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Requested clean up
Rename constants, remove white space, improve B_BEAT_UP description. * Rename B_BEAT_UP_DMG to B_BEAT_UP * Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG * Remove trailing whitespace * Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
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@ -5117,7 +5117,7 @@ BattleScript_EffectTeleportNew:
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BattleScript_EffectTeleportNewEnd:
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goto BattleScript_MoveEnd
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.if B_BEAT_UP_DMG < GEN_5
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.if B_BEAT_UP < GEN_5
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BattleScript_EffectBeatUp::
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attackcanceler
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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@ -168,7 +168,7 @@ struct SpecialStatus
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u8 sturdied:1;
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u8 stormDrainRedirected:1;
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u8 switchInAbilityDone:1;
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u8 switchInItemDone:1;
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u8 switchInItemDone:1;
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u8 instructedChosenTarget:3;
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// End of byte
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u8 berryReduced:1;
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@ -29,7 +29,7 @@
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#define B_KNOCK_OFF_DMG GEN_LATEST // In Gen6+, Knock Off deals 50% more damage when knocking off an item.
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#define B_SPORT_DMG_REDUCTION GEN_LATEST // In Gen5+, Water/Mud Sport reduce Fire/Electric Damage by 67% instead of 50%.
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#define B_EXPLOSION_DEFENSE GEN_LATEST // In Gen5+, Self-Destruct and Explosion don't halve the targets' defense.
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#define B_PARENTAL_BOND_DAMAGE GEN_LATEST // In Gen7+, Parental Bond's second hit does 25% of the initial hits damage. Before, it did 50%.
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#define B_PARENTAL_BOND_DMG GEN_LATEST // In Gen7+, Parental Bond's second hit does 25% of the initial hits damage. Before, it did 50%.
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// Type settings
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#define B_GHOSTS_ESCAPE GEN_LATEST // In Gen6+, abilities like Shadow Tag or moves like Mean Look fail on Ghost-type Pokémon. They can also escape any Wild Battle.
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@ -90,7 +90,7 @@
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#define B_ROOTED_GROUNDING GEN_LATEST // In Gen4+, Ingrain causes the affected Pokémon to become grounded.
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#define B_METRONOME_MOVES GEN_LATEST // This config will determine up to which generation will Metronome pull moves from.
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#define B_TELEPORT_BEHAVIOR GEN_LATEST // In Gen7+, starting with Pokémon LGPE, Teleport allows the user to swap out with another party member.
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#define B_BEAT_UP_DMG GEN_LATEST // In Gen5+, Beat Up uses a different formula to calculate the damage of each hit, and deals Dark-type damage.
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#define B_BEAT_UP GEN_LATEST // In Gen5+, Beat Up uses a different formula to calculate its damage, and deals Dark-type damage. Prior to Gen 5, each hit also announces the party member's name.
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// Ability settings
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#define B_EXPANDED_ABILITY_NAMES TRUE // If TRUE, ability names are increased from 12 characters to 16 characters.
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@ -5678,7 +5678,7 @@ static void Cmd_moveend(void)
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{
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BattleScriptPushCursor();
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gBattlescriptCurrInstr = BattleScript_MultiHitPrintStrings;
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effect = 1;
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effect = TRUE;
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}
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else
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{
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@ -5711,7 +5711,7 @@ static void Cmd_moveend(void)
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{
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BattleScriptPushCursor();
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gBattlescriptCurrInstr = BattleScript_MultiHitPrintStrings;
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effect = 1;
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effect = TRUE;
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}
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}
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}
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@ -3887,7 +3887,7 @@ u8 AtkCanceller_UnableToUseMove(void)
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gMultiHitCounter = 3;
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PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
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}
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#if B_BEAT_UP_DMG >= GEN_5
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#if B_BEAT_UP >= GEN_5
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else if (gBattleMoves[gCurrentMove].effect == EFFECT_BEAT_UP)
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{
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struct Pokemon* party;
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@ -8487,7 +8487,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef)
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basePower *= 2;
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break;
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case EFFECT_BEAT_UP:
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#if B_BEAT_UP_DMG >= GEN_5
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#if B_BEAT_UP >= GEN_5
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basePower = CalcBeatUpPower();
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#endif
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break;
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@ -9268,7 +9268,7 @@ static u32 CalcFinalDmg(u32 dmg, u16 move, u8 battlerAtk, u8 battlerDef, u8 move
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// Parental Bond Second Strike
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if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_2ND_HIT)
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{
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if (B_PARENTAL_BOND_DAMAGE < GEN_7)
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if (B_PARENTAL_BOND_DMG < GEN_7)
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MulModifier(&finalModifier, UQ_4_12(0.5));
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else
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MulModifier(&finalModifier, UQ_4_12(0.25));
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