mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
through SetMauvilleOldMan
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parent
867b496f2e
commit
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7
.idea/inspectionProfiles/profiles_settings.xml
Normal file
7
.idea/inspectionProfiles/profiles_settings.xml
Normal file
@ -0,0 +1,7 @@
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<component name="InspectionProjectProfileManager">
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<settings>
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<option name="PROJECT_PROFILE" value="Default" />
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<option name="USE_PROJECT_PROFILE" value="false" />
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<version value="1.0" />
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</settings>
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</component>
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@ -5,144 +5,6 @@
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.text
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thumb_func_start sub_81200A0
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sub_81200A0: @ 81200A0
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push {r4,lr}
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ldr r0, =gSaveBlock1Ptr
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ldr r2, [r0]
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ldr r1, =0x00002e28
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adds r0, r2, r1
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movs r1, 0
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strb r1, [r0]
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ldr r3, =0x00002e51
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adds r0, r2, r3
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strb r1, [r0]
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ldr r0, =gGameLanguage
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ldrb r1, [r0]
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adds r3, 0x1
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adds r0, r2, r3
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strb r1, [r0]
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movs r3, 0
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ldr r0, =0x00002e2a
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adds r2, r0
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ldr r4, =gUnknown_0859EFE4
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_081200C6:
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lsls r0, r3, 1
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adds r1, r2, r0
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adds r0, r4
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ldrh r0, [r0]
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strh r0, [r1]
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adds r0, r3, 0x1
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lsls r0, 16
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lsrs r3, r0, 16
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cmp r3, 0x5
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bls _081200C6
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81200A0
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thumb_func_start sub_81200F8
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sub_81200F8: @ 81200F8
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ldr r0, =gSaveBlock1Ptr
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ldr r1, [r0]
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ldr r0, =0x00002e28
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adds r1, r0
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movs r2, 0
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movs r0, 0x1
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strb r0, [r1]
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strb r2, [r1, 0x1]
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ldr r0, =gGameLanguage
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ldrb r0, [r0]
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strb r0, [r1, 0x2]
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bx lr
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.pool
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thumb_func_end sub_81200F8
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thumb_func_start sub_812011C
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sub_812011C: @ 812011C
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push {lr}
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bl sub_8120E08
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pop {r0}
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bx r0
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thumb_func_end sub_812011C
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thumb_func_start sub_8120128
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sub_8120128: @ 8120128
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ldr r0, =gSaveBlock1Ptr
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ldr r1, [r0]
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ldr r0, =0x00002e28
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adds r2, r1, r0
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movs r3, 0
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movs r0, 0x4
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strb r0, [r2]
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strb r3, [r2, 0x1]
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ldr r0, =gGameLanguage
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ldrb r0, [r0]
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ldr r2, =0x00002e48
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adds r1, r2
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strb r0, [r1]
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bx lr
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.pool
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thumb_func_end sub_8120128
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thumb_func_start sub_8120154
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sub_8120154: @ 8120154
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push {lr}
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bl sub_81339F8
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pop {r0}
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bx r0
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thumb_func_end sub_8120154
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thumb_func_start SetMauvilleOldMan
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SetMauvilleOldMan: @ 8120160
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push {lr}
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ldr r0, =gSaveBlock2Ptr
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ldr r0, [r0]
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ldrb r1, [r0, 0xB]
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lsls r1, 8
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ldrb r0, [r0, 0xA]
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orrs r0, r1
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movs r1, 0xA
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bl __umodsi3
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lsls r0, 16
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lsrs r0, 17
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cmp r0, 0x4
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bhi _081201C0
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lsls r0, 2
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ldr r1, =_08120190
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_08120190:
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.4byte _081201A4
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.4byte _081201AA
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.4byte _081201B0
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.4byte _081201B6
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.4byte _081201BC
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_081201A4:
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bl sub_81200A0
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b _081201C0
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_081201AA:
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bl sub_81200F8
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b _081201C0
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_081201B0:
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bl sub_8120154
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b _081201C0
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_081201B6:
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bl sub_812011C
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b _081201C0
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_081201BC:
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bl sub_8120128
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_081201C0:
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bl sub_8120B5C
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pop {r0}
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bx r0
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thumb_func_end SetMauvilleOldMan
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thumb_func_start sub_81201C8
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sub_81201C8: @ 81201C8
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ldr r0, =gSaveBlock1Ptr
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@ -4,9 +4,6 @@
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.section .rodata
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.align 2, 0
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gUnknown_0859EFE4:: @ 859EFE4
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.2byte 0x2811, 0x1029, 0x1018, 0xE0D, 0x1A1A, 0x1A1D
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gUnknown_0859EFF0:: @ 859EFF0
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.4byte gText_SoPretty
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.4byte gText_SoDarling
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@ -428,28 +428,50 @@ struct MailStruct
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/*0x20*/ u16 itemId;
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};
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struct UnkMauvilleOldManStruct
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struct MauvilleManCommon
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{
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u8 unk_2D94;
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u8 unk_2D95;
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/*0x2D96*/ u16 mauvilleOldMan_ecArray[6];
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/*0x2DA2*/ u16 mauvilleOldMan_ecArray2[6];
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/*0x2DAE*/ u8 playerName[8];
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/*0x2DB6*/ u8 filler_2DB6[0x3];
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/*0x2DB9*/ u8 playerTrainerId[4];
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u8 unk_2DBD;
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u8 id;
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};
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struct MauvilleManBard
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{
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/*0x00*/ u8 id;
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/*0x02*/ u16 songLyrics[6];
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/*0x0E*/ u16 temporaryLyrics[6];
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/*0x1A*/ u8 playerName[8];
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/*0x22*/ u8 filler_2DB6[0x3];
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/*0x25*/ u8 playerTrainerId[4];
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/*0x29*/ bool8 hasChangedSong;
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/*0x2A*/ u8 language;
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}; /*size = 0x2C*/
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struct UnkMauvilleOldManStruct2
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struct MauvilleManStoryteller
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{
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u8 filler0;
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u8 unk1;
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u8 unk2;
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u16 mauvilleOldMan_ecArray[10];
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u8 mauvilleOldMan_ecArray2[12];
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u8 fillerF[0x2];
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u8 id;
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bool8 alreadyRecorded;
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u8 filler2[2];
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u8 gameStatIDs[4];
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u8 trainerNames[4][7];
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u8 statValues[4][4];
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};
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struct MauvilleManGiddy
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{
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/*0x00*/ u8 id;
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/*0x01*/ u8 taleCounter;
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/*0x02*/ u8 questionNum;
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/*0x04*/ u16 randomWords[10];
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/*0x18*/ u8 questionList[8];
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/*0x20*/ u8 language;
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}; /*size = 0x2C*/
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struct MauvilleManHipster
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{
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u8 id;
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bool8 alreadySpoken;
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u8 language;
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};
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struct MauvilleOldManTrader
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{
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u8 unk0;
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@ -460,8 +482,10 @@ struct MauvilleOldManTrader
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typedef union OldMan
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{
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struct UnkMauvilleOldManStruct oldMan1;
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struct UnkMauvilleOldManStruct2 oldMan2;
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struct MauvilleManCommon common;
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struct MauvilleManBard bard;
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struct MauvilleManGiddy giddy;
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struct MauvilleManHipster hipster;
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struct MauvilleOldManTrader trader;
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u8 filler[0x40];
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} OldMan;
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@ -2,6 +2,15 @@
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#ifndef GUARD_MAUVILLE_OLD_MAN_H
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#define GUARD_MAUVILLE_OLD_MAN_H
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enum MauvilleOldManType
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{
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MAUVILLE_MAN_BARD,
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MAUVILLE_MAN_HIPSTER,
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MAUVILLE_MAN_TRADER,
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MAUVILLE_MAN_STORYTELLER,
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MAUVILLE_MAN_GIDDY
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};
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void SetMauvilleOldMan(void);
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u8 sub_81201C8(void);
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@ -162,6 +162,7 @@ SECTIONS {
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src/bike.o(.text);
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asm/easy_chat.o(.text);
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src/mon_markings.o(.text);
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src/mauville_old_man.o(.text);
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asm/mauville_old_man.o(.text);
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src/mail.o(.text);
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asm/menu_helpers.o(.text);
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@ -456,6 +457,7 @@ SECTIONS {
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src/bike.o(.rodata);
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data/easy_chat.o(.rodata);
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src/mon_markings.o(.rodata);
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src/mauville_old_man.o(.rodata);
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data/mauville_old_man.o(.rodata);
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src/mail.o(.rodata);
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data/menu_helpers.o(.rodata);
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84
src/mauville_old_man.c
Normal file
84
src/mauville_old_man.c
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#include "global.h"
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#include "main.h"
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#include "constants/easy_chat.h"
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#include "mauville_old_man.h"
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void sub_8120E08(void); // StorytellerSetup
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void sub_81339F8(void); // TraderSetup
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void sub_8120B5C(void);
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static const u16 sDefaultBardSongLyrics[6] = {
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EC_WORD_SHAKE,
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EC_WORD_IT,
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EC_WORD_DO,
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EC_WORD_THE,
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EC_WORD_DIET,
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EC_WORD_DANCE
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};
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static void SetupBard(void)
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{
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u16 i;
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struct MauvilleManBard *bard = &gSaveBlock1Ptr->oldMan.bard;
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bard->id = MAUVILLE_MAN_BARD;
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bard->hasChangedSong = FALSE;
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bard->language = gGameLanguage;
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for (i = 0; i < 6; i++)
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bard->songLyrics[i] = sDefaultBardSongLyrics[i];
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}
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static void SetupHipster(void)
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{
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struct MauvilleManHipster *hipster = &gSaveBlock1Ptr->oldMan.hipster;
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hipster->id = MAUVILLE_MAN_HIPSTER;
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hipster->alreadySpoken = FALSE;
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hipster->language = gGameLanguage;
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}
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static void SetupStoryteller(void)
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{
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sub_8120E08();
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}
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static void SetupGiddy(void)
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{
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struct MauvilleManGiddy *giddy = &gSaveBlock1Ptr->oldMan.giddy;
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giddy->id = MAUVILLE_MAN_GIDDY;
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giddy->taleCounter = 0;
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giddy->language = gGameLanguage;
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}
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static void SetupTrader(void)
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{
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sub_81339F8();
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}
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void SetMauvilleOldMan(void)
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{
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u16 trainerId = (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0];
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// Determine man based on the last digit of the player's trainer ID.
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switch ((trainerId % 10) / 2)
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{
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case MAUVILLE_MAN_BARD:
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SetupBard();
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break;
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case MAUVILLE_MAN_HIPSTER:
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SetupHipster();
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break;
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case MAUVILLE_MAN_TRADER:
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SetupTrader();
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break;
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case MAUVILLE_MAN_STORYTELLER:
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SetupStoryteller();
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break;
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case MAUVILLE_MAN_GIDDY:
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SetupGiddy();
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break;
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}
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sub_8120B5C();
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}
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