFrameTiles(0, 0xF3);
copy_textbox_border_tile_patterns_to_vram(0, 0xFC, 0xF0);
unknown_rbox_to_vram(0, 1);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gUnknown_082C897B);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_4;
}
}
}