diff --git a/asm/flying.s b/asm/flying.s deleted file mode 100644 index 37873f17b..000000000 --- a/asm/flying.s +++ /dev/null @@ -1,1698 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_810E520 -sub_810E520: @ 810E520 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - movs r6, 0 - adds r4, r5, 0 - adds r4, 0x2E - ldrb r2, [r4] - movs r7, 0x1 - movs r0, 0x1 - mov r9, r0 - ands r0, r2 - cmp r0, 0 - beq _0810E55A - ldrb r0, [r4, 0x1] - adds r1, r0, 0 - adds r1, 0xFF - strb r1, [r4, 0x1] - lsls r0, 24 - cmp r0, 0 - beq _0810E54E - b _0810EA36 -_0810E54E: - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810EA36 -_0810E55A: - ldrh r0, [r4, 0x2] - lsrs r1, r0, 6 - mov r12, r0 - cmp r1, 0x1 - bne _0810E566 - b _0810E68A -_0810E566: - cmp r1, 0x1 - bgt _0810E570 - cmp r1, 0 - beq _0810E57E - b _0810E97C -_0810E570: - cmp r1, 0x2 - bne _0810E576 - b _0810E77E -_0810E576: - cmp r1, 0x3 - bne _0810E57C - b _0810E872 -_0810E57C: - b _0810E97C -_0810E57E: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x1 - bne _0810E592 - movs r0, 0x8 - orrs r0, r2 - orrs r0, r7 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810E680 -_0810E592: - lsrs r0, r1, 28 - cmp r0, 0x3 - bne _0810E5B4 - lsls r0, r2, 30 - lsrs r0, 31 - movs r1, 0x1 - eors r0, r1 - ands r0, r7 - lsls r0, 1 - movs r1, 0x3 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - orrs r1, r7 - strb r1, [r4] - strb r6, [r4, 0x1] - b _0810E680 -_0810E5B4: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E680 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E672 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E642 - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E628 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E660 -_0810E628: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E660 -_0810E642: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E656 - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E65E -_0810E656: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E65E: - strb r0, [r1] -_0810E660: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E672: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E680: - ldrb r1, [r4] - movs r0, 0xF - ands r0, r1 - strb r0, [r4] - b _0810E97C -_0810E68A: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0 - bne _0810E698 - movs r0, 0x8 - orrs r0, r2 - b _0810E6A0 -_0810E698: - lsrs r0, r1, 28 - cmp r0, 0x2 - bne _0810E6A8 - adds r0, r2, 0 -_0810E6A0: - orrs r0, r7 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810E774 -_0810E6A8: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E774 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E766 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E736 - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E71C - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E754 -_0810E71C: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E754 -_0810E736: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E74A - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E752 -_0810E74A: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E752: - strb r0, [r1] -_0810E754: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E766: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E774: - ldrb r0, [r4] - movs r1, 0xF - ands r1, r0 - movs r0, 0x10 - b _0810E978 -_0810E77E: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x3 - bne _0810E78C - movs r0, 0x8 - orrs r0, r2 - b _0810E794 -_0810E78C: - lsrs r0, r1, 28 - cmp r0, 0x1 - bne _0810E79C - adds r0, r2, 0 -_0810E794: - orrs r0, r7 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810E868 -_0810E79C: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E868 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E85A - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E82A - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E810 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E848 -_0810E810: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E848 -_0810E82A: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E83E - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E846 -_0810E83E: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E846: - strb r0, [r1] -_0810E848: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E85A: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E868: - ldrb r0, [r4] - movs r1, 0xF - ands r1, r0 - movs r0, 0x20 - b _0810E978 -_0810E872: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x2 - bne _0810E882 - movs r0, 0x8 - orrs r0, r2 - strb r0, [r4] - b _0810E970 -_0810E882: - lsrs r0, r1, 28 - cmp r0, 0 - bne _0810E8A4 - lsls r0, r2, 30 - lsrs r0, 31 - movs r1, 0x1 - eors r0, r1 - ands r0, r7 - lsls r0, 1 - movs r1, 0x3 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - orrs r1, r7 - strb r1, [r4] - strb r6, [r4, 0x1] - b _0810E970 -_0810E8A4: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E970 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E962 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E932 - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E918 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E950 -_0810E918: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E950 -_0810E932: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E946 - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E94E -_0810E946: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E94E: - strb r0, [r1] -_0810E950: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E962: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E970: - ldrb r0, [r4] - movs r1, 0xF - ands r1, r0 - movs r0, 0x30 -_0810E978: - orrs r1, r0 - strb r1, [r4] -_0810E97C: - ldrb r1, [r4] - lsls r1, 30 - lsrs r1, 31 - adds r0, r4, 0 - adds r0, 0xC - adds r0, r1 - ldrb r1, [r0] - ldr r3, =gSineTable - mov r2, r12 - lsls r0, r2, 1 - adds r0, r3 - movs r2, 0 - ldrsh r0, [r0, r2] - muls r0, r1 - asrs r0, 8 - strh r0, [r5, 0x24] - ldrb r2, [r5, 0x3] - lsls r2, 26 - lsrs r2, 27 - movs r1, 0x24 - ldrsh r0, [r5, r1] - negs r0, r0 - asrs r0, 1 - ldrb r1, [r4, 0xA] - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r3 - ldrh r6, [r1] - ldr r1, =gOamMatrices - lsls r2, 3 - adds r2, r1 - adds r0, 0x40 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2, 0x6] - strh r0, [r2] - strh r6, [r2, 0x2] - lsls r0, r6, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - ldrh r0, [r4, 0x6] - ldrh r2, [r4, 0x8] - adds r0, r2 - strh r0, [r4, 0x8] - lsls r0, 16 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r1, 0x4 - ldrsh r0, [r4, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0810EA0C - ldrh r0, [r4, 0x4] - subs r1, 0x1 - ands r1, r0 - ldrh r0, [r4, 0x2] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2] - b _0810EA1C - .pool -_0810EA0C: - ldrh r0, [r4, 0x4] - ldr r1, =0x00007fff - ands r1, r0 - ldrh r2, [r4, 0x2] - adds r1, r2 - movs r0, 0xFF - ands r1, r0 - strh r1, [r4, 0x2] -_0810EA1C: - movs r0, 0x22 - ldrsh r1, [r5, r0] - movs r2, 0x26 - ldrsh r0, [r5, r2] - adds r1, r0 - ldrh r0, [r4, 0xE] - lsrs r0, 1 - cmp r1, r0 - blt _0810EA36 - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =sub_810E2C8 - str r0, [r5, 0x1C] -_0810EA36: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E520 - - thumb_func_start sub_810EA4C -sub_810EA4C: @ 810EA4C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSpriteBGPriority - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r0, =TranslateAnimSpriteToTargetMonLocation - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EA4C - - thumb_func_start sub_810EAA0 -sub_810EAA0: @ 810EAA0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810EABC - adds r0, r5, 0 - movs r1, 0 - bl InitSpritePosToAnimAttacker - b _0810EAC4 - .pool -_0810EABC: - adds r0, r5, 0 - movs r1, 0 - bl InitSpritePosToAnimTarget -_0810EAC4: - ldr r4, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0810EADC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810EAF2 -_0810EADC: - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _0810EAF8 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810EAF8 -_0810EAF2: - ldrh r0, [r5, 0x20] - adds r0, 0x8 - strh r0, [r5, 0x20] -_0810EAF8: - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x8] - adds r0, r5, 0 - bl SeekSpriteAnim - ldrh r0, [r5, 0x20] - subs r0, 0x20 - strh r0, [r5, 0x20] - ldr r0, =0x00000ccc - strh r0, [r5, 0x30] - ldrh r1, [r4, 0x8] - movs r0, 0xC - adds r2, r0, 0 - muls r2, r1 - adds r0, r2, 0 - ldrh r2, [r5, 0x24] - adds r0, r2 - strh r0, [r5, 0x24] - strh r1, [r5, 0x2E] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x3C] - ldr r0, =sub_810EB40 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EAA0 - - thumb_func_start sub_810EB40 -sub_810EB40: @ 810EB40 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x24] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _0810EB6A - strh r1, [r4, 0x2E] - strh r1, [r4, 0x24] - adds r0, r4, 0 - bl StartSpriteAnim -_0810EB6A: - ldrh r0, [r4, 0x3C] - subs r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810EB82 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810EB82: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810EB40 - - thumb_func_start sub_810EB88 -sub_810EB88: @ 810EB88 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r7, r0, r1 - ldrh r0, [r7, 0x8] - movs r1, 0x1F - ands r0, r1 - cmp r0, 0 - bne _0810EC02 - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r1, 0x8 - ldrsh r0, [r7, r1] - movs r5, 0xD - negs r5, r5 - adds r1, r5, 0 - bl Sin - ldr r4, =gBattleAnimArgs - strh r0, [r4] - movs r1, 0x8 - ldrsh r0, [r7, r1] - adds r1, r5, 0 - bl Cos - strh r0, [r4, 0x2] - movs r0, 0x1 - strh r0, [r4, 0x4] - movs r0, 0x3 - strh r0, [r4, 0x6] - ldr r0, =gUnknown_085973E8 - mov r8, r0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - mov r0, r8 - adds r1, r4, 0 - movs r3, 0x3 - bl CreateSpriteAndAnimate -_0810EC02: - ldrh r0, [r7, 0x8] - adds r0, 0x8 - strh r0, [r7, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _0810EC16 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810EC16: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EB88 - - thumb_func_start sub_810EC34 -sub_810EC34: @ 810EC34 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810EC46 - cmp r0, 0x1 - beq _0810EC78 - b _0810EC8C -_0810EC46: - adds r0, r4, 0 - movs r1, 0x1 - bl InitSpritePosToAnimAttacker - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810EC8C - .pool -_0810EC78: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810EC8C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810EC8C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810EC34 - - thumb_func_start sub_810EC94 -sub_810EC94: @ 810EC94 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0810ECCC - cmp r0, 0x1 - bgt _0810ECAA - cmp r0, 0 - beq _0810ECB0 - b _0810ED1E -_0810ECAA: - cmp r0, 0x2 - beq _0810ECE0 - b _0810ED1E -_0810ECB0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - negs r0, r0 - subs r0, 0x20 - strh r0, [r4, 0x26] - b _0810ECD8 - .pool -_0810ECCC: - ldrh r0, [r4, 0x26] - adds r0, 0xA - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - blt _0810ED1E -_0810ECD8: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810ED1E -_0810ECE0: - ldrh r0, [r4, 0x26] - subs r0, 0xA - strh r0, [r4, 0x26] - movs r2, 0x22 - ldrsh r0, [r4, r2] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _0810ED1E - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimSprite -_0810ED1E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EC94 - - thumb_func_start sub_810ED28 -sub_810ED28: @ 810ED28 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitSpritePosToAnimAttacker - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldr r0, =sub_810ED70 - str r0, [r4, 0x1C] - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ED28 - - thumb_func_start sub_810ED70 -sub_810ED70: @ 810ED70 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2E] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - ble _0810ED84 - subs r0, r1, 0x1 - strh r0, [r2, 0x2E] - b _0810EDC8 -_0810ED84: - movs r1, 0x22 - ldrsh r0, [r2, r1] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - ble _0810EDAA - ldrh r0, [r2, 0x30] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r2, 0x26] - subs r1, r0 - strh r1, [r2, 0x26] - b _0810EDC8 -_0810EDAA: - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r2, 0x34] - adds r1, r0, 0x1 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _0810EDC8 - ldr r0, =sub_810EDD0 - str r0, [r2, 0x1C] -_0810EDC8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ED70 - - thumb_func_start sub_810EDD0 -sub_810EDD0: @ 810EDD0 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r2, 0x26] - adds r0, r1 - strh r0, [r2, 0x26] - movs r3, 0x22 - ldrsh r0, [r2, r3] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - ble _0810EE00 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] -_0810EE00: - movs r1, 0x26 - ldrsh r0, [r2, r1] - cmp r0, 0 - ble _0810EE0E - adds r0, r2, 0 - bl DestroyAnimSprite -_0810EE0E: - pop {r0} - bx r0 - thumb_func_end sub_810EDD0 - - thumb_func_start sub_810EE14 -sub_810EE14: @ 810EE14 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810EE28 - cmp r0, 0x1 - beq _0810EE80 - b _0810EEEC -_0810EE28: - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _0810EE40 - ldr r4, =gBattleAnimAttacker - b _0810EE42 - .pool -_0810EE40: - ldr r4, =gBattleAnimTarget -_0810EE42: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0 - movs r3, 0x80 - lsls r3, 2 - strh r3, [r5, 0x30] - movs r2, 0x80 - lsls r2, 1 - str r0, [sp] - adds r0, r5, 0 - movs r1, 0 - bl TrySetSpriteRotScale - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _0810EEEC - .pool -_0810EE80: - movs r1, 0x32 - ldrsh r0, [r5, r1] - cmp r0, 0xB - bgt _0810EE8E - ldrh r0, [r5, 0x30] - subs r0, 0x28 - b _0810EE92 -_0810EE8E: - ldrh r0, [r5, 0x30] - adds r0, 0x28 -_0810EE92: - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - movs r1, 0 - strh r0, [r5, 0x32] - movs r2, 0x80 - lsls r2, 1 - movs r0, 0x30 - ldrsh r3, [r5, r0] - str r1, [sp] - adds r0, r5, 0 - bl TrySetSpriteRotScale - ldrb r1, [r5, 0x3] - lsls r1, 26 - lsrs r1, 27 - movs r0, 0xF4 - lsls r0, 6 - ldr r2, =gOamMatrices - lsls r1, 3 - adds r1, r2 - movs r2, 0x6 - ldrsh r1, [r1, r2] - bl __divsi3 - adds r1, r0, 0x1 - cmp r1, 0x80 - ble _0810EECC - movs r1, 0x80 -_0810EECC: - movs r0, 0x40 - subs r0, r1 - lsrs r1, r0, 31 - adds r0, r1 - asrs r1, r0, 1 - strh r1, [r5, 0x26] - movs r1, 0x32 - ldrsh r0, [r5, r1] - cmp r0, 0x18 - bne _0810EEEC - adds r0, r5, 0 - bl sub_80A749C - adds r0, r5, 0 - bl DestroyAnimSprite -_0810EEEC: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EE14 - - thumb_func_start sub_810EEF8 -sub_810EEF8: @ 810EEF8 - push {r4,r5,lr} - adds r5, r0, 0 - bl Random2 - ldr r4, =0x000001ff - ands r4, r0 - bl Random2 - movs r1, 0x7F - ands r1, r0 - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0810EF20 - movs r2, 0xB8 - lsls r2, 2 - adds r0, r4, r2 - b _0810EF28 - .pool -_0810EF20: - movs r2, 0xB8 - lsls r2, 2 - adds r0, r2, 0 - subs r0, r4 -_0810EF28: - strh r0, [r5, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810EF3C - movs r2, 0xE0 - lsls r2, 2 - adds r0, r2, 0 - adds r0, r1, r0 - b _0810EF44 -_0810EF3C: - movs r2, 0xE0 - lsls r2, 2 - adds r0, r2, 0 - subs r0, r1 -_0810EF44: - strh r0, [r5, 0x30] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r5, 0x32] - lsls r0, 16 - cmp r0, 0 - beq _0810EF60 - ldrb r0, [r5, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r5, 0x3] -_0810EF60: - movs r1, 0x2 - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _0810EF74 - ldr r4, =gBattleAnimAttacker - b _0810EF76 - .pool -_0810EF74: - ldr r4, =gBattleAnimTarget -_0810EF76: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r5, 0x22] - ldr r0, =sub_810EFA8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EEF8 - - thumb_func_start sub_810EFA8 -sub_810EFA8: @ 810EFA8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810EFC0 - ldrh r3, [r4, 0x2E] - lsls r0, r3, 16 - asrs r0, 24 - ldrh r1, [r4, 0x24] - adds r0, r1 - b _0810EFCA -_0810EFC0: - ldrh r3, [r4, 0x2E] - lsls r1, r3, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 -_0810EFCA: - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x30] - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r4, 0x26] - subs r0, r1 - strh r0, [r4, 0x26] - strh r3, [r4, 0x2E] - adds r0, r2, 0 - subs r0, 0x20 - strh r0, [r4, 0x30] - lsls r0, r3, 16 - cmp r0, 0 - bge _0810EFEA - movs r0, 0 - strh r0, [r4, 0x2E] -_0810EFEA: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _0810EFFE - adds r0, r4, 0 - bl DestroyAnimSprite -_0810EFFE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810EFA8 - - thumb_func_start sub_810F004 -sub_810F004: @ 810F004 - movs r1, 0 - strh r1, [r0, 0x3A] - movs r1, 0x40 - strh r1, [r0, 0x3C] - ldr r1, =sub_810F018 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810F004 - - thumb_func_start sub_810F018 -sub_810F018: @ 810F018 - push {lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - cmp r1, 0 - beq _0810F02A - cmp r1, 0x1 - beq _0810F078 - b _0810F07E -_0810F02A: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0810F07E - strh r1, [r3, 0x30] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - ldrb r2, [r1] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _0810F07E - ldrb r1, [r1] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810F07E - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _0810F07E -_0810F078: - adds r0, r3, 0 - bl DestroyAnimSprite -_0810F07E: - pop {r0} - bx r0 - thumb_func_end sub_810F018 - - thumb_func_start sub_810F084 -sub_810F084: @ 810F084 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - mov r8, r0 - ldrh r4, [r0, 0x20] - ldrh r5, [r0, 0x22] - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - strh r0, [r1, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - mov r2, r8 - strh r6, [r2, 0x22] - ldrh r0, [r2, 0x20] - mov r9, r0 - mov r1, r9 - lsls r0, r1, 4 - strh r0, [r2, 0x36] - lsls r0, r6, 4 - strh r0, [r2, 0x38] - lsls r4, 16 - asrs r4, 16 - movs r1, 0x20 - ldrsh r0, [r2, r1] - subs r0, r4, r0 - lsls r0, 4 - movs r1, 0xC - bl __divsi3 - mov r2, r8 - strh r0, [r2, 0x3A] - lsls r5, 16 - asrs r5, 16 - movs r1, 0x22 - ldrsh r0, [r2, r1] - subs r0, r5, r0 - lsls r0, 4 - movs r1, 0xC - bl __divsi3 - mov r2, r8 - strh r0, [r2, 0x3C] - mov r0, r9 - subs r4, r0 - lsls r4, 16 - asrs r4, 16 - subs r5, r6 - lsls r5, 16 - asrs r5, 16 - adds r0, r4, 0 - adds r1, r5, 0 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - mov r0, r8 - movs r1, 0x1 - adds r2, r3, 0 - bl TrySetSpriteRotScale - ldr r0, =sub_810F140 - mov r2, r8 - str r0, [r2, 0x1C] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F084 - - thumb_func_start sub_810F140 -sub_810F140: @ 810F140 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x3A] - ldrh r1, [r2, 0x36] - adds r0, r1 - strh r0, [r2, 0x36] - ldrh r1, [r2, 0x3C] - ldrh r3, [r2, 0x38] - adds r1, r3 - strh r1, [r2, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r3, r1, 20 - strh r3, [r2, 0x22] - adds r0, 0x2D - lsls r0, 16 - movs r1, 0xA5 - lsls r1, 17 - cmp r0, r1 - bhi _0810F17A - adds r1, r3, 0 - cmp r1, 0x9D - bgt _0810F17A - movs r0, 0x2D - negs r0, r0 - cmp r1, r0 - bge _0810F180 -_0810F17A: - adds r0, r2, 0 - bl DestroySpriteAndMatrix -_0810F180: - pop {r0} - bx r0 - thumb_func_end sub_810F140 - - thumb_func_start sub_810F184 -sub_810F184: @ 810F184 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810F1BC - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - b _0810F1DA - .pool -_0810F1BC: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 -_0810F1DA: - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F184 - - .align 2, 0 diff --git a/ld_script.txt b/ld_script.txt index acfd535f8..e60badcc2 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -165,7 +165,6 @@ SECTIONS { src/fight.o(.text); src/poison.o(.text); src/flying.o(.text); - asm/flying.o(.text); src/psychic.o(.text); src/bug.o(.text); src/rock.o(.text); diff --git a/src/flying.c b/src/flying.c index 48df12a06..7f48e57cb 100644 --- a/src/flying.c +++ b/src/flying.c @@ -4,6 +4,9 @@ #include "trig.h" #include "constants/battle_anim.h" #include "constants/rgb.h" +#include "random.h" + +extern const struct SpriteTemplate gUnknown_085973E8; void sub_810DE70(struct Sprite *); void sub_810DFA8(struct Sprite *); @@ -11,22 +14,29 @@ void sub_810E044(struct Sprite *); void sub_810E13C(struct Sprite *); void sub_810E1C8(struct Sprite *); void sub_810E314(struct Sprite *); -extern void sub_810EA4C(struct Sprite *); -extern void sub_810EAA0(struct Sprite *); -extern void sub_810EC34(struct Sprite *); -extern void sub_810EC94(struct Sprite *); -extern void sub_810ED28(struct Sprite *); -extern void sub_810EE14(struct Sprite *); -extern void sub_810EEF8(struct Sprite *); -extern void sub_810F004(struct Sprite *); -extern void sub_810F084(struct Sprite *); +void sub_810E520(struct Sprite *); +void sub_810EB40(struct Sprite *); +void sub_810EA4C(struct Sprite *); +void sub_810EAA0(struct Sprite *); +void sub_810EC34(struct Sprite *); +void sub_810EC94(struct Sprite *); +void sub_810ED28(struct Sprite *); +void sub_810ED70(struct Sprite *); +void sub_810EDD0(struct Sprite *); +void sub_810EE14(struct Sprite *); +void sub_810EEF8(struct Sprite *); +void sub_810EFA8(struct Sprite *); +void sub_810F004(struct Sprite *); +void sub_810F018(struct Sprite *); +void sub_810F084(struct Sprite *); +void sub_810F140(struct Sprite *); static void sub_810DE98(struct Sprite *); static void sub_810DF18(u8); static void sub_810E028(struct Sprite *); static void sub_810E184(struct Sprite *); static void sub_810E24C(struct Sprite *); -void sub_810E520(struct Sprite *); + const struct SpriteTemplate gUnknown_08596270 = { @@ -626,3 +636,1182 @@ void sub_810E314(struct Sprite *sprite) sprite->callback = sub_810E520; } + +NAKED +void sub_810E520(struct Sprite *sprite) +{ + asm_unified("push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + adds r5, r0, 0\n\ + movs r6, 0\n\ + adds r4, r5, 0\n\ + adds r4, 0x2E\n\ + ldrb r2, [r4]\n\ + movs r7, 0x1\n\ + movs r0, 0x1\n\ + mov r9, r0\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _0810E55A\n\ + ldrb r0, [r4, 0x1]\n\ + adds r1, r0, 0\n\ + adds r1, 0xFF\n\ + strb r1, [r4, 0x1]\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _0810E54E\n\ + b _0810EA36\n\ +_0810E54E:\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + ands r0, r2\n\ + strb r0, [r4]\n\ + strb r6, [r4, 0x1]\n\ + b _0810EA36\n\ +_0810E55A:\n\ + ldrh r0, [r4, 0x2]\n\ + lsrs r1, r0, 6\n\ + mov r12, r0\n\ + cmp r1, 0x1\n\ + bne _0810E566\n\ + b _0810E68A\n\ +_0810E566:\n\ + cmp r1, 0x1\n\ + bgt _0810E570\n\ + cmp r1, 0\n\ + beq _0810E57E\n\ + b _0810E97C\n\ +_0810E570:\n\ + cmp r1, 0x2\n\ + bne _0810E576\n\ + b _0810E77E\n\ +_0810E576:\n\ + cmp r1, 0x3\n\ + bne _0810E57C\n\ + b _0810E872\n\ +_0810E57C:\n\ + b _0810E97C\n\ +_0810E57E:\n\ + lsls r1, r2, 24\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0x1\n\ + bne _0810E592\n\ + movs r0, 0x8\n\ + orrs r0, r2\n\ + orrs r0, r7\n\ + strb r0, [r4]\n\ + strb r6, [r4, 0x1]\n\ + b _0810E680\n\ +_0810E592:\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0x3\n\ + bne _0810E5B4\n\ + lsls r0, r2, 30\n\ + lsrs r0, 31\n\ + movs r1, 0x1\n\ + eors r0, r1\n\ + ands r0, r7\n\ + lsls r0, 1\n\ + movs r1, 0x3\n\ + negs r1, r1\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + orrs r1, r7\n\ + strb r1, [r4]\n\ + strb r6, [r4, 0x1]\n\ + b _0810E680\n\ +_0810E5B4:\n\ + movs r0, 0x8\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _0810E680\n\ + adds r3, r5, 0\n\ + adds r3, 0x3F\n\ + ldrb r2, [r3]\n\ + lsls r1, r2, 31\n\ + lsrs r1, 31\n\ + movs r6, 0x1\n\ + eors r1, r6\n\ + ands r1, r7\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + mov r8, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + lsls r0, 31\n\ + lsrs r0, 31\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + movs r1, 0x4\n\ + orrs r0, r1\n\ + movs r1, 0x11\n\ + negs r1, r1\n\ + ands r0, r1\n\ + strb r0, [r3]\n\ + ldrb r1, [r4]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0810E672\n\ + bl IsContest\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0810E642\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E628\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + subs r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E660\n\ +_0810E628:\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + adds r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E660\n\ +_0810E642:\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E656\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + subs r0, 0xC\n\ + b _0810E65E\n\ +_0810E656:\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + adds r0, 0xC\n\ +_0810E65E:\n\ + strb r0, [r1]\n\ +_0810E660:\n\ + ldrb r2, [r4, 0xE]\n\ + lsls r0, r2, 31\n\ + lsrs r0, 31\n\ + eors r0, r6\n\ + ands r0, r7\n\ + mov r1, r8\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + strb r1, [r4, 0xE]\n\ +_0810E672:\n\ + ldrb r1, [r4]\n\ + movs r0, 0x9\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r4]\n\ + ldrh r1, [r4, 0x2]\n\ + mov r12, r1\n\ +_0810E680:\n\ + ldrb r1, [r4]\n\ + movs r0, 0xF\n\ + ands r0, r1\n\ + strb r0, [r4]\n\ + b _0810E97C\n\ +_0810E68A:\n\ + lsls r1, r2, 24\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0\n\ + bne _0810E698\n\ + movs r0, 0x8\n\ + orrs r0, r2\n\ + b _0810E6A0\n\ +_0810E698:\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0x2\n\ + bne _0810E6A8\n\ + adds r0, r2, 0\n\ +_0810E6A0:\n\ + orrs r0, r7\n\ + strb r0, [r4]\n\ + strb r6, [r4, 0x1]\n\ + b _0810E774\n\ +_0810E6A8:\n\ + movs r0, 0x8\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _0810E774\n\ + adds r3, r5, 0\n\ + adds r3, 0x3F\n\ + ldrb r2, [r3]\n\ + lsls r1, r2, 31\n\ + lsrs r1, 31\n\ + movs r6, 0x1\n\ + eors r1, r6\n\ + ands r1, r7\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + mov r8, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + lsls r0, 31\n\ + lsrs r0, 31\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + movs r1, 0x4\n\ + orrs r0, r1\n\ + movs r1, 0x11\n\ + negs r1, r1\n\ + ands r0, r1\n\ + strb r0, [r3]\n\ + ldrb r1, [r4]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0810E766\n\ + bl IsContest\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0810E736\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E71C\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + subs r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E754\n\ +_0810E71C:\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + adds r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E754\n\ +_0810E736:\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E74A\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + subs r0, 0xC\n\ + b _0810E752\n\ +_0810E74A:\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + adds r0, 0xC\n\ +_0810E752:\n\ + strb r0, [r1]\n\ +_0810E754:\n\ + ldrb r2, [r4, 0xE]\n\ + lsls r0, r2, 31\n\ + lsrs r0, 31\n\ + eors r0, r6\n\ + ands r0, r7\n\ + mov r1, r8\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + strb r1, [r4, 0xE]\n\ +_0810E766:\n\ + ldrb r1, [r4]\n\ + movs r0, 0x9\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r4]\n\ + ldrh r1, [r4, 0x2]\n\ + mov r12, r1\n\ +_0810E774:\n\ + ldrb r0, [r4]\n\ + movs r1, 0xF\n\ + ands r1, r0\n\ + movs r0, 0x10\n\ + b _0810E978\n\ +_0810E77E:\n\ + lsls r1, r2, 24\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0x3\n\ + bne _0810E78C\n\ + movs r0, 0x8\n\ + orrs r0, r2\n\ + b _0810E794\n\ +_0810E78C:\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0x1\n\ + bne _0810E79C\n\ + adds r0, r2, 0\n\ +_0810E794:\n\ + orrs r0, r7\n\ + strb r0, [r4]\n\ + strb r6, [r4, 0x1]\n\ + b _0810E868\n\ +_0810E79C:\n\ + movs r0, 0x8\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _0810E868\n\ + adds r3, r5, 0\n\ + adds r3, 0x3F\n\ + ldrb r2, [r3]\n\ + lsls r1, r2, 31\n\ + lsrs r1, 31\n\ + movs r6, 0x1\n\ + eors r1, r6\n\ + ands r1, r7\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + mov r8, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + lsls r0, 31\n\ + lsrs r0, 31\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + movs r1, 0x4\n\ + orrs r0, r1\n\ + movs r1, 0x11\n\ + negs r1, r1\n\ + ands r0, r1\n\ + strb r0, [r3]\n\ + ldrb r1, [r4]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0810E85A\n\ + bl IsContest\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0810E82A\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E810\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + subs r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E848\n\ +_0810E810:\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + adds r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E848\n\ +_0810E82A:\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E83E\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + subs r0, 0xC\n\ + b _0810E846\n\ +_0810E83E:\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + adds r0, 0xC\n\ +_0810E846:\n\ + strb r0, [r1]\n\ +_0810E848:\n\ + ldrb r2, [r4, 0xE]\n\ + lsls r0, r2, 31\n\ + lsrs r0, 31\n\ + eors r0, r6\n\ + ands r0, r7\n\ + mov r1, r8\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + strb r1, [r4, 0xE]\n\ +_0810E85A:\n\ + ldrb r1, [r4]\n\ + movs r0, 0x9\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r4]\n\ + ldrh r1, [r4, 0x2]\n\ + mov r12, r1\n\ +_0810E868:\n\ + ldrb r0, [r4]\n\ + movs r1, 0xF\n\ + ands r1, r0\n\ + movs r0, 0x20\n\ + b _0810E978\n\ +_0810E872:\n\ + lsls r1, r2, 24\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0x2\n\ + bne _0810E882\n\ + movs r0, 0x8\n\ + orrs r0, r2\n\ + strb r0, [r4]\n\ + b _0810E970\n\ +_0810E882:\n\ + lsrs r0, r1, 28\n\ + cmp r0, 0\n\ + bne _0810E8A4\n\ + lsls r0, r2, 30\n\ + lsrs r0, 31\n\ + movs r1, 0x1\n\ + eors r0, r1\n\ + ands r0, r7\n\ + lsls r0, 1\n\ + movs r1, 0x3\n\ + negs r1, r1\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + orrs r1, r7\n\ + strb r1, [r4]\n\ + strb r6, [r4, 0x1]\n\ + b _0810E970\n\ +_0810E8A4:\n\ + movs r0, 0x8\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _0810E970\n\ + adds r3, r5, 0\n\ + adds r3, 0x3F\n\ + ldrb r2, [r3]\n\ + lsls r1, r2, 31\n\ + lsrs r1, 31\n\ + movs r6, 0x1\n\ + eors r1, r6\n\ + ands r1, r7\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + mov r8, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + lsls r0, 31\n\ + lsrs r0, 31\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + movs r1, 0x4\n\ + orrs r0, r1\n\ + movs r1, 0x11\n\ + negs r1, r1\n\ + ands r0, r1\n\ + strb r0, [r3]\n\ + ldrb r1, [r4]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0810E962\n\ + bl IsContest\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0810E932\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E918\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + subs r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E950\n\ +_0810E918:\n\ + ldrb r2, [r5, 0x5]\n\ + lsls r1, r2, 28\n\ + lsrs r1, 30\n\ + adds r1, 0x1\n\ + movs r0, 0x3\n\ + ands r1, r0\n\ + lsls r1, 2\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x5]\n\ + b _0810E950\n\ +_0810E932:\n\ + ldrb r1, [r4, 0xE]\n\ + mov r0, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0810E946\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + subs r0, 0xC\n\ + b _0810E94E\n\ +_0810E946:\n\ + adds r1, r5, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + adds r0, 0xC\n\ +_0810E94E:\n\ + strb r0, [r1]\n\ +_0810E950:\n\ + ldrb r2, [r4, 0xE]\n\ + lsls r0, r2, 31\n\ + lsrs r0, 31\n\ + eors r0, r6\n\ + ands r0, r7\n\ + mov r1, r8\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + strb r1, [r4, 0xE]\n\ +_0810E962:\n\ + ldrb r1, [r4]\n\ + movs r0, 0x9\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r4]\n\ + ldrh r1, [r4, 0x2]\n\ + mov r12, r1\n\ +_0810E970:\n\ + ldrb r0, [r4]\n\ + movs r1, 0xF\n\ + ands r1, r0\n\ + movs r0, 0x30\n\ +_0810E978:\n\ + orrs r1, r0\n\ + strb r1, [r4]\n\ +_0810E97C:\n\ + ldrb r1, [r4]\n\ + lsls r1, 30\n\ + lsrs r1, 31\n\ + adds r0, r4, 0\n\ + adds r0, 0xC\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + ldr r3, =gSineTable\n\ + mov r2, r12\n\ + lsls r0, r2, 1\n\ + adds r0, r3\n\ + movs r2, 0\n\ + ldrsh r0, [r0, r2]\n\ + muls r0, r1\n\ + asrs r0, 8\n\ + strh r0, [r5, 0x24]\n\ + ldrb r2, [r5, 0x3]\n\ + lsls r2, 26\n\ + lsrs r2, 27\n\ + movs r1, 0x24\n\ + ldrsh r0, [r5, r1]\n\ + negs r0, r0\n\ + asrs r0, 1\n\ + ldrb r1, [r4, 0xA]\n\ + adds r0, r1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r1, r0, 1\n\ + adds r1, r3\n\ + ldrh r6, [r1]\n\ + ldr r1, =gOamMatrices\n\ + lsls r2, 3\n\ + adds r2, r1\n\ + adds r0, 0x40\n\ + lsls r0, 1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + strh r0, [r2, 0x6]\n\ + strh r0, [r2]\n\ + strh r6, [r2, 0x2]\n\ + lsls r0, r6, 16\n\ + asrs r0, 16\n\ + negs r0, r0\n\ + strh r0, [r2, 0x4]\n\ + ldrh r0, [r4, 0x6]\n\ + ldrh r2, [r4, 0x8]\n\ + adds r0, r2\n\ + strh r0, [r4, 0x8]\n\ + lsls r0, 16\n\ + lsrs r0, 24\n\ + strh r0, [r5, 0x22]\n\ + movs r1, 0x4\n\ + ldrsh r0, [r4, r1]\n\ + movs r1, 0x80\n\ + lsls r1, 8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0810EA0C\n\ + ldrh r0, [r4, 0x4]\n\ + subs r1, 0x1\n\ + ands r1, r0\n\ + ldrh r0, [r4, 0x2]\n\ + subs r0, r1\n\ + movs r1, 0xFF\n\ + ands r0, r1\n\ + strh r0, [r4, 0x2]\n\ + b _0810EA1C\n\ + .pool\n\ +_0810EA0C:\n\ + ldrh r0, [r4, 0x4]\n\ + ldr r1, =0x00007fff\n\ + ands r1, r0\n\ + ldrh r2, [r4, 0x2]\n\ + adds r1, r2\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r4, 0x2]\n\ +_0810EA1C:\n\ + movs r0, 0x22\n\ + ldrsh r1, [r5, r0]\n\ + movs r2, 0x26\n\ + ldrsh r0, [r5, r2]\n\ + adds r1, r0\n\ + ldrh r0, [r4, 0xE]\n\ + lsrs r0, 1\n\ + cmp r1, r0\n\ + blt _0810EA36\n\ + movs r0, 0\n\ + strh r0, [r5, 0x2E]\n\ + ldr r0, =sub_810E2C8\n\ + str r0, [r5, 0x1C]\n\ +_0810EA36:\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + "); +} + +void sub_810EA4C(struct Sprite *sprite) +{ + sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget); + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->callback = TranslateAnimSpriteToTargetMonLocation; +} + +void sub_810EAA0(struct Sprite * sprite) +{ + u16 arg; + u8 mult; + + if (!gBattleAnimArgs[2]) + InitSpritePosToAnimAttacker(sprite, 0); + else + InitSpritePosToAnimTarget(sprite, FALSE); + + if ((!gBattleAnimArgs[2] && !GetBattlerSide(gBattleAnimAttacker)) + || (gBattleAnimArgs[2] == 1 && !GetBattlerSide(gBattleAnimTarget))) + { + sprite->pos1.x += 8; + } + + SeekSpriteAnim(sprite, gBattleAnimArgs[4]); + sprite->pos1.x -= 32; + sprite->data[1] = 0x0ccc; + + arg = gBattleAnimArgs[4]; + mult = 12; + sprite->pos2.x += mult * arg; + sprite->data[0] = arg; + sprite->data[7] = gBattleAnimArgs[3]; + sprite->callback = sub_810EB40; +} + +void sub_810EB40(struct Sprite *sprite) +{ + sprite->pos2.x += sprite->data[1] >> 8; + + if (++sprite->data[0] == 6) + { + sprite->data[0] = 0; + sprite->pos2.x = 0; + StartSpriteAnim(sprite, 0); + } + + if (--sprite->data[7] == -1) + DestroyAnimSprite(sprite); +} + +void sub_810EB88(u8 task) +{ + if (!(gTasks[task].data[0] % 32)) + { + gAnimVisualTaskCount++; + + gBattleAnimArgs[0] = Sin(gTasks[task].data[0], -13); + gBattleAnimArgs[1] = Cos(gTasks[task].data[0], -13); + gBattleAnimArgs[2] = 1; + gBattleAnimArgs[3] = 3; + + CreateSpriteAndAnimate(&gUnknown_085973E8, + GetBattlerSpriteCoord(gBattleAnimTarget, 2), + GetBattlerSpriteCoord(gBattleAnimTarget, 3), + 3); + } + + gTasks[task].data[0] += 8; + + if (gTasks[task].data[0] > 255) + DestroyAnimVisualTask(task); +} + +void sub_810EC34(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + InitSpritePosToAnimAttacker(sprite, 1); + gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; + ++sprite->data[0]; + break; + case 1: + if (sprite->affineAnimEnded) + DestroyAnimSprite(sprite); + } +} + +void sub_810EC94(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->pos2.y = -sprite->pos1.y - 32; + sprite->data[0]++; + break; + case 1: + sprite->pos2.y += 10; + if (sprite->pos2.y >= 0) + ++sprite->data[0]; + break; + case 2: + sprite->pos2.y -= 10; + if (sprite->pos1.y + sprite->pos2.y < -32) + { + gSprites[GetAnimBattlerSpriteId(0)].invisible = 0; + DestroyAnimSprite(sprite); + } + } +} + +void sub_810ED28(struct Sprite *sprite) +{ + InitSpritePosToAnimAttacker(sprite, 1); + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->callback = sub_810ED70; + gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; +} + +void sub_810ED70(struct Sprite *sprite) +{ + if (sprite->data[0] > 0) + sprite->data[0]--; + else if (sprite->pos1.y + sprite->pos2.y > -32) + { + sprite->data[2] += sprite->data[1]; + sprite->pos2.y -= (sprite->data[2] >> 8); + } + else + { + sprite->invisible = 1; + if (sprite->data[3]++ > 20) + sprite->callback = sub_810EDD0; + } +} + +void sub_810EDD0(struct Sprite *sprite) +{ + sprite->pos2.y += sprite->data[2] >> 8; + + if (sprite->pos1.y + sprite->pos2.y > -32) + sprite->invisible = 0; + + if (sprite->pos2.y > 0) + DestroyAnimSprite(sprite); +} + +#ifdef NONMATCHING +void sub_810EE14(struct Sprite *sprite) +{ + // NONMATCHING - Functionally equivalent - slight register swap at end + + u32 matrixNum; + int t1, t2; + + switch (sprite->data[0]) + { + case 0: + if (!gBattleAnimArgs[0]) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + } + + sprite->data[1] = 512; + + TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0); + sprite->data[0]++; + break; + case 1: + if (sprite->data[2] <= 11) + sprite->data[1] -= 40; + else + sprite->data[1] += 40; + + sprite->data[2]++; + + TrySetSpriteRotScale(sprite, 0, 256, sprite->data[1], 0); + + matrixNum = sprite->oam.matrixNum; + + t1 = 15616; + t2 = t1 / gOamMatrices[matrixNum].d + 1; + + if (t2 > 128) + t2 = 128; + + + /* NONMATCHING + * compiles to: + * asr r0, r0, #0x1 + strh r0, [r5, #0x26] + * needed: + * asrs r1, r0, 1 + * strh r1, [r5, 0x26] */ + sprite->pos2.y = (64 - t2) / 2; + + if (sprite->data[2] == 24) + { + sub_80A749C(sprite); + DestroyAnimSprite(sprite); + } + } +} + +#else +NAKED +void sub_810EE14(struct Sprite *sprite) +{ + asm_unified("push {r4,r5,lr}\n\ + sub sp, 0x4\n\ + adds r5, r0, 0\n\ + movs r1, 0x2E\n\ + ldrsh r0, [r5, r1]\n\ + cmp r0, 0\n\ + beq _0810EE28\n\ + cmp r0, 0x1\n\ + beq _0810EE80\n\ + b _0810EEEC\n\ +_0810EE28:\n\ + ldr r0, =gBattleAnimArgs\n\ + movs r2, 0\n\ + ldrsh r0, [r0, r2]\n\ + cmp r0, 0\n\ + bne _0810EE40\n\ + ldr r4, =gBattleAnimAttacker\n\ + b _0810EE42\n\ + .pool\n\ +_0810EE40:\n\ + ldr r4, =gBattleAnimTarget\n\ +_0810EE42:\n\ + ldrb r0, [r4]\n\ + movs r1, 0\n\ + bl GetBattlerSpriteCoord\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + strh r0, [r5, 0x20]\n\ + ldrb r0, [r4]\n\ + movs r1, 0x1\n\ + bl GetBattlerSpriteCoord\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + strh r0, [r5, 0x22]\n\ + movs r0, 0\n\ + movs r3, 0x80\n\ + lsls r3, 2\n\ + strh r3, [r5, 0x30]\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + str r0, [sp]\n\ + adds r0, r5, 0\n\ + movs r1, 0\n\ + bl TrySetSpriteRotScale\n\ + ldrh r0, [r5, 0x2E]\n\ + adds r0, 0x1\n\ + strh r0, [r5, 0x2E]\n\ + b _0810EEEC\n\ + .pool\n\ +_0810EE80:\n\ + movs r1, 0x32\n\ + ldrsh r0, [r5, r1]\n\ + cmp r0, 0xB\n\ + bgt _0810EE8E\n\ + ldrh r0, [r5, 0x30]\n\ + subs r0, 0x28\n\ + b _0810EE92\n\ +_0810EE8E:\n\ + ldrh r0, [r5, 0x30]\n\ + adds r0, 0x28\n\ +_0810EE92:\n\ + strh r0, [r5, 0x30]\n\ + ldrh r0, [r5, 0x32]\n\ + adds r0, 0x1\n\ + movs r1, 0\n\ + strh r0, [r5, 0x32]\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + movs r0, 0x30\n\ + ldrsh r3, [r5, r0]\n\ + str r1, [sp]\n\ + adds r0, r5, 0\n\ + bl TrySetSpriteRotScale\n\ + ldrb r1, [r5, 0x3]\n\ + lsls r1, 26\n\ + lsrs r1, 27\n\ + movs r0, 0xF4\n\ + lsls r0, 6\n\ + ldr r2, =gOamMatrices\n\ + lsls r1, 3\n\ + adds r1, r2\n\ + movs r2, 0x6\n\ + ldrsh r1, [r1, r2]\n\ + bl __divsi3\n\ + adds r1, r0, 0x1\n\ + cmp r1, 0x80\n\ + ble _0810EECC\n\ + movs r1, 0x80\n\ +_0810EECC:\n\ + movs r0, 0x40\n\ + subs r0, r1\n\ + lsrs r1, r0, 31\n\ + adds r0, r1\n\ + asrs r1, r0, 1\n\ + strh r1, [r5, 0x26]\n\ + movs r1, 0x32\n\ + ldrsh r0, [r5, r1]\n\ + cmp r0, 0x18\n\ + bne _0810EEEC\n\ + adds r0, r5, 0\n\ + bl sub_80A749C\n\ + adds r0, r5, 0\n\ + bl DestroyAnimSprite\n\ +_0810EEEC:\n\ + add sp, 0x4\n\ + pop {r4,r5}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n"); +} +#endif + +void sub_810EEF8(struct Sprite *sprite) +{ + int v1, v2; + + v1 = 0x1ff & Random2(); + v2 = 0x7f & Random2(); + + if (v1 % 2) + sprite->data[0] = 736 + v1; + + else + sprite->data[0] = 736 - v1; + + + if (v2 % 2) + sprite->data[1] = 896 + v2; + + else + sprite->data[1] = 896 - v2; + + sprite->data[2] = gBattleAnimArgs[0]; + + if (sprite->data[2]) + sprite->oam.matrixNum = 8; + + + if (gBattleAnimArgs[1] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 32; + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 32; + } + + sprite->callback = sub_810EFA8; +} + +void sub_810EFA8(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->pos2.x += sprite->data[0] >> 8; + sprite->pos2.y -= sprite->data[1] >> 8; + } + else + { + sprite->pos2.x -= sprite->data[0] >> 8; + sprite->pos2.y -= sprite->data[1] >> 8; + } + + sprite->data[0] = sprite->data[0]; + sprite->data[1] -= 32; + + if (sprite->data[0] < 0) + sprite->data[0] = 0; + + + if (++sprite->data[3] == 31) + DestroyAnimSprite(sprite); +} + +void sub_810F004(struct Sprite *sprite) +{ + sprite->data[6] = 0; + sprite->data[7] = 64; + sprite->callback = sub_810F018; +} + +void sub_810F018(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (++sprite->data[1] > 8) + { + sprite->data[1] = 0; + sprite->invisible ^= 1; + if (++sprite->data[2] > 5 && sprite->invisible) + sprite->data[0]++; + } + break; + case 1: + DestroyAnimSprite(sprite); + } +} + +void sub_810F084(struct Sprite *sprite) +{ + s16 posx, posy; + u16 rotation; + + posx = sprite->pos1.x; + posy = sprite->pos1.y; + + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + + sprite->data[4] = sprite->pos1.x << 4; + sprite->data[5] = sprite->pos1.y << 4; + + sprite->data[6] = ((posx - sprite->pos1.x) << 4) / 12; + sprite->data[7] = ((posy - sprite->pos1.y) << 4) / 12; + + rotation = ArcTan2Neg(posx - sprite->pos1.x, posy - sprite->pos1.y); + rotation += 49152; + + TrySetSpriteRotScale(sprite, 1, 0x100, 0x100, rotation); + + sprite->callback = sub_810F140; +} + +void sub_810F140(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[6]; + sprite->data[5] += sprite->data[7]; + + sprite->pos1.x = sprite->data[4] >> 4; + sprite->pos1.y = sprite->data[5] >> 4; + + if ((u16) (sprite->pos1.x + 0x2d) > 0x14a || sprite->pos1.y > 0x9d || sprite->pos1.y < -0x2d) + DestroySpriteAndMatrix(sprite); +} + +void unref_sub_810F184(u8 taskId) +{ + if (gBattleAnimArgs[0] == 0) + { + u8 spriteId = GetAnimBattlerSpriteId(0); + gSprites[spriteId].invisible = 1; + } + else + { + u8 spriteId = GetAnimBattlerSpriteId(0); + gSprites[spriteId].invisible = 0; + } + DestroyAnimVisualTask(taskId); +}