mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
decompiled up to task_new_game_prof_birch_speech_3
This commit is contained in:
parent
eb6aed50e5
commit
1b303aeee8
2095
asm/main_menu.s
2095
asm/main_menu.s
File diff suppressed because it is too large
Load Diff
@ -54,6 +54,7 @@ SECTIONS {
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src/string_util.o(.text);
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asm/link.o(.text);
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src/rtc.o(.text);
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src/main_menu.o(.text);
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asm/main_menu.o(.text);
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src/battle_controllers.o(.text);
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src/decompress.o(.text);
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880
src/main_menu.c
880
src/main_menu.c
@ -1,11 +1,34 @@
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// Includes
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#include "global.h"
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#include "bg.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "gpu_regs.h"
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#include "main.h"
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#include "menu.h"
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#include "menu_indicators.h"
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#include "new_menu_helpers.h"
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#include "palette.h"
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#include "rtc.h"
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#include "save.h"
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#include "scanline_effect.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string.h"
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#include "string_util.h"
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#include "task.h"
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#include "text.h"
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#include "text_window.h"
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#include "window.h"
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// Static type declarations
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// Static RAM declarations
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IWRAM_DATA u8 gUnknown_03000DD0;
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// Static ROM declarations
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@ -13,3 +36,860 @@ IWRAM_DATA u8 gUnknown_03000DD0;
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// .rodata
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// .text
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enum
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{
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HAS_NO_SAVED_GAME, //NEW GAME, OPTION
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HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION
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HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION
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HAS_MYSTERY_EVENTS,
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};
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struct ArrowStruct {
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u8 unk0[6];
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u16 unk6[5];
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};
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extern u16 gMainMenuBgPal[];
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extern u16 gMainMenuTextPal[];
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extern struct BgTemplate gUnknown_082FF0E8[];
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extern struct WindowTemplate gUnknown_082FF038[];
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extern u8 gText_SaveFileErased[];
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extern u8 gText_SaveFileCorrupted[];
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extern u8 gJPText_No1MSubCircuit[];
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extern u16 gUnknown_02022D06;
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extern struct WindowTemplate gUnknown_082FF070[];
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extern u8 gText_BatteryRunDry[];
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extern struct TextColor gUnknown_082FF0E0;
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extern u8 gText_MainMenuNewGame[];
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extern struct WindowTemplate gUnknown_082FF048[];
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extern struct ArrowStruct gUnknown_082FF0F4;
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extern u8 gText_MainMenuOption[];
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extern u8 gText_MainMenuContinue[];
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extern u8 gText_MainMenuMysteryGift2[];
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extern u8 gText_MainMenuMysteryEvents[];
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extern u8 gText_MainMenuMysteryGift[];
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extern u8 gText_WirelessNotConnected[];
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extern u8 gText_MysteryGiftCantUse[];
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extern u8 gText_MysteryEventsCantUse[];
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extern struct BgTemplate gUnknown_082FF0F0;
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extern u8 gBirchIntroShadowGfx[];
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extern u8 gUnknown_082FEEF0[];
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extern u16 gUnknown_082FECFC[];
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extern u16 gUnknown_082FF028[];
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extern struct WindowTemplate gUnknown_082FF080[];
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extern u8 gUnknown_082C897B[];
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u32 InitMainMenu(bool8);
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void Task_MainMenuCheckSaveFile(u8);
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void Task_MainMenuCheckBattery(u8);
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void Task_WaitForSaveFileErrorWindow(u8);
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void CreateMainMenuErrorWindow(u8*);
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void sub_8032250(struct WindowTemplate*);
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void Task_DisplayMainMenu(u8);
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void Task_WaitForBatteryDryErrorWindow(u8);
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void fmt_savegame(void);
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u8 AddScrollIndicatorArrowPair(struct ArrowStruct*, u16*);
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void HighlightSelectedMainMenuItem(u8, u8, s16);
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void Task_HandleMainMenuInput(u8);
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void Task_HandleMainMenuAPressed(u8);
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void Task_HandleMainMenuBPressed(u8);
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void task_new_game_prof_birch_speech_1(u8);
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void Task_DisplayMainMenuInvalidActionError(u8);
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void AddBirchSpeechObjects(u8);
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void task_new_game_prof_birch_speech_2(u8);
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void sub_8031BAC(u8, u8);
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void sub_8031D34(u8, u8);
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void task_new_game_prof_birch_speech_3(u8);
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void unknown_rbox_to_vram(u8, u8);
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void sub_8032318(u8);
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void task_new_game_prof_birch_speech_4(u8);
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extern void LoadMainMenuWindowFrameTiles(u8, u16);
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extern bool8 sub_80093CC(void);
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extern void Task_ScrollIndicatorArrowPairOnMainMenu(u8);
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extern void Task_HighlightSelectedMainMenuItem(u8);
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extern void DrawMainMenuWindowBorder(struct WindowTemplate*, u16);
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extern void sub_819746C(u8, u8);
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extern void sub_8086230(void);
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extern void CB2_InitOptionMenu(void);
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extern void c2_mystery_gift(void);
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extern void CB2_InitMysteryEventMenu(void);
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extern void sub_801867C(void);
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extern void c2_title_screen_1(void);
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extern void dp13_810BB8C(void);
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void CB2_MainMenu(void)
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{
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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void VBlankCB_MainMenu(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void CB2_InitMainMenu(void)
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{
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InitMainMenu(FALSE);
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}
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void CB2_ReinitMainMenu(void)
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{
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InitMainMenu(TRUE);
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}
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u32 InitMainMenu(bool8 affects_palette_maybe)
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{
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SetVBlankCallback(NULL);
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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SetGpuReg(REG_OFFSET_BG2CNT, 0);
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SetGpuReg(REG_OFFSET_BG1CNT, 0);
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SetGpuReg(REG_OFFSET_BG0CNT, 0);
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SetGpuReg(REG_OFFSET_BG2HOFS, 0);
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SetGpuReg(REG_OFFSET_BG2VOFS, 0);
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SetGpuReg(REG_OFFSET_BG1HOFS, 0);
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SetGpuReg(REG_OFFSET_BG1VOFS, 0);
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SetGpuReg(REG_OFFSET_BG0HOFS, 0);
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SetGpuReg(REG_OFFSET_BG0VOFS, 0);
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DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
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DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
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DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
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ResetPaletteFade();
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LoadPalette(gMainMenuBgPal, 0, 32);
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LoadPalette(gMainMenuTextPal, 0xF0, 32);
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ScanlineEffect_Stop();
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ResetTasks();
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ResetSpriteData();
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FreeAllSpritePalettes();
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if (affects_palette_maybe)
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BeginNormalPaletteFade(-1, 0, 0x10, 0, 0x0000); // fade to black
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else
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BeginNormalPaletteFade(-1, 0, 0x10, 0, 0xFFFF); // fade to white
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_082FF0E8, 2);
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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InitWindows(gUnknown_082FF038);
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DeactivateAllTextPrinters();
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LoadMainMenuWindowFrameTiles(0, 0x1D5);
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WININ, 0);
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SetGpuReg(REG_OFFSET_WINOUT, 0);
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SetGpuReg(REG_OFFSET_BLDCNT, 0);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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SetGpuReg(REG_OFFSET_BLDY, 0);
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EnableInterrupts(1);
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SetVBlankCallback(VBlankCB_MainMenu);
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SetMainCallback2(CB2_MainMenu);
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SetGpuReg(REG_OFFSET_DISPCNT, 0x3040);
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ShowBg(0);
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HideBg(1);
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CreateTask(Task_MainMenuCheckSaveFile, 0);
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return 0;
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}
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void Task_MainMenuCheckSaveFile(u8 taskId)
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{
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s16* data = gTasks[taskId].data;
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if (!gPaletteFade.active)
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{
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WININ, 17);
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SetGpuReg(REG_OFFSET_WINOUT, 0x31);
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SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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SetGpuReg(REG_OFFSET_BLDY, 7);
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if (sub_80093CC())
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data[15] = 1;
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switch (gSaveFileStatus)
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{
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case 1:
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data[0] = HAS_SAVED_GAME;
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if (IsMysteryGiftEnabled())
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data[0]++;
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gTasks[taskId].func = Task_MainMenuCheckBattery;
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break;
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case 2:
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CreateMainMenuErrorWindow(gText_SaveFileErased);
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data[0] = 0;
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gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
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break;
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case 0xFF:
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CreateMainMenuErrorWindow(gText_SaveFileCorrupted);
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gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
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data[0] = HAS_SAVED_GAME;
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if (IsMysteryGiftEnabled() == TRUE)
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data[0]++;
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break;
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case 0:
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default:
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data[0] = HAS_NO_SAVED_GAME;
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gTasks[taskId].func = Task_MainMenuCheckBattery;
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break;
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case 4:
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CreateMainMenuErrorWindow(gJPText_No1MSubCircuit);
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gTasks[taskId].data[0] = HAS_NO_SAVED_GAME;
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gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
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break;
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}
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if (gUnknown_02022D06 & 0x8000)
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{
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switch (data[0])
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{
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case HAS_NO_SAVED_GAME:
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case HAS_SAVED_GAME:
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gUnknown_02022D06 = data[0] + 1;
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break;
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case HAS_MYSTERY_GIFT:
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gUnknown_02022D06 = 3;
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break;
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case 3:
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gUnknown_02022D06 = 4;
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break;
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}
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}
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gUnknown_02022D06 &= 0x7FFF;
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data[1] = gUnknown_02022D06;
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data[12] = data[0] + 2;
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}
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}
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void Task_WaitForSaveFileErrorWindow(u8 taskId)
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{
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RunTextPrinters();
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if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
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{
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ClearWindowTilemap(7);
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sub_8032250(gUnknown_082FF070);
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gTasks[taskId].func = Task_MainMenuCheckBattery;
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}
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}
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void Task_MainMenuCheckBattery(u8 taskId)
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{
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if (!gPaletteFade.active)
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{
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WININ, 17);
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SetGpuReg(REG_OFFSET_WINOUT, 0x31);
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SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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SetGpuReg(REG_OFFSET_BLDY, 7);
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if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK))
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gTasks[taskId].func = Task_DisplayMainMenu;
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else
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{
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CreateMainMenuErrorWindow(gText_BatteryRunDry);
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gTasks[taskId].func = Task_WaitForBatteryDryErrorWindow;
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}
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}
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}
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void Task_WaitForBatteryDryErrorWindow(u8 taskId)
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{
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RunTextPrinters();
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if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
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{
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ClearWindowTilemap(7);
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sub_8032250(gUnknown_082FF070);
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gTasks[taskId].func = Task_DisplayMainMenu;
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}
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}
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void Task_DisplayMainMenu(u8 taskId)
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{
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s16* data = gTasks[taskId].data;
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u16 palette;
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if (!gPaletteFade.active)
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{
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WININ, 17);
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SetGpuReg(REG_OFFSET_WINOUT, 0x31);
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SetGpuReg(REG_OFFSET_BLDCNT, 0xC1);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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SetGpuReg(REG_OFFSET_BLDY, 7);
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palette = RGB_BLACK;
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LoadPalette(&palette, 254, 2);
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palette = RGB_WHITE;
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LoadPalette(&palette, 250, 2);
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palette = RGB(12, 12, 12);
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LoadPalette(&palette, 251, 2);
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palette = RGB(26, 26, 25);
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LoadPalette(&palette, 252, 2);
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if (gSaveBlock2Ptr->playerGender == MALE)
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{
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palette = RGB(4, 16, 31);
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LoadPalette(&palette, 241, 2);
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}
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else
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{
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palette = RGB(31, 3, 21);
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LoadPalette(&palette, 241, 2);
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}
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switch (gTasks[taskId].data[0])
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{
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case HAS_NO_SAVED_GAME:
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default:
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FillWindowPixelBuffer(0, 0xAA);
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FillWindowPixelBuffer(1, 0xAA);
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box_print(0, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
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box_print(1, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
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PutWindowTilemap(0);
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PutWindowTilemap(1);
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CopyWindowToVram(0, 2);
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CopyWindowToVram(1, 2);
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DrawMainMenuWindowBorder(gUnknown_082FF038, 0x1D5);
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DrawMainMenuWindowBorder(&gUnknown_082FF038[1], 0x1D5);
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break;
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case HAS_SAVED_GAME:
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FillWindowPixelBuffer(2, 0xAA);
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FillWindowPixelBuffer(3, 0xAA);
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FillWindowPixelBuffer(4, 0xAA);
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box_print(2, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuContinue);
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box_print(3, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
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box_print(4, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
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fmt_savegame();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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PutWindowTilemap(4);
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CopyWindowToVram(2, 2);
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CopyWindowToVram(3, 2);
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CopyWindowToVram(4, 2);
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DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
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DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
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DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
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break;
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case HAS_MYSTERY_GIFT:
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FillWindowPixelBuffer(2, 0xAA);
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FillWindowPixelBuffer(3, 0xAA);
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FillWindowPixelBuffer(4, 0xAA);
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FillWindowPixelBuffer(5, 0xAA);
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box_print(2, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuContinue);
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box_print(3, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
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box_print(4, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift);
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box_print(5, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
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fmt_savegame();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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PutWindowTilemap(4);
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PutWindowTilemap(5);
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CopyWindowToVram(2, 2);
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CopyWindowToVram(3, 2);
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CopyWindowToVram(4, 2);
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CopyWindowToVram(5, 2);
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DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
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DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
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DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
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DrawMainMenuWindowBorder(&gUnknown_082FF048[3], 0x1D5);
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break;
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case HAS_MYSTERY_EVENTS:
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FillWindowPixelBuffer(2, 0xAA);
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FillWindowPixelBuffer(3, 0xAA);
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FillWindowPixelBuffer(4, 0xAA);
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FillWindowPixelBuffer(5, 0xAA);
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FillWindowPixelBuffer(6, 0xAA);
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box_print(2, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuContinue);
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box_print(3, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuNewGame);
|
||||
box_print(4, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift2);
|
||||
box_print(5, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuMysteryEvents);
|
||||
box_print(6, 1, 0, 1, &gUnknown_082FF0E0, -1, gText_MainMenuOption);
|
||||
fmt_savegame();
|
||||
PutWindowTilemap(2);
|
||||
PutWindowTilemap(3);
|
||||
PutWindowTilemap(4);
|
||||
PutWindowTilemap(5);
|
||||
PutWindowTilemap(6);
|
||||
CopyWindowToVram(2, 2);
|
||||
CopyWindowToVram(3, 2);
|
||||
CopyWindowToVram(4, 2);
|
||||
CopyWindowToVram(5, 2);
|
||||
CopyWindowToVram(6, 2);
|
||||
DrawMainMenuWindowBorder(gUnknown_082FF048, 0x1D5);
|
||||
DrawMainMenuWindowBorder(&gUnknown_082FF048[1], 0x1D5);
|
||||
DrawMainMenuWindowBorder(&gUnknown_082FF048[2], 0x1D5);
|
||||
DrawMainMenuWindowBorder(&gUnknown_082FF048[3], 0x1D5);
|
||||
DrawMainMenuWindowBorder(&gUnknown_082FF048[4], 0x1D5);
|
||||
data[13] = AddScrollIndicatorArrowPair(&gUnknown_082FF0F4, &gUnknown_02022D06);
|
||||
gTasks[data[13]].func = Task_ScrollIndicatorArrowPairOnMainMenu;
|
||||
if (gUnknown_02022D06 == 4)
|
||||
{
|
||||
ChangeBgY(0, 0x2000, 1);
|
||||
ChangeBgY(1, 0x2000, 1);
|
||||
data[14] = 1;
|
||||
gTasks[data[13]].data[15] = 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
|
||||
}
|
||||
}
|
||||
|
||||
void Task_HighlightSelectedMainMenuItem(u8 taskId)
|
||||
{
|
||||
HighlightSelectedMainMenuItem(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[14]);
|
||||
gTasks[taskId].func = Task_HandleMainMenuInput;
|
||||
}
|
||||
|
||||
bool8 HandleMainMenuInput(u8 taskId)
|
||||
{
|
||||
s16* data = gTasks[taskId].data;
|
||||
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
sub_80093CC();
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0x0000);
|
||||
gTasks[taskId].func = Task_HandleMainMenuAPressed;
|
||||
}
|
||||
else if (gMain.newKeys & B_BUTTON)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0xA0);
|
||||
gTasks[taskId].func = Task_HandleMainMenuBPressed;
|
||||
}
|
||||
else if ((gMain.newKeys & DPAD_UP) && data[1] > 0)
|
||||
{
|
||||
if (data[0] == 3 && data[14] == 1 && data[1] == 1)
|
||||
{
|
||||
ChangeBgY(0, 0x2000, 2);
|
||||
ChangeBgY(1, 0x2000, 2);
|
||||
gTasks[data[13]].data[15] = data[14] = 0;
|
||||
}
|
||||
data[1]--;
|
||||
gUnknown_02022D06 = data[1];
|
||||
return TRUE;
|
||||
}
|
||||
else if ((gMain.newKeys & DPAD_DOWN) && data[1] < data[12] - 1)
|
||||
{
|
||||
if (data[0] == 3 && data[1] == 3 && data[14] == 0)
|
||||
{
|
||||
ChangeBgY(0, 0x2000, 1);
|
||||
ChangeBgY(1, 0x2000, 1);
|
||||
gTasks[data[13]].data[15] = data[14] = 1;
|
||||
}
|
||||
data[1]++;
|
||||
gUnknown_02022D06 = data[1];
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Task_HandleMainMenuInput(u8 taskId)
|
||||
{
|
||||
if (HandleMainMenuInput(taskId))
|
||||
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
|
||||
}
|
||||
|
||||
void Task_HandleMainMenuAPressed(u8 taskId)
|
||||
{
|
||||
bool8 r2;
|
||||
u8 action;
|
||||
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
if (gTasks[taskId].data[0] == 3)
|
||||
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]);
|
||||
sub_819746C(0, 1);
|
||||
sub_819746C(1, 1);
|
||||
sub_819746C(2, 1);
|
||||
sub_819746C(3, 1);
|
||||
sub_819746C(4, 1);
|
||||
sub_819746C(5, 1);
|
||||
sub_819746C(6, 1);
|
||||
sub_819746C(7, 1);
|
||||
r2 = sub_80093CC();
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
case HAS_NO_SAVED_GAME:
|
||||
default:
|
||||
switch (gTasks[taskId].data[1])
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
action = 0;
|
||||
break;
|
||||
case 1:
|
||||
action = 2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case HAS_SAVED_GAME:
|
||||
switch (gTasks[taskId].data[1])
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
action = 1;
|
||||
break;
|
||||
case 1:
|
||||
action = 0;
|
||||
break;
|
||||
case 2:
|
||||
action = 2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case HAS_MYSTERY_GIFT:
|
||||
switch (gTasks[taskId].data[1])
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
action = 1;
|
||||
break;
|
||||
case 1:
|
||||
action = 0;
|
||||
break;
|
||||
case 2:
|
||||
action = 3;
|
||||
if (r2 == FALSE)
|
||||
{
|
||||
action = 6;
|
||||
gTasks[taskId].data[0] = 0;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
action = 2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case HAS_MYSTERY_EVENTS:
|
||||
switch (gTasks[taskId].data[1])
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
action = 1;
|
||||
break;
|
||||
case 1:
|
||||
action = 0;
|
||||
break;
|
||||
case 2:
|
||||
if (gTasks[taskId].data[15])
|
||||
{
|
||||
action = 3;
|
||||
if (r2 == FALSE)
|
||||
{
|
||||
action = 6;
|
||||
gTasks[taskId].data[0] = 0;
|
||||
}
|
||||
}
|
||||
else if (r2)
|
||||
{
|
||||
action = 6;
|
||||
gTasks[taskId].data[0] = 1;
|
||||
}
|
||||
else
|
||||
action = 5;
|
||||
break;
|
||||
case 3:
|
||||
if (r2)
|
||||
{
|
||||
action = 6;
|
||||
gTasks[taskId].data[0] = 2;
|
||||
}
|
||||
else
|
||||
action = 4;
|
||||
break;
|
||||
case 4:
|
||||
action = 2;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
ChangeBgY(0, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
switch (action)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
gPlttBufferUnfaded[0] = RGB_BLACK;
|
||||
gPlttBufferFaded[0] = RGB_BLACK;
|
||||
gTasks[taskId].func = task_new_game_prof_birch_speech_1;
|
||||
break;
|
||||
case 1:
|
||||
gPlttBufferUnfaded[0] = RGB_BLACK;
|
||||
gPlttBufferFaded[0] = RGB_BLACK;
|
||||
SetMainCallback2(sub_8086230);
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
case 2:
|
||||
gMain.savedCallback = CB2_ReinitMainMenu;
|
||||
SetMainCallback2(CB2_InitOptionMenu);
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
case 3:
|
||||
SetMainCallback2(c2_mystery_gift);
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
case 4:
|
||||
SetMainCallback2(CB2_InitMysteryEventMenu);
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
case 5:
|
||||
SetMainCallback2(sub_801867C);
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
case 6:
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError;
|
||||
gPlttBufferUnfaded[0xF1] = RGB_WHITE;
|
||||
gPlttBufferFaded[0xF1] = RGB_WHITE;
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
|
||||
return;
|
||||
}
|
||||
FreeAllWindowBuffers();
|
||||
if (action != 2)
|
||||
gUnknown_02022D06 = 0;
|
||||
else
|
||||
gUnknown_02022D06 |= 0x8000;
|
||||
}
|
||||
}
|
||||
|
||||
void Task_HandleMainMenuBPressed(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
if (gTasks[taskId].data[0] == 3)
|
||||
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]);
|
||||
gUnknown_02022D06 = 0;
|
||||
FreeAllWindowBuffers();
|
||||
SetMainCallback2(c2_title_screen_1);
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
void Task_DisplayMainMenuInvalidActionError(u8 taskId)
|
||||
{
|
||||
switch (gTasks[taskId].data[1])
|
||||
{
|
||||
case 0:
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
case 0:
|
||||
CreateMainMenuErrorWindow(gText_WirelessNotConnected);
|
||||
break;
|
||||
case 1:
|
||||
CreateMainMenuErrorWindow(gText_MysteryGiftCantUse);
|
||||
break;
|
||||
case 2:
|
||||
CreateMainMenuErrorWindow(gText_MysteryEventsCantUse);
|
||||
break;
|
||||
}
|
||||
gTasks[taskId].data[1]++;
|
||||
break;
|
||||
case 1:
|
||||
if (!gPaletteFade.active)
|
||||
gTasks[taskId].data[1]++;
|
||||
break;
|
||||
case 2:
|
||||
RunTextPrinters();
|
||||
if (!IsTextPrinterActive(7))
|
||||
gTasks[taskId].data[1]++;
|
||||
break;
|
||||
case 3:
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
|
||||
gTasks[taskId].func = Task_HandleMainMenuBPressed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 a)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0x9E7);
|
||||
|
||||
switch (menuType)
|
||||
{
|
||||
case HAS_NO_SAVED_GAME:
|
||||
default:
|
||||
switch (selectedMenuItem)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x11F);
|
||||
break;
|
||||
case 1:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x213F);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case HAS_SAVED_GAME:
|
||||
switch (selectedMenuItem)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
|
||||
break;
|
||||
case 1:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
|
||||
break;
|
||||
case 2:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case HAS_MYSTERY_GIFT:
|
||||
switch (selectedMenuItem)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
|
||||
break;
|
||||
case 1:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
|
||||
break;
|
||||
case 2:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
|
||||
break;
|
||||
case 3:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case HAS_MYSTERY_EVENTS:
|
||||
switch (selectedMenuItem)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x13F);
|
||||
break;
|
||||
case 1:
|
||||
if (a)
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x213F);
|
||||
else
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
|
||||
break;
|
||||
case 2:
|
||||
if (a)
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x415F);
|
||||
else
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
|
||||
break;
|
||||
case 3:
|
||||
if (a)
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x617F);
|
||||
else
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
|
||||
break;
|
||||
case 4:
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x819F);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void task_new_game_prof_birch_speech_1(u8 taskId)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0x1040);
|
||||
InitBgFromTemplate(&gUnknown_082FF0F0);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
|
||||
LZ77UnCompVram(gBirchIntroShadowGfx, (void*)VRAM);
|
||||
LZ77UnCompVram(gUnknown_082FEEF0, (void*)(VRAM + 0x3800));
|
||||
LoadPalette(gUnknown_082FECFC, 0, 64);
|
||||
LoadPalette(gUnknown_082FF028, 1, 16);
|
||||
ScanlineEffect_Stop();
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
dp13_810BB8C();
|
||||
AddBirchSpeechObjects(taskId);
|
||||
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
|
||||
gTasks[taskId].data[4] = 0;
|
||||
gTasks[taskId].func = task_new_game_prof_birch_speech_2;
|
||||
gTasks[taskId].data[2] = 0xFF;
|
||||
gTasks[taskId].data[3] = 0xFF;
|
||||
gTasks[taskId].data[7] = 0xD8;
|
||||
PlayBGM(MUS_DOORO_X4);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
}
|
||||
|
||||
void task_new_game_prof_birch_speech_2(u8 taskId)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
if (gTasks[taskId].data[7])
|
||||
gTasks[taskId].data[7]--;
|
||||
else
|
||||
{
|
||||
spriteId = gTasks[taskId].data[8];
|
||||
gSprites[spriteId].pos1.x = 0x88;
|
||||
gSprites[spriteId].pos1.y = 0x3C;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gSprites[spriteId].oam.objMode = 1;
|
||||
sub_8031BAC(taskId, 10);
|
||||
sub_8031D34(taskId, 20);
|
||||
gTasks[taskId].data[7] = 0x50;
|
||||
gTasks[taskId].func = task_new_game_prof_birch_speech_3;
|
||||
}
|
||||
}
|
||||
|
||||
void task_new_game_prof_birch_speech_3(u8 taskId)
|
||||
{
|
||||
if (gTasks[taskId].data[5])
|
||||
{
|
||||
gSprites[gTasks[taskId].data[8]].oam.objMode = 0;
|
||||
if (gTasks[taskId].data[7])
|
||||
gTasks[taskId].data[7]--;
|
||||
else
|
||||
{
|
||||
InitWindows(gUnknown_082FF080);
|
||||
LoadMainMenuWindowFrameTiles(0, 0xF3);
|
||||
copy_textbox_border_tile_patterns_to_vram(0, 0xFC, 0xF0);
|
||||
unknown_rbox_to_vram(0, 1);
|
||||
PutWindowTilemap(0);
|
||||
CopyWindowToVram(0, 2);
|
||||
sub_8032318(0);
|
||||
StringExpandPlaceholders(gStringVar4, gUnknown_082C897B);
|
||||
AddTextPrinterForMessage(1);
|
||||
gTasks[taskId].func = task_new_game_prof_birch_speech_4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user