diff --git a/include/config/battle.h b/include/config/battle.h index fc5c6536f..d6099dbc2 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -30,6 +30,7 @@ #define B_SPORT_DMG_REDUCTION GEN_LATEST // In Gen5+, Water/Mud Sport reduce Fire/Electric Damage by 67% instead of 50%. #define B_EXPLOSION_DEFENSE GEN_LATEST // In Gen5+, Self-Destruct and Explosion don't halve the targets' defense. #define B_PARENTAL_BOND_DMG GEN_LATEST // In Gen7+, Parental Bond's second hit does 25% of the initial hits damage. Before, it did 50%. +#define B_MULTIPLE_TARGETS_DMG GEN_LATEST // In Gen4+, damage dealt by moves that hit multiple targets at once is reduced to 75%. Before, it was 50%. // Type settings #define B_GHOSTS_ESCAPE GEN_LATEST // In Gen6+, abilities like Shadow Tag or moves like Mean Look fail on Ghost-type Pokémon. They can also escape any Wild Battle. diff --git a/src/battle_util.c b/src/battle_util.c index 5a9b15518..cf65ee88e 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -9532,7 +9532,11 @@ static u32 CalcFinalDmg(u32 dmg, u16 move, u8 battlerAtk, u8 battlerDef, u8 move // check multiple targets in double battle if (GetMoveTargetCount(move, battlerAtk, battlerDef) >= 2) + #if B_MULTIPLE_TARGETS_DMG >= GEN_4 MulModifier(&finalModifier, UQ_4_12(0.75)); + #else + MulModifier(&finalModifier, UQ_4_12(0.5)); + #endif // take type effectiveness MulModifier(&finalModifier, typeEffectivenessModifier);