mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-29 14:53:55 +01:00
a
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
This commit is contained in:
parent
8e49e3e653
commit
202827068c
@ -161,8 +161,8 @@
|
||||
#define B_SHADOW_TAG_ESCAPE GEN_7 // In Gen4+, if both sides have a Pokémon with Shadow Tag, all battlers can escape. Before, neither side could escape this situation.
|
||||
#define B_MOODY_ACC_EVASION GEN_8 // In Gen8, Moody CANNOT raise Accuracy and Evasion anymore.
|
||||
#define B_FLASH_FIRE_FROZEN GEN_7 // In Gen5+, Flash Fire can trigger even when frozen, when it couldn't before.
|
||||
#define B_SYNCHRONIZE_NATURE GEN_8 // In Gen8, if the Pokémon with Synchronize is leading the party, it's 100% guaranteed that wild Pokémon will have the same ability, as opposed to 50% previously.
|
||||
#define B_SYNCHRONIZE_TOXIC GEN_8 // In Gen5+, if the Pokémon with Synchronize is badly poisoned, the opponent will also become badly poisoned. Previously, the opponent would become regular poisoned.
|
||||
#define B_SYNCHRONIZE_NATURE GEN_8 // In Gen8, if a Pokémon with Synchronize is leading the party, it's 100% guaranteed that wild Pokémon will have the same ability, as opposed to 50% previously.
|
||||
#define B_SYNCHRONIZE_TOXIC GEN_8 // In Gen5+, if a Pokémon with Synchronize is badly poisoned, the opponent will also become badly poisoned. Previously, the opponent would become regular poisoned.
|
||||
#define B_UPDATED_INTIMIDATE GEN_8 // In Gen8, Intimidate doesn't work on opponents with the Inner Focus, Scrappy, Own Tempo or Oblivious abilities.
|
||||
|
||||
// Item settings
|
||||
|
Loading…
x
Reference in New Issue
Block a user