diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index e3592b2e2..a901f7a79 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -5320,15 +5320,15 @@ static void sub_81603F4(struct Sprite *sprite) void AnimTask_GetWeather(u8 taskId) { - gBattleAnimArgs[7] = 0; + gBattleAnimArgs[7] = ANIM_WEATHER_NONE; if (gWeatherMoveAnim & WEATHER_SUN_ANY) - gBattleAnimArgs[7] = 1; + gBattleAnimArgs[7] = ANIM_WEATHER_SUN; else if (gWeatherMoveAnim & WEATHER_RAIN_ANY) - gBattleAnimArgs[7] = 2; + gBattleAnimArgs[7] = ANIM_WEATHER_RAIN; else if (gWeatherMoveAnim & WEATHER_SANDSTORM_ANY) - gBattleAnimArgs[7] = 3; + gBattleAnimArgs[7] = ANIM_WEATHER_SANDSTORM; else if (gWeatherMoveAnim & WEATHER_HAIL_ANY) - gBattleAnimArgs[7] = 4; + gBattleAnimArgs[7] = ANIM_WEATHER_HAIL; DestroyAnimVisualTask(taskId); }