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fix spelling error
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dd8ecabe26
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1dc0d346d9
@ -28,7 +28,7 @@ size_t CountDigits(int value);
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u8 GetRibbonCount(struct Pokemon *pokemon);
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void AlertTVThatPlayerPlayedSlotMachine(u16 nCoinsSpent);
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void AlertTVThatPlayerPlayedRoulette(u16 nCoinsSpent);
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void AlertTVOfNewCointTotal(u16 nCoinsPaidOut);
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void AlertTVOfNewCoinTotal(u16 nCoinsPaidOut);
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void sub_80EEA70(void);
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void sub_80EDB44(void);
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void sub_80EDC60(const u16 *words);
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@ -1964,7 +1964,7 @@ static void sub_8141DE4(u8 taskId)
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gSpecialVar_0x8004 = TRUE;
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else
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gSpecialVar_0x8004 = FALSE;
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AlertTVOfNewCointTotal(GetCoins());
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AlertTVOfNewCoinTotal(GetCoins());
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BeginHardwarePaletteFade(0xFF, 0, 0, 16, 0);
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gTasks[taskId].func = sub_8141E7C;
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}
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@ -1343,7 +1343,7 @@ static bool8 SlotAction_ExitMessage_NoMoreCoins(struct Task *task)
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static bool8 SlotAction_EndGame(struct Task *task)
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{
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SetCoins(sSlotMachine->coins);
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AlertTVOfNewCointTotal(GetCoins());
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AlertTVOfNewCoinTotal(GetCoins());
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
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sSlotMachine->state++;
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return FALSE;
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