From 677da7b5e7540b49850a52340ea20ad079d1f1cd Mon Sep 17 00:00:00 2001 From: LOuroboros <lunosouroboros@gmail.com> Date: Tue, 28 Dec 2021 14:48:57 -0300 Subject: [PATCH] Fixed struct names --- include/reset_rtc_screen.h | 4 ++-- src/pokemon_debug.c | 28 ++++++++++++++-------------- src/reset_rtc_screen.c | 12 ++++++------ 3 files changed, 22 insertions(+), 22 deletions(-) diff --git a/include/reset_rtc_screen.h b/include/reset_rtc_screen.h index f8904063b..589616400 100644 --- a/include/reset_rtc_screen.h +++ b/include/reset_rtc_screen.h @@ -1,8 +1,8 @@ #ifndef GUARD_RESET_RTC_SCREEN_H #define GUARD_RESET_RTC_SCREEN_H -extern const struct SpritePalette sSpritePalette_Arrow; -extern const struct SpriteTemplate sSpriteTemplate_Arrow; +extern const struct SpritePalette gSpritePalette_Arrow; +extern const struct SpriteTemplate gSpriteTemplate_Arrow; void CB2_InitResetRtcScreen(void); diff --git a/src/pokemon_debug.c b/src/pokemon_debug.c index ef440611c..d43120e6a 100644 --- a/src/pokemon_debug.c +++ b/src/pokemon_debug.c @@ -570,9 +570,9 @@ static void SetArrowInvisibility(struct PokemonDebugMenu *data) static void SetUpModifyArrows(struct PokemonDebugMenu *data) { - LoadSpritePalette(&sSpritePalette_Arrow); - data->modifyArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X, MODIFY_DIGITS_ARROW1_Y, 0); - data->modifyArrows.arrowSpriteId[1] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X, MODIFY_DIGITS_ARROW2_Y, 0); + LoadSpritePalette(&gSpritePalette_Arrow); + data->modifyArrows.arrowSpriteId[0] = CreateSprite(&gSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X, MODIFY_DIGITS_ARROW1_Y, 0); + data->modifyArrows.arrowSpriteId[1] = CreateSprite(&gSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X, MODIFY_DIGITS_ARROW2_Y, 0); gSprites[data->modifyArrows.arrowSpriteId[1]].animNum = 1; data->modifyArrows.minValue = 1; @@ -588,8 +588,8 @@ static void SetUpModifyArrows(struct PokemonDebugMenu *data) static void SetUpOptionArrows(struct PokemonDebugMenu *data) { - LoadSpritePalette(&sSpritePalette_Arrow); - data->optionArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y, 0); + LoadSpritePalette(&gSpritePalette_Arrow); + data->optionArrows.arrowSpriteId[0] = CreateSprite(&gSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y, 0); gSprites[data->optionArrows.arrowSpriteId[0]].animNum = 2; data->optionArrows.currentDigit = 0; @@ -599,8 +599,8 @@ static void SetUpOptionArrows(struct PokemonDebugMenu *data) static void SetUpYPosModifyArrows(struct PokemonDebugMenu *data) { - LoadSpritePalette(&sSpritePalette_Arrow); - data->yPosModifyArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y, 0); + LoadSpritePalette(&gSpritePalette_Arrow); + data->yPosModifyArrows.arrowSpriteId[0] = CreateSprite(&gSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y, 0); gSprites[data->yPosModifyArrows.arrowSpriteId[0]].animNum = 2; data->yPosModifyArrows.currentDigit = 0; @@ -1705,19 +1705,19 @@ static void ReloadPokemonSprites(struct PokemonDebugMenu *data) gSprites[data->iconspriteId].oam.priority = 0; //Modify Arrows - LoadSpritePalette(&sSpritePalette_Arrow); - data->modifyArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X + (data->modifyArrows.currentDigit * 6), MODIFY_DIGITS_ARROW1_Y, 0); - data->modifyArrows.arrowSpriteId[1] = CreateSprite(&sSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X + (data->modifyArrows.currentDigit * 6), MODIFY_DIGITS_ARROW2_Y, 0); + LoadSpritePalette(&gSpritePalette_Arrow); + data->modifyArrows.arrowSpriteId[0] = CreateSprite(&gSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X + (data->modifyArrows.currentDigit * 6), MODIFY_DIGITS_ARROW1_Y, 0); + data->modifyArrows.arrowSpriteId[1] = CreateSprite(&gSpriteTemplate_Arrow, MODIFY_DIGITS_ARROW_X + (data->modifyArrows.currentDigit * 6), MODIFY_DIGITS_ARROW2_Y, 0); gSprites[data->modifyArrows.arrowSpriteId[1]].animNum = 1; //Option Arrow - LoadSpritePalette(&sSpritePalette_Arrow); - data->optionArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12, 0); + LoadSpritePalette(&gSpritePalette_Arrow); + data->optionArrows.arrowSpriteId[0] = CreateSprite(&gSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y + data->optionArrows.currentDigit * 12, 0); gSprites[data->optionArrows.arrowSpriteId[0]].animNum = 2; //Y Pos Modify Arrow - LoadSpritePalette(&sSpritePalette_Arrow); - data->yPosModifyArrows.arrowSpriteId[0] = CreateSprite(&sSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y + data->yPosModifyArrows.currentDigit * 12, 0); + LoadSpritePalette(&gSpritePalette_Arrow); + data->yPosModifyArrows.arrowSpriteId[0] = CreateSprite(&gSpriteTemplate_Arrow, OPTIONS_ARROW_1_X, OPTIONS_ARROW_Y + data->yPosModifyArrows.currentDigit * 12, 0); gSprites[data->yPosModifyArrows.arrowSpriteId[0]].animNum = 2; //Arrow invisibility diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c index 34c388969..e817fdd14 100644 --- a/src/reset_rtc_screen.c +++ b/src/reset_rtc_screen.c @@ -181,7 +181,7 @@ static const struct SpriteFrameImage sPicTable_Arrow[] = obj_frame_tiles(sArrowRight_Gfx) }; -const struct SpritePalette sSpritePalette_Arrow = +const struct SpritePalette gSpritePalette_Arrow = { sArrow_Pal, PALTAG_ARROW }; @@ -217,7 +217,7 @@ static const union AnimCmd *const sAnims_Arrow[] = [ARROW_RIGHT] = sAnim_Arrow_Right, }; -const struct SpriteTemplate sSpriteTemplate_Arrow = +const struct SpriteTemplate gSpriteTemplate_Arrow = { .tileTag = TAG_NONE, .paletteTag = PALTAG_ARROW, @@ -333,14 +333,14 @@ static void CreateCursor(u8 taskId) { u32 spriteId; - LoadSpritePalette(&sSpritePalette_Arrow); + LoadSpritePalette(&gSpritePalette_Arrow); - spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Arrow, 53, 68, 0); + spriteId = CreateSpriteAtEnd(&gSpriteTemplate_Arrow, 53, 68, 0); gSprites[spriteId].callback = SpriteCB_Cursor_UpOrRight; gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].sState = -1; - spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Arrow, 53, 68, 0); + spriteId = CreateSpriteAtEnd(&gSpriteTemplate_Arrow, 53, 68, 0); gSprites[spriteId].callback = SpriteCB_Cursor_Down; gSprites[spriteId].sTaskId = taskId; gSprites[spriteId].sState = -1; @@ -348,7 +348,7 @@ static void CreateCursor(u8 taskId) static void FreeCursorPalette(void) { - FreeSpritePaletteByTag(sSpritePalette_Arrow.tag); + FreeSpritePaletteByTag(gSpritePalette_Arrow.tag); } static void HideChooseTimeWindow(u8 windowId)