Consolidate remaining pokemon constants

This commit is contained in:
GriffinR 2019-09-17 15:53:30 -04:00 committed by huderlem
parent 80f58f7b24
commit 1ffa890d27
4 changed files with 50 additions and 87 deletions

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@ -1,5 +1,4 @@
.include "constants/gba_constants.inc"
.include "constants/global.inc"
.include "constants/contest_constants.inc"
.include "constants/pokemon_data_constants.inc"
.include "constants/contest_move_effects.inc"

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@ -1,35 +0,0 @@
.set GROWTH_MEDIUM_FAST, 0x00
.set GROWTH_ERRATIC, 0x01
.set GROWTH_FLUCTUATING, 0x02
.set GROWTH_MEDIUM_SLOW, 0x03
.set GROWTH_FAST, 0x04
.set GROWTH_SLOW, 0x05
.set BODY_COLOR_RED, 0x00
.set BODY_COLOR_BLUE, 0x01
.set BODY_COLOR_YELLOW, 0x02
.set BODY_COLOR_GREEN, 0x03
.set BODY_COLOR_BLACK, 0x04
.set BODY_COLOR_BROWN, 0x05
.set BODY_COLOR_PURPLE, 0x06
.set BODY_COLOR_GRAY, 0x07
.set BODY_COLOR_WHITE, 0x08
.set BODY_COLOR_PINK, 0x09
.set F_SUMMARY_SCREEN_FLIP_SPRITE, 0x80
.set EVO_FRIENDSHIP, 0x0001 @ Pokémon levels up with friendship 220
.set EVO_FRIENDSHIP_DAY, 0x0002 @ Pokémon levels up during the day with friendship 220
.set EVO_FRIENDSHIP_NIGHT, 0x0003 @ Pokémon levels up at night with friendship 220
.set EVO_LEVEL, 0x0004 @ Pokémon reaches the specified level
.set EVO_TRADE, 0x0005 @ Pokémon is traded
.set EVO_TRADE_ITEM, 0x0006 @ Pokémon is traded while it's holding the specified item
.set EVO_ITEM, 0x0007 @ specified item is used on Pokémon
.set EVO_LEVEL_ATK_GT_DEF, 0x0008 @ Pokémon reaches the specified level with attack > defense
.set EVO_LEVEL_ATK_EQ_DEF, 0x0009 @ Pokémon reaches the specified level with attack = defense
.set EVO_LEVEL_ATK_LT_DEF, 0x000a @ Pokémon reaches the specified level with attack < defense
.set EVO_LEVEL_SILCOON, 0x000b @ Pokémon reaches the specified level with a Silcoon personality value
.set EVO_LEVEL_CASCOON, 0x000c @ Pokémon reaches the specified level with a Cascoon personality value
.set EVO_LEVEL_NINJASK, 0x000d @ Pokémon reaches the specified level (special value for Ninjask)
.set EVO_LEVEL_SHEDINJA, 0x000e @ Pokémon reaches the specified level (special value for Shedinja)
.set EVO_BEAUTY, 0x000f @ Pokémon levels up with beauty specified value

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@ -23,7 +23,6 @@
#define TYPE_DARK 17
#define NUMBER_OF_MON_TYPES 18
// Pokemon egg groups
#define EGG_GROUP_NONE 0
#define EGG_GROUP_MONSTER 1
@ -85,7 +84,7 @@
// Shiny odds
#define SHINY_ODDS 8 // Actual probability is SHINY_ODDS/65536
// Mon Data
// Flags for Get(Box)MonData / Set(Box)MonData
#define MON_DATA_PERSONALITY 0
#define MON_DATA_OT_ID 1
#define MON_DATA_NICKNAME 2
@ -219,4 +218,53 @@
#define UNOWN_FORM_COUNT 28
// Battle move flags
#define FLAG_MAKES_CONTACT 0x1
#define FLAG_PROTECT_AFFECTED 0x2
#define FLAG_MAGICCOAT_AFFECTED 0x4
#define FLAG_SNATCH_AFFECTED 0x8
#define FLAG_MIRROR_MOVE_AFFECTED 0x10
#define FLAG_KINGSROCK_AFFECTED 0x20
// Growth rates
#define GROWTH_MEDIUM_FAST 0
#define GROWTH_ERRATIC 1
#define GROWTH_FLUCTUATING 2
#define GROWTH_MEDIUM_SLOW 3
#define GROWTH_FAST 4
#define GROWTH_SLOW 5
// Body colors for pokedex search
#define BODY_COLOR_RED 0
#define BODY_COLOR_BLUE 1
#define BODY_COLOR_YELLOW 2
#define BODY_COLOR_GREEN 3
#define BODY_COLOR_BLACK 4
#define BODY_COLOR_BROWN 5
#define BODY_COLOR_PURPLE 6
#define BODY_COLOR_GRAY 7
#define BODY_COLOR_WHITE 8
#define BODY_COLOR_PINK 9
#define F_SUMMARY_SCREEN_FLIP_SPRITE 0x80
// Evolution type flags
#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
#define EVO_TRADE 0x0005 // Pokémon is traded
#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
#define EVO_ITEM 0x0007 // specified item is used on Pokémon
#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
#define EVOS_PER_MON 5
#endif // GUARD_CONSTANTS_POKEMON_H

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@ -218,13 +218,6 @@ struct BattleMove
u8 flags;
};
#define FLAG_MAKES_CONTACT 0x1
#define FLAG_PROTECT_AFFECTED 0x2
#define FLAG_MAGICCOAT_AFFECTED 0x4
#define FLAG_SNATCH_AFFECTED 0x8
#define FLAG_MIRROR_MOVE_AFFECTED 0x10
#define FLAG_KINGSROCK_AFFECTED 0x20
struct SpindaSpot
{
u8 x, y;
@ -237,46 +230,6 @@ struct __attribute__((packed)) LevelUpMove
u16 level:7;
};
enum
{
GROWTH_MEDIUM_FAST,
GROWTH_ERRATIC,
GROWTH_FLUCTUATING,
GROWTH_MEDIUM_SLOW,
GROWTH_FAST,
GROWTH_SLOW
};
enum
{
BODY_COLOR_RED,
BODY_COLOR_BLUE,
BODY_COLOR_YELLOW,
BODY_COLOR_GREEN,
BODY_COLOR_BLACK,
BODY_COLOR_BROWN,
BODY_COLOR_PURPLE,
BODY_COLOR_GRAY,
BODY_COLOR_WHITE,
BODY_COLOR_PINK
};
#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
#define EVO_TRADE 0x0005 // Pokémon is traded
#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
#define EVO_ITEM 0x0007 // specified item is used on Pokémon
#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
struct Evolution
{
u16 method;
@ -284,8 +237,6 @@ struct Evolution
u16 targetSpecies;
};
#define EVOS_PER_MON 5
extern u8 gPlayerPartyCount;
extern struct Pokemon gPlayerParty[PARTY_SIZE];
extern u8 gEnemyPartyCount;