Fixed Electrify's animation again

For more details, see: https://github.com/DizzyEggg/pokeemerald/pull/425#issuecomment-672012634
This commit is contained in:
LOuroboros 2020-10-20 10:30:32 -03:00
parent 1df696c1fb
commit 22093e75fc

View File

@ -8570,23 +8570,23 @@ Move_ELECTRIFY::
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET
launchtemplate gElectrifyYellowRingTemplate 0x3 0x6 0x0 0x0 0x1 0x0 0x1f 0x8
launchtask AnimTask_ShakeMon 0x5 0x5 ANIM_TARGET 0x4 0x0 0x6 0x1
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0x5 0x0 0x5 0x0, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0x5 0x0 0x5 0x0
delay 0x1
launchtemplate gElectrifyYellowRingTemplate 0x3 0x6 0x0 0x0 0x1 0x0 0x1f 0x8
delay 0x1
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xfffb 0xa 0x5 0x1, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xfffb 0xa 0x5 0x1
launchtemplate gElectrifyYellowRingTemplate 0x3 0x6 0x0 0x0 0x1 0x0 0x1f 0x8
delay 0x1
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xf 0x14 0x5 0x2, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xfff1 0xfff6 0x5 0x0, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xf 0x14 0x5 0x2
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xfff1 0xfff6 0x5 0x0
delay 0x2
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0x19 0x0 0x5 0x1, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0x19 0x0 0x5 0x1
delay 0x2
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xfff8 0x8 0x5 0x2, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xfff8 0x8 0x5 0x2
delay 0x2
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0x2 0xfff8 0x5 0x0, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0x2 0xfff8 0x5 0x0
delay 0x2
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xffec 0xf 0x5 0x1, ANIM_TARGET
launchtemplate gElectricitySpriteTemplate 0x82, 0x4, 0xffec 0xf 0x5 0x1
waitforvisualfinish
launchtask AnimTask_BlendBattleAnimPal 0xA 0x5 ANIM_PAL_DEF 0x2 0xB 0x0 0x039B
launchtask AnimTask_BlendBattleAnimPal 0xa 0x5 ANIM_PAL_BG 0x1 0x3 0x0 0x039B