start labelling, decompiling sound.s

This commit is contained in:
DizzyEggg 2017-09-02 16:03:53 +02:00
parent 84240b1a5a
commit 2089dd0f86
51 changed files with 1068 additions and 1069 deletions

View File

@ -7953,7 +7953,7 @@ _0804A5E8:
bne _0804A616
bl sub_805EA60
ldr r0, =0x00000161
bl song_play_for_text
bl PlayBGM
ldr r1, [r5]
ldrb r0, [r1, 0x12]
adds r0, 0x1

View File

@ -4885,7 +4885,7 @@ sub_814D9D8: @ 814D9D8
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _0814DA28
.pool
_0814DA14:
@ -4897,7 +4897,7 @@ _0814DA14:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_0814DA28:
bl dp01_tbl4_exec_completed
pop {r4,r5}
@ -4925,7 +4925,7 @@ sub_814DA34: @ 814DA34
movs r1, 0x19
negs r1, r1
movs r2, 0x5
bl sub_80A32E4
bl PlayCry3
bl dp01_tbl4_exec_completed
pop {r0}
bx r0
@ -5623,7 +5623,7 @@ sub_814E040: @ 814E040
orrs r0, r1
strb r0, [r3]
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl dp01_tbl4_exec_completed

View File

@ -5576,7 +5576,7 @@ sub_806743C: @ 806743C
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _0806748C
.pool
_08067478:
@ -5588,7 +5588,7 @@ _08067478:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_0806748C:
bl sub_8065068
pop {r4,r5}
@ -5615,7 +5615,7 @@ sub_8067498: @ 8067498
lsrs r0, 16
movs r1, 0x19
movs r2, 0x5
bl sub_80A32E4
bl PlayCry3
bl sub_8065068
pop {r0}
bx r0
@ -6241,7 +6241,7 @@ _08067A08:
orrs r0, r1
strb r0, [r3]
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl sub_8065068

View File

@ -6026,7 +6026,7 @@ sub_8062630: @ 8062630
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _08062680
.pool
_0806266C:
@ -6038,7 +6038,7 @@ _0806266C:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_08062680:
bl dp01_tbl7_exec_completed
pop {r4,r5}
@ -6065,7 +6065,7 @@ sub_806268C: @ 806268C
lsrs r0, 16
movs r1, 0x19
movs r2, 0x5
bl sub_80A32E4
bl PlayCry3
bl dp01_tbl7_exec_completed
pop {r0}
bx r0

View File

@ -9357,7 +9357,7 @@ sub_805C7D0: @ 805C7D0
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
bl PlayerBufferExecCompleted
pop {r0}
bx r0
@ -9606,7 +9606,7 @@ sub_805C9B0: @ 805C9B0
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _0805CA00
.pool
_0805C9EC:
@ -9618,7 +9618,7 @@ _0805C9EC:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_0805CA00:
bl PlayerBufferExecCompleted
pop {r4,r5}
@ -9646,7 +9646,7 @@ sub_805CA0C: @ 805CA0C
movs r1, 0x19
negs r1, r1
movs r2, 0x5
bl sub_80A32E4
bl PlayCry3
bl PlayerBufferExecCompleted
pop {r0}
bx r0
@ -10395,7 +10395,7 @@ sub_805D094: @ 805D094
orrs r0, r1
strb r0, [r3]
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl PlayerBufferExecCompleted

View File

@ -75,7 +75,7 @@ task_add_01_battle_start: @ 80B065C
adds r1, r2
strh r4, [r1, 0xA]
adds r0, r5, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
pop {r4,r5}
pop {r0}
bx r0
@ -2577,7 +2577,7 @@ _080B1C54:
_080B1C5C:
ldr r0, =0x000001a7
_080B1C5E:
bl current_map_music_set
bl PlayNewMapMusic
_080B1C62:
pop {r0}
bx r0

View File

@ -1550,13 +1550,13 @@ _08080508:
str r2, [r0]
ldr r0, =sub_8081898
bl SetMainCallback2
bl current_map_music_get
bl GetCurrentMapMusic
lsls r0, 16
lsrs r0, 16
ldr r4, =0x00000193
cmp r0, r4
beq _08080540
bl current_map_music_get
bl GetCurrentMapMusic
ldr r1, [r5]
movs r2, 0xAA
lsls r2, 1
@ -1564,7 +1564,7 @@ _08080508:
strh r0, [r1]
_08080540:
adds r0, r4, 0
bl song_play_for_text
bl PlayBGM
_08080546:
ldr r0, =gUnknown_020322A4
ldr r1, [r0]
@ -2523,13 +2523,13 @@ _08080D5A:
cmp r4, r0
blt _08080D5A
_08080D80:
bl current_map_music_get
bl GetCurrentMapMusic
lsls r0, 16
lsrs r0, 16
ldr r4, =0x00000193
cmp r0, r4
beq _08080D9E
bl current_map_music_get
bl GetCurrentMapMusic
ldr r1, =gUnknown_020322A4
ldr r1, [r1]
movs r5, 0xAA
@ -2538,7 +2538,7 @@ _08080D80:
strh r0, [r1]
_08080D9E:
adds r0, r4, 0
bl song_play_for_text
bl PlayBGM
movs r0, 0x35
bl audio_play
bl sub_807F738
@ -8460,12 +8460,12 @@ sub_8083F3C: @ 8083F3C
cmp r0, 0
bne _08083F62
ldr r0, =0x0000016f
bl fanfare_play
bl PlayFanfare
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
_08083F62:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _08083F82
@ -8475,7 +8475,7 @@ _08083F62:
lsls r1, 1
adds r0, r1
ldrh r0, [r0]
bl song_play_for_text
bl PlayBGM
adds r0, r5, 0
bl DestroyTask
_08083F82:

View File

@ -187,7 +187,7 @@ _0814FDFC:
cmp r4, 0x13
bls _0814FDFC
bl InitMapMusic
bl map_music_set_to_zero
bl ResetMapMusic
movs r0, 0
bl ResetBgsAndClearDma3BusyFlags
ldr r1, =gUnknown_085CD66C
@ -558,7 +558,7 @@ _08150190:
bl BeginNormalPaletteFade
ldr r0, =0x000001a9
movs r1, 0x1
bl sub_80A3194
bl FadeInNewBGM
movs r0, 0x1
bl sub_8150B6C
ldr r1, =gMain
@ -942,7 +942,7 @@ _081504EA:
movs r3, 0x10
bl BeginNormalPaletteFade
movs r0, 0x4
bl play_sound_effect
bl FadeOutBGM
b _08150542
.pool
_08150510:

View File

@ -1855,13 +1855,13 @@ _080B3354:
cmp r0, 0
beq _080B3370
ldr r0, =0x000001dd
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
b _080B3378
.pool
_080B3370:
movs r0, 0xEE
lsls r0, 1
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
_080B3378:
ldr r0, =gUnknown_020375E0
ldrh r0, [r0]
@ -2025,13 +2025,13 @@ _080B34DE:
cmp r0, 0
beq _080B34FC
ldr r0, =0x000001dd
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
b _080B3504
.pool
_080B34FC:
movs r0, 0xEE
lsls r0, 1
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
_080B3504:
ldr r1, =gUnknown_020229E8
ldr r0, =0x00002211
@ -2156,7 +2156,7 @@ sub_80B360C: @ 80B360C
negs r1, r1
ands r0, r1
str r0, [r2]
bl call_map_music_set_to_zero
bl call_ResetMapMusic
bl copy_player_party_from_sav1
bl copy_bags_and_unk_data_to_save_blocks
bl sub_813BF10

View File

@ -4116,7 +4116,7 @@ _080D9BD0:
movs r1, 0x1
bl sub_80DDED0
ldr r0, =0x00000187
bl fanfare_play
bl PlayFanfare
b _080D9C3E
.pool
_080D9BE8:

View File

@ -412,7 +412,7 @@ sub_80F5B00: @ 80F5B00
_080F5BE4:
movs r0, 0xDF
lsls r0, 1
bl song_play_for_text
bl PlayBGM
_080F5BEC:
ldr r0, =sub_80F5C24
bl SetVBlankCallback
@ -623,7 +623,7 @@ _080F5E0A:
bne _080F5EBA
movs r0, 0xDF
lsls r0, 1
bl song_play_for_text
bl PlayBGM
ldr r2, =gPaletteFade
ldrb r1, [r2, 0x8]
movs r0, 0x7F
@ -3449,7 +3449,7 @@ sub_80F75A8: @ 80F75A8
bne _080F7610
ldrh r0, [r4, 0x30]
movs r1, 0
bl cry_related
bl PlayCry1
movs r0, 0
strh r0, [r4, 0x30]
b _080F7610

View File

@ -863,7 +863,7 @@ sub_8175C34: @ 8175C34
beq _08175C94
_08175C62:
movs r0, 0x4
bl play_sound_effect
bl FadeOutBGM
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
@ -881,7 +881,7 @@ _08175C94:
cmp r1, r0
bne _08175CA0
movs r0, 0x8
bl play_sound_effect
bl FadeOutBGM
_08175CA0:
movs r0, 0x8
ldrsh r1, [r4, r0]

View File

@ -554,7 +554,7 @@ _080717EC:
strb r1, [r0, 0x7]
ldr r0, =sub_807172C
bl SetVBlankCallback
bl current_map_music_get
bl GetCurrentMapMusic
ldr r1, =gUnknown_020375E2
strh r0, [r1]
bl reset_temp_tile_data_buffers
@ -762,7 +762,7 @@ c3_080472E4: @ 8071A3C
ldrsh r0, [r4, r1]
cmp r0, 0
bne _08071A5C
bl sub_80A2F30
bl StopMapMusic
bl play_some_sound
_08071A5C:
movs r1, 0x8
@ -771,14 +771,14 @@ _08071A5C:
bne _08071A6C
movs r0, 0xBC
lsls r0, 1
bl song_play_for_text
bl PlayBGM
_08071A6C:
movs r1, 0x8
ldrsh r0, [r4, r1]
cmp r0, 0x3C
ble _08071A80
ldr r0, =0x00000179
bl song_play_for_text
bl PlayBGM
adds r0, r5, 0
bl DestroyTask
_08071A80:
@ -983,7 +983,7 @@ _08071C24:
movs r3, 0x3
bl sub_8072214
ldr r0, =0x00000173
bl fanfare_play
bl PlayFanfare
ldr r1, [r5]
ldrb r0, [r1, 0x2]
adds r0, 0x1
@ -998,7 +998,7 @@ _08071C24:
b _08071E06
.pool
_08071C88:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
bne _08071C94
@ -1006,7 +1006,7 @@ _08071C88:
_08071C94:
b _08071DC4
_08071C96:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
bne _08071CA2

View File

@ -1392,7 +1392,7 @@ _0813E770:
bl _0813F1A4
_0813E780:
ldr r0, =0x00000179
bl current_map_music_set
bl PlayNewMapMusic
ldr r0, =gTasks
mov r3, r8
adds r1, r3, r7
@ -1628,7 +1628,7 @@ _0813E99E:
movs r1, 0
bl battle_show_message_maybe
ldr r0, =0x00000173
bl song_play_for_text
bl PlayBGM
ldr r2, =gTasks
mov r3, r8
adds r1, r3, r7
@ -1693,7 +1693,7 @@ _0813EA2A:
ands r0, r1
cmp r0, 0
bne _0813EA5E
bl sub_80A2F30
bl StopMapMusic
bl sub_8085784
_0813EA5E:
ldrh r0, [r4, 0xE]
@ -1762,7 +1762,7 @@ _0813EADC:
ands r0, r1
cmp r0, 0
bne _0813EAF6
bl sub_80A2F30
bl StopMapMusic
bl sub_8085784
_0813EAF6:
movs r1, 0x1A
@ -1894,7 +1894,7 @@ _0813EC1E:
_0813EC2A:
bl sub_804F574
ldr r0, =0x0000016f
bl fanfare_play
bl PlayFanfare
ldr r0, =gUnknown_085CC270
ldr r0, [r0, 0xC]
bl get_battle_strings_
@ -2562,7 +2562,7 @@ _0813F294:
adds r4, r0
ldrh r0, [r4, 0xA]
movs r1, 0
bl cry_related
bl PlayCry1
b _0813F6F2
.pool
_0813F2AC:
@ -2593,7 +2593,7 @@ _0813F2DC:
bl _0813FCC4
_0813F2EC:
ldr r0, =0x00000179
bl song_play_for_text
bl PlayBGM
ldr r1, =gTasks
lsls r0, r7, 2
adds r0, r7
@ -2812,7 +2812,7 @@ _0813F4F2:
movs r2, 0x1
bl sub_807F1A8
ldr r0, =0x00000173
bl fanfare_play
bl PlayFanfare
ldr r2, =gTasks
lsls r1, r7, 2
adds r1, r7
@ -2856,7 +2856,7 @@ _0813F570:
beq _0813F57E
b _0813FCC4
_0813F57E:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -2912,7 +2912,7 @@ _0813F5F0:
.pool
_0813F5FC:
ldr r0, =0x00000179
bl song_play_for_text
bl PlayBGM
ldr r1, =gUnknown_085EF6D2
movs r0, 0
movs r2, 0x1
@ -3061,7 +3061,7 @@ _0813F756:
_0813F762:
bl sub_804F574
ldr r0, =0x0000016f
bl fanfare_play
bl PlayFanfare
ldr r0, =gUnknown_085CC270
ldr r0, [r0, 0xC]
bl get_battle_strings_
@ -3090,7 +3090,7 @@ _0813F7A4:
beq _0813F7B2
b _0813FCC4
_0813F7B2:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1

View File

@ -1410,7 +1410,7 @@ sub_80B6574: @ 80B6574
beq _080B65A4
movs r0, 0xB8
lsls r0, 1
bl fanfare_play
bl PlayFanfare
_080B65A4:
pop {r0}
bx r0
@ -1701,7 +1701,7 @@ sub_80B6800: @ 80B6800
ldrsh r0, [r4, r1]
cmp r0, 0
beq _080B6816
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _080B681C
@ -6226,13 +6226,13 @@ sub_80B8CC0: @ 80B8CC0
movs r1, 0
movs r2, 0x7D
movs r3, 0xA
bl sub_80A32C0
bl PlayCry2
b _080B8D00
.pool
_080B8CF8:
ldrh r0, [r1, 0x2E]
movs r1, 0
bl cry_related
bl PlayCry1
_080B8D00:
pop {r0}
bx r0

View File

@ -127,7 +127,7 @@ _0817365C:
bl SetMainCallback2
movs r0, 0xDA
lsls r0, 1
bl song_play_for_text
bl PlayBGM
movs r0, 0
b _0817368A
.pool
@ -1272,7 +1272,7 @@ sub_8174028: @ 8174028
cmp r0, 0
beq _0817404E
movs r0, 0x4
bl play_sound_effect
bl FadeOutBGM
ldr r0, =gTasks
lsls r1, r4, 2
adds r1, r4
@ -2020,7 +2020,7 @@ _0817466C:
lsls r0, 23
lsrs r0, 23
movs r1, 0
bl cry_related
bl PlayCry1
_081746E6:
adds r0, r4, 0
movs r1, 0

View File

@ -2325,7 +2325,7 @@ _0816E09A:
movs r1, 0
movs r2, 0x64
movs r3, 0xA
bl sub_80A344C
bl PlayCryInternal
b _0816E14E
.pool
_0816E0C8:
@ -2857,7 +2857,7 @@ _0816E528:
movs r1, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
bl PlayCryInternal
b _0816E6BC
_0816E544:
ldrh r0, [r5, 0xC]

View File

@ -3429,7 +3429,7 @@ _0800AF8C:
ldr r0, =sub_8009404
movs r1, 0
bl CreateTask
bl sub_80A2F30
bl StopMapMusic
ldr r1, =gMain
movs r0, 0
str r0, [r1]
@ -28792,7 +28792,7 @@ _08018618:
movs r0, 0x3
bl ShowBg
ldr r0, =0x0000021d
bl song_play_for_text
bl PlayBGM
ldr r0, =sub_8018424
bl SetVBlankCallback
movs r0, 0xC5
@ -30057,7 +30057,7 @@ _0801905A:
_08019062:
movs r0, 0xB9
lsls r0, 1
bl fanfare_play
bl PlayFanfare
strh r4, [r5]
b _0801907C
_0801906E:
@ -30074,7 +30074,7 @@ _0801907C:
strb r0, [r6]
b _0801909A
_08019084:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _0801909A
@ -45465,7 +45465,7 @@ _08020C26:
strb r0, [r2]
movs r0, 0xC8
lsls r0, 1
bl current_map_music_set
bl PlayNewMapMusic
ldr r0, =c1_overworld
bl set_callback1
_08020C5A:
@ -49585,7 +49585,7 @@ _08022E72:
cmp r0, 0
beq _08022EA2
ldr r0, =0x000001e5
bl current_map_music_set
bl PlayNewMapMusic
movs r0, 0x7
movs r1, 0x1
movs r2, 0
@ -53083,9 +53083,9 @@ sub_802493C: @ 802493C
adds r1, 0x44
adds r2, 0x48
bl sub_8026B5C
bl sub_80A2F30
bl StopMapMusic
ldr r0, =0x0000021e
bl current_map_music_set
bl PlayNewMapMusic
b _08024A16
.pool
_08024A10:
@ -54072,7 +54072,7 @@ _08025202:
b _08025226
_0802520C:
movs r0, 0x1
bl ducking_tick
bl WaitFanfare
lsls r0, 24
cmp r0, 0
beq _08025226
@ -54080,7 +54080,7 @@ _0802520C:
bl sub_8026240
ldr r0, =0x0000020b
movs r1, 0x4
bl sub_80A2F88
bl FadeOutAndPlayNewMapMusic
_08025226:
pop {r4,r5}
pop {r0}
@ -54177,7 +54177,7 @@ _080252CC:
.pool
_080252DC:
movs r0, 0x1
bl ducking_tick
bl WaitFanfare
lsls r0, 24
cmp r0, 0
beq _08025316
@ -54201,7 +54201,7 @@ _080252DC:
bl sub_8026240
ldr r0, =0x0000020b
movs r1, 0x4
bl sub_80A2F88
bl FadeOutAndPlayNewMapMusic
_08025316:
pop {r4,r5}
pop {r0}
@ -54782,11 +54782,11 @@ _080257B0:
bl ChangeBgY
b _08025848
_08025802:
bl sub_80A2F30
bl StopMapMusic
b _08025848
_08025808:
ldr r0, =0x0000021e
bl current_map_music_set
bl PlayNewMapMusic
bl sub_8028E4C
b _08025848
.pool
@ -55758,7 +55758,7 @@ _08025FEA:
ldrb r0, [r0]
cmp r0, 0x9
bls _0802601C
bl sub_80A2F30
bl StopMapMusic
ldr r0, [r4]
adds r0, r5
movs r1, 0x1
@ -55773,7 +55773,7 @@ _0802601C:
cmp r0, 0x1
bne _0802603C
movs r0, 0xB
bl pause_music_for_sound_maybe
bl PlayFanfareByFanfareNum
ldr r0, [r4]
movs r2, 0xAA
lsls r2, 1
@ -55945,7 +55945,7 @@ _08026172:
ldrb r0, [r0]
cmp r0, 0x9
bls _080261A0
bl sub_80A2F30
bl StopMapMusic
ldr r0, [r4]
adds r0, r5
movs r1, 0x1
@ -55960,7 +55960,7 @@ _080261A0:
cmp r0, 0x1
bne _080261C0
movs r0, 0xB
bl pause_music_for_sound_maybe
bl PlayFanfareByFanfareNum
ldr r0, [r4]
movs r3, 0xAA
lsls r3, 1
@ -63434,7 +63434,7 @@ _08029D06:
b _08029D4C
.pool
_08029D3C:
bl sub_80A2F30
bl StopMapMusic
ldr r1, [r4]
ldr r0, =0x00003014
adds r1, r0
@ -63473,7 +63473,7 @@ _08029D4C:
.pool
_08029DA0:
ldr r0, =0x0000016f
bl current_map_music_set
bl PlayNewMapMusic
ldr r4, =gUnknown_02022CF8
ldr r0, [r4]
ldr r6, =0x00003008
@ -63627,7 +63627,7 @@ _08029F2C:
ldr r0, =0x0000020b
movs r1, 0x14
movs r2, 0xA
bl sub_80A2FBC
bl FadeOutAndFadeInNewMapMusic
ldr r0, =gUnknown_02022CF8
ldr r1, [r0]
ldr r0, =0x00003014
@ -65208,7 +65208,7 @@ _0802ACE0:
movs r1, 0x5
bl sub_802BE60
movs r0, 0x4
bl sub_80A2F50
bl FadeOutMapMusic
ldr r0, =gUnknown_02022CFC
ldr r1, [r0]
b _0802ADC0
@ -65234,14 +65234,14 @@ _0802AD3C:
bl sub_802D0F0
cmp r0, 0
bne _0802AE08
bl sub_80A303C
bl IsNotWaitingForBGMStop
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0802AE08
ldr r0, =0x0000021a
movs r1, 0x8
bl sub_80A2F88
bl FadeOutAndPlayNewMapMusic
ldr r0, =gUnknown_02022CFC
ldr r1, [r0]
b _0802ADC0
@ -70936,13 +70936,13 @@ _0802D9C8:
b _0802DA00
_0802D9E0:
ldrh r0, [r1, 0x14]
bl fanfare_play
bl PlayFanfare
ldr r1, [r4]
ldrb r0, [r1, 0xD]
adds r0, 0x1
strb r0, [r1, 0xD]
_0802D9EE:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _0802DA0C

View File

@ -1958,7 +1958,7 @@ task_new_game_prof_birch_speech_1: @ 80307B0
strh r1, [r0, 0x16]
movs r0, 0xBB
lsls r0, 1
bl song_play_for_text
bl PlayBGM
movs r0, 0
bl ShowBg
movs r0, 0x1
@ -3480,7 +3480,7 @@ task_new_game_prof_birch_speech_part2_9: @ 80314C4
movs r3, 0x10
bl BeginNormalPaletteFade
movs r0, 0x4
bl play_sound_effect
bl FadeOutBGM
ldr r0, =task_new_game_prof_birch_speech_part2_10
str r0, [r6]
_0803155C:

View File

@ -1114,12 +1114,12 @@ _08120994:
strh r0, [r5, 0xE]
strh r0, [r5, 0x10]
movs r0, 0x4
bl sub_80A31E8
bl FadeOutBGMTemporarily
movs r0, 0x1
b _08120B4E
.pool
_081209B8:
bl sub_80A3200
bl IsBGMPausedOrStopped
lsls r0, 24
cmp r0, 0
bne _081209C4
@ -1227,7 +1227,7 @@ _08120A7E:
cmp r4, 0xFF
bne _08120AB0
movs r0, 0x6
bl sub_80A3228
bl FadeInBGM
ldr r0, =gMPlay_SE2
movs r1, 0x2
bl m4aMPlayFadeOutTemporarily

View File

@ -87,7 +87,7 @@ _081789AC:
ldr r0, =sub_8009404
movs r1, 0
bl CreateTask
bl sub_80A2F30
bl StopMapMusic
bl RunTasks
bl AnimateSprites
bl BuildOamBuffer

View File

@ -970,7 +970,7 @@ sub_817A468: @ 817A468
bne _0817A48E
ldrh r0, [r4, 0x32]
movs r1, 0
bl cry_related
bl PlayCry1
_0817A48E:
movs r1, 0x2E
ldrsh r0, [r4, r1]

View File

@ -6613,7 +6613,7 @@ _080BED04:
movs r1, 0
movs r2, 0x7D
movs r3, 0xA
bl sub_80A32C0
bl PlayCry2
b _080BEDA0
.pool
_080BED58:
@ -8684,7 +8684,7 @@ _080C0044:
lsls r0, 16
lsrs r0, 16
movs r1, 0
bl cry_related
bl PlayCry1
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5

View File

@ -282,7 +282,7 @@ sub_8145588: @ 8145588
movs r1, 0
movs r2, 0x7D
movs r3, 0xA
bl sub_80A32C0
bl PlayCry2
ldr r0, =gUnknown_0203AB90
ldr r1, [r0]
movs r0, 0x1

View File

@ -5157,38 +5157,38 @@ _0806E646:
thumb_func_start sub_806E64C
sub_806E64C: @ 806E64C
push {lr}
bl map_music_set_to_zero
bl ResetMapMusic
bl m4aMPlayAllStop
bl song_id_for_battle
lsls r0, 16
lsrs r0, 16
bl song_play_for_text
bl PlayBGM
pop {r0}
bx r0
thumb_func_end sub_806E64C
thumb_func_start current_map_music_set__default_for_battle
current_map_music_set__default_for_battle: @ 806E668
thumb_func_start PlayNewMapMusic__default_for_battle
PlayNewMapMusic__default_for_battle: @ 806E668
push {r4,lr}
lsls r0, 16
lsrs r4, r0, 16
bl map_music_set_to_zero
bl ResetMapMusic
bl m4aMPlayAllStop
cmp r4, 0
beq _0806E682
adds r0, r4, 0
bl current_map_music_set
bl PlayNewMapMusic
b _0806E68E
_0806E682:
bl song_id_for_battle
lsls r0, 16
lsrs r0, 16
bl current_map_music_set
bl PlayNewMapMusic
_0806E68E:
pop {r4}
pop {r0}
bx r0
thumb_func_end current_map_music_set__default_for_battle
thumb_func_end PlayNewMapMusic__default_for_battle
thumb_func_start sub_806E694
sub_806E694: @ 806E694
@ -5196,7 +5196,7 @@ sub_806E694: @ 806E694
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
bl map_music_set_to_zero
bl ResetMapMusic
bl m4aMPlayAllStop
ldr r0, =sub_806E6CC
movs r1, 0
@ -5230,14 +5230,14 @@ sub_806E6CC: @ 806E6CC
cmp r0, 0
beq _0806E6F0
ldrh r0, [r1, 0x8]
bl current_map_music_set
bl PlayNewMapMusic
b _0806E6FC
.pool
_0806E6F0:
bl song_id_for_battle
lsls r0, 16
lsrs r0, 16
bl current_map_music_set
bl PlayNewMapMusic
_0806E6FC:
adds r0, r4, 0
bl DestroyTask
@ -6056,7 +6056,7 @@ _0806ED66:
lsls r1, 24
asrs r1, 24
adds r0, r4, 0
bl cry_related
bl PlayCry1
_0806ED7C:
ldr r0, =SpriteCallbackDummy
b _0806EDFA
@ -6067,7 +6067,7 @@ _0806ED84:
lsls r1, 24
asrs r1, 24
adds r0, r4, 0
bl cry_related
bl PlayCry1
adds r0, r4, 0
bl sub_806F0D4
lsls r0, 24

View File

@ -2204,13 +2204,13 @@ _08085774:
bx r1
thumb_func_end warp1_target_get_music
thumb_func_start call_map_music_set_to_zero
call_map_music_set_to_zero: @ 8085778
thumb_func_start call_ResetMapMusic
call_ResetMapMusic: @ 8085778
push {lr}
bl map_music_set_to_zero
bl ResetMapMusic
pop {r0}
bx r0
thumb_func_end call_map_music_set_to_zero
thumb_func_end call_ResetMapMusic
thumb_func_start sub_8085784
sub_8085784: @ 8085784
@ -2249,13 +2249,13 @@ _080857C8:
beq _080857D6
ldr r4, =0x0000016d
_080857D6:
bl current_map_music_get
bl GetCurrentMapMusic
lsls r0, 16
lsrs r0, 16
cmp r4, r0
beq _080857E8
adds r0, r4, 0
bl current_map_music_set
bl PlayNewMapMusic
_080857E8:
pop {r4}
pop {r0}
@ -2294,7 +2294,7 @@ sub_8085810: @ 8085810
bl warp1_target_get_music
lsls r0, 16
lsrs r4, r0, 16
bl current_map_music_get
bl GetCurrentMapMusic
lsls r0, 16
lsrs r5, r0, 16
ldr r0, =0x000001bb
@ -2326,13 +2326,13 @@ _08085856:
adds r0, r4, 0
movs r1, 0x4
movs r2, 0x4
bl sub_80A2FBC
bl FadeOutAndFadeInNewMapMusic
b _08085890
.pool
_08085888:
adds r0, r4, 0
movs r1, 0x8
bl sub_80A2F88
bl FadeOutAndPlayNewMapMusic
_08085890:
pop {r4-r6}
pop {r0}
@ -2342,7 +2342,7 @@ _08085890:
thumb_func_start sub_8085898
sub_8085898: @ 8085898
push {r4,lr}
bl current_map_music_get
bl GetCurrentMapMusic
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
@ -2355,7 +2355,7 @@ sub_8085898: @ 8085898
lsls r0, 16
lsrs r0, 16
movs r1, 0x8
bl sub_80A2F88
bl FadeOutAndPlayNewMapMusic
_080858BE:
pop {r4}
pop {r0}
@ -2367,7 +2367,7 @@ sub_80858C4: @ 80858C4
push {r4,lr}
lsls r0, 16
lsrs r4, r0, 16
bl current_map_music_get
bl GetCurrentMapMusic
lsls r0, 16
lsrs r1, r0, 16
cmp r1, r4
@ -2377,7 +2377,7 @@ sub_80858C4: @ 80858C4
beq _080858E4
adds r0, r4, 0
movs r1, 0x8
bl sub_80A2F88
bl FadeOutAndPlayNewMapMusic
_080858E4:
pop {r4}
pop {r0}
@ -2407,7 +2407,7 @@ _0808590A:
thumb_func_start music_something
music_something: @ 8085910
push {r4,r5,lr}
bl current_map_music_get
bl GetCurrentMapMusic
lsls r0, 16
lsrs r5, r0, 16
bl warp1_target_get_music
@ -2419,7 +2419,7 @@ music_something: @ 8085910
lsrs r0, 24
cmp r0, 0x1
beq _0808597E
bl current_map_music_get
bl GetCurrentMapMusic
lsls r0, 16
lsrs r0, 16
cmp r4, r0
@ -2454,7 +2454,7 @@ _08085972:
bl is_warp1_light_level_8_or_9
lsls r0, 24
lsrs r0, 24
bl sub_80A2F50
bl FadeOutMapMusic
_0808597E:
pop {r4,r5}
pop {r0}
@ -2465,7 +2465,7 @@ _0808597E:
thumb_func_start sub_80859A0
sub_80859A0: @ 80859A0
push {lr}
bl sub_80A303C
bl IsNotWaitingForBGMStop
lsls r0, 24
lsrs r0, 24
pop {r1}
@ -2476,7 +2476,7 @@ sub_80859A0: @ 80859A0
sub_80859B0: @ 80859B0
push {lr}
movs r0, 0x4
bl sub_80A2F50
bl FadeOutMapMusic
pop {r0}
bx r0
thumb_func_end sub_80859B0
@ -2531,7 +2531,7 @@ _080859F0:
asrs r2, 24
adds r1, r4, 0
movs r3, 0x1
bl sub_80A32C0
bl PlayCry2
_08085A2C:
add sp, 0x4
pop {r4}
@ -3167,7 +3167,7 @@ _08085EEC:
CB2_NewGame: @ 8085EF8
push {lr}
bl sub_808631C
bl sub_80A2F30
bl StopMapMusic
bl ResetSafariZoneFlag_
bl NewGameInitData
bl player_avatar_init_params_reset
@ -3208,7 +3208,7 @@ c2_whiteout: @ 8085F58
cmp r0, 0x77
bls _08085FB0
bl sub_808631C
bl sub_80A2F30
bl StopMapMusic
bl ResetSafariZoneFlag_
bl sub_8084620
bl player_avatar_init_params_reset
@ -3391,7 +3391,7 @@ _08086132:
c2_8056854: @ 8086140
push {lr}
bl sub_808631C
bl sub_80A2F30
bl StopMapMusic
ldr r0, =c1_link_related
bl set_callback1
bl sub_8086C2C
@ -3494,7 +3494,7 @@ _08086222:
sub_8086230: @ 8086230
push {r4,lr}
bl sub_808631C
bl sub_80A2F30
bl StopMapMusic
bl ResetSafariZoneFlag_
ldr r0, =gUnknown_03006210
ldrh r0, [r0]

View File

@ -16046,23 +16046,23 @@ _0803D9A8:
.4byte _0803DA80
_0803DA74:
ldr r0, =0x00000163
bl song_play_for_text
bl PlayBGM
b _0803DAA4
.pool
_0803DA80:
movs r0, 0xD4
lsls r0, 1
bl song_play_for_text
bl PlayBGM
b _0803DAA4
_0803DA8A:
movs r0, 0xB1
lsls r0, 1
bl song_play_for_text
bl PlayBGM
b _0803DAA4
_0803DA94:
movs r0, 0xCE
lsls r0, 1
bl song_play_for_text
bl PlayBGM
b _0803DAA4
_0803DA9E:
ldr r1, =gBattlescriptCurrInstr
@ -16386,7 +16386,7 @@ _0803DDD2:
movs r0, 0x3
bl BeginFastPaletteFade
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
ldr r1, =gUnknown_03005D04
ldr r0, =sub_803DE40
str r0, [r1]

View File

@ -6875,14 +6875,14 @@ _08075BB4:
asrs r1, 24
adds r0, r6, 0
movs r2, 0
bl sub_80A32E4
bl PlayCry3
b _08075C2E
_08075BCC:
lsls r1, r5, 24
asrs r1, 24
adds r0, r6, 0
movs r2, 0xB
bl sub_80A32E4
bl PlayCry3
b _08075C2E
_08075BDA:
bl sub_80A369C
@ -6915,14 +6915,14 @@ _08075BF8:
asrs r1, 24
adds r0, r6, 0
movs r2, 0x1
bl sub_80A3344
bl PlayCry4
b _08075C2E
_08075C22:
lsls r1, r5, 24
asrs r1, 24
adds r0, r6, 0
movs r2, 0xC
bl sub_80A3344
bl PlayCry4
_08075C2E:
ldr r0, =gUnknown_020244D0
ldr r0, [r0]
@ -7005,14 +7005,14 @@ _08075CC0:
asrs r1, 24
adds r0, r6, 0
movs r2, 0
bl sub_80A3344
bl PlayCry4
b _08075CE4
_08075CD8:
lsls r1, r5, 24
asrs r1, 24
adds r0, r6, 0
movs r2, 0xB
bl sub_80A3344
bl PlayCry4
_08075CE4:
ldr r0, =gUnknown_020244D0
ldr r0, [r0]

View File

@ -413,7 +413,7 @@ _08158E76:
asrs r1, 24
adds r0, r4, 0
movs r2, 0x3
bl sub_80A32E4
bl PlayCry3
_08158E86:
adds r0, r5, 0
bl move_anim_task_del
@ -553,13 +553,13 @@ _08158F86:
bne _08158FC8
adds r0, r4, 0
movs r2, 0x9
bl sub_80A32E4
bl PlayCry3
b _08158FD0
.pool
_08158FC8:
adds r0, r4, 0
movs r2, 0x7
bl sub_80A32E4
bl PlayCry3
_08158FD0:
ldr r0, =gTasks
adds r1, r5, r6
@ -618,7 +618,7 @@ _08159028:
asrs r1, 24
adds r0, r6, 0
movs r2, 0xA
bl sub_80A32E4
bl PlayCry3
adds r0, r4, 0
bl move_anim_task_del
b _0815906A
@ -631,7 +631,7 @@ _0815904E:
asrs r1, 24
mov r0, r8
movs r2, 0x8
bl sub_80A32E4
bl PlayCry3
mov r0, r9
bl move_anim_task_del
_0815906A:
@ -775,7 +775,7 @@ _0815918C:
asrs r1, 24
mov r0, r8
movs r2, 0x4
bl play_cry_maybe
bl PlayCry6
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
@ -819,14 +819,14 @@ _081591DC:
asrs r1, 24
adds r0, r6, 0
movs r2, 0x6
bl play_cry_maybe
bl PlayCry6
b _081591FE
_081591F2:
lsls r1, r5, 24
asrs r1, 24
mov r0, r8
movs r2, 0x6
bl sub_80A32E4
bl PlayCry3
_081591FE:
adds r0, r4, 0
bl move_anim_task_del
@ -2169,7 +2169,7 @@ dp01t_34_6_move_anim_start_t3: @ 8159CC4
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _08159D14
.pool
_08159D00:
@ -2181,7 +2181,7 @@ _08159D00:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_08159D14:
bl dp01_tbl6_exec_completed
pop {r4,r5}
@ -2207,7 +2207,7 @@ sub_8159D20: @ 8159D20
lsls r0, 16
lsrs r0, 16
movs r1, 0x19
bl cry_related
bl PlayCry1
bl dp01_tbl6_exec_completed
pop {r0}
bx r0
@ -2377,7 +2377,7 @@ sub_8159E90: @ 8159E90
ldrb r0, [r0]
strb r0, [r2]
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl dp01_tbl6_exec_completed
@ -15932,7 +15932,7 @@ _08160E0C:
movs r0, 0x1F
strb r0, [r1]
ldr r0, =0x0000016f
bl fanfare_play
bl PlayFanfare
b _08160E8A
.pool
_08160E38:
@ -15941,14 +15941,14 @@ _08160E38:
cmp r0, 0
bne _08160E8A
ldr r0, =0x0000016f
bl fanfare_play
bl PlayFanfare
ldr r0, =gUnknown_0203BC34
ldr r1, [r0]
movs r0, 0x20
b _08160E88
.pool
_08160E58:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _08160E8A
@ -21303,7 +21303,7 @@ _08163BA6:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0
b _08163E10
.pool
@ -21335,7 +21335,7 @@ _08163BC4:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0xC
b _08163E10
.pool
@ -21370,7 +21370,7 @@ _08163C18:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0xD
b _08163E10
.pool
@ -21439,7 +21439,7 @@ _08163D12:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0x4
b _08163E10
.pool
@ -21468,7 +21468,7 @@ _08163D5E:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0x5
b _08163E10
.pool
@ -21491,7 +21491,7 @@ _08163D8E:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0x6
b _08163E10
.pool
@ -21514,7 +21514,7 @@ _08163DC8:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0xA
b _08163E10
.pool
@ -21529,7 +21529,7 @@ _08163E00:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0x7
_08163E10:
bl sub_80B100C
@ -21560,7 +21560,7 @@ _08163E2C:
movs r1, 0x1
bl CreateTask
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
movs r0, 0x12
bl sub_8145EF4
_08163E68:
@ -33721,7 +33721,7 @@ sub_816A840: @ 816A840
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _0816A890
.pool
_0816A87C:
@ -33733,7 +33733,7 @@ _0816A87C:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_0816A890:
bl dp01_tbl5_exec_completed
pop {r4,r5}
@ -33759,7 +33759,7 @@ sub_816A89C: @ 816A89C
lsls r0, 16
lsrs r0, 16
movs r1, 0x19
bl cry_related
bl PlayCry1
bl dp01_tbl5_exec_completed
pop {r0}
bx r0
@ -34315,7 +34315,7 @@ sub_816AD94: @ 816AD94
ldrb r0, [r0]
strb r0, [r2]
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl dp01_tbl5_exec_completed

View File

@ -1905,7 +1905,7 @@ sub_8185E24: @ 8185E24
ldr r0, =gUnknown_0203C7B0
str r5, [r0]
movs r0, 0
bl current_map_music_set__default_for_battle
bl PlayNewMapMusic__default_for_battle
ldr r0, =sub_8185E8C
bl SetMainCallback2
_08185E6E:
@ -8056,7 +8056,7 @@ sub_818936C: @ 818936C
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _081893BC
.pool
_081893A8:
@ -8068,7 +8068,7 @@ _081893A8:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_081893BC:
bl sub_81871AC
pop {r4,r5}
@ -8095,7 +8095,7 @@ sub_81893C8: @ 81893C8
lsrs r0, 16
movs r1, 0x19
movs r2, 0x5
bl sub_80A32E4
bl PlayCry3
bl sub_81871AC
pop {r0}
bx r0
@ -8686,7 +8686,7 @@ _08189908:
strb r1, [r0]
_08189910:
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl sub_81871AC
@ -14167,7 +14167,7 @@ sub_818C994: @ 818C994
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _0818C9E4
.pool
_0818C9D0:
@ -14179,7 +14179,7 @@ _0818C9D0:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_0818C9E4:
bl sub_818A514
pop {r4,r5}
@ -14207,7 +14207,7 @@ sub_818C9F0: @ 818C9F0
movs r1, 0x19
negs r1, r1
movs r2, 0x5
bl sub_80A32E4
bl PlayCry3
bl sub_818A514
pop {r0}
bx r0
@ -14820,7 +14820,7 @@ sub_818CF78: @ 818CF78
ldrb r0, [r0]
strb r0, [r2]
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl sub_818A514
@ -95170,7 +95170,7 @@ sub_81B6F60: @ 81B6F60
cmp r0, 0x1
beq _081B6F86
ldr r0, =0x0000016f
bl fanfare_play
bl PlayFanfare
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
@ -95191,7 +95191,7 @@ sub_81B6F98: @ 81B6F98
lsls r0, 24
lsrs r4, r0, 24
adds r5, r4, 0
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _081B6FEA
@ -95753,7 +95753,7 @@ _081B74B4:
movs r0, 0x1
strb r0, [r1]
movs r0, 0
bl pause_music_for_sound_maybe
bl PlayFanfareByFanfareNum
ldr r0, =gUnknown_0203CEC8
ldrb r0, [r0, 0x9]
adds r1, r5, 0
@ -95868,7 +95868,7 @@ sub_81B75D4: @ 81B75D4
lsls r0, 24
lsrs r4, r0, 24
movs r0, 0
bl ducking_tick
bl WaitFanfare
lsls r0, 24
cmp r0, 0
beq _081B7620
@ -96012,7 +96012,7 @@ sub_81B7704: @ 81B7704
lsls r0, 24
lsrs r5, r0, 24
movs r0, 0
bl ducking_tick
bl WaitFanfare
lsls r0, 24
cmp r0, 0
beq _081B77A6

View File

@ -5719,7 +5719,7 @@ sub_81BE03C: @ 81BE03C
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl song_play_for_text
bl PlayBGM
b _081BE08C
.pool
_081BE078:
@ -5731,7 +5731,7 @@ _081BE078:
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl fanfare_play
bl PlayFanfare
_081BE08C:
bl dp01_tbl3_exec_completed
pop {r4,r5}
@ -5759,7 +5759,7 @@ sub_81BE098: @ 81BE098
movs r1, 0x19
negs r1, r1
movs r2, 0x5
bl sub_80A32E4
bl PlayCry3
bl dp01_tbl3_exec_completed
pop {r0}
bx r0
@ -6370,7 +6370,7 @@ sub_81BE61C: @ 81BE61C
ldrb r0, [r0]
strb r0, [r2]
movs r0, 0x5
bl sub_80A2F50
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl dp01_tbl3_exec_completed
@ -17496,14 +17496,14 @@ sub_81C4778: @ 81C4778
ldrh r0, [r4, 0x2]
movs r1, 0
movs r2, 0
bl sub_80A32E4
bl PlayCry3
b _081C47AE
.pool
_081C47A4:
ldrh r0, [r4, 0x2]
movs r1, 0
movs r2, 0xB
bl sub_80A32E4
bl PlayCry3
_081C47AE:
pop {r4}
pop {r0}
@ -51180,13 +51180,13 @@ _081D53F2:
bl sub_8018884
movs r0, 0xB9
lsls r0, 1
bl fanfare_play
bl PlayFanfare
movs r0, 0x13
strb r0, [r4, 0x8]
b _081D548A
.pool
_081D5418:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _081D548A
@ -54730,7 +54730,7 @@ _081D71CC:
adds r0, r6, r0
ldr r1, =sub_81D736C
str r1, [r0]
bl sub_80A2F30
bl StopMapMusic
_081D71EE:
movs r4, 0x1
negs r4, r4
@ -56367,7 +56367,7 @@ sub_81D7F4C: @ 81D7F4C
adds r6, r4, r5
movs r0, 0xE8
lsls r0, 1
bl current_map_music_set
bl PlayNewMapMusic
bl sub_81D7E10
bl sub_81D7E9C
movs r1, 0x94
@ -58283,7 +58283,7 @@ sub_81D9034: @ 81D9034
lsrs r5, r0, 24
cmp r5, 0
bne _081D90A0
bl sub_80A2F30
bl StopMapMusic
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0
@ -59133,7 +59133,7 @@ _081D9700:
movs r0, 0xCB
lsls r0, 1
movs r1, 0
bl cry_related
bl PlayCry1
ldr r0, =sub_81D98B4
movs r1, 0
bl CreateTask

View File

@ -2554,7 +2554,7 @@ sub_8141800: @ 8141800
blt _08141864
cmp r0, 0x2
bgt _08141864
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _08141888
@ -2627,7 +2627,7 @@ sub_814189C: @ 814189C
cmp r0, 0xC
bne _081418EC
ldr r0, =0x00000185
bl fanfare_play
bl PlayFanfare
ldr r4, =gUnknown_0203AB8C
ldrb r0, [r4]
movs r1, 0
@ -2639,7 +2639,7 @@ sub_814189C: @ 814189C
_081418EC:
movs r0, 0xC3
lsls r0, 1
bl fanfare_play
bl PlayFanfare
ldr r4, =gUnknown_0203AB8C
ldrb r0, [r4]
movs r1, 0
@ -8622,7 +8622,7 @@ _08144AEC:
lsls r0, 1
movs r1, 0x3F
negs r1, r1
bl cry_related
bl PlayCry1
b _08144B70
.align 2, 0
_08144B10:
@ -8664,14 +8664,14 @@ _08144B58:
movs r0, 0x98
lsls r0, 1
movs r1, 0x3F
bl cry_related
bl PlayCry1
b _08144B70
_08144B64:
movs r0, 0x99
lsls r0, 1
movs r1, 0x3F
negs r1, r1
bl cry_related
bl PlayCry1
_08144B70:
movs r0, 0x2
mov r10, r0
@ -9451,7 +9451,7 @@ _081451BC:
movs r0, 0x98
lsls r0, 1
movs r1, 0x3F
bl cry_related
bl PlayCry1
b _081451EC
.pool
_081451E0:
@ -9459,7 +9459,7 @@ _081451E0:
lsls r0, 1
movs r1, 0x3F
negs r1, r1
bl cry_related
bl PlayCry1
_081451EC:
ldr r0, =gUnknown_0203AB88
ldr r0, [r0]

View File

@ -2392,22 +2392,22 @@ s30_music_check: @ 809A4E0
.pool
thumb_func_end s30_music_check
thumb_func_start s31_fanfare_play
s31_fanfare_play: @ 809A4F4
thumb_func_start s31_PlayFanfare
s31_PlayFanfare: @ 809A4F4
push {lr}
bl script_read_halfword
lsls r0, 16
lsrs r0, 16
bl fanfare_play
bl PlayFanfare
movs r0, 0
pop {r1}
bx r1
thumb_func_end s31_fanfare_play
thumb_func_end s31_PlayFanfare
thumb_func_start s32_fanfare_wait_asm
s32_fanfare_wait_asm: @ 809A508
push {lr}
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
lsrs r0, 24
pop {r1}
@ -2444,7 +2444,7 @@ s33_play_music: @ 809A52C
bl sav1_set_battle_music_maybe
_0809A54C:
adds r0, r5, 0
bl current_map_music_set
bl PlayNewMapMusic
movs r0, 0
pop {r4,r5}
pop {r1}
@ -2496,13 +2496,13 @@ s37_fadeout: @ 809A590
beq _0809A5AA
lsls r0, r1, 26
lsrs r0, 24
bl sub_80A31E8
bl FadeOutBGMTemporarily
b _0809A5B0
_0809A5AA:
movs r0, 0x4
bl sub_80A31E8
bl FadeOutBGMTemporarily
_0809A5B0:
ldr r1, =sub_80A3200
ldr r1, =IsBGMPausedOrStopped
adds r0, r4, 0
bl script_setup_asm_script
movs r0, 0x1
@ -2523,11 +2523,11 @@ s38_fadein: @ 809A5C4
beq _0809A5DC
lsls r0, r2, 26
lsrs r0, 24
bl sub_80A3228
bl FadeInBGM
b _0809A5E2
_0809A5DC:
movs r0, 0x4
bl sub_80A3228
bl FadeInBGM
_0809A5E2:
movs r0, 0
pop {r1}
@ -4973,7 +4973,7 @@ sA1_play_cry: @ 809B8A4
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl sub_80A3404
bl PlayCry5
movs r0, 0
pop {r4,r5}
pop {r1}

View File

@ -502,7 +502,7 @@ sub_812A8C4: @ 812A8C4
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
bl current_map_music_get
bl GetCurrentMapMusic
ldr r1, [r5]
adds r1, 0x60
strh r0, [r1]
@ -1251,7 +1251,7 @@ _0812AF12:
cmp r0, 0
beq _0812AF38
ldr r0, =0x00000185
bl fanfare_play
bl PlayFanfare
movs r0, 0x6
bl sub_812DEE4
b _0812AF62
@ -1262,7 +1262,7 @@ _0812AF38:
cmp r0, 0
beq _0812AF54
ldr r0, =0x00000185
bl fanfare_play
bl PlayFanfare
movs r0, 0x5
bl sub_812DEE4
b _0812AF62
@ -1270,7 +1270,7 @@ _0812AF38:
_0812AF54:
movs r0, 0xC3
lsls r0, 1
bl fanfare_play
bl PlayFanfare
movs r0, 0x2
bl sub_812DEE4
_0812AF62:
@ -2764,7 +2764,7 @@ sub_812BB68: @ 812BB68
negs r1, r1
cmp r0, r1
bne _0812BBBC
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _0812BB8E
@ -2796,7 +2796,7 @@ _0812BBA8:
movs r0, 0x4
strh r0, [r4, 0xA]
_0812BBBC:
bl task_is_not_running_overworld_fanfare
bl IsFanfareTaskInactive
lsls r0, 24
cmp r0, 0
beq _0812BBF6
@ -6206,10 +6206,10 @@ sub_812D51C: @ 812D51C
bl sub_812E70C
bl sub_812E7CC
bl sub_812B700
bl sub_80A2F30
bl StopMapMusic
movs r0, 0xC4
lsls r0, 1
bl current_map_music_set
bl PlayNewMapMusic
pop {r0}
bx r0
.pool
@ -6589,7 +6589,7 @@ sub_812D870: @ 812D870
asrs r0, 16
cmp r0, 0x3B
ble _0812D914
bl sub_80A2F30
bl StopMapMusic
bl sub_812EA7C
bl sub_812EBCC
ldrh r0, [r4, 0x8]
@ -6613,7 +6613,7 @@ sub_812D870: @ 812D870
movs r1, 0x5
bl StartSpriteAnimIfDifferent
ldr r0, =0x00000187
bl fanfare_play
bl PlayFanfare
b _0812D914
.pool
_0812D8D0:
@ -6648,7 +6648,7 @@ _0812D8D0:
_0812D90C:
movs r0, 0xC3
lsls r0, 1
bl fanfare_play
bl PlayFanfare
_0812D914:
pop {r4-r6}
pop {r0}
@ -6752,7 +6752,7 @@ sub_812D9A4: @ 812D9A4
ldr r0, [r4]
adds r0, 0x60
ldrh r0, [r0]
bl current_map_music_set
bl PlayNewMapMusic
ldr r0, [r4]
ldrb r0, [r0, 0xA]
cmp r0, 0
@ -6878,9 +6878,9 @@ sub_812DA90: @ 812DA90
movs r0, 0x4
strh r0, [r4, 0x10]
strh r1, [r4, 0x12]
bl sub_80A2F30
bl StopMapMusic
ldr r0, =0x00000187
bl fanfare_play
bl PlayFanfare
movs r0, 0xB2
bl audio_play
pop {r4,r5}
@ -6992,7 +6992,7 @@ sub_812DBBC: @ 812DBBC
ldr r0, [r0]
adds r0, 0x60
ldrh r0, [r0]
bl current_map_music_set
bl PlayNewMapMusic
bl sub_812E3E8
bl sub_812E8F8
bl sub_812E8C4

View File

@ -5,795 +5,10 @@
.text
thumb_func_start InitMapMusic
InitMapMusic: @ 80A2DD4
push {lr}
ldr r1, =gUnknown_03005DF8
movs r0, 0
strb r0, [r1]
bl map_music_set_to_zero
pop {r0}
bx r0
.pool
thumb_func_end InitMapMusic
thumb_func_start MapMusicMain
MapMusicMain: @ 80A2DE8
push {r4,r5,lr}
ldr r0, =gUnknown_03000F4C
ldrb r1, [r0]
adds r2, r0, 0
cmp r1, 0x7
bhi _080A2ECA
lsls r0, r1, 2
ldr r1, =_080A2E08
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080A2E08:
.4byte _080A2ECA
.4byte _080A2E28
.4byte _080A2ECA
.4byte _080A2ECA
.4byte _080A2ECA
.4byte _080A2E3C
.4byte _080A2E5C
.4byte _080A2E98
_080A2E28:
movs r0, 0x2
strb r0, [r2]
ldr r0, =gUnknown_03000F48
ldrh r0, [r0]
bl song_play_for_text
b _080A2ECA
.pool
_080A2E3C:
bl sub_80A3258
lsls r0, 24
cmp r0, 0
beq _080A2ECA
ldr r0, =gUnknown_03000F4A
movs r1, 0
strh r1, [r0]
ldr r0, =gUnknown_03000F4C
strb r1, [r0]
b _080A2ECA
.pool
_080A2E5C:
bl sub_80A3258
lsls r0, 24
cmp r0, 0
beq _080A2ECA
bl task_is_not_running_overworld_fanfare
lsls r0, 24
cmp r0, 0
beq _080A2ECA
ldr r2, =gUnknown_03000F48
ldr r1, =gUnknown_03000F4A
ldrh r0, [r1]
strh r0, [r2]
movs r0, 0
strh r0, [r1]
ldr r1, =gUnknown_03000F4C
movs r0, 0x2
strb r0, [r1]
ldrh r0, [r2]
bl song_play_for_text
b _080A2ECA
.pool
_080A2E98:
bl sub_80A3258
lsls r0, 24
cmp r0, 0
beq _080A2ECA
bl task_is_not_running_overworld_fanfare
lsls r0, 24
cmp r0, 0
beq _080A2ECA
ldr r4, =gUnknown_03000F4A
ldrh r0, [r4]
ldr r5, =gUnknown_03000F4D
ldrb r1, [r5]
bl sub_80A3194
ldr r1, =gUnknown_03000F48
ldrh r0, [r4]
strh r0, [r1]
movs r2, 0
strh r2, [r4]
ldr r1, =gUnknown_03000F4C
movs r0, 0x2
strb r0, [r1]
strb r2, [r5]
_080A2ECA:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end MapMusicMain
thumb_func_start map_music_set_to_zero
map_music_set_to_zero: @ 80A2EE0
ldr r0, =gUnknown_03000F48
movs r1, 0
strh r1, [r0]
ldr r0, =gUnknown_03000F4A
strh r1, [r0]
ldr r0, =gUnknown_03000F4C
strb r1, [r0]
ldr r0, =gUnknown_03000F4D
strb r1, [r0]
bx lr
.pool
thumb_func_end map_music_set_to_zero
thumb_func_start current_map_music_get
current_map_music_get: @ 80A2F04
ldr r0, =gUnknown_03000F48
ldrh r0, [r0]
bx lr
.pool
thumb_func_end current_map_music_get
thumb_func_start current_map_music_set
current_map_music_set: @ 80A2F10
ldr r1, =gUnknown_03000F48
strh r0, [r1]
ldr r1, =gUnknown_03000F4A
movs r0, 0
strh r0, [r1]
ldr r1, =gUnknown_03000F4C
movs r0, 0x1
strb r0, [r1]
bx lr
.pool
thumb_func_end current_map_music_set
thumb_func_start sub_80A2F30
sub_80A2F30: @ 80A2F30
ldr r0, =gUnknown_03000F48
movs r1, 0
strh r1, [r0]
ldr r0, =gUnknown_03000F4A
strh r1, [r0]
ldr r1, =gUnknown_03000F4C
movs r0, 0x1
strb r0, [r1]
bx lr
.pool
thumb_func_end sub_80A2F30
thumb_func_start sub_80A2F50
sub_80A2F50: @ 80A2F50
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
bl sub_80A303C
lsls r0, 24
cmp r0, 0
beq _080A2F66
adds r0, r4, 0
bl play_sound_effect
_080A2F66:
ldr r0, =gUnknown_03000F48
movs r1, 0
strh r1, [r0]
ldr r0, =gUnknown_03000F4A
strh r1, [r0]
ldr r1, =gUnknown_03000F4C
movs r0, 0x5
strb r0, [r1]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A2F50
thumb_func_start sub_80A2F88
sub_80A2F88: @ 80A2F88
push {r4,lr}
adds r4, r0, 0
adds r0, r1, 0
lsls r4, 16
lsrs r4, 16
lsls r0, 24
lsrs r0, 24
bl sub_80A2F50
ldr r1, =gUnknown_03000F48
movs r0, 0
strh r0, [r1]
ldr r0, =gUnknown_03000F4A
strh r4, [r0]
ldr r1, =gUnknown_03000F4C
movs r0, 0x6
strb r0, [r1]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A2F88
thumb_func_start sub_80A2FBC
sub_80A2FBC: @ 80A2FBC
push {r4,r5,lr}
adds r4, r0, 0
adds r0, r1, 0
adds r5, r2, 0
lsls r4, 16
lsrs r4, 16
lsls r0, 24
lsrs r0, 24
lsls r5, 24
lsrs r5, 24
bl sub_80A2F50
ldr r1, =gUnknown_03000F48
movs r0, 0
strh r0, [r1]
ldr r0, =gUnknown_03000F4A
strh r4, [r0]
ldr r1, =gUnknown_03000F4C
movs r0, 0x7
strb r0, [r1]
ldr r0, =gUnknown_03000F4D
strb r5, [r0]
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A2FBC
thumb_func_start sub_80A3000
sub_80A3000: @ 80A3000
push {r4,lr}
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl sub_80A3194
ldr r0, =gUnknown_03000F48
strh r4, [r0]
ldr r0, =gUnknown_03000F4A
movs r2, 0
strh r2, [r0]
ldr r1, =gUnknown_03000F4C
movs r0, 0x2
strb r0, [r1]
ldr r0, =gUnknown_03000F4D
strb r2, [r0]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A3000
thumb_func_start sub_80A303C
sub_80A303C: @ 80A303C
push {lr}
ldr r0, =gUnknown_03000F4C
ldrb r0, [r0]
cmp r0, 0x6
beq _080A3058
cmp r0, 0x5
beq _080A3058
cmp r0, 0x7
beq _080A3058
movs r0, 0x1
b _080A305A
.pool
_080A3058:
movs r0, 0
_080A305A:
pop {r1}
bx r1
thumb_func_end sub_80A303C
thumb_func_start pause_music_for_sound_maybe
@ void pause_music_for_sound_maybe(u8 a1)
pause_music_for_sound_maybe: @ 80A3060
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gMPlay_BGM
bl m4aMPlayStop
ldr r0, =gUnknown_085248BC
lsls r4, 2
adds r4, r0
ldrh r0, [r4]
ldr r2, =gUnknown_03000F4E
ldrh r1, [r4, 0x2]
strh r1, [r2]
bl m4aSongNumStart
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end pause_music_for_sound_maybe
thumb_func_start ducking_tick
ducking_tick: @ 80A3094
push {lr}
lsls r0, 24
lsrs r1, r0, 24
ldr r2, =gUnknown_03000F4E
ldrh r0, [r2]
cmp r0, 0
beq _080A30B0
subs r0, 0x1
strh r0, [r2]
movs r0, 0
b _080A30C8
.pool
_080A30B0:
cmp r1, 0
bne _080A30C0
ldr r0, =gMPlay_BGM
bl m4aMPlayContinue
b _080A30C6
.pool
_080A30C0:
movs r0, 0
bl m4aSongNumStart
_080A30C6:
movs r0, 0x1
_080A30C8:
pop {r1}
bx r1
thumb_func_end ducking_tick
thumb_func_start sub_80A30CC
sub_80A30CC: @ 80A30CC
push {lr}
lsls r0, 24
ldr r1, =gUnknown_085248BC
lsrs r0, 22
adds r0, r1
ldrh r0, [r0]
bl m4aSongNumStop
pop {r0}
bx r0
.pool
thumb_func_end sub_80A30CC
thumb_func_start fanfare_play
@ void fanfare_play(u16 a1)
fanfare_play: @ 80A30E4
push {lr}
lsls r0, 16
lsrs r3, r0, 16
movs r1, 0
ldr r2, =gUnknown_085248BC
_080A30EE:
ldrh r0, [r2]
cmp r0, r3
bne _080A3108
lsls r0, r1, 24
lsrs r0, 24
bl pause_music_for_sound_maybe
bl task_add_50_overworld_fanfare_if_not_running
b _080A311A
.pool
_080A3108:
adds r2, 0x4
adds r1, 0x1
cmp r1, 0x11
bls _080A30EE
movs r0, 0
bl pause_music_for_sound_maybe
bl task_add_50_overworld_fanfare_if_not_running
_080A311A:
pop {r0}
bx r0
thumb_func_end fanfare_play
thumb_func_start task_is_not_running_overworld_fanfare
task_is_not_running_overworld_fanfare: @ 80A3120
push {lr}
ldr r0, =task50_overworld_fanfare
bl FuncIsActiveTask
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
beq _080A3138
movs r0, 0x1
b _080A313A
.pool
_080A3138:
movs r0, 0
_080A313A:
pop {r1}
bx r1
thumb_func_end task_is_not_running_overworld_fanfare
thumb_func_start task50_overworld_fanfare
task50_overworld_fanfare: @ 80A3140
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gUnknown_03000F4E
ldrh r0, [r1]
cmp r0, 0
beq _080A3158
subs r0, 0x1
strh r0, [r1]
b _080A3164
.pool
_080A3158:
ldr r0, =gMPlay_BGM
bl m4aMPlayContinue
adds r0, r4, 0
bl DestroyTask
_080A3164:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task50_overworld_fanfare
thumb_func_start task_add_50_overworld_fanfare_if_not_running
@ void task_add_50_overworld_fanfare_if_not_running()
task_add_50_overworld_fanfare_if_not_running: @ 80A3170
push {r4,lr}
ldr r4, =task50_overworld_fanfare
adds r0, r4, 0
bl FuncIsActiveTask
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
beq _080A318A
adds r0, r4, 0
movs r1, 0x50
bl CreateTask
_080A318A:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task_add_50_overworld_fanfare_if_not_running
thumb_func_start sub_80A3194
sub_80A3194: @ 80A3194
push {r4-r7,lr}
lsls r0, 16
lsrs r5, r0, 16
lsls r1, 24
lsrs r7, r1, 24
ldr r0, =gUnknown_03005DF8
ldrb r0, [r0]
cmp r0, 0
beq _080A31A8
movs r5, 0
_080A31A8:
ldr r6, =0x0000ffff
cmp r5, r6
bne _080A31B0
movs r5, 0
_080A31B0:
adds r0, r5, 0
bl m4aSongNumStart
ldr r4, =gMPlay_BGM
adds r0, r4, 0
bl m4aMPlayImmInit
adds r0, r4, 0
adds r1, r6, 0
movs r2, 0
bl m4aMPlayVolumeControl
adds r0, r5, 0
bl m4aSongNumStop
adds r0, r4, 0
adds r1, r7, 0
bl m4aMPlayFadeIn
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A3194
thumb_func_start sub_80A31E8
sub_80A31E8: @ 80A31E8
push {lr}
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldr r0, =gMPlay_BGM
bl m4aMPlayFadeOutTemporarily
pop {r0}
bx r0
.pool
thumb_func_end sub_80A31E8
thumb_func_start sub_80A3200
sub_80A3200: @ 80A3200
push {lr}
ldr r0, =gMPlay_BGM
ldr r1, [r0, 0x4]
cmp r1, 0
blt _080A3220
ldr r0, =0x0000ffff
ands r1, r0
cmp r1, 0
beq _080A3220
movs r0, 0
b _080A3222
.pool
_080A3220:
movs r0, 0x1
_080A3222:
pop {r1}
bx r1
thumb_func_end sub_80A3200
thumb_func_start sub_80A3228
sub_80A3228: @ 80A3228
push {lr}
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldr r0, =gMPlay_BGM
bl m4aMPlayFadeIn
pop {r0}
bx r0
.pool
thumb_func_end sub_80A3228
thumb_func_start play_sound_effect
@ void play_sound_effect(u8 a1)
play_sound_effect: @ 80A3240
push {lr}
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldr r0, =gMPlay_BGM
bl m4aMPlayFadeOut
pop {r0}
bx r0
.pool
thumb_func_end play_sound_effect
thumb_func_start sub_80A3258
sub_80A3258: @ 80A3258
push {lr}
ldr r0, =gMPlay_BGM
ldrh r0, [r0, 0x4]
cmp r0, 0
beq _080A326C
movs r0, 0
b _080A326E
.pool
_080A326C:
movs r0, 0x1
_080A326E:
pop {r1}
bx r1
thumb_func_end sub_80A3258
thumb_func_start cry_related
cry_related: @ 80A3274
push {r4,r5,lr}
sub sp, 0x4
adds r5, r0, 0
adds r4, r1, 0
lsls r5, 16
lsrs r5, 16
lsls r4, 24
lsrs r4, 24
ldr r0, =gMPlay_BGM
ldr r1, =0x0000ffff
movs r2, 0x55
bl m4aMPlayVolumeControl
lsls r4, 24
asrs r4, 24
movs r0, 0
str r0, [sp]
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
ldr r1, =gUnknown_020383EC
movs r0, 0x2
strb r0, [r1]
bl sub_80A3754
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end cry_related
thumb_func_start sub_80A32C0
sub_80A32C0: @ 80A32C0
push {r4,lr}
sub sp, 0x4
lsls r0, 16
lsrs r0, 16
lsls r3, 24
lsrs r3, 24
lsls r1, 24
asrs r1, 24
lsls r2, 24
asrs r2, 24
movs r4, 0
str r4, [sp]
bl sub_80A344C
add sp, 0x4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80A32C0
thumb_func_start sub_80A32E4
sub_80A32E4: @ 80A32E4
push {r4-r6,lr}
sub sp, 0x4
lsls r0, 16
lsrs r6, r0, 16
lsls r1, 24
lsrs r5, r1, 24
lsls r2, 24
lsrs r4, r2, 24
cmp r4, 0x1
bne _080A330A
lsls r1, r5, 24
asrs r1, 24
str r4, [sp]
adds r0, r6, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
b _080A332E
_080A330A:
ldr r0, =gMPlay_BGM
ldr r1, =0x0000ffff
movs r2, 0x55
bl m4aMPlayVolumeControl
lsls r1, r5, 24
asrs r1, 24
str r4, [sp]
adds r0, r6, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
ldr r1, =gUnknown_020383EC
movs r0, 0x2
strb r0, [r1]
bl sub_80A3754
_080A332E:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A32E4
thumb_func_start sub_80A3344
sub_80A3344: @ 80A3344
push {r4-r6,lr}
sub sp, 0x4
lsls r0, 16
lsrs r0, 16
adds r6, r0, 0
lsls r1, 24
lsrs r1, 24
adds r5, r1, 0
lsls r2, 24
lsrs r2, 24
adds r4, r2, 0
cmp r2, 0x1
bne _080A336E
lsls r1, 24
asrs r1, 24
str r2, [sp]
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
b _080A3394
_080A336E:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
bne _080A3384
ldr r0, =gMPlay_BGM
ldr r1, =0x0000ffff
movs r2, 0x55
bl m4aMPlayVolumeControl
_080A3384:
lsls r1, r5, 24
asrs r1, 24
str r4, [sp]
adds r0, r6, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
_080A3394:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A3344
thumb_func_start play_cry_maybe
play_cry_maybe: @ 80A33A8
push {r4-r6,lr}
sub sp, 0x4
lsls r0, 16
lsrs r6, r0, 16
lsls r1, 24
lsrs r5, r1, 24
lsls r2, 24
lsrs r4, r2, 24
cmp r4, 0x1
bne _080A33CE
lsls r1, r5, 24
asrs r1, 24
str r4, [sp]
adds r0, r6, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
b _080A33EE
_080A33CE:
ldr r0, =gMPlay_BGM
ldr r1, =0x0000ffff
movs r2, 0x55
bl m4aMPlayVolumeControl
lsls r1, r5, 24
asrs r1, 24
str r4, [sp]
adds r0, r6, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
ldr r1, =gUnknown_020383EC
movs r0, 0x2
strb r0, [r1]
_080A33EE:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end play_cry_maybe
thumb_func_start sub_80A3404
sub_80A3404: @ 80A3404
push {r4,r5,lr}
sub sp, 0x4
adds r5, r0, 0
adds r4, r1, 0
lsls r5, 16
lsrs r5, 16
lsls r4, 24
lsrs r4, 24
ldr r0, =gMPlay_BGM
ldr r1, =0x0000ffff
movs r2, 0x55
bl m4aMPlayVolumeControl
str r4, [sp]
adds r0, r5, 0
movs r1, 0
movs r2, 0x78
movs r3, 0xA
bl sub_80A344C
ldr r1, =gUnknown_020383EC
movs r0, 0x2
strb r0, [r1]
bl sub_80A3754
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A3404
thumb_func_start sub_80A344C
sub_80A344C: @ 80A344C
thumb_func_start PlayCryInternal
PlayCryInternal: @ 80A344C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@ -1045,7 +260,7 @@ _080A365E:
pop {r0}
bx r0
.pool
thumb_func_end sub_80A344C
thumb_func_end PlayCryInternal
thumb_func_start sub_80A3678
sub_80A3678: @ 80A3678
@ -1132,7 +347,7 @@ sub_80A370C: @ 80A370C
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gUnknown_020383EC
ldr r1, =gPokemonCryBGMDuckingCounter
ldrb r0, [r1]
cmp r0, 0
beq _080A3724
@ -1160,8 +375,8 @@ _080A3742:
.pool
thumb_func_end sub_80A370C
thumb_func_start sub_80A3754
sub_80A3754: @ 80A3754
thumb_func_start RestoreBGMVolumeAfterPokemonCry
RestoreBGMVolumeAfterPokemonCry: @ 80A3754
push {r4,lr}
ldr r4, =sub_80A370C
adds r0, r4, 0
@ -1178,14 +393,14 @@ _080A376E:
pop {r0}
bx r0
.pool
thumb_func_end sub_80A3754
thumb_func_end RestoreBGMVolumeAfterPokemonCry
thumb_func_start song_play_for_text
song_play_for_text: @ 80A3778
thumb_func_start PlayBGM
PlayBGM: @ 80A3778
push {lr}
lsls r0, 16
lsrs r1, r0, 16
ldr r0, =gUnknown_03005DF8
ldr r0, =gDisableMusic
ldrb r0, [r0]
cmp r0, 0
beq _080A3788
@ -1201,7 +416,7 @@ _080A3790:
pop {r0}
bx r0
.pool
thumb_func_end song_play_for_text
thumb_func_end PlayBGM
thumb_func_start audio_play
audio_play: @ 80A37A4

View File

@ -503,7 +503,7 @@ sub_8134390: @ 8134390
lsls r0, 16
lsrs r0, 16
movs r1, 0
bl cry_related
bl PlayCry1
movs r0, 0
movs r1, 0x11
bl FillWindowPixelBuffer

View File

@ -1070,7 +1070,7 @@ task_title_screen_3: @ 80AAD64
beq _080AADB0
_080AAD84:
movs r0, 0x4
bl play_sound_effect
bl FadeOutBGM
movs r0, 0x1
negs r0, r0
ldr r1, =0x0000ffff
@ -1102,7 +1102,7 @@ _080AADC8:
cmp r0, 0x1
bne _080AADFC
movs r0, 0x4
bl play_sound_effect
bl FadeOutBGM
movs r0, 0x1
negs r0, r0
str r4, [sp]
@ -1122,7 +1122,7 @@ _080AADFC:
cmp r0, 0x6
bne _080AAE30
movs r0, 0x4
bl play_sound_effect
bl FadeOutBGM
movs r0, 0x1
negs r0, r0
movs r1, 0

View File

@ -997,7 +997,7 @@ _08077A40:
adds r0, 0x1
strb r0, [r1]
ldr r0, =0x000001b3
bl song_play_for_text
bl PlayBGM
b _08077B46
.pool
_08077A80:
@ -8952,12 +8952,12 @@ _0807C04C:
ldrh r0, [r1]
adds r0, 0x1
strh r0, [r1]
bl current_map_music_get
bl GetCurrentMapMusic
ldr r1, [r7]
adds r1, 0xF4
strh r0, [r1]
ldr r0, =0x00000179
bl current_map_music_set
bl PlayNewMapMusic
bl _0807CFB4
.pool
_0807C0C4:
@ -9022,7 +9022,7 @@ _0807C120:
beq _0807C14E
adds r0, r1, 0
movs r1, 0
bl cry_related
bl PlayCry1
_0807C14E:
ldr r3, [r4]
adds r1, r3, 0
@ -10528,7 +10528,7 @@ _0807CE54:
cmp r0, 0xA
bne _0807CE66
ldr r0, =0x00000173
bl fanfare_play
bl PlayFanfare
_0807CE66:
ldr r1, [r7]
ldr r0, [r1, 0x64]
@ -10649,7 +10649,7 @@ _0807CF5C:
ldr r0, [r7]
adds r0, 0xF4
ldrh r0, [r0]
bl current_map_music_set
bl PlayNewMapMusic
ldr r0, [r7]
cmp r0, 0
beq _0807CFAA
@ -11014,12 +11014,12 @@ _0807D428:
ldrh r0, [r1]
adds r0, 0x1
strh r0, [r1]
bl current_map_music_get
bl GetCurrentMapMusic
ldr r1, [r7]
adds r1, 0xF4
strh r0, [r1]
ldr r0, =0x00000179
bl current_map_music_set
bl PlayNewMapMusic
bl _0807E400
.pool
_0807D4A0:
@ -11084,7 +11084,7 @@ _0807D4FC:
beq _0807D52A
adds r0, r1, 0
movs r1, 0
bl cry_related
bl PlayCry1
_0807D52A:
ldr r3, [r4]
adds r1, r3, 0
@ -12633,7 +12633,7 @@ _0807E2A0:
cmp r0, 0xA
bne _0807E2B2
ldr r0, =0x00000173
bl fanfare_play
bl PlayFanfare
_0807E2B2:
ldr r1, [r7]
ldr r0, [r1, 0x64]
@ -12754,7 +12754,7 @@ _0807E3A8:
ldr r0, [r7]
adds r0, 0xF4
ldrh r0, [r0]
bl current_map_music_set
bl PlayNewMapMusic
ldr r0, [r7]
cmp r0, 0
beq _0807E3F6
@ -14031,7 +14031,7 @@ _0807EF7E:
cmp r0, 0
bne _0807F03A
movs r0, 0x3
bl play_sound_effect
bl FadeOutBGM
ldr r1, =gMain
movs r0, 0x87
lsls r0, 3
@ -14039,7 +14039,7 @@ _0807EF7E:
b _0807EFE4
.pool
_0807EFA4:
bl sub_80A3258
bl IsBGMStopped
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -14835,7 +14835,7 @@ _0807F694:
cmp r0, 0
beq _0807F70C
movs r0, 0x3
bl play_sound_effect
bl FadeOutBGM
movs r0, 0x1
negs r0, r0
movs r1, 0
@ -14858,7 +14858,7 @@ _0807F6C4:
ands r0, r1
cmp r0, 0
bne _0807F70C
bl sub_80A3258
bl IsBGMStopped
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1

View File

@ -5777,7 +5777,7 @@ _080C591C:
movs r0, 0xE7
lsls r0, 1
_080C5920:
bl song_play_for_text
bl PlayBGM
_080C5924:
ldr r0, =sub_80C5868
bl SetMainCallback2

View File

@ -1404,7 +1404,7 @@ gDummyPaletteStructTemplate:: @ 852488C
gUnknown_0852489C:: @ 852489C
.incbin "baserom.gba", 0x52489c, 0x20
gUnknown_085248BC:: @ 85248BC
sFanfares:: @ 85248BC
.incbin "baserom.gba", 0x5248bc, 0x288
gUnknown_08524B44:: @ 8524B44

View File

@ -49,7 +49,7 @@ gEventScriptCommandFunctionTable:: @ 81DB67C
.4byte s2E_unknown
.4byte s2F_music_play
.4byte s30_music_check
.4byte s31_fanfare_play
.4byte s31_PlayFanfare
.4byte s32_fanfare_wait
.4byte s33_play_music
.4byte s34_unknown

View File

@ -7,7 +7,7 @@
#define BATTLE_TYPE_TRAINER 0x0008
#define BATTLE_TYPE_FIRST_BATTLE 0x0010
#define BATTLE_TYPE_20 0x0020
#define BATTLE_TYPE_40 0x0040
#define BATTLE_TYPE_MULTI 0x0040
#define BATTLE_TYPE_SAFARI 0x0080
#define BATTLE_TYPE_BATTLE_TOWER 0x0100
#define BATTLE_TYPE_WALLY_TUTORIAL 0x0200

View File

@ -1,3 +1,6 @@
#ifndef GUARD_GBA_M4A_INTERNAL_H
#define GUARD_GBA_M4A_INTERNAL_H
#include "gba/gba.h"
// ASCII encoding of 'Smsh' in reverse
@ -460,3 +463,5 @@ void ply_xleng(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xswee(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd_0C(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd_0D(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
#endif // GUARD_GBA_M4A_INTERNAL_H

374
include/songs.h Normal file
View File

@ -0,0 +1,374 @@
#ifndef GUARD_SONGS_H
#define GUARD_SONGS_H
enum
{
/*0x00*/ SE_STOP,
/*0x01*/ SE_KAIFUKU,
/*0x02*/ SE_PC_LOGON,
/*0x03*/ SE_PC_OFF,
/*0x04*/ SE_PC_ON,
/*0x05*/ SE_SELECT,
/*0x06*/ SE_WIN_OPEN,
/*0x07*/ SE_WALL_HIT,
/*0x08*/ SE_DOOR,
/*0x09*/ SE_KAIDAN,
/*0x0A*/ SE_DANSA,
/*0x0B*/ SE_JITENSYA,
/*0x0C*/ SE_KOUKA_L,
/*0x0D*/ SE_KOUKA_M,
/*0x0E*/ SE_KOUKA_H,
/*0x0F*/ SE_BOWA2,
/*0x10*/ SE_POKE_DEAD,
/*0x11*/ SE_NIGERU,
/*0x12*/ SE_JIDO_DOA,
/*0x13*/ SE_NAMINORI,
/*0x14*/ SE_BAN,
/*0x15*/ SE_PIN,
/*0x16*/ SE_BOO,
/*0x17*/ SE_BOWA,
/*0x18*/ SE_JYUNI,
/*0x19*/ SE_A,
/*0x1A*/ SE_I,
/*0x1B*/ SE_U,
/*0x1C*/ SE_E,
/*0x1D*/ SE_O,
/*0x1E*/ SE_N,
/*0x1F*/ SE_SEIKAI,
/*0x20*/ SE_HAZURE,
/*0x21*/ SE_EXP,
/*0x22*/ SE_JITE_PYOKO,
/*0x23*/ SE_MU_PACHI,
/*0x24*/ SE_TK_KASYA,
/*0x25*/ SE_FU_ZAKU,
/*0x26*/ SE_FU_ZAKU2,
/*0x27*/ SE_FU_ZUZUZU,
/*0x28*/ SE_RU_GASHIN,
/*0x29*/ SE_RU_GASYAN,
/*0x2A*/ SE_RU_BARI,
/*0x2B*/ SE_RU_HYUU,
/*0x2C*/ SE_KI_GASYAN,
/*0x2D*/ SE_TK_WARPIN,
/*0x2E*/ SE_TK_WARPOUT,
/*0x2F*/ SE_TU_SAA,
/*0x30*/ SE_HI_TURUN,
/*0x31*/ SE_TRACK_MOVE,
/*0x32*/ SE_TRACK_STOP,
/*0x33*/ SE_TRACK_HAIK,
/*0x34*/ SE_TRACK_DOOR,
/*0x35*/ SE_MOTER,
/*0x36*/ SE_CARD,
/*0x37*/ SE_SAVE,
/*0x38*/ SE_KON,
/*0x39*/ SE_KON2,
/*0x3A*/ SE_KON3,
/*0x3B*/ SE_KON4,
/*0x3C*/ SE_SUIKOMU,
/*0x3D*/ SE_NAGERU,
SE_TOY_C,
SE_TOY_D,
SE_TOY_E,
SE_TOY_F,
SE_TOY_G,
SE_TOY_A,
SE_TOY_B,
SE_TOY_C1,
SE_MIZU,
SE_HASHI,
SE_DAUGI,
SE_PINPON,
SE_FUUSEN1,
SE_FUUSEN2,
SE_FUUSEN3,
SE_TOY_KABE,
SE_TOY_DANGO,
SE_DOKU,
SE_ESUKA,
SE_T_AME,
SE_T_AME_E,
SE_T_OOAME,
SE_T_OOAME_E,
SE_T_KOAME,
SE_T_KOAME_E,
SE_T_KAMI,
SE_T_KAMI2,
SE_ELEBETA,
/*0x5A*/ SE_HINSI,
/*0x5B*/ SE_EXPMAX,
/*0x5C*/ SE_TAMAKORO,
/*0x5D*/ SE_TAMAKORO_E,
/*0x5E*/ SE_BASABASA,
/*0x5F*/ SE_REGI,
SE_C_GAJI,
SE_C_MAKU_U,
SE_C_MAKU_D,
SE_C_PASI,
SE_C_SYU,
SE_C_PIKON,
/*0x66*/ SE_REAPOKE,
/*0x67*/ SE_OP_BASYU,
/*0x68*/ SE_BT_START,
SE_DENDOU,
SE_JIHANKI,
SE_TAMA,
SE_Z_SCROLL,
/*0x6D*/ SE_Z_PAGE,
/*0x6E*/ SE_PN_ON,
/*0x6F*/ SE_PN_OFF,
/*0x70*/ SE_Z_SEARCH,
/*0x71*/ SE_TAMAGO,
/*0x72*/ SE_TB_START,
/*0x73*/ SE_TB_KON,
/*0x74*/ SE_TB_KARA,
/*0x75*/ SE_BIDORO,
/*0x76*/ SE_W085,
/*0x77*/ SE_W085B,
/*0x78*/ SE_W231,
/*0x79*/ SE_W171,
/*0x7A*/ SE_W233,
/*0x7B*/ SE_W233B,
/*0x7C*/ SE_W145,
/*0x7D*/ SE_W145B,
/*0x7E*/ SE_W145C,
/*0x7F*/ SE_W240,
/*0x80*/ SE_W015,
/*0x81*/ SE_W081,
/*0x82*/ SE_W081B,
/*0x83*/ SE_W088,
/*0x84*/ SE_W016,
/*0x85*/ SE_W016B,
/*0x86*/ SE_W003,
/*0x87*/ SE_W104,
/*0x88*/ SE_W013,
/*0x89*/ SE_W196,
/*0x8A*/ SE_W086,
/*0x8B*/ SE_W004,
/*0x8C*/ SE_W025,
/*0x8D*/ SE_W025B,
SE_W152,
SE_W026,
SE_W172,
SE_W172B,
SE_W053,
SE_W007,
SE_W092,
SE_W221,
SE_W221B,
SE_W052,
SE_W036,
SE_W059,
SE_W059B,
SE_W010,
SE_W011,
SE_W017,
SE_W019,
SE_W028,
SE_W013B,
SE_W044,
SE_W029,
SE_W057,
SE_W056,
SE_W250,
SE_W030,
SE_W039,
SE_W054,
SE_W077,
SE_W020,
SE_W082,
SE_W047,
SE_W195,
SE_W006,
SE_W091,
SE_W146,
SE_W120,
SE_W153,
SE_W071B,
SE_W071,
SE_W103,
/*0xB6*/ SE_W062,
/*0xB7*/ SE_W062B,
/*0xB8*/ SE_W048,
/*0xB9*/ SE_W187,
/*0xBA*/ SE_W118,
/*0xBB*/ SE_W155,
/*0xBC*/ SE_W122,
/*0xBD*/ SE_W060,
/*0xBE*/ SE_W185,
/*0xBF*/ SE_W014,
/*0xC0*/ SE_W043,
/*0xC1*/ SE_W207,
/*0xC2*/ SE_W207B,
/*0xC3*/ SE_W215,
/*0xC4*/ SE_W109,
/*0xC5*/ SE_W173,
/*0xC6*/ SE_W280,
/*0xC7*/ SE_W202,
/*0xC8*/ SE_W060B,
/*0xC9*/ SE_W076,
/*0xCA*/ SE_W080,
/*0xCB*/ SE_W100,
/*0xCC*/ SE_W107,
SE_W166,
SE_W129,
SE_W115,
SE_W112,
SE_W197,
SE_W199,
SE_W236,
SE_W204,
SE_W268,
SE_W070,
SE_W063,
SE_W127,
SE_W179,
SE_W151,
SE_W201,
SE_W161,
SE_W161B,
SE_W227,
SE_W227B,
SE_W226,
SE_W208,
SE_W213,
SE_W213B,
SE_W234,
SE_W260,
SE_W328,
SE_W320,
SE_W255,
SE_W291,
SE_W089,
SE_W239,
SE_W230,
SE_W281,
SE_W327,
SE_W287,
SE_W257,
SE_W253,
SE_W258,
SE_W322,
SE_W298,
SE_W287B,
SE_W114,
SE_W063B,
BGM_STOP = 349,
BGM_TETSUJI,
BGM_FIELD13,
BGM_KACHI22,
BGM_KACHI2,
BGM_KACHI3,
BGM_KACHI5,
BGM_PCC,
BGM_NIBI,
BGM_SUIKUN,
BGM_DOORO1,
BGM_DOORO_X1,
BGM_DOORO_X3,
BGM_MACHI_S2,
BGM_MACHI_S4,
BGM_GIM,
BGM_NAMINORI,
BGM_DAN01,
/*0x16F*/ BGM_FANFA1,
/*0x170*/ BGM_ME_ASA,
/*0x171*/ BGM_ME_BACHI,
/*0x172*/ BGM_FANFA4,
/*0x173*/ BGM_FANFA5,
/*0x174*/ BGM_ME_WAZA,
/*0x175*/ BGM_BIJYUTU,
/*0x176*/ BGM_DOORO_X4,
/*0x177*/ BGM_FUNE_KAN,
/*0x178*/ BGM_ME_SHINKA,
/*0x179*/ BGM_SHINKA,
/*0x17A*/ BGM_ME_WASURE,
/*0x17B*/ BGM_SYOUJOEYE,
/*0x17C*/ BGM_BOYEYE,
/*0x17D*/ BGM_DAN02,
/*0x17E*/ BGM_MACHI_S3,
/*0x17F*/ BGM_ODAMAKI,
/*0x180*/ BGM_B_TOWER,
/*0x181*/ BGM_SWIMEYE,
/*0x182*/ BGM_DAN03,
/*0x183*/ BGM_ME_KINOMI,
/*0x184*/ BGM_ME_TAMA,
/*0x185*/ BGM_ME_B_BIG,
/*0x186*/ BGM_ME_B_SMALL,
/*0x187*/ BGM_ME_ZANNEN,
/*0x188*/ BGM_BD_TIME,
/*0x189*/ BGM_TEST1,
/*0x18A*/ BGM_TEST2,
/*0x18B*/ BGM_TEST3,
/*0x18C*/ BGM_TEST4,
/*0x18D*/ BGM_TEST,
/*0x18E*/ BGM_GOMACHI0,
/*0x18F*/ BGM_GOTOWN,
/*0x190*/ BGM_POKECEN,
/*0x191*/ BGM_NEXTROAD,
/*0x192*/ BGM_GRANROAD,
/*0x193*/ BGM_CYCLING,
BGM_FRIENDLY,
BGM_MISHIRO,
BGM_TOZAN,
BGM_GIRLEYE,
BGM_MINAMO,
BGM_ASHROAD,
BGM_EVENT0,
BGM_DEEPDEEP,
BGM_KACHI1,
BGM_TITLE3,
BGM_DEMO1,
BGM_GIRL_SUP,
BGM_HAGESHII,
BGM_KAKKOII,
BGM_KAZANBAI,
BGM_AQA_0,
BGM_TSURETEK,
BGM_BOY_SUP,
BGM_RAINBOW,
BGM_AYASII,
BGM_KACHI4,
BGM_ROPEWAY,
BGM_CASINO,
BGM_HIGHTOWN,
BGM_SAFARI,
BGM_C_ROAD,
BGM_AJITO,
BGM_M_BOAT,
BGM_M_DUNGON,
BGM_FINECITY,
BGM_MACHUPI,
BGM_P_SCHOOL,
BGM_DENDOU,
BGM_TONEKUSA,
BGM_MABOROSI,
BGM_CON_FAN,
BGM_CONTEST0,
BGM_MGM0,
BGM_T_BATTLE,
BGM_OOAME,
BGM_HIDERI,
BGM_RUNECITY,
BGM_CON_K,
BGM_EIKOU_R,
BGM_KARAKURI,
BGM_HUTAGO,
BGM_SITENNOU,
BGM_YAMA_EYE,
BGM_CONLOBBY,
BGM_INTER_V,
BGM_DAIGO,
BGM_THANKFOR,
BGM_END,
BGM_BATTLE27, // wild
BGM_BATTLE31, // aqua/magma grunt
BGM_BATTLE20, // trainer
BGM_BATTLE32, // gym leader
BGM_BATTLE33, // champion
BGM_BATTLE36, // regi
BGM_BATTLE34, // weather trio
BGM_BATTLE35, // rival
BGM_BATTLE38, // elite four
BGM_BATTLE30, // aqua/magma leader
};
#endif // GUARD_SONGS_H

46
include/sound.h Normal file
View File

@ -0,0 +1,46 @@
#ifndef GUARD_SOUND_H
#define GUARD_SOUND_H
void InitMapMusic(void);
void MapMusicMain(void);
void ResetMapMusic(void);
u16 GetCurrentMapMusic(void);
void PlayNewMapMusic(u16 songNum);
void StopMapMusic(void);
void FadeOutMapMusic(u8 speed);
void FadeOutAndPlayNewMapMusic(u16 songNum, u8 speed);
void FadeOutAndFadeInNewMapMusic(u16 songNum, u8 fadeOutSpeed, u8 fadeInSpeed);
void FadeInNewMapMusic(u16 songNum, u8 speed);
bool8 IsNotWaitingForBGMStop(void);
void PlayFanfareByFanfareNum(u8 fanfareNum);
bool8 WaitFanfare(bool8 stop);
void StopFanfareByFanfareNum(u8 fanfareNum);
void PlayFanfare(u16 songNum);
bool8 IsFanfareTaskInactive(void);
void FadeInNewBGM(u16 songNum, u8 speed);
void FadeOutBGMTemporarily(u8 speed);
bool8 IsBGMPausedOrStopped(void);
void FadeInBGM(u8 speed);
void FadeOutBGM(u8 speed);
bool8 IsBGMStopped(void);
void PlayCry1(u16 species, s8 pan);
void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority);
void PlayCry3(u16 species, s8 pan, u8 mode);
void PlayCry4(u16 species, s8 pan, u8 mode);
void PlayCry5(u16 species, u8 mode);
bool8 IsCryFinished(void);
void StopCryAndClearCrySongs(void);
void StopCry(void);
bool8 IsCryPlayingOrClearCrySongs(void);
bool8 IsCryPlaying(void);
void PlayBGM(u16 songNum);
void PlaySE(u16 songNum);
void PlaySE12WithPanning(u16 songNum, s8 pan);
void PlaySE1WithPanning(u16 songNum, s8 pan);
void PlaySE2WithPanning(u16 songNum, s8 pan);
void SE12PanpotControl(s8 pan);
bool8 IsSEPlaying(void);
bool8 IsBGMPlaying(void);
bool8 IsSpecialSEPlaying(void);
#endif // GUARD_SOUND_H

View File

@ -104,6 +104,7 @@ SECTIONS {
asm/start_menu.o(.text);
asm/tileset.o(.text);
src/palette.o(.text);
src/sound.o(.text);
asm/sound.o(.text);
asm/battle_anim.o(.text);
asm/rom_80A5C6C.o(.text);

358
src/sound.c Normal file
View File

@ -0,0 +1,358 @@
#include "global.h"
#include "gba/m4a_internal.h"
#include "sound.h"
#include "battle.h"
#include "m4a.h"
#include "main.h"
#include "pokemon.h"
#include "songs.h"
#include "task.h"
struct Fanfare
{
u16 songNum;
u16 duration;
};
extern u32 gBattleTypeFlags;
extern struct MusicPlayerInfo *gMPlay_PokemonCry;
extern u8 gPokemonCryBGMDuckingCounter;
extern u16 sCurrentMapMusic;
extern u16 sNextMapMusic;
extern u8 sMapMusicState;
extern u8 sMapMusicFadeInSpeed;
extern u16 sFanfareCounter;
extern bool8 gDisableMusic;
extern struct MusicPlayerInfo gMPlay_BGM;
extern struct MusicPlayerInfo gMPlay_SE1;
extern struct MusicPlayerInfo gMPlay_SE2;
extern struct MusicPlayerInfo gMPlay_SE3;
extern struct ToneData voicegroup_8452590[];
extern struct ToneData voicegroup_8452B90[];
extern struct ToneData voicegroup_8453190[];
extern struct ToneData voicegroup_8453790[];
extern struct ToneData voicegroup_84537C0[];
extern struct ToneData voicegroup_8453DC0[];
extern struct ToneData voicegroup_84543C0[];
extern struct ToneData voicegroup_84549C0[];
extern const struct Fanfare sFanfares[];
static void Task_Fanfare(u8 taskId);
static void CreateFanfareTask(void);
void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode);
static void Task_DuckBGMForPokemonCry(u8 taskId);
void RestoreBGMVolumeAfterPokemonCry(void);
#define CRY_VOLUME 120 // was 125 in R/S
void InitMapMusic(void)
{
gDisableMusic = FALSE;
ResetMapMusic();
}
void MapMusicMain(void)
{
switch (sMapMusicState)
{
case 0:
break;
case 1:
sMapMusicState = 2;
PlayBGM(sCurrentMapMusic);
break;
case 2:
case 3:
case 4:
break;
case 5:
if (IsBGMStopped())
{
sNextMapMusic = 0;
sMapMusicState = 0;
}
break;
case 6:
if (IsBGMStopped() && IsFanfareTaskInactive())
{
sCurrentMapMusic = sNextMapMusic;
sNextMapMusic = 0;
sMapMusicState = 2;
PlayBGM(sCurrentMapMusic);
}
break;
case 7:
if (IsBGMStopped() && IsFanfareTaskInactive())
{
FadeInNewBGM(sNextMapMusic, sMapMusicFadeInSpeed);
sCurrentMapMusic = sNextMapMusic;
sNextMapMusic = 0;
sMapMusicState = 2;
sMapMusicFadeInSpeed = 0;
}
break;
}
}
void ResetMapMusic(void)
{
sCurrentMapMusic = 0;
sNextMapMusic = 0;
sMapMusicState = 0;
sMapMusicFadeInSpeed = 0;
}
u16 GetCurrentMapMusic(void)
{
return sCurrentMapMusic;
}
void PlayNewMapMusic(u16 songNum)
{
sCurrentMapMusic = songNum;
sNextMapMusic = 0;
sMapMusicState = 1;
}
void StopMapMusic(void)
{
sCurrentMapMusic = 0;
sNextMapMusic = 0;
sMapMusicState = 1;
}
void FadeOutMapMusic(u8 speed)
{
if (IsNotWaitingForBGMStop())
FadeOutBGM(speed);
sCurrentMapMusic = 0;
sNextMapMusic = 0;
sMapMusicState = 5;
}
void FadeOutAndPlayNewMapMusic(u16 songNum, u8 speed)
{
FadeOutMapMusic(speed);
sCurrentMapMusic = 0;
sNextMapMusic = songNum;
sMapMusicState = 6;
}
void FadeOutAndFadeInNewMapMusic(u16 songNum, u8 fadeOutSpeed, u8 fadeInSpeed)
{
FadeOutMapMusic(fadeOutSpeed);
sCurrentMapMusic = 0;
sNextMapMusic = songNum;
sMapMusicState = 7;
sMapMusicFadeInSpeed = fadeInSpeed;
}
void FadeInNewMapMusic(u16 songNum, u8 speed)
{
FadeInNewBGM(songNum, speed);
sCurrentMapMusic = songNum;
sNextMapMusic = 0;
sMapMusicState = 2;
sMapMusicFadeInSpeed = 0;
}
bool8 IsNotWaitingForBGMStop(void)
{
if (sMapMusicState == 6)
return FALSE;
if (sMapMusicState == 5)
return FALSE;
if (sMapMusicState == 7)
return FALSE;
return TRUE;
}
void PlayFanfareByFanfareNum(u8 fanfareNum)
{
u16 songNum;
m4aMPlayStop(&gMPlay_BGM);
songNum = sFanfares[fanfareNum].songNum;
sFanfareCounter = sFanfares[fanfareNum].duration;
m4aSongNumStart(songNum);
}
bool8 WaitFanfare(bool8 stop)
{
if (sFanfareCounter)
{
sFanfareCounter--;
return FALSE;
}
else
{
if (!stop)
m4aMPlayContinue(&gMPlay_BGM);
else
m4aSongNumStart(SE_STOP);
return TRUE;
}
}
void StopFanfareByFanfareNum(u8 fanfareNum)
{
m4aSongNumStop(sFanfares[fanfareNum].songNum);
}
void PlayFanfare(u16 songNum)
{
s32 i;
for (i = 0; (u32)i < 18; i++)
{
if (sFanfares[i].songNum == songNum)
{
PlayFanfareByFanfareNum(i);
CreateFanfareTask();
return;
}
}
PlayFanfareByFanfareNum(0);
CreateFanfareTask();
}
bool8 IsFanfareTaskInactive(void)
{
if (FuncIsActiveTask(Task_Fanfare) == TRUE)
return FALSE;
return TRUE;
}
static void Task_Fanfare(u8 taskId)
{
if (sFanfareCounter)
{
sFanfareCounter--;
}
else
{
m4aMPlayContinue(&gMPlay_BGM);
DestroyTask(taskId);
}
}
static void CreateFanfareTask(void)
{
if (FuncIsActiveTask(Task_Fanfare) != TRUE)
CreateTask(Task_Fanfare, 80);
}
void FadeInNewBGM(u16 songNum, u8 speed)
{
if (gDisableMusic)
songNum = 0;
if (songNum == 0xFFFF)
songNum = 0;
m4aSongNumStart(songNum);
m4aMPlayImmInit(&gMPlay_BGM);
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0);
m4aSongNumStop(songNum);
m4aMPlayFadeIn(&gMPlay_BGM, speed);
}
void FadeOutBGMTemporarily(u8 speed)
{
m4aMPlayFadeOutTemporarily(&gMPlay_BGM, speed);
}
bool8 IsBGMPausedOrStopped(void)
{
if (gMPlay_BGM.status & MUSICPLAYER_STATUS_PAUSE)
return TRUE;
if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
return TRUE;
return FALSE;
}
void FadeInBGM(u8 speed)
{
m4aMPlayFadeIn(&gMPlay_BGM, speed);
}
void FadeOutBGM(u8 speed)
{
m4aMPlayFadeOut(&gMPlay_BGM, speed);
}
bool8 IsBGMStopped(void)
{
if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
return TRUE;
return FALSE;
}
void PlayCry1(u16 species, s8 pan)
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, 0);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
}
void PlayCry2(u16 species, s8 pan, s8 volume, u8 priority)
{
PlayCryInternal(species, pan, volume, priority, 0);
}
void PlayCry3(u16 species, s8 pan, u8 mode)
{
if (mode == 1)
{
PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
}
}
void PlayCry4(u16 species, s8 pan, u8 mode)
{
if (mode == 1)
{
PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
}
else
{
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
}
}
void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
{
if (mode == 1)
{
PlayCryInternal(species, pan, CRY_VOLUME, 10, 1);
}
else
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
}
}
void PlayCry5(u16 species, u8 mode)
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
PlayCryInternal(species, 0, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
}

View File

@ -2381,7 +2381,7 @@ _08005A5C:\n\
add r1, #0x1\n\
str r1, [r6]\n\
add r0, r3, #0\n\
bl song_play_for_text\n\
bl PlayBGM\n\
b _08005A0A\n\
_08005A76:\n\
ldr r0, [r6]\n\

View File

@ -221,19 +221,19 @@ gUnknown_03000F40: @ 3000F40
gUnknown_03000F44: @ 3000F44
.space 0x4
gUnknown_03000F48: @ 3000F48
sCurrentMapMusic: @ 3000F48
.space 0x2
gUnknown_03000F4A: @ 3000F4A
sNextMapMusic: @ 3000F4A
.space 0x2
gUnknown_03000F4C: @ 3000F4C
sMapMusicState: @ 3000F4C
.space 0x1
gUnknown_03000F4D: @ 3000F4D
sMapMusicFadeInSpeed: @ 3000F4D
.space 0x1
gUnknown_03000F4E: @ 3000F4E
sFanfareCounter: @ 3000F4E
.space 0x2
gUnknown_03000F50: @ 3000F50

View File

@ -300,7 +300,7 @@ gUnknown_03005DF0: @ 3005DF0
gUnknown_03005DF4: @ 3005DF4
.space 0x4
gUnknown_03005DF8: @ 3005DF8
gDisableMusic: @ 3005DF8
.space 0x8
.include "task.o"

View File

@ -890,7 +890,7 @@ gUnknown_02037624: @ 2037624
gUnknown_020383E8: @ 20383E8
.space 0x4
gUnknown_020383EC: @ 20383EC
gPokemonCryBGMDuckingCounter: @ 20383EC
.space 0x4
gUnknown_020383F0: @ 20383F0