Use constants

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DizzyEggg 2018-10-16 22:34:53 +02:00 committed by GitHub
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commit 1f358fbb07
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@ -3382,17 +3382,17 @@ static void atk23_getexp(void)
// check if the pokemon doesn't belong to the player
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gBattleStruct->expGetterMonId >= 3)
{
i = 0x149;
i = STRINGID_EMPTYSTRING4;
}
else
{
gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
i = 0x14A;
i = STRINGID_ABOOSTED;
}
}
else
{
i = 0x149;
i = STRINGID_EMPTYSTRING4;
}
// get exp getter battlerId